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Topics to be covered

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Topics to be covered Program Structure Constants Variables Assignment Statements Standard Output Standard Input Math Functions Character Functions System Limitations – PowerPoint PPT presentation

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Title: Topics to be covered


1
Topics to be covered
  • Program Structure
  • Constants
  • Variables
  • Assignment Statements
  • Standard Output
  • Standard Input
  • Math Functions
  • Character Functions
  • System Limitations
  • Algorithm Development
  • Conditional Expressions
  • Selection Statements
  • Loop Structures

2
Simple Program Structure
  • / ANSI-compliant comments /
  • // Comment to end of line - common but not
    ANSI-compliant
  • include ltstdio.hgt // printf() Standard header
    File
  • include myinclude.h // custom header file
  • // Constant declaration - text replacement to end
    of line
  • define PI (3.14159)
  • int main(void) // default declaration for main()
  • // Variable Declarations
  • int m,n,p12
  • double x, y, z 9.2
  • // executable code here
  • return(0) // main() declared as type int -
    must return int.

3
Constants
  • Literal constants
  • Values literally appearing in the code.
  • Format determines how compiler interprets them.
  • Interpretted as an integer value
  • 42 - Interpreted as an integer value.
  • 0x4F - Hexadecimal (0x prefix) - interpretted as
    an integer.
  • 042 - Octal (0 prefix - watch out!) -
    interpretted as an integer.
  • 84293L - Long integer - prevents compiler from
    truncating to int.
  • Interpretted as a floating point value
  • 42. - Decimal point is sufficient.
  • 42.0 - But easy to miss - tacking on a zero is
    better.
  • 1e9 - Scientific notation
  • define statements
  • Convenient way to define symbolic constants.
  • Surrounding values with parentheses is good
    practice.

4
Variables
  • A name associated with a memory location where a
    value can be stored.
  • Can consist of letters, digits, underscore
    characters - thats it!
  • Leading character cannot be a digit.
  • Case sensitive - myvar is not the same as MYVAR
    or MyVar.
  • Only first 32 characters are significant (more in
    newest ANSI Standard)
  • Variable types
  • Size and range system dependent - sizes below for
    Borland Turbo C/C V4.5
  • integer types (can be prefixed with unsigned to
    double positive range)
  • char - always one byte (but not always eight
    bits). One ASCII character.
  • int - two bytes (-32768 to 32767)
  • long (or long int) - four bytes (-2147483649 to
    2147483648)
  • floating point types
  • float - four bytes - 5 sig figs, exponent /-
  • double - eight bytes - 15 sig figs, exponent /-
  • long double - ten bytes - 19 sig figs, exponent
    /-

5
Operators
  • Arithmetic Operators
  • Relational Operators
  • Logical Operators
  • Assignment Operators
  • Precedence
  • Associativity
  • Type Casts

6
Arithmetic Operators
  • (Multiplication)
  • / (Division)
  • Integer Division if both operands are integers.
  • 17 / 5 3, not 3.4 - common, common error!
  • (Modulo)
  • Remainder after Integer Division (175 2)
  • (Addition)
  • - (Subtraction)

7
Relational Operators
  • Evaluate to 0 if FALSE and 1 if TRUE
  • (equality) (not common, common mistake)
  • ! (inequality)
  • gt (greater than)
  • lt (less than)
  • gt (greater than or equal to)
  • lt (less than or equal to)
  • Complementary Pairs (always opposite result)
  • (, !), (gt, lt), (lt, gt)

8
Logical Operators
  • Evaluate to 0 if FALSE and 1 if TRUE
  • ! (negation) (unary operator - operand to its
    right)
  • (logical AND) (TRUE only if both operands are
    TRUE)
  • (logical OR) (TRUE if either operand is TRUE)
  • Logical Evaluation of Operands
  • Operand is FALSE if it is exactly equal to zero.
  • Operand is TRUE if it is ANYTHING other than
    zero.
  • Guaranteed Short Circuiting
  • If result is known after evaluating left operand,
    right will not be evaluated.
  • Can by very useful in preventing errors.
  • Care must be exercised if there are side-effects
    in right operand.
  • (0 ! x) ( (y/x) gt 1)
  • Useful cannot result in division by zero.
  • (y gt x) (j lt k)
  • Dangerous Will not increment k if x lt y!

