Title: Topics to be covered
1Topics to be covered
- Program Structure
- Constants
- Variables
- Assignment Statements
- Standard Output
- Standard Input
- Math Functions
- Character Functions
- System Limitations
- Algorithm Development
- Conditional Expressions
- Selection Statements
- Loop Structures
2Simple Program Structure
- / ANSI-compliant comments /
- // Comment to end of line - common but not
ANSI-compliant - include ltstdio.hgt // printf() Standard header
File - include myinclude.h // custom header file
- // Constant declaration - text replacement to end
of line - define PI (3.14159)
- int main(void) // default declaration for main()
-
- // Variable Declarations
- int m,n,p12
- double x, y, z 9.2
- // executable code here
- return(0) // main() declared as type int -
must return int.
3Constants
- Literal constants
- Values literally appearing in the code.
- Format determines how compiler interprets them.
- Interpretted as an integer value
- 42 - Interpreted as an integer value.
- 0x4F - Hexadecimal (0x prefix) - interpretted as
an integer. - 042 - Octal (0 prefix - watch out!) -
interpretted as an integer. - 84293L - Long integer - prevents compiler from
truncating to int. - Interpretted as a floating point value
- 42. - Decimal point is sufficient.
- 42.0 - But easy to miss - tacking on a zero is
better. - 1e9 - Scientific notation
- define statements
- Convenient way to define symbolic constants.
- Surrounding values with parentheses is good
practice.
4Variables
- A name associated with a memory location where a
value can be stored. - Can consist of letters, digits, underscore
characters - thats it! - Leading character cannot be a digit.
- Case sensitive - myvar is not the same as MYVAR
or MyVar. - Only first 32 characters are significant (more in
newest ANSI Standard) - Variable types
- Size and range system dependent - sizes below for
Borland Turbo C/C V4.5 - integer types (can be prefixed with unsigned to
double positive range) - char - always one byte (but not always eight
bits). One ASCII character. - int - two bytes (-32768 to 32767)
- long (or long int) - four bytes (-2147483649 to
2147483648) - floating point types
- float - four bytes - 5 sig figs, exponent /-
- double - eight bytes - 15 sig figs, exponent /-
- long double - ten bytes - 19 sig figs, exponent
/-
5Operators
- Arithmetic Operators
- Relational Operators
- Logical Operators
- Assignment Operators
- Precedence
- Associativity
- Type Casts
6Arithmetic Operators
- (Multiplication)
- / (Division)
- Integer Division if both operands are integers.
- 17 / 5 3, not 3.4 - common, common error!
- (Modulo)
- Remainder after Integer Division (175 2)
- (Addition)
- - (Subtraction)
7Relational Operators
- Evaluate to 0 if FALSE and 1 if TRUE
- (equality) (not common, common mistake)
- ! (inequality)
- gt (greater than)
- lt (less than)
- gt (greater than or equal to)
- lt (less than or equal to)
- Complementary Pairs (always opposite result)
- (, !), (gt, lt), (lt, gt)
8Logical Operators
- Evaluate to 0 if FALSE and 1 if TRUE
- ! (negation) (unary operator - operand to its
right) - (logical AND) (TRUE only if both operands are
TRUE) - (logical OR) (TRUE if either operand is TRUE)
- Logical Evaluation of Operands
- Operand is FALSE if it is exactly equal to zero.
- Operand is TRUE if it is ANYTHING other than
zero. - Guaranteed Short Circuiting
- If result is known after evaluating left operand,
right will not be evaluated. - Can by very useful in preventing errors.
- Care must be exercised if there are side-effects
in right operand. - (0 ! x) ( (y/x) gt 1)
- Useful cannot result in division by zero.
- (y gt x) (j lt k)
- Dangerous Will not increment k if x lt y!
9Assignment Operators
- In expressions, evaluate to the value assigned.
- x y j (k 12 (x j 3)) is valid
code! - Abbreviated Assignment Operators
- , /, , , -,
- k x is the same as k k x
- Increment/Decrement Operators
- k, k-- (post-increment/decrement)
- evaluates as original value of k in expressions.
- k, --k (pre-increment/decrement)
- evaluates as new value of k in expressions.
10Precedence of Operators
- Largely follow familiar rules
- (, /, ) before (, -)
- Use parentheses liberally
- Easy to get trapped in subtleties.
- Prevents the compiler from making your decisions
for you! - Prevents common mistakes such as
- x ab / c instead of x (ab)/c
11Associativity of Operators
- Determines order of evaluation when all else is
equal. - Left Associativity
- x y z w gt x ( (y z) w)
- Right Associativity
- x y z w gt x (y (z w))
- Use parens liberally - dont let the compiler
decide!
12Type Cast Operators
- Used to convert the representation of a value
within an expression. - Has NO effect on the variable that is cast.
