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Knowledge Representation and Objects

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Title: Slide 1 Author: John Gilligan Last modified by: johng Created Date: 2/23/2005 11:23:21 AM Document presentation format: On-screen Show Company – PowerPoint PPT presentation

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Title: Knowledge Representation and Objects


1
Knowledge Representation and Objects
2
Representing objects
  • In the procedural approach objects tend to be
    entangled in the algorithm in question and
    difficult to extract for use in other
    circumstances.
  • The advantages of re-use are many and this served
    as a motivation for the development of an object
    oriented approach to both to programming and also
    to knowledge representation.

3
Objects
  • Objects are at the heart of the Object Oriented
    Paradigm
  • What is an object?

4
Objects
  • We are surrounded by objects.
  • In this class room there are desks, blackboards,
    lights , chairs and so on.
  • Each object has specific attributes
  • The desk is made of wood. The seat has a blue
    cover and so on.

5
Objects have associations and relationships with
each other .
  • Objects have associations and relationships with
    each other .
  • Seats have desktops attached.
  • All are attached to the floor
  • Seats are adjacent to other seats.
  • They are oriented in the same way.
  • Lights are controlled by switches

6
Object Roles and Functions
  • Each Object in the room has a specific role or
    function or behaviour.
  • Seats are to be sat on.
  • Board is to be written on.
  • Lights can be turned on and off
  • Boards can be moved up and down and seats can be
    put up and down.

7
Objects can be classified
  • Within the room objects can be grouped into
    different classes
  • For example we could have the furniture objects
    e.g. chairs, tables, worktop
  • We could also have the electrical objects.
  • Lights, projector, laptop and so on.

8
The nature of Objects
  • Clearly Objects constitute a complex multi
    faceted concept.
  • Their definition is dependent on many elements-
    their attributes , their behaviour, their
    classification and as we will see much , much
    more
  • To investigate the nature of objects , it is
    helpful to consider an important knowledge
    representation scheme which is the basis for
    theoretical frameworks of the object oriented
    paradigm
  • This framework is known as semantic networks

9
Semantic Nets
  • Semantic networks are a popular scheme which
    elegantly reflect these ideas.
  • A network consists of nodes repesenting objects,
    concepts and events and links between the nodes
    representing their interrelations.

10
Example
  • Using the example Birds have wings
  • a typical semantic net would be

11
Origin
  • The development of semantic networks had its
    origins in psychology. Ross Quillian in 1968
    designed two semantic network based systems that
    were intended primariliy as psychological models
    of associateive memory.
  • Semantic Networks quickly found application in
    AI. B. Raphaels SIR system, also 1968, was one of
    the first programs to use this type of
    representation scheme.
  • SIR was a question Answering system and could
    answer questions requiring a variety of simple
    reasoning tasks and relationships

12
Meaning of Semantic Nets
  • The semantics of net structures however depends
    solely on the program that manipulates them and
    there are no fixed conventions about their
    meaning.
  • A wide variety of network based systems have been
    implemented that use totally different procedures
    for making inferences.

13
Another Example
14
Evolving Features
  • While there are no fixed conventions, a number of
    important features of Semantic nets have emerged
    , that are widely used.
  • These have largely emerged because of the
    application of Semantic Nets to Object Oriented
    Theory.

15
Object Definitions
  • The central aspect of the object paradigm is how
    it defines objects.
  • The basic mechanism of representation is the
    articulation of class hierarchies.
  • Instances of Objects exist. In turn Objects
    belong to classes and these in turn can belong to
    other classes

16
Example
  • Consider Fido ( who is a dog)
  • Fido is instance of the object dog.
  • Dogs belong to the class pets, which for example
    could also include other classes such as cats.
  • Pets in turn belong to a class animals and so on

17
Animals
Pets
Cats
Dogs
Fido
18
Labels used in Semantic Nets
  • Objects and Instances
  • Both Represented by Nodes linked by an
  • IS_A link

Fido
Dog
IS_A
Instance
Object
19
Labels used in Semantic Nets
  • Objects and Classes
  • Both Represented by Nodes linked by an
  • Subset or a SuperSet link

Dog
Pets
Subset
Object
Class
20
SuperSet links
  • Objects and Classes
  • Both Represented by Nodes linked by an
  • SuperSet link

