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Urban Multi-Hop Broadcast Protocol for Inter-Vehicle Communication Systems

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Title: Urban Multi-Hop Broadcast Protocol for Inter-Vehicle Communication Systems


1
Urban Multi-Hop Broadcast Protocol for
Inter-Vehicle Communication Systems
Data Engineering Laboratory, Aristotle
University of Thessaloniki
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2
VANET
  • Key features
  • Mobility rate is high
  • Movement direction and speeds are predictable
  • Vehicle enter and leave the network frequently
  • Broadcast is a frequently used method
  • VANET applications relying on broadcast
  • Traffic, Accident warnings
  • Weather (warning packets generated when the road
    is slippery)
  • Delivery of advertisements and announcements from
    hotels, restaurants etc

3
Broadcast
  • Disadvantages of multi-hop broadcast
  • Packet collisions, hidden nodes, interference
  • It is difficult to disseminate the packets to
    different road segments due to tall buildings
    around intersections
  • IEEE 802.11
  • RTS/CTS handshake and acknowledgement mechanisms
    decreases the hidden terminal problem and makes
    the protocol reliable
  • May cause packet storms around the source
  • UMB is designed to address
  • Broadcast storm
  • Hidden node
  • Reliability problems

4
UMB
  • Key Idea
  • Directional broadcast. Sender node try to select
    the furthest node in the broadcast direction to
    assign the duty of forwarding without any apriori
    topology information
  • Intersection broadcast. Repeaters at the
    intersections, forward the packet to all road
    segments.
  • Assumption
  • Each node knows the location of itself,
    intersections and repeaters
  • Goals
  • Avoiding collisions due to hidden nodes.
  • Using the channel efficiently
  • Making the broadcast communication as reliable as
    possible
  • Disseminating messages in all directions at an
    intersection

5
Directional Broadcast (1/3)
  • Divide the road portion inside the transmission
    range into segments
  • If there is more than one node in the furthest
    segment, then it is divided
  • If segment based iterations are not sufficient to
    pick only one node, then they enter to a random
    phase
  • UMB uses RTB and CTB
  • An RTB packet includes source node position and
    broadcast direction
  • A node receiving RTB packet
  • Compute the distance to source node
  • Based on the distance, it sends a channel jamming
    signal, called black-burst
  • Sends its black-burst in the shortest possible
    time
  • Listens to the channel. If it is empty, then its
    black-burst was the longest and replies with CTB
    after CTBTIME.

6
Directional Broadcast (2/3)
  • Receivers send black-burst signals proportional
    to their distance to the source
  • When there are more than one vehicle in the
    furthest non empty segment
  • They all find the channel empty and continue to
    send CTB packets
  • Source node detects the collisions and repeat RTB

7
Directional Broadcast (3/3)
  • The furthest segment is divided into Nmax
    sub-segments
  • Only nodes that sent the longest black-burst in
    the previous iteration can join to the current
    iteration
  • Random collision resolution phase after the Dmax
    iteration
  • Source node goes back to the first segment
    iteration after a random amount of time

8
Intersection Broadcast (1/2)
  • If the forward node is inside the transmission
    range of a repeater, the node sends the packet to
    the repeater using point-to-point IEEE802.11
  • Packet Loops
  • All cars in the network record
  • the packet IDs when they hear packets
  • Repeaters record the packet IDs

9
Intersection Broadcast (2/2)
  • RTB/CTB/DATA/ACK handshake is repeated several
    times in intersections
  • Disadvantage
  • Waste bandwidth
  • Degrade the overall performance of the network,
    since packets from all directions will wait the
    for the repeater to be idle
  • Solution
  • Repeaters do not repeat the information in the
    DATA packet if the forward node has already
    received the message
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