Title: M
1- Márta Turcsányi-Szabó
- Eötvös Loránd University
- Informatics Methodology Group
- TeaM Lab
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2Partners
- HU Eötvös Loránd University (Co-ordinator)
- SK Comenius University
- UK Logotron Ltd.
- PT Cnotinfor- Center of New Technologies of
Information, Ltd. - PL Center for Informatics and Technology in
Education - BR Cnotinfor Brazil Education and Technology
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3Background
- Equipment Internet Guidelines Training ODL
- HU Y soon Y Y
need - SK Y soon Y Y
need - UK Y Y Y Y need
- PT Y Y Y need need
- PL Y Y Y Y need
- BR Y Y Y need need
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4History
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5matchsz.inf.elte.hu/Colabs/
10.10.2002
6Imagine
- Simplified animation
- Object-oriented metaphor
- Multiple dynamic inheritance
- Extended turtles behaviour
- Programmable shapes
- Parallel independent processes
- Imagine interface built into Logo
- Pages, embedded panes
- Tools for direct manipulationsand direct
painting - Internet access, uploading,co-operation plug-in
- Strong multimedia support.
- Voice input output
- Constructivism
- Communication
- Collaboration
- Creativity
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7Produce infrastructureconsidering objectives
- With whom?
- How?
- What kinds of learning?
- Support
- Transferability
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8Process
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9Time-line
TASK 2002 2002 2002 2003 2003 2003 2003 2003 2003 2003 2003 2003 2003 2003 2003 2004 2004 2004 2004 2004 2004 2004 2004 2004
Defining learning strategies for CoLabs
Developing e-learning platform
Developing active web material
Local experiments and evaluation
International experiments and evaluation
Guidelines for users
Guidelines for teachers
Localisation
Dissemination
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10Themes
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11Aims
- Overcome language difficulties
- Needs of different age groups
- Themes for different interest
- Equal opportunities
- Promote language learning
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12Colabs portal (HU)
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13Story editor (PT)
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14Interactive objects for visual mathematics (SK)
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15Maths and Art (PL)
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16Games solving puzzles (HU)
Integrating subject knowledge ICT skills
problem solving creative communication
Stamp
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17Mind mapping (HU)
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18Communication (SK)
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19I want to tell you (HU)
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20Share projects (SK)multilingual issues
- Plug-in can run any version on web
- Localised versions of Imagine switch to
English - They can open any language version
- Program translator
- Synchronous send Imagine objects to another
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21How we fulfil objectives?
- We have no answers, just questions!
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22WITH WHOM?
- EACH OTHER
-
- Asynchronous Forums, encyclopaedia
- Synchronous networking
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23WHAT?
- SIMPLE GAMES SKELTON THEMATIC
-
- Simple games links to Imagine course material
- Program skeletons are offered to be modified
- Thematic microworlds using Turtle metaphors
can be easily modified exploring new domains - Communication and self expression
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24HOW?
- ACTIVITIES FORUM COMMUNICATION
- Interactive games (motivation)
- On-line games (contact)
- Explorative games (investigation)
- Brainstorming (communication)
- Creative tools (self-expression)
- Exchange games Forum add-on
components (collaboration) - Networking (use tools as white-board)
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25HOW TO SUPPORT?
- Advisory trails
- Diverse links at every node
- Good examples (Demo, Gallery)
- Exchange Forums
- Tutorials
- Mentors on-line
- Monitoring (assignments, log, cognitive
maps)
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26Cognitive maps (HU)
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27Evaluation
Microworlds
Localised versions
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28Dissemination
Know-how
Microworlds
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29Why are we so confident?
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30Colabs project
-
- Andor Abonyi-Tóth Building microworlds
with complex, pre-defined Imagine Logo components - Secundino Correia Creative writing
collaboratory - Ivan Kalas From simple turtles to interactive
objects for visual mathematics - Peter Kaszas Adaptive knowledge maps
- Zsuzsa Pluhár Modular mind mapping
- Brigitta Réthely-Prikkel Team Challenge
- Peter Tomcsányi Implementing Object
dependencies in Imagine Logo - Marta Turcsányi-Szabó Collaboratories
How can Children Learn over the Internet
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