- Operates on the value immediately to the right of
the cast. - Use name of type in parens
- x (double) j / (double) k will force floating
point division. - x (double) (j/k) will still perform integer
division. - Compiler will do some casting automatically.
- Only performed at points where necessary.
- k 12 (14/20) (7.5/3)
- (7.5/3) gt (7.5/3.0) 2.5 (integer promoted to
floating point) - (14/20) 0 (no cast necessary, integer division
used) - (12 0 2.5) gt (12.0 0.0 2.5) 14.5
(promotion) - k 14.5 gt k 14 (demotion if k is an int)
13Standard Output
- include ltstdio.hgt
- printf(format string, arg1, arg2, .... argN)
// to the screen - fprintf(file_ptr, format string, arg1, arg2,
.... argN) // to a file - sprintf(str_ptr, format string, arg1, arg2,
.... argN) // to a string - each returns the number of characters printed.
- Format String
- All but two characters printed verbatim.
- character used to format and output the next
argument. - \ character used to print characters that cant
be typed directly. - Must be at least as many arguments as
specifiers.
14 - printf() conversion specifiers
- Format flagswidth.precisionmodifiertype_
character - All except type_character are optional.
- Conversion specifier is everything from sign to
the first type_character. - flags - controls justification, leading spaces,
sign, etc. - -, , , , 0
- width - sets the minimum width of the field -
may be longer. - .precision - sets the number of digits
following the decimal point. - Usually used for floating points, but also
affects character and integer types as well. - modifier - combines with type_character to
determine argument type. - type_character - the basic type of that argument.
- c, d, e, E, f, g, G, i, o, p, s, u, x, X,
- In general, look up what you need.
- You will tend to remember the forms you use most
often.
15\ - printf() escape sequences
- Format \(character) or \(number)
- If a character follows the \, the action
indicated by the character is performed. - \n - newline
- \r - return w/o line feed.
- \ - print double quote
- \ - print single quote (aka apostrophe)
- \a - sound bell
- \b - backspace
- \\ - print backslash
- \? - question mark
- If a number follows the \, the ASCII character of
the octal number is printed.
16Standard Input
- include ltstdio.hgt
- scanf(format string, arg1, arg2, .... argN) //
from the keyboard - scanf(file_ptr, format string, arg1, arg2, ....
argN) // from a file - sscanf(str_ptr, format string, arg1, arg2, ....
argN) // from a string - each returns the number of successful
conversions. - Format String
- Literal characters in format string can be used
to skip characters. - conversion specifiers similar (but not
identical) to printf(). - Arguments need to be memory locations where
values will be stored. - Big Time Caveat
- If input does not adequately match format,
results can be VERY unpredictable. - Many programmers avoid the use of scanf() at
nearly any cost. - Use of fscanf() for file I/O is generally safe
provided the file format is adequately
constrained.
17Common mistakes with scanf()
- Passing values instead of memory locations.
- The scanf() function read values and store them
at the memory locations you supply. - k 10
- scanf(i, k)
- Tells scanf() to format the value as an integer
and store it at location 10. - But the memory location for variable k is almost
certainly not 10. - The address operator, , returns the memory
location of the specified variable. - scanf(i, k)
- Tells scanf() to format the value as an integer
and store it at the memory address used for
variable k. - Using lf for doubles.
- printf() uses lf for both floats and doubles
because the compiler promotes all arguments of
type float to double. - scanf() cannot due this. It must know which type
the variable is so that the number and format of
the bytes stored is correct.
18Math functions
- include ltmath.hgt
- Approximately 30 function, most with a companion
function for long ints. - trigonometric
- sin(), cos(), tan() and their inverses.
- sinh(), cosh(), tanh() but NOT their inverses
(use trig relations) - atan2(y,x) - two argument version of atan()
allowing four quadrant answer. - arguments and/or return values in radians - not
degrees. - exponential/logorithmic
- base e exp(), log()
- base 10 pow10(), log10
- other sqrt(), pow(x, y) - returns xy
- absolute value
- abs() - for integers only! common mistake
- fabs() - for floating point values
19ASCII Codes
- American Standard Code for Information
Interchange - 7 bits (128 values) - Used to represent characters and certain codes
used to control their display. - Originally developed for Teletypewriter
applications. - Many nonstandard extensions exist to extend the
code to 8 (or more) bits. - Codes lt32 are control codes, some of which are no
longer used. - Codes gt32 are printable characters (except 127
which is the DELETE control code. - ASCII 32 is the space character.
- In C, a character surrounded with single quotes
is that characters ASCII code. - 32
- 0 48
- A 65
- a 97 A 32 A
20Character functions
- include ltctype.hgt
- Character test functions
- Return a logical value (0 or not-0) based on the
properties of the character code. - isdigit(k) returns 0 unless 0 lt k lt 9
- isupper(k) returns 0 unless A lt k lt Z
- Character manipulation functions
- Return a different code for some characters,
otherwise return the value passed. - tolower(k) returns k32 if isupper(k) is TRUE
otherwise returns k.