Dog
Pets
Subset
Object
Class
Superset
21
Relationships, attributes and associations
  • Relationships, attributes and associations
  • Represented by a labelled link between objects
    etc

Fido
Black and white
colour
22
Component Parts
  • Object components
  • Both Represented by Nodes linked by an
  • HAP (has as part) link
  • A dog has a tail

Dog
Tail
HAP
Object
Object
23
Inheritance
  • Attributes of classes are inherited by subclasses
    and instances of objects
  • Because we know dogs have tails and Fido is a dog
    we know Fido has a tail since this is inherited
    from the parent class

24
Inheritance
  • A dog has a tail and Fido is a dog

Dog
Tail
HAP
ISA
Object
Object
Fido
25
Bigger Example
  • Exercise
  • What does the following Semantic net represent

26
Building
subset
Purpose
Habitation
House
No. Of Storeys
subset
brick
Bungalow
1
Made_of
ISA
Colour
HAP
HAP
My House
Roof
walls
Red
27
Advantages of Semantic Nets
  • Easy to visualize Graphical in nature easy
    for humans to interpret
  • Expressive power equal to or exceeding that of
    First Order Predicate Logic
  • Formal definitions of semantic networks have been
    developed for use
  • Related knowledge is easily clustered logically
    and physically close
  • Efficient in space requirements
  • Objects represented only once
  • Relationships handled by pointers
  • Other schemes are limited to True or False
    answers where as Semantic Nets are more
    informative and flexible
  • Not limited to only binary representation can
    also represent action concepts

28
Disadvantages of Semantic Nets
  • Inheritance (particularly from multiple sources
    and when exceptions in inheritance are wanted)
    can cause problems such as conflicts
  • Facts placed inappropriately cause problems
  • No standards about node and arc values in spite
    of the generic formal definitions

29
Frames
  • The representation of knowledge about objects and
    events typical to specific situations has been
    the focus of research into a concept called
    frames.
  • Frames were originally proposed in 1975 by
    Minsky, as a basis for understanding visual
    perception, natural language dialogues and other
    complex behaviours.

30
How does a frame work?
  • Attached to each frame are several different
    kinds of knowledge.
  • Some knowledge is how to use the frame, some is
    about the different elements of the frame, some
    is about what to expect in given situations and
    some is what to do if the specified conditions do
    not materialise.
  • Frames contain a representation mechanism called
    a slot.
  • Knowledge which is relevant to part of a given
    situation can be entered into a slot. thus the
    composite pieces of knowledge that go to make up
    the larger entity can be represented as slots
    within the larger structure of a frame.

31
What are slots again?
  • A frame is a composite data structure which
    consists of a number of slots which correspond to
    various aspects of the object being represented.
    For example slots in the frame could contain
    information such as

32
Frame elements
  • 1 frame identification information.
  • 2 relationship of this frame to other frames.
  • 3 descriptors of requirements for frame match.
    for example the chair frame might specify a flat
    base on four vertical supports with a back
    support at 90 degrees to the base.

33
More Frame elements
  • 4 procedural information on the use of the
    structure called demons.
  • 5 frame default information for example as
    default a chair has four legs.
  • 6 new instance information. Many frame slots are
    left unspecified until a particular instance of
    the structure is identified. For example the
    colour of the chair might not be filled in until
    a particular instance is identified.

34
Inheritance
  • Frames support inheritance
  • Class types are represented by frames which omit
    the detail of objects of the class, for example
    the frame representing a three legged chair
    object could inherit the slots of a class frame
    representing an abstract chair and augment these
    with its own particular detail to describe the
    new object.
  • 8 The big problem with frames is controlling
    their invocation particularly when a number of
    them are applicable to a situation. e.g.
  • The man broke a leg when he fell onto the chair.
    Would the man frame or the chair frame take
    precedence.

35
In Summary
  • Frames then are data structures for representing
    composite entities.
  • The top levels of a frame are fixed and represent
    things that are always true about a supposed
    situation. The top levels therefore give a high
    level abstract view of the situation. Only the
    details are missing.
  • The lower levels have many slots that must be
    filled by specific instances or data. That is the
    details of the specific situation can be added at
    these levels.