9
Assignment Operators
  • In expressions, evaluate to the value assigned.
  • x y j (k 12 (x j 3)) is valid
    code!
  • Abbreviated Assignment Operators
  • , /, , , -,
  • k x is the same as k k x
  • Increment/Decrement Operators
  • k, k-- (post-increment/decrement)
  • evaluates as original value of k in expressions.
  • k, --k (pre-increment/decrement)
  • evaluates as new value of k in expressions.

10
Precedence of Operators
  • Largely follow familiar rules
  • (, /, ) before (, -)
  • Use parentheses liberally
  • Easy to get trapped in subtleties.
  • Prevents the compiler from making your decisions
    for you!
  • Prevents common mistakes such as
  • x ab / c instead of x (ab)/c

11
Associativity of Operators
  • Determines order of evaluation when all else is
    equal.
  • Left Associativity
  • x y z w gt x ( (y z) w)
  • Right Associativity
  • x y z w gt x (y (z w))
  • Use parens liberally - dont let the compiler
    decide!

12
Type Cast Operators
  • Used to convert the representation of a value
    within an expression.
  • Has NO effect on the variable that is cast.
  • Operates on the value immediately to the right of
    the cast.
  • Use name of type in parens
  • x (double) j / (double) k will force floating
    point division.
  • x (double) (j/k) will still perform integer
    division.
  • Compiler will do some casting automatically.
  • Only performed at points where necessary.
  • k 12 (14/20) (7.5/3)
  • (7.5/3) gt (7.5/3.0) 2.5 (integer promoted to
    floating point)
  • (14/20) 0 (no cast necessary, integer division
    used)
  • (12 0 2.5) gt (12.0 0.0 2.5) 14.5
    (promotion)
  • k 14.5 gt k 14 (demotion if k is an int)

13
Standard Output
  • include ltstdio.hgt
  • printf(format string, arg1, arg2, .... argN)
    // to the screen
  • fprintf(file_ptr, format string, arg1, arg2,
    .... argN) // to a file
  • sprintf(str_ptr, format string, arg1, arg2,
    .... argN) // to a string
  • each returns the number of characters printed.
  • Format String
  • All but two characters printed verbatim.
  • character used to format and output the next
    argument.
  • \ character used to print characters that cant
    be typed directly.
  • Must be at least as many arguments as
    specifiers.

14
- printf() conversion specifiers
  • Format flagswidth.precisionmodifiertype_
    character
  • All except type_character are optional.
  • Conversion specifier is everything from sign to
    the first type_character.
  • flags - controls justification, leading spaces,
    sign, etc.
  • -, , , , 0
  • width - sets the minimum width of the field -
    may be longer.
  • .precision - sets the number of digits
    following the decimal point.
  • Usually used for floating points, but also
    affects character and integer types as well.
  • modifier - combines with type_character to
    determine argument type.
  • type_character - the basic type of that argument.
  • c, d, e, E, f, g, G, i, o, p, s, u, x, X,
  • In general, look up what you need.
  • You will tend to remember the forms you use most
    often.

15
\ - printf() escape sequences
  • Format \(character) or \(number)
  • If a character follows the \, the action
    indicated by the character is performed.
  • \n - newline
  • \r - return w/o line feed.
  • \ - print double quote
  • \ - print single quote (aka apostrophe)
  • \a - sound bell
  • \b - backspace
  • \\ - print backslash
  • \? - question mark
  • If a number follows the \, the ASCII character of
    the octal number is printed.

