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Networking Basics

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Title: Networking Basics


1
Chapter 2
  • Networking Basics

2
Objectives
  • In this chapter, you will learn to
  • Illustrate the different types of computer
    networks
  • Describe LAN transmission media
  • Discuss physical and logical LAN topologies
  • Explain the network services provided by LANs
  • Identify standards organizations and their role
    in setting standards
  • Describe the Seven-Layer OSI Model

3
Types of Computer Networks
Valued Gateway Client
  • A computer network consists of
  • Two or more computers, as well as
  • Other devices such as printers or faxes connected
    by some form of data transmission media such as a
    cable
  • Network Operating Systems provide network
    services including
  • File management
  • Security
  • Resource management
  • Computers and network devices use a Network
    Interface Card to connect with the network

4
Local Area Networks (LANs)
  • LANs
  • Are limited to a small geographic area, such as
    an office or a building - will not use the public
    telephone system
  • Have two basic architectures
  • Peer-to-peer
  • Client/server
  • Each computer has its own processing
    capabilities, but can access files on other
    computers, network printers, and use network
    services
  • Each computer or destination device on the
    network is also known as a node - nodes are 'self
    aware' of the network(s) to which they belong

what's the difference? and why do you care?
5
Peer-to-Peer Networks
  • Usually consist of six or fewer general-purpose
    personal computers
  • Computers communicate with each other and share
    the same files and devices
  • Every computer on a peer-to-peer network is
    equal, that is, no one computer is in charge of
    the other computers
  • Does not require a special Network Operating
    System - but note that microcomputer operating
    systems since Windows 2000 and Windows XP
    incorporate network capabilities

6
Peer-to-Peer Network
  • All computers are connected to one main cable
    (also called the backbone)
  • Simplest option when connecting two or three
    devices

what happens if the backbone breaks?
7
Peer-to-Peer Network with a Hub
  • All computers are connected through a common
    connection point (Hub)
  • Can connect more computers and devices to a
    network than a backbone
  • can be 'daisy chained' but this is inefficient

8
Peer-to-Peer Network with a Hub
9
Peer-to Peer NetworkAdvantages/Disadvantages
  • ADVANTAGES
  • Simple and inexpensive network solution
  • Does not require special Network Operating System
  • Simplicity of administration
  • DISADVANTAGES
  • Not practical for more than five or six computers
  • Limited or no security
  • Business may quickly outgrow network

10
Client/Server Network
  • Consists of general-purpose personal computers
    which are called clients and special
    high-performance computers called servers - there
    is no special need for the 'server' to have any
    more or less power than the clients
  • Servers enable clients to
  • share data
  • store data
  • provide support for network services, such as
    e-mail
  • Requires a special network operating system such
    as Microsoft Windows 2000 Server, UNIX, or Novel
    NetWare (Novel has a smaller part of today's
    market of network operating systems)

11
Client/Server NetworkArchitecture
12
Client/Server NetworkAdvantages/Disadvantages
  • ADVANTAGES
  • Centralizes management of network services in one
    location
  • Increased security
  • Support for greater number of computers, devices
  • DISADVANTAGES
  • Requires more complex setup and management
  • Administration requires higher level of technical
    expertise
  • More expensive to implement

13
Metropolitan Area Network (MAN)
few people use the term "MAN" anymore, it is just
a 'longer' LAN that does note interface with the
public telephone system
  • A high-speed network connecting two or more LANs
  • A MAN is usually confined to a single
    metropolitan area, such as a large city and its
    suburbs

14
Wide Area Network (WAN)
  • Spans a larger area than a MAN and consists of
    two or more connected LANs
  • The Internet is a very complex and extensive WAN

15
LAN Transmission Media
  • Transmission media are the means for carrying
    data from one node on a LAN to another node
  • Transmission media is divided into two types
  • Cable
  • Wireless