36
Adding new knowledge
  • The slot mechanism is a modular concept. New
    knowledge pertaining to a frame can be added
    simply by creating new slots.
  • Conversely redundant knowledge may be deleted by
    removing slots from a frame.

37
Static versus variable slots
  • The idea of having fixed higher and variable
    lower levels is entirely suitable for
    representing different versions of the one
    context.
  • This is so because different instances of the
    same context differ only in detail.
  • For example any room has walls, a ceiling and a
    floor but one instance of a room differs from
    another in what it contains and how these
    contents are arranged i.e. in the specific
    details of that room.

38
Demons
  • Procedures called demons can be attached to slots
    of a frame.
  • Thus algorithmic knowledge (or Behaviour) can be
    incorporated into a frame based system.
  • One interesting function of these demons is to
    activate other appropriate frames.

39
Frames and stereotyped situations
  • Many everyday situations are stereotyped or
    conform to a familiar pattern. waking or opening
    a door are examples of stereotyped situations.
  • Most of the events associated with these
    situations are expected. The slots of a frame
    are therefore filled with default values to
    mirror these expected events.
  • However if we are trying to represent new or
    uncertain situations then default values tend not
    to work very well. More sophisticated inference
    is generally needed.
  • The notion of using stereotypes would reflect
    thinking among psychologists that we use previous
    experiences to deal with situations that we have
    never met before.

40
Problems
  • There are three major problems involved in the
    use of frames.
  • 1 When should a frame be activated i.e. when
    does it become relevant.
  • 2 When should a frame be de-activated i.e. when
    does it become irrelevant.
  • 3 What happens if a situation arises in which no
    frames are relevant.

41
Applications of Frames
  • When Minsky first published his ideas on frames,
    it started a flurry of research into its use.
  • A side development but one that is very similar
    is the development of Object Oriented Orogramming
    Paradigms a huge area in its own right.
  • Modern AI research is considering the notion of
    flavors i.e. a frame based structure which
    introduces concepts by presenting a stereotypical
    flavor of it.
  • One major applications Minsky proposed for frame
    based structures is the idea of scripts.

42
Scripts
  • A script is a structured representation
    describing a stereotyped sequence of events in a
    particular context. The script was originally
    deigned by Schank and Ableson 1977.
  • A typical script is the restaraunt script.
  • The customer recognizes the restaraunt by a sign
    on the door. They are met at the door and
    directed to an appropriate table by the waiter.
  • They are brought menus. They order the meal which
    is brought by the waiter. They eat the meal, pay
    and leave.
  • This is fairly typical scenario and comfortably
    describes the average trip to restaurant.

43
Script Representation
  • To represent scenarios like this a script has a
    number of components.
  • 1 Entry Conditions or descriptors of the world
    thaty must be true for the script to be called.
    In a restaraunt script these might be for example
    a restaurant that is open and a customer who is
    hungry.
  • 2 Results or facts that are true when the script
    has terminated, for example the customer is full
    and the money has been paid.
  • 3 Props or the things that make up the content
    of the script including cast for example menu,
    money, tables, waiters, customers and so on.

44
More
  • 4 Roles are the actions that the individual
    participants perform, for example the waiter
    shows the customer to their seat, brings the menu
    and food and accepts the money at the end.
  • 5 Scenes These provide a temporal partitioning
    of the script for example in the restaurant the
    scenes and their order might be entering,
    ordering, eating, paying , leaving.

45
Applications of scripts
  • Scripts can be used to answer questions about
    particular situations. For example it would be
    easy to answer questions like Who brought the
    food, With what did the customer pay etc.
  • They can be used to resolve referential
    ambiguities because each prop has a specific role.

46
  • Of the disadvantages of scripts the biggest
    problem is when two or more scripts are
    applicable to a given situation.
  • Consider for example the text
  • "John visited his favourite restaurant on the way
    to the concert. He was pleased by the bill
    because he liked Mozart"
  • In this case which should take precedence a
    concert script or a restaurant script.

47
Ambiguity in Natural Language
  • Exact meaning can still present problems because
    of the idiosyncratic ambiguities in English.
  • For example the following text will present
    problems.
  • "John was eating dinner at his favourite
    restaraunt when a large piece of plaster fell
    from the ceiling and landed on his date"
  • Was the date on his plate or was he gazing into
    her eyes.
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