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TEL 420 Electronic media criticism

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Title: TEL 420 Electronic media criticism


1
TEL 420 Electronic media criticism
  • Spring 2009

2
Bulletin description
  • Examination of each of several critical theories
    and approaches to the criticism of
    telecommunications program content. Practical
    experience in evaluating critical writing and in
    the writing of critical pieces. Prereq Telecom
    major status or consent of instructor.

3
Three main foci
  • Construction of narratives
  • Telling stories in electronic media
  • Production of media content (texts)
  • What goes into film, television, videogame
    production
  • Social critique of media texts
  • Analysis of the quality, morality, ideology of
    media content

4
Why?
  • This course will help you as a producer and/or as
    a consumer of popular culture
  • Electronic texts are all around us
  • We tend to take them at face value
  • We have overlearned the language of electronic
    representation
  • Even so, they affect us in important ways
  • Im not an alarmist, but we should recognize that
    electronic narratives have effects we dont
    recognize as well as those that we do

5
How?
  • First well look at the components that make up
    narratives and how we experience them in film,
    television and videogame texts
  • Stories
  • Characters
  • Settings
  • Plots
  • Action
  • Myth

6
  • Then well take a quick look at how the texts are
    produced
  • Cinematography
  • Sound
  • Mise-en-scene
  • Editing
  • Shots/scenes/episodes
  • Lighting

7
  • Finally, well review some of the social
    implications of the narratives/texts commonly
    found in film, on television, and in video games
  • Class
  • Race
  • Gender
  • Morality
  • Sexuality

8
How will we tackle these tasks?
  • Readings
  • The readings are moderate in amount and mostly
    quite readable
  • Some of this stuff can be absolutely impenetrable
  • I needed to find content you could understand
    without prior classwork in this area but that was
    not at a grade-school level
  • I tried to mix theory with application
  • Youll get more out of the class if you start
    reading film, tv and videogame criticism in the
    popular media
  • I provide some recommended readings and point to
    some good sources for additional information

9
  • Assignments
  • Assignments are a mix of short quizzes on
    Blackboard and simple analyses of electronic
    texts to be discussed in class
  • For example, I may ask you to watch the
    presentation of Arabs in 24 one week and apply
    the readings to what you see

10
  • A midterm
  • Mostly based on your understanding of concepts,
    vocabulary, and basic theory about our topics

11
  • An in-class presentation
  • Each of you will present to the class your
    interpretation of how a weeks topic applies to
    some electronic text
  • More on that later, but you should know that you
    will need to propose your topic to me and get
    feedback prior to your presentation

12
  • The final test
  • This will be a combination of demonstrating that
    you have picked up the content from the
    post-midterm readings and that you can apply the
    semesters theoretical content to specific
    examples of electronic narrative
  • Ill show examples at the time of the test and
    you will be expected to be able to identify how
    our semester content applies to the clips

13
  • The final project
  • Each of you will pick a topic you want to explore
    more deeply than the once-over in class allows.
    Youll get the okay to go forward with your topic
    and will keep me updated on how you are
    progressing, getting your basic outline okayed,
    etc. during the semester. You will provide a
    paper on your topic and will share the knowledge
    you have gained (in greatly abbreviated form) in
    a second in-class presentation at the end of the
    semester.

14
Out-of-class assignments
  • In order to be on the same page, Ill be
    requiring you to watch some films, television
    shows, documentaries and perhaps watch some folks
    playing video games. This will require some out
    of class time but is necessary to see that we can
    have intelligent discussions of various texts.
    Ill make the content available to you so that
    you wont be required to catch a single showing
    of somethingwhich might be a problem if you have
    to be at work at a given time, etc. Much of the
    content will be available online.

15
Grades
  • In general, if you do the work, youll do fine as
    far as grades are concerned. If you are doing
    the readings, coming to class, etc. and arent
    getting the ideas, please see me during office
    hours or set up a meeting.

16
So, to get started
  • Narratives are, generally speaking, stories.
  • Theres a whole area of study around narratives
    and some of the folks who specialize in that area
    would not want such a simplistic definition, but
    it will serve us okay in this class.

17
Narrative
  • What are the important features of narrative?
  • Time
  • What happens in narratives is ordered in time
  • Though there may be flashbacks, flashforwards,
    parallel activity occurring simultaneously, etc.
    the basic structure of narrative is of linear
    time with a series of events occurring
  • Characters
  • Narratives usually center on some person or
    persons doing things or having things happen to
    them

18
Narrative
  • Important features of narrative
  • Causality
  • The events, actions, etc. are thought to be
    related, with earlier ones causing later ones
  • Setting
  • The actions take place somewhere
  • Plot
  • The actions that are included and their causal
    relations
  • Structure
  • There are common ways that the features above are
    structured
  • These vary by the type of narrative and the media
    by which the narrative are disseminated

19
Why focus on narrative?
  • Narratives are extremely common
  • The great majority of texts you are exposed to
    through electronic media present narrative
    content
  • People tend to construct their communications in
    narrative form
  • What did you do last night?
  • A list?
  • A story?
  • Narratives are more interesting and satisfying
    than other forms of presentation

20
Narrative effects
  • Even though most narratives are constructed for
    enjoyment/amusement, they have been demonstrated
    to be persuasive and educational.
  • People tell stories as a way of arguing their
    point
  • Stories are memorable and therefore are brought
    to mind when we need to make decisions, evaluate
    alternatives, etc.
  • People dont recognize narratives as acts of
    persuasion and so often do not critically analyze
    them the way they do arguments, etc.

21
Narratives in electronic media
  • The great majority of fictional content is
    narrative in nature
  • Think about the structure of primetime fiction,
    film fiction, etc.
  • Videogames?
  • Much of, if not the majority of, non-fiction is
    narrative in nature, as well
  • Reality TV
  • News stories
  • Commercial mini-narratives

22
Artistry
  • Much of the artistry of electronic media is in
    the construction of compelling and entertaining
    narratives
  • Scriptwriting
  • Direction
  • Acting
  • Cinematography
  • Sound design
  • Special effects
  • Etc.

23
So lets take a first look
  • The Internet Archive has lots of video,
    especially old movies, TV and cartoons
  • http//www.archive.org/index.php
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