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RoboCup: The Robot World Cup Initiative

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RoboCup: The Robot World Cup Initiative Based on Wikipedia and presentations by Mariya Miteva, Kevin Lam, Paul Marlow – PowerPoint PPT presentation

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Title: RoboCup: The Robot World Cup Initiative


1
RoboCupThe Robot World Cup Initiative
  • Based on Wikipedia and presentations by
  • Mariya Miteva, Kevin Lam, Paul Marlow

2
What is RoboCup?
  • RoboCup is an international robotics competition
  • The official goal of the project
  • By mid-21st century, a team of fully autonomous
    humanoid robot soccer players shall win the
    soccer game, complying with the official rule of
    the FIFA, against the winner of the most recent
    World Cup.
  • Sample Game Video

3
The Different Competitions
  • RoboCup Soccer
  • Small size
  • Middle size
  • Four-legged
  • Humanoid
  • Simulation
  • RoboCup Rescue
  • RoboCup Junior
  • Soccer Challenge
  • Dance Challenge
  • Rescue Challenge
  • Genereal

4
Examples of RoboCup Leagues
four-legged
small size
middle size
simulation
5
RoboCup as a Standard AI Problem
  • Standard problems are the driving force of AI
    research. For example, research on chess lead to
    the discovery of powerful search algorithms.
  • AI research should be focused on solving real
    life problems, but often face social or economic
    constraints.
  • RoboCup is designed to meet the need of handling
    real world complexity, though in a limited
    environment, while maintaining an affordable
    problem size and research cost.

6
Why is soccer a good option?
  • Soccer challenges
  • dynamic environment
  • real-time decision making and action
  • high level of uncertainty and incomplete
    information
  • sensor-acquired information
  • distributed control and cooperation
  • Areas of research include real-time sensor
    fusion, reactive behavior, strategy acquisition,
    learning, real-time planning, multi-agent
    systems, context recognition, vision, strategic
    decision making, motor control, intelligent robot
    control, etc.

7
Rules
  • There are real robot, special skill, and
    simulation competitions, each having different
    rules usually controlled by human referees.
  • In real robot competitions attributes of the
    environment such as the size of the field and the
    goal, the colors of the field, balls and robots,
    the maximum number of robots in a team, etc. are
    predetermined and differ from league to league.
  • Most physical fouls are considered unintentional
    and ignored.

8
More Rules
  • In simulation RoboCup a Soccer Server provides
    the virtual environment and controls the
    communication between the virtual robots and
    their control programs.
  • Robots do not know their exact position, but only
    their position relative to landmarks
  • Simulation allows development of advanced
    coordination systems without the physical
    constraints of real robots

9
Research Issues
  • The goal of the competitions is to stimulate
    research and advancement in both designing and
    programming robots.
  • The major areas of interest according to the
    article are
  • Collaboration in a multi-agent environment
  • Design and control
  • Vision and sensor fusion
  • Learning

10
Collaboration
  • Each team has
  • common goal (to win the game) , incompatible
    with the goal of the opponent team, and several
    subgoals (scoring)
  • team-wide strategies to fulfill the common goal
    and local and global tactics to achieve subgoals
  • Complications
  • Dynamic environment
  • Locally limited perception
  • Different roles of team players
  • Limited communication among players
  • Trade-off between communication cost and accuracy
    of the global plan
  • Final goal - promising local plans at each agent
    and coordination of these local plans

11
RoboCup Simulator
  • Server
  • Monitor clients
  • Player clients (i.e. agents!)
  • Coach clients

12
Sample Team Strategy
13
Design and Control
  • Existing robots have been designed to perform
    mostly single behavior actions
  • A RoboCup player needs to perform multiple
    subtasks( shooting, passing, heading, throwing,
    etc.) and meanwhile avoid opponents
  • Two approaches in building a RoboCup player
  • A combination of many specialized components
  • One or two multitasking components
  • The final goal of building a successful Humanoid
    Soccer Player currently appears to be unfeasible

14
Vision and Sensor Fusion
  • Computer Vision researchers have been seeking for
    3D reconstruction of 2D visual information
  • 3D reconstruction is too time-consuming for a
    RoboCup player to react in real time,
  • Other sensors (sonar, touch and force) need to be
    incorporated to provide further information,
    which can not be acquired by vision
  • A method of sensor fusion/integration is
    necessary
  • Robot Vision Video
  • Robot Vision Video 2

15
Learning
  • Because of the dynamic and uncertain RoboCup
    environment, programming robot behaviors for all
    possible situations is impossible.
  • Reinforcement learning is promising in RoboCup,
    since it allows acquisition of advanced behaviors
    with little prior knowledge.
  • Almost all existing reinforcement learning has
    been used in computer simulation, but not in
    physical applications.

16
Learning
  • Robots first learn skills in one to one
    competitions.
  • To simplify the process, task decomposition is
    implemented
  • two skills are independently acquired and then
    coordinated through learning
  • Later on, many-to-many competitions are
    considered.
  • Its hard to find a simple method for learning
    collective behavior
  • Pattern finding methods or coordination by
    imitation are used
  • The most difficult task is integration of
    the learning methods in a physical environment.

17
Current Champions (Osaka 2005)
  • Soccer
  • Small Sized Fu-Fighters (German)
  • Middle Sized EIGEN Keio Univ (Japan)
  • 4 Legged German Team (German)
  • Humanoid 2-on-2 Team Osaka (Japan)
  • 2D Simulation Brainstormers 2D (Germany)
  • 3D Simulation Aria (Iran)
  • Rescue
  • Simulation Impossibles (Iran)
  • Robot Toin Pelican (Japan)
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