16
Coaxial Cable (coax)
  • High-capacity communications and video cable
  • Has an insulated solid or stranded wire
    surrounded by a solid or braided metallic shield,
    wrapped in a plastic cover
  • Carries heavy network traffic at high speeds
  • Provides resistance to interference called noise

17
Twisted-Pair Cable
  • Consists of insulated copper wires twisted around
    each other in pairs and then enclosed in a
    plastic covering
  • Two most common types are shielded and unshielded
  • By far the most prevalent medium today for LANs

18
Fiber-optic Cable
  • Used to carry voice, video, and data signals for
    very long distances without requiring 'repeaters'
  • Contains one or more glass fibers at its core,
    surrounded by a layer of glass cladding and a
    protective outer jacket

19
incorrect representation, should be four groups
of twisted pairs for 8 total wires
20
Infrared (IR) Transmission
  • Relies on electromagnetic waves with a frequency
    range above that of microwave but below the
    visible spectrum
  • solid objects block the transmission
  • Infrared signals are transmitted through space in
    the same way a TV remote control device sends
    signals across a room

21
Radio Frequency (RF)Transmission
  • Relies on signals sent over a specific frequency,
    like radio broadcast
  • not blocked by solid objects (but a solid object
    lessens signal strength)
  • RF transmissions are regulated by the Federal
    Communications Commission (FCC) which licenses
    frequencies by geographic location to ensure that
    multiple transmitters do not interfere with each
    others transmissions

22
(No Transcript)
23
Traveling at the Speed of Data
  • Throughput Amount of data that can be
    transmitted within a specific time period
  • Measured in units of bits per second (bps)
  • 1 Kbps 1,000 bits per second
  • 1 Mbps 1,000,000 bits per second 1,000Kbps
  • 1 Gbps 1,000,000,000 bits per second 1,000
    Mbps
  • Throughput for most (Ethernet) networks is
    between 10 Mbps and 100 Mbps
  • Current media (category 7 twisted pair) runs
    1Gbps (i.e. 1,000Mbps) with 10Gbps available but
    network interface cards of 10/100Mbps are the
    most common

24
Physical Topologiesof Local Area Networks
  • Physical topology refers to a networks physical
    layout or the pattern in which its devices and
    cabling are organized
  • Three basic physical topologies
  • Bus
  • Ring
  • Star
  • Modern LANs generally combine these topologies
    into a hybrid topology

25
Bus Topology
  • Used on peer-to-peer LANs
  • Consists of a single coaxial cable called a trunk
    (or backbone) to which all devices are connected
  • Because the cable is shared, it carries only one
    transmission at a time

26
Data Transmissions
  • Data transmissions involving one sending and
    receiving node are called point-to-point
    transmissions
  • Transmissions that involve one sending node and
    multiple receiving nodes are called broadcast
    transmissions

27
Ring Topology
  • Each node is connected to the next node via a
    single circle of twisted-pair or fiber-optic
    cable
  • Data transmissions travel around the circle in a
    clockwise direction, passing through each node
  • When a node receives a transmission, it accepts
    the data addressed to it and then forwards the
    transmission on to the next node

28
Star Topology
  • Each node is connected to a central hub by a
    separate twisted-pair or fiber-optic cable
  • Data is transmitted from one node, through the
    hub, and out again to the destination node

29
Hybrid Topology
  • Contains elements of two or more physical
    topologies
  • Star-wired ring topology is the most common
    hybrid
  • Data travels in a circle, from one node to the
    next, but each transmission passes through the hub

30
Logical Topologiesof Local Area Networks
  • Logical topology defines the way in which the
    data is transmitted between computers
  • Specifies several network characteristics
    including
  • The access methods, or rules, the nodes follow to
    access the transmission media
  • The networks physical topology
  • The networks transmission media
  • The data throughput rate
  • Logical topologies commonly used on LANs are
    Ethernet and Token Ring (actually, token ring is
    much less common)