21System Limitations
- include ltlimits.hgt
- Symbolic constants that define the limits of
integer representations. - Examples
- INT_MAX Maximum value of an int
- INT_MIN Minimum value of an int
- ULONG_MAX Maximum value of an unsigned long int
- include ltfloat.hgt
- Symbolic constants that define the limits of
floating point representations. - Examples
- DBL_MAX Largest representable value for a
double. - DBL_MIN Smallest positive representable value
for a double. - DBL_EPSILON Smallest value x such that 1x is
not equal to 1.
22Algorithm Development
- Structured Programming
- Combinination of
- Sequences
- Selections
- Loops
- Sequences
- Series of operations that are performed in order.
- Selections
- Choose one path from two or more possible paths.
- Loops
- Execute a block of code repeatedly as long as a
condition is true.
23Basic Flowcharting Elements
Arrows show the flow - cannot branch but can
converge
Execution Block
Selection Block
Entry Point
Exit Point
Input/Output Block
24Top-Down Design Process
- Start with clear statement of overall problem.
- Define using a minimal number of elements.
- Each element represents a more narrowly defined
component of overall design. - Treat each element as its own problem and proceed
accordingly. - As elements are implemented, integrate into total
solution.
25Selection Statements
- Selectively choose one path of execution.
- Based on the evaluation of a test.
- Test outcome is either TRUE or FALSE.
- FALSE if expression evaluates to ZERO.
- TRUE if expression evaluates to ANYTHING else.
- Three varieties of selection statements.
- if()/else
- switch()
- ()? (conditional or ternary operator)
26Conditional Expressions
- (test)
- May be ANY expression that evaluates to a value.
- logical operator (!, , )
- relational operator (,!),(gt, lt), (lt,gt)
- assignment operator (equal to value assigned)
- single variable (or constant)
- function return value
- Test outcome is either TRUE or FALSE.
- FALSE if expression evaluates to ZERO - exactly.
- TRUE if expression evaluates to ANYTHING else.
27if() and if()/else statements
- Syntax
- if(test)
-
- if_code
-
- else
-
- else_code
28()? - conditional or ternary operator
- Syntax
- x (test)? if_exprelse_expr
- Shorthand version of if()/else
29switch() statement
- Syntax
- switch(int_expr)
-
- case int_const1 code1
- break
- case int_const2 code2
- case int_const3 code3
- break
- default code4
-
- Compact way of writing certain types of complex
but common if()/else blocks.
(int_expr) must evaluate to an integer value at
runtime. (int_constN) must evaluate to a unique
integer constant at compile time. execution
jumps to case where (int_constN int_expr) is
TRUE. break terminates switch()
execution. default case Optional. Executes only
if NO other case executes.
30Testing for floating point equality
- if(x y) // BAD!!!
- Only true if EXACTLY equal. Because a great deal
of care went into how floating point values are
represented, you can frequently get away with it
- but unless you REALLY know what is going on and
what is preventing disaster from visiting you,
you are just being lucky! - DEFINE EPSILON (0.0001)
- if(EPSILON gt fabs(x-y)) // GOOD!!!
- Looking for the difference between two values to
be less than some small amount. Will work most of
the time but EPSILON must be matched to the size
of the values to be compared and the range of
values cant be too great. - DEFINE EPSILON (0.0001)
- if(fabs(EPSILONy) gt fabs(x-y)) // EVEN
BETTER!!! - Looking for two values to vary by less than a
certain percentage. Comparison written so as to
avoid potential division by zero during test.
31Loop Structures
- Special case of Selection Statement
- One branch eventually leads back to the original
selection statement. - Permits a block of code to be executed repeatedly
as long as some test condition is satisfied. - C provides three different looping structures
- while(), do/while(), for()
- Only one is needed and any one is sufficient.
- Different structures are better matches for the
logic. - Using the proper one aides the programmer and
anyone else reading the code. - The compiler doesnt care and will often
implement the code identically regardless of
which structure is used.
32while() loop
- Syntax
- ini_code // not part of loop
- while(test_expr)
-
- loop_code
- increment_code
-
- next_code // not part of loop
- Features
- loop does not execute at all if test fails the
first time.
33do/while() loop
- Syntax
- ini_code // not part of loop
- do
-
- loop_code
- increment_code
- while(test_expr)
- next_code // not part of loop
- Features
- loop will always execute at least once, even if
test fails the first time.
34for() loop
- Syntax
- for(ini_code test_expr inc_code)
-
- loop_code
-
- next_code // not part of loop
- Features
- Just a while() loop with the initialization and
increment code formally incorporated into the
syntax. - Can makes a cleaner divide between the loop logic
and the housekeeping logic.