Title: Graphic%20Novels%20in%20My%20Classroom?
1Graphic Novels in My Classroom?
- Larry Bedenbaugh
- UCF College of Education
- 8th Annual Literacy Symposium
2Food for Thought
- My father used to try and help me, and I got to
loving to read, because he allowed me to read
comics, which most people said you shouldn't let
your child read because they will spoil him. But
that gave me an extraordinary hunger for
reading. - Bishop Desmond Tutu
- Nobel Prize Winner
3Food for Thought
- On the basis of my personal experience and the
research available, I would go so far as to say
if you have a child who is struggling with
reading, connect him or her with comics. If an
interest appears, feed it with more comics. - Jim Trelease
- Author and Educator
4Food for Thought
- As one of only five art forms native to America
the banjo, jazz, musical comedy, the mystery
novel, and the humble comic book, comic books
deserve their place in our history, our culture,
and our society." - David Jay Gabriel, President
- New York City Comic Book Museum
5Food for Thought
- The great sorrow of my life is never having done
comics. - Pablo Picasso
6Food for Thought
- "Graphic novels are terrific in that they have a
good story but they have pictures and images that
teens can relate to and enjoy. So you get the
combination of the words and the images that help
pick up on the power of images in teens' lives." - Maurice Freedman, President American Library
Association
7What are Graphic Novels?
- Will Eisner who initiated the term graphic
novels, said they are Sequential Artthe
arrangement of pictures or images and words to
narrate a story or dramatise an idea.
8What are Graphic Novels?
- Keith R. A. DeCandido, an international
best-selling author, defined a graphic novel as
a self contained story that uses a combination
of text and art to articulate the plot.
Middle
9What are Graphic Novels?
- Diamond Comics defines graphic novels
- A comic book that is longer in format than a
pamphlet, and typically contains a complete story
unto itself. Graphic novels usually have higher
production values than the typical stapled comic
book they may be squarebound, for example, with
cardstock covers. Some may be hardcover volumes.
Although a graphic novel usually stands on its
own as a complete story, it is possible to have a
ongoing series or limited series of graphic
novels telling a single story or series of
related stories.
High
10What are Graphic Novels?
- ALA RUSA Codes Materials Reviewing
- Committee defines graphic novels as
- Books created in the format recognized as
graphic novels are presented in sequential art,
with the requirement upon creator and reader to
work between image and word for a full
understanding of narrative content. Such books
usually include a structure of panels. For review
purposes, graphic novels include independently
conceived full-length narratives, bound volumes
of longer sequential art series, and collections
of works as brief as comic strips.
Middle
11Genres of Graphic Novels
- Superhero
- Fantasy
- Science fiction
- Historical
- Action/Adventure
- Realistic Fiction
- Biography
- Adaptations of classics
- Manga (Japanese comics)
- Humor
- Horror
- Romance
- Political commentary
Middle
12Types of Graphic Novels
- Human Interest Story
- Adaptations or Spin-offs
- Satire (Cartoon Journalism)
- Nonfiction
- Superhero
- Manga
Middle
13Milestones
- 1837
- The Adventures of Obadiah Oldbuck earliest known
comic book
14Milestones
- 1897
- The Yellow Kid in McFaddens Flats coined the
phrase, comic book - Beginning of the Platinum Age
15Milestones
16Milestones
- 1939
- Jerry Siegel and Joe Schuster create Superman,
one of the first modern superheroes - Begins the Golden Age of Comics
17Milestones
- 1954
- Dr. Frederic Wertham published Seduction of the
Innocent, condemning comic books as a negative
influence on young children
18Milestones
- 1954
- US Senate investigates the relationship between
comic books and juvenile delinquency
19Milestones
- 1954
- Comics Code Authority (analogous to Hollywoods
Code, but far stricter)
20Milestones
- 1956
- The Silver Age of Comics begins
21Milestones
- 1961
- Marvel publishes Fantastic Four 1
22Milestones
- 1978
- Will Eisner writes 1st graphic novel, A Contract
with God and Other Tenement Stories
High
23Milestones
- 1992
- Art Spiegelman, won the Pulitzer Prize for his
1986 Maus I, an examination of the Holocaust
Middle/High
24Milestones
- 1997
- Doug Murray, won the Best Media of the Vietnam
War Award from the Bravo Organization for The Nam
Middle/High
25Milestones
- 2000
- In November The New York Times Book Review
includes a review of four graphic novels
26Milestones
- 2001
- Chris Wares graphic novel, Jimmy Corrigan, won
Britains Guardian First Book Award
27Milestones
- 2002
- The American Library Association's 2002 Teen Read
Week theme was Getting Graphic _at_ Your Library
28Milestones
- 2002
- C.O.M.I.C.S. (Challenging Objective Minds An
Instructional Comicbook Series), by Dan Tandarich
with the New York City Comic Book Museum, is
developed to teach reading and writing skills
29Milestones
- 2002
- First Annual Free Comic Book Day
30Urban Legends of Graphic Novels
- Nudity
- Sex and innuendo
- Excessive violence
- Sexist
- Inappropriate language
- Crude humor
- Frivolous entertainment
- Short on redeeming social, educational, or moral
value - Typically written at a fourth to sixth grade
reading level - Hinders literacy development
Adult
31What Does the Research Say?