31
Ethernet
  • Uses Carrier Sense Multiple Access with Collision
    Detection (CSMA/CD) access method, which directs
    transmission traffic over the network
  • All stations attached to the Ethernet are
    "listening" and the station with the matching
    destination address accepts the frame and checks
    for errors
  • Collisions
  • If two nodes simultaneously check and then
    transmit, their two transmissions collide
  • In this case, both nodes immediately stop
    transmitting, wait a random interval, recheck,
    and then rebroadcast

32
Token Ring
  • A network access method that uses a continuously
    repeating 3-byte frame (the token) that is
    transmitted onto the network by the controlling
    computer
  • The token moves clockwise in a circle from node
    to node
  • When a node wants to send a message, it waits for
    an empty token then fills it with the address of
    the destination node and some or all of its
    message
  • Every node on the network constantly monitors
    passing tokens to determine if it is the
    recipient of a message, in which case it "grabs"
    the message and resets the token status to empty

33
Network Services
  • Programs that manage data and operations on a
    network, and provide services to multiple users
  • Network services include
  • File services
  • Print services
  • Mail services
  • Communications services
  • Internet services
  • Management services

34
File Services
  • Permit centralized storage of data files
  • A high-speed computer in a network stores the
    programs and data files shared by users
  • A file server acts like a remote disk drive
  • Data stored on a file server can be accessed by
    authorized users around the network

35
Print Services
  • Enable employees to share printers across a
    network
  • Print services include storing print-image output
    from all users of the system and feeding it to
    the printer one job at a time
  • A print server provides this service for one or
    more printers in a network
  • The print server function may be software that is
    part of the network operating system or an add-on
    utility

36
Using NetworkFile and Print Services
  1. Document is created and stored on the file server
  2. Second user can retrieve document from file
    server then edits and saves file on the file
    server
  3. Remote user can retrieve document from file
    server
  4. Sends document to network printer

37
Mail Services
  • Manages the sending, receiving, routing, and
    storage of e-mail
  • Controlled by a mail server, usually a computer
    in a network that provides "post office"
    facilities
  • Mail services include storing incoming mail for
    distribution to users and forwarding outgoing
    mail through the appropriate channel
  • The software that performs this service may
    reside on a computer providing other services

38
Communications Services
  • Enables traveling employees (remote users) to
    connect to the network and access their data
    files and e-mail messages
  • Company LAN is accessed using POTS (plain, old
    telephone system) or ISDN modem, or broadband
    connection through a remote access server, or
    wireless, or any other communications medium

39
Using NetworkMail and Communications Services
  1. User e-mails a document to a co-worker for
    editing
  2. Second user edits the document, then e-mails copy
    to the remote user
  3. Remote user connects to network, then retrieves
    document from e-mail
  4. Remote user edits document, then e-mails document
    to the original user

40
Internet Services
  • Provides external Internet access, internal
    intranet services, and management of
    Internet-related technologies such as Web
    servers, Web browsers, and Internet-based e-mail
  • Used to establish and manage external business
    Web sites to sell products and services, provide
    customer support, and gather information about
    potential customers and the marketspace
  • Internet-based e-mail allows businesses to
    maintain contact with customers and suppliers

41
Network Management Services
  • Enables administrator to monitor network
    activity, manage user access and network
    resources
  • Includes diagnostic and management tools for
    troubleshooting problems and gathering statistics
    for administration and fine tuning
  • Centralized installation of software and backup
    of stored data

42
The Role of Standards Organizations
  • A standard is a rule, description, or design
    approved by an established organization or
    accepted by an industry through common usage
  • Networking standards that cover the formatting
    and transmission of data are set by third-party
    organizations that include government agencies,
    scientists, research institutions, consumer
    groups, engineers, manufacturers, vendors, and
    other interested parties

