Title: Self-Asphyxiation (Choking Game) Presentation
1Self-Asphyxiation (Choking Game) Presentation
2- The information used in this presentation was
- obtained from several sources, including
- A presentation put together by staff members of
James Madison Middle School in Appleton, WI - Information from the following organizations
- G.A.S.P. (Games Adolescents Shouldnt Play)
- D.B. (Dangerous Adolescent Behavior Education)
Foundation - S.A.D.D. (Students Against Destructive Decisions)
- C.D.C. (Centers for Disease Control and
Prevention)
3Please Note
- The information presented may be disturbing
however, the goal is to present the truth behind
this dangerous activity. If you feel that you
need to leave the room during this presentation
PLEASE DO SO.
4(No Transcript)
5Video available at http//www.gaspinfo.com/en/inv
olved.html
6Statistics Involving the Choking Game
- A survey published in the journal Injury
Prevention in 2009 found - 68 of students had heard about the game
- 45 knew somebody who played it
- 6.6 had participated themselves
- 40 of the students perceived no risk from
playing the game - Information that playing the game could result in
death or brain damage was reported as the most
likely to influence their behavior
7Statistics Involving the Choking Game
- On average, its estimated that 75 of middle
school students already know about the Choking
Game and most learn about it from their peers. - However, peers do not discuss the dangers
associated with the Choking Game.
8Statistics Involving the Choking Game
- The Centers for Disease Control report dated
February 14, 2008 recognized the Choking Game
as a dangerous activity. - It found that least 82 children and adolescents,
aged 6 to 19 years old, have died as a result of
playing the Choking Game from 1995 to 2007. - The actual number of deaths is estimated to be
much higher because it is assumed that many cases
were not reported to the media.
9Statistics Involving the Choking Game
- The age distribution for the Choking Game
followed a normal distribution with a peak at age
13 years. - This differs from the age distribution for
suicide among those aged 6 to 19 years, which
steadily increases with increasing age.
10Should We Talk to Our Kids About the Choking Game?
- Yes, awareness and education is the most
probable way to prevent our students from
participating in this deadly activity. We need
to - Be proactive, before it becomes a problem in our
community. - Help kids pass the test, by making them aware
of the dangers associated with the choking game - Be aware of influences outside of the community,
such as the internet
11What are physical signs to look for?
- Bloodshot eyes / small red marks around the eyes
- Disorientation (after short periods of being
alone) - Marks on neck
- Any unexplained injury
- Chronic and/or severe headaches
- Clothing (which may conceal marks)
12What to watch for at School
- Classrooms, playgrounds, hallways, bathrooms.
- Technology Use (YouTube, computer use, IMing,
etc)
13What to watch for around the house
- Knots tied in room (ties, ropes, ribbon material,
belts) - Wear marks on bed posts, closet rods, etc.
(Rafters in basements) - Locked doors that are usually unlocked
- Extreme need for privacy
- Anything that a belt, tie, or ribbon material
could go around to help cut off circulation
14What else can we do?
- Kids will be secretive about self-asphyxiation
and may even pretend they dont know what youre
talking about if you ask. - Persevere and let them know how dangerous it is.
15What else can we do?
- Risk taking is a safe and natural part of growing
up. - Just like adults, for many kids and teens, risk
taking is one way of relieving stress. - Provide students with alternatives for safer risk
taking. - There are many activities like, skateboarding or
rock climbing, which produce a safe natural
endorphin or high for kids.
16The SADD Teens Today 2004 study identified the
following three broad categories of positive
risk-taking
- Life Risks
- School Risks
- Community Risks
17The SADD Teens Today 2004 study identified the
following three broad categories of positive
risk-taking
- Life Risks
- Social e.g. joining a club or group
- Emotional e.g. asking someone on a date or
sharing feelings with friends - Physical e.g. rock climbing
18The SADD Teens Today 2004 study identified the
following three broad categories of positive
risk-taking
- School Risks
- Academic e.g. taking an advanced placement
course - Athletic e.g. trying out for a sports team
- Extracurricular e.g. running for student council
19The SADD Teens Today 2004 study identified the
following three broad categories of positive
risk-taking
- Community Risks
- Volunteering e.g. helping the elderly or
homeless - Mentoring e.g. working with younger children
- Leading e.g. starting a group or organization
20Parents and peers can help teens to take positive
risks by
- Modeling inclusive social behavior and coaching
peer-to-peer social skills - Identifying and discussing emotional reactions to
issues or events - Encouraging focus on academics and consideration
of higher level courses - Supporting club or activity membership and/or
athletic participation - Involving family and friends in community-service
projects.
21http//www.gaspinfo.com/
22Questions ???Please take a minute to fill out
the questionnaire.