- In 1981, Lee Dorrell and Ed Carroll performed a
study in which the mere presence of comic books
in a collection increased library use 82, with a
30 increase in the circulation of non-comic book
material.
Middle
32What Does the Research Say?
- In a study of "rare words per 1000," D. P. Hayes
M. G. Ahrens (1988) showed that the oral
language of college graduates as the low17.3
rare words per 1000, and the abstracts of
scientific articles as the high128 rare words
per 1000 and comic books introduced more new
words than did adult books (53.5 vs. 52.7).
High
33What Does the Research Say?
- A 1992 study of more than 200,000 students from
32 countries revealed that Finland, the nation
with the highest proportion of comic book reading
students (nearly 60), also had the highest
literacy rate (99), as well as the highest
library usage.
Elementary
34What Does the Research Say?
- Stephen Krashen reported (1993) that research
showed graphic novels are linguistically
appropriate and bear no negative impact on
language acquisition, and, in fact, light reading
(e.g., graphic novels) positively correlated with
achievement.
Middle
35What Does the Research Say?
- In a 1993 study in the Journal of Child Language,
researchers concluded that the average comic book
introduced kids to twice as many words as the
average childrens book, and five times as many
words as they were likely to be exposed to in the
average child-adult conversation.
Middle
36What Does the Research Say?
- M. R. Lavin (1998) suggested that reading graphic
novels may require more complex cognitive skills
than the reading of text alone.
High
37What Does the Research Say?
- Sherry Kerr and T. H. Culhane (2000) concluded
that children who grow up with comic books often
seem to have a better vocabulary and
understanding of how to use verb tenses than
those who, all other things being equal, do not
read comics.
Middle
38What Does the Research Say?
- M. W. Smith and J. D Wilhelm (2002) reported that
boys in particular gravitated toward reading
materials that were highly visual.
Middle
39What Does the Research Say?
- Tabitha Simmons (2003) reported that in a graphic
novel, readers must not only decode the words and
the illustrations, but must also identify events
between the visual sequences.
Elementary
40What Does the Research Say?
- Robyn Hill (2004) concluded that reading comic
books may help to (among others) - develop an increased interest in reading
- develop language skills and a rich and varied
vocabulary - foster interest in a variety of literary genres
Teachers
41What Do Librarians Say?
- Steve Weiner, a Massachusetts librarian, saw his
circulation jump 42 the first year he added
superhero comics to his collection.
Middle/High
42What Do Librarians Say?
- Sharon Richert said her Florida high school
library Fiction section doubled in circulation
and in one fifteen day span circulated almost
1,000 graphic novels.
43What Do Librarians Say?
- Francisca Goldsmith, the Collection Management
and Promotion Librarian at Berkeley Public
Library, said, Some reluctant readers will
gladly pick up a graphic novel over a typical
novel and since the illustrations support the
text, graphic novels also help encourage
literacy.
Middle
44What Do Librarians Say?
- Middle school librarians, Larry Dorrell and Ed
Carroll, noted at the conclusion of a study in
Missouri that, Library traffic experienced an
immediate and lasting change after the
introduction of comic books into the school
library.
Middle
45What Do Librarians Say?
- Allyson A. W. Lyga, a Maryland elementary media
specialist said, Since I started stocking our
school library with graphic novels six years ago,
Ive discovered that kids love them. Our
collection, for students in kindergarten through
fifth grade, now has around 125 graphic novels,
and theyre by far our most heavily circulated
items.
Elementary
46The Appeal of Graphic Novels
- Motivating
- Visual
- Permanent
- Intermediary
- Popular
High
47How Can They Be Used?
- Literary Devices
- Setting
- Plot
- Character development
- Allusion
- Allegory
- Foreshadowing
- Irony
- Satire
- Stereotyping
- Flashback
- Metaphor
- Symbolism
- Imagery
Middle/High
48How Can They Be Used?