43
International Organization for Standardization
(ISO)
  • A global alliance drawn from approximately 140
    countries
  • Establishes and publishes standards that help
    make possible the international trade of goods
    and services
  • Standards govern areas such as photographic
    equipment and film speed, quality management,
    environmental management, freight container, and
    paper size

44
  • International Electrotechnical Commission (IEC)
  • Promote international standards in fields of
    electronics, magnetics and electromagnetics,
    electroacoustics, multimedia, and
    telecommunications
  • Works with ISO to develop standards for the IT
    industry
  • ANSI - American National Standards Institute
  • Non-profit organization that represents the U.S.
    to international organizations such as ISO and
    IEC
  • Promotes adoption of U.S. and international
    standards that make U.S. businesses more
    competitive in global markets

45
Additional Standards Organizations
  • Electronic Industries Alliance (EIA)
  • Develops standards for electronic components,
    consumer electronics, and telecommunications
  • Institute of Electrical and Electronics
    Engineers, Inc. (IEEE)
  • Internal authority on biomedical technology,
    consumer electronics, computer engineering,
    electric power, aerospace, and telecommunications

46
Additional StandardsOrganizations
  • International Telecommunications Union (ITU)
  • International forum for government agencies and
    industry representatives
  • Develops standards for telecommunications
  • European Telecommunications Standards Institute
    (ETSI)
  • European standards organization in the areas of
    telecommunications, broadcasting, and information
    technology

47
Open Systems Interconnection(OSI) Model
  • An ISO standard for worldwide communications that
    defines a framework for implementing protocols in
    seven layers
  • Control is passed from one layer to the next,
    starting at the application layer in one station,
    proceeding to the bottom layer, over the channel
    to the next station and back up the hierarchy

48
Open Systems Interconnection(OSI) Model
hubs are at level 1, routers act at level 3,
switches act at levels 2 3
7 6 5 4 3 2 1
7 6 5 4 3 2 1
49
Physical Layer (1)
  • SENDING NODE
  • Passes bits onto the connecting medium
  • RECEIVING NODE
  • Receives bits from the connecting medium
  • Defines the physical and electrical
    characteristics of a system

50
Data Link Layer (2)
  • SENDING NODE
  • Subdivides data into frames, and then transfers
    without errors
  • Retransmits frames if acknowledgement is not
    received
  • RECEIVING NODE
  • Reassembles the frames, performs error checking,
    then acknowledges receipt of the data
  • Ethernet technologies work at the Data Link layer

51
Network Layer (3)
  • SENDING NODE
  • Determines best route to receiving node
  • Translates IP addresses to MAC addresses
  • Segments frames into smaller units
  • RECEIVING NODE
  • Reassembles the segmented frames

52
Transport Layer (4)
  • SENDING NODE
  • Breaks long frames into smaller units
  • Assigns sequence numbers to each unit
  • RECEIVING NODE
  • Uses the sequence numbers to reassemble units in
    correct order
  • Acknowledges error-free receipt of frames
  • Ensures frames traveling between nodes arrive
    without error

53
Session Layer (5)
  • SENDING NODE
  • Sets up session with the receiving node
  • Decides which nodes can communicate and for how
    long
  • Restarts terminated sessions when necessary
  • RECEIVING NODE
  • Acknowledges session request from sending node
  • Maintains communications with sending node
  • Establishes and maintains communications between
    the sending and receiving node

54
Presentation Layer (6)
  • SENDING NODE
  • Formats data sent to receiving node for network
    use
  • Compresses data into the smallest number of bits
  • Can also encrypt data
  • RECEIVING NODE
  • Formats data received from the sending node for
    application use
  • Decompresses data received from the network
  • Also decrypts encrypted data
  • Formats data for network and application use

55
Application Layer (7)
  • SENDING NODE
  • Translates data received from the application
    into a format recognized by the Presentation layer
  • RECEIVING NODE
  • Translates data received from the Presentation
    layer into a format recognized by the Application
    layer
  • Enables the user applications to access network
    services such as e-mail, file services
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