16
Standard Input
  • include ltstdio.hgt
  • scanf(format string, arg1, arg2, .... argN) //
    from the keyboard
  • scanf(file_ptr, format string, arg1, arg2, ....
    argN) // from a file
  • sscanf(str_ptr, format string, arg1, arg2, ....
    argN) // from a string
  • each returns the number of successful
    conversions.
  • Format String
  • Literal characters in format string can be used
    to skip characters.
  • conversion specifiers similar (but not
    identical) to printf().
  • Arguments need to be memory locations where
    values will be stored.
  • Big Time Caveat
  • If input does not adequately match format,
    results can be VERY unpredictable.
  • Many programmers avoid the use of scanf() at
    nearly any cost.
  • Use of fscanf() for file I/O is generally safe
    provided the file format is adequately
    constrained.

17
Common mistakes with scanf()
  • Passing values instead of memory locations.
  • The scanf() function read values and store them
    at the memory locations you supply.
  • k 10
  • scanf(i, k)
  • Tells scanf() to format the value as an integer
    and store it at location 10.
  • But the memory location for variable k is almost
    certainly not 10.
  • The address operator, , returns the memory
    location of the specified variable.
  • scanf(i, k)
  • Tells scanf() to format the value as an integer
    and store it at the memory address used for
    variable k.
  • Using lf for doubles.
  • printf() uses lf for both floats and doubles
    because the compiler promotes all arguments of
    type float to double.
  • scanf() cannot due this. It must know which type
    the variable is so that the number and format of
    the bytes stored is correct.

18
Math functions
  • include ltmath.hgt
  • Approximately 30 function, most with a companion
    function for long ints.
  • trigonometric
  • sin(), cos(), tan() and their inverses.
  • sinh(), cosh(), tanh() but NOT their inverses
    (use trig relations)
  • atan2(y,x) - two argument version of atan()
    allowing four quadrant answer.
  • arguments and/or return values in radians - not
    degrees.
  • exponential/logorithmic
  • base e exp(), log()
  • base 10 pow10(), log10
  • other sqrt(), pow(x, y) - returns xy
  • absolute value
  • abs() - for integers only! common mistake
  • fabs() - for floating point values

19
ASCII Codes
  • American Standard Code for Information
    Interchange - 7 bits (128 values)
  • Used to represent characters and certain codes
    used to control their display.
  • Originally developed for Teletypewriter
    applications.
  • Many nonstandard extensions exist to extend the
    code to 8 (or more) bits.
  • Codes lt32 are control codes, some of which are no
    longer used.
  • Codes gt32 are printable characters (except 127
    which is the DELETE control code.
  • ASCII 32 is the space character.
  • In C, a character surrounded with single quotes
    is that characters ASCII code.
  • 32
  • 0 48
  • A 65
  • a 97 A 32 A

20
Character functions
  • include ltctype.hgt
  • Character test functions
  • Return a logical value (0 or not-0) based on the
    properties of the character code.
  • isdigit(k) returns 0 unless 0 lt k lt 9
  • isupper(k) returns 0 unless A lt k lt Z
  • Character manipulation functions
  • Return a different code for some characters,
    otherwise return the value passed.
  • tolower(k) returns k32 if isupper(k) is TRUE
    otherwise returns k.

21
System Limitations
  • include ltlimits.hgt
  • Symbolic constants that define the limits of
    integer representations.
  • Examples
  • INT_MAX Maximum value of an int
  • INT_MIN Minimum value of an int
  • ULONG_MAX Maximum value of an unsigned long int
  • include ltfloat.hgt
  • Symbolic constants that define the limits of
    floating point representations.
  • Examples
  • DBL_MAX Largest representable value for a
    double.
  • DBL_MIN Smallest positive representable value
    for a double.
  • DBL_EPSILON Smallest value x such that 1x is
    not equal to 1.

22
Algorithm Development
  • Structured Programming
  • Combinination of
  • Sequences
  • Selections
  • Loops
  • Sequences
  • Series of operations that are performed in order.
  • Selections
  • Choose one path from two or more possible paths.
  • Loops
  • Execute a block of code repeatedly as long as a
    condition is true.