- Examine and Compare
- Cultural Knowledge
- social roles and conventions
- power structures
- formal and informal communication styles
- dress
- mannerisms
- values
- stereotypes
Middle
49Curricula Focus
- Cultural Issues
- The Four Immigrants Manga
- Henry (Yoshitaka) Kiyama, 1999
Middle/High
50Curricula Focus
- Cultural Issues
- Still I Rise
- Roland Owen Laird, Taneshia Nash Laird, Elihu
Bey, 1997
Middle
51Curricula Focus
- Cultural Issues
- 2024
- Ted Rall, 2001
High
52Curricula Focus
- Cultural Issues
- Stuck Rubber Baby
- Howard Cruse, 1995
High
53Curricula Focus
- Math
- The Cartoon Guide to Statistics
- Larry Gonick Wollcutt Smith, 1993
High
54Curricula Focus
- Math
- Prof. E McSquared's Calculus Primer Expanded
Intergalactic Version - Howard Swann John Johnson, 2002
High
55Curricula Focus
- Math
- Math Game 1
- Math Game 2
- Math Game 3
- Tori Jung, 2005
Middle
56Curricula Focus
- Science
- The Cartoon Guide to Genetics
- Larry Gonick Mark Wheelies, 1991
Middle/High
57Curricula Focus
- Science
- The Cartoon Guide to Physics
- Larry Gonick Art Huffman, 1991
High
58Curricula Focus
- Science
- The Cartoon Guide to the Environment
- Larry Gonick and Alice Outwater, 1996
Middle/High
59Curricula Focus
- Science
- The Cartoon Guide to Chemistry
- Larry Gonick and Craig Criddle , 2005
High
60Curricula Focus
- Science
- Dignifying Science Stories About Women
- Jim Ottaviani, 2000
Middle/High
61Curricula Focus
- Science
- Clan Apis
- Jay Hosler, 2000
Middle
62Curricula Focus
- Science
- Two-fisted Science Stories About Scientists
- Jim Ottaviani, 2001
Middle/High
63Curricula Focus
- Science
- Fallout
- Jim Ottaviani, 2001
High
64Curricula Focus
- Science
- The Sandwalk Adventures
- Jay Hosler, 2003
Middle/High
65Curricula Focus
- Social Issues
- I Think I Was An Alcoholic
- John Callahan, 1993
High
66Curricula Focus
- Social Issues
- Our Cancer Year
- Harvey Pekar, Joyce Brabner, Frank Stack, 1994
High
67Curricula Focus
- Social Issues
- The Tale of One Bad Rat
- Brian Talbot, 1995
Middle/High
68Curricula Focus
- Social Issues
- The Amazing True Story of a Teenage Single Mom
- Katherine Arnoldi, 1998
High
69Curricula Focus
- Social Issues
- Pedro and Me Friendship, Loss, and What I
Learned - Judd Winick, 2000
High
70Graphic Novels Help Students
- Develop an increased interest in reading
- Increase literacy in the broad sense of the word
- Develop language skills and a rich and varied
vocabulary - Foster interest in a variety of literary genres
- Foster interest in a broad range of topics
Elementary
71Graphic Novels Help Students
- Stimulate a creative imagination
- Develop an appreciation of art
- Develop the ability to discuss and critique art
and writing - Increase understanding of how meaning is found in
visual phenomena - Enhance understanding of popular culture and
other media
Middle/High
72Questions To AskBefore Purchasing a Graphic
Novel
- Is the book physically well produced and
attractive? - Is the storyline coherent, imaginative,
interesting and well written? - Is the language accessible and appropriate?
Middle/High
73Questions To AskBefore Purchasing a Graphic
Novel
- Does the cover illustration do justice to the
material inside? - Are the words and pictures interdependent?
- Does the book treat race, gender, and social
class positively?
Middle
74Questions To AskBefore Purchasing a Graphic
Novel
- Is violence part of the nature of the story or is
it gratuitous? - Is the text legible or is it obscures by
illustrative matter, making it difficult to read?
Middle/High
75Questions To AskBefore Purchasing a Graphic
Novel
- Do the illustrations provide a subtle commentary
on the printed word and move the story forward? - Are the illustrations of high standard, both
artistically and technically?
Middle
76Caveat
- Jacquie McTaggart reminds us that it is
important to understand that comics should
supplement a balanced literacy program, not
replace.
Middle
77Additional Resources
- Recommendations for Your Collection
- No Flying, No Tights
- http//www.noflyingnotights.com/
- Graphic Novels Guru
- http//www.graphicnovelguru.com/titles.html
- Comic Books for Young Adults
- http//ublib.buffalo.edu/lml/comics/pages/recommen
ded.html - Recommended Graphic Novels for Public Libraries
- http//my.voyager.net/sraiteri/graphicnovels.htm
78Additional Resources
- Professional Journals that
- Review Graphic Novels
- Voice of Youth Advocates
- http//www.voya.com/
- School Library Journal
- http//www.schoollibraryjournal.com/index.asp
- Publishers Weekly
- http//www.publishersweekly.com/
- Library Journal
- http//www.libraryjournal.com/
79Additional Resources
- Reference Books
- The 101 Best Graphic Novels
- Stephen Weiner, 2001
- Getting Graphic! Using Graphic Novels to Promote
Literacy with Preteens and Teens - Michelle Gorman, 2003
- Graphic Novels in Your Media Center
- Allyson A. W. Lyga, 2004
- Developing and Promoting Graphic Novels
- Steve Miller, 2005
80Additional Resources
- Other Sites Not to Miss
- What Parents/Teens/Teachers Librarians Want to
Know About Comics Graphic Novels - http//www.informationgoddess.ca/ComicsGraphicNov
els/index.htm - Graphic Novels in Libraries
- http//www.education.wisc.edu/ccbc/books/graphicno
vels.asp - Diamond Bookshelf
- http//bookshelf.diamondcomics.com/
- The Secret Origin of Good Readers A Resource
Book - http//www.night-flight.com/secretorigin/SOGR2004.
pdf
81Graphic Novels in Your Classroom?