23
Basic Flowcharting Elements
Arrows show the flow - cannot branch but can
converge
Execution Block
Selection Block
Entry Point
Exit Point
Input/Output Block
24
Top-Down Design Process
  • Start with clear statement of overall problem.
  • Define using a minimal number of elements.
  • Each element represents a more narrowly defined
    component of overall design.
  • Treat each element as its own problem and proceed
    accordingly.
  • As elements are implemented, integrate into total
    solution.

25
Selection Statements
  • Selectively choose one path of execution.
  • Based on the evaluation of a test.
  • Test outcome is either TRUE or FALSE.
  • FALSE if expression evaluates to ZERO.
  • TRUE if expression evaluates to ANYTHING else.
  • Three varieties of selection statements.
  • if()/else
  • switch()
  • ()? (conditional or ternary operator)

26
Conditional Expressions
  • (test)
  • May be ANY expression that evaluates to a value.
  • logical operator (!, , )
  • relational operator (,!),(gt, lt), (lt,gt)
  • assignment operator (equal to value assigned)
  • single variable (or constant)
  • function return value
  • Test outcome is either TRUE or FALSE.
  • FALSE if expression evaluates to ZERO - exactly.
  • TRUE if expression evaluates to ANYTHING else.

27
if() and if()/else statements
  • Syntax
  • if(test)
  • if_code
  • else
  • else_code

28
()? - conditional or ternary operator
  • Syntax
  • x (test)? if_exprelse_expr
  • Shorthand version of if()/else

29
switch() statement
  • Syntax
  • switch(int_expr)
  • case int_const1 code1
  • break
  • case int_const2 code2
  • case int_const3 code3
  • break
  • default code4
  • Compact way of writing certain types of complex
    but common if()/else blocks.

(int_expr) must evaluate to an integer value at
runtime. (int_constN) must evaluate to a unique
integer constant at compile time. execution
jumps to case where (int_constN int_expr) is
TRUE. break terminates switch()
execution. default case Optional. Executes only
if NO other case executes.
30
Testing for floating point equality
  • if(x y) // BAD!!!
  • Only true if EXACTLY equal. Because a great deal
    of care went into how floating point values are
    represented, you can frequently get away with it
    - but unless you REALLY know what is going on and
    what is preventing disaster from visiting you,
    you are just being lucky!
  • DEFINE EPSILON (0.0001)
  • if(EPSILON gt fabs(x-y)) // GOOD!!!
  • Looking for the difference between two values to
    be less than some small amount. Will work most of
    the time but EPSILON must be matched to the size
    of the values to be compared and the range of
    values cant be too great.
  • DEFINE EPSILON (0.0001)
  • if(fabs(EPSILONy) gt fabs(x-y)) // EVEN
    BETTER!!!
  • Looking for two values to vary by less than a
    certain percentage. Comparison written so as to
    avoid potential division by zero during test.

31
Loop Structures
  • Special case of Selection Statement
  • One branch eventually leads back to the original
    selection statement.
  • Permits a block of code to be executed repeatedly
    as long as some test condition is satisfied.
  • C provides three different looping structures
  • while(), do/while(), for()
  • Only one is needed and any one is sufficient.
  • Different structures are better matches for the
    logic.
  • Using the proper one aides the programmer and
    anyone else reading the code.
  • The compiler doesnt care and will often
    implement the code identically regardless of
    which structure is used.

32
while() loop
  • Syntax
  • ini_code // not part of loop
  • while(test_expr)
  • loop_code
  • increment_code
  • next_code // not part of loop
  • Features
  • loop does not execute at all if test fails the
    first time.

33
do/while() loop
  • Syntax
  • ini_code // not part of loop
  • do
  • loop_code
  • increment_code
  • while(test_expr)
  • next_code // not part of loop
  • Features
  • loop will always execute at least once, even if
    test fails the first time.

34
for() loop
  • Syntax
  • for(ini_code test_expr inc_code)
  • loop_code
  • next_code // not part of loop
  • Features
  • Just a while() loop with the initialization and
    increment code formally incorporated into the
    syntax.
  • Can makes a cleaner divide between the loop logic
    and the housekeeping logic.
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