Title: Chapter 4.1 Software Project Planning
1Chapter 4.1Software Project Planning
2The Four Ps
- People the most important element of a
successful project - Product the software to be built
- Process the set of framework activities and
software engineering tasks to get the job done - Project all work required to make the product a
reality
Project
Process
Product
People
3The People The Stakeholders
- Five categories of stakeholders
- Senior managers who define the business issues
that often have significant influence on the
project. - Project (technical) managers who must plan,
motivate, organize, and control the practitioners
who do software work. - Practitioners who deliver the technical skills
that are necessary to engineer a product or
application. - Customers who specify the requirements for the
software to be engineered and other stakeholders
who have a peripheral interest in the outcome. - End-users who interact with the software once it
is released for production use.
4Software Teams
5The People Team Leaders
- Qualities to look for in a team leader
- Motivation. The ability to encourage (by push
or pull) technical people to produce to their
best ability. - Organization. The ability to mold existing
processes (or invent new ones) that will enable
the initial concept to be translated into a final
product. - Ideas or innovation. The ability to encourage
people to create and feel creative even when they
must work within bounds established for a
particular software product or application.
6The People The Software Team
- Seven project factors to consider when
structuring a software development team - the difficulty of the problem to be solved
- the size of the resultant program(s) in lines of
code or function points - the time that the team will stay together (team
lifetime) - the degree to which the problem can be
modularized - the required quality and reliability of the
system to be built - the rigidity of the delivery date
- the degree of sociability (communication)
required for the project
7The Product Scope
- Scope
- Context. How does the software to be built fit
into a larger system, product, or business
context and what constraints are imposed as a
result of the context? - Information objectives. What customer-visible
data objects are produced as output from the
software? What data objects are required for
input? - Function and performance. What function does the
software perform to transform input data into
output? Are any special performance
characteristics to be addressed? - Software project scope must be unambiguous and
understandable at the management and technical
levels.
8Problem Decomposition
- Sometimes called partitioning or problem
elaboration - Once scope is defined
- It is decomposed into constituent functions
- It is decomposed into user-visible data objects
- or
- It is decomposed into a set of problem classes
- Decomposition process continues until all
functions or problem classes have been defined
9The Process
- Once a process framework has been established
- Consider project characteristics
- Determine the degree of rigor required
- Define a task set for each software engineering
activity - Task set
- Software engineering tasks
- Work products
- Quality assurance points
- Milestones
10The Project
- Projects get into trouble when
- Software people dont understand their customers
needs. - The product scope is poorly defined.
- Changes are managed poorly.
- The chosen technology changes.
- Business needs change or are ill-defined.
- Deadlines are unrealistic.
- Users are resistant.
- Sponsorship is lost or was never properly
obtained. - The project team lacks people with appropriate
skills. - Managers and practitioners avoid best practices
and lessons learned.
11To Get to the Essence of a Project
- Why is the system being developed?
- What will be done?
- When will it be accomplished?
- Who is responsible?
- Where are they organizationally located?
- How will the job be done technically and
managerially? - How much of each resource (e.g., people,
software, tools, database) will be needed?
12Chapter 4.2 Process and Project Metrics
13A Good Manager Measures
process
process metrics
project metrics
measurement
product metrics
product
What do we
use as a
basis?
size?
function?
14Why Do We Measure?
- assess the status of an ongoing project
- track potential risks
- uncover problem areas before they go critical,
- adjust work flow or tasks,
- evaluate the project teams ability to control
quality of software work products.
15Process Metrics
- Quality-related
- focus on quality of work products and
deliverables - Productivity-related
- Production of work-products related to effort
expended - Statistical SQA data
- error categorization analysis
- Defect removal efficiency
- propagation of errors from process activity to
activity - Reuse data
- The number of components produced and their
degree of reusability
16Typical Project Metrics
- Effort/time per software engineering task
- Errors uncovered per review hour
- Scheduled vs. actual milestone dates
- Changes (number) and their characteristics
- Distribution of effort on software engineering
tasks
17Typical Size-Oriented Metrics
- errors per KLOC (thousand lines of code)
- defects per KLOC
- per LOC
- pages of documentation per KLOC
- errors per person-month
- errors per review hour
- LOC per person-month
- per page of documentation
18Typical Function-Oriented Metrics
- errors per FP (thousand lines of code)
- defects per FP
- per FP
- pages of documentation per FP
- FP per person-month
19Function-Oriented Metrics
- FP are computed by
- FP count-total 0.65 0.01 Sum(Fi)
- count-total is the sum of all FP entries
- The Fi (i 1 to 14) are "complexity adjustment
values" based on responses to the following
questions ART85 - 1. Does the system require reliable backup and
recovery? - 2. Are data communications required?
- 3. Are there distributed processing functions?
- 4. Is performance critical?
- ...
- Each of these questions is answered using a scale
that ranges from 0 (not important or applicable)
to 5 (absolutely essential).
20Comparing LOC and FP
Representative values developed by QSM
21Object-Oriented Metrics
- Number of scenario scripts (use-cases)
- Number of support classes (required to implement
the system but are not immediately related to the
problem domain) - Average number of support classes per key class
(analysis class) - Number of subsystems (an aggregation of classes
that support a function that is visible to the
end-user of a system)
22WebApp Project Metrics
- Number of static Web pages (the end-user has no
control over the content displayed on the page) - Number of dynamic Web pages (end-user actions
result in customized content displayed on the
page) - Number of internal page links (internal page
links are pointers that provide a hyperlink to
some other Web page within the WebApp) - Number of persistent data objects
- Number of external systems interfaced
- Number of static content objects
- Number of dynamic content objects
- Number of executable functions
23Measuring Quality
- Correctness the degree to which a program
operates according to specification - Maintainabilitythe degree to which a program is
amenable to change - Integritythe degree to which a program is
impervious to outside attack - Usabilitythe degree to which a program is easy
to use
24Defect Removal Efficiency
DRE E /(E D)
where E is the number of errors found before
delivery of the software to the end-user D is
the number of defects found after delivery.
25Chapter 4.3 Estimation for Software Projects
26Software Project Planning
The overall goal of project planning is to
establish a pragmatic strategy for controlling,
tracking, and monitoring a complex technical
project. Why? So the end result gets done on
time, with quality!
27Project Planning Task Set-I
- Establish project scope
- Determine feasibility
- Analyze risks
- Define required resources
- Determine required human resources
- Define reusable software resources
- Identify environmental resources
28Project Planning Task Set-II
- Estimate cost and effort
- Decompose the problem
- Develop two or more estimates using size,
function points, process tasks or use-cases - Reconcile the estimates
- Develop a project schedule
- Establish a meaningful task set
- Define a task network
- Use scheduling tools to develop a timeline chart
- Define schedule tracking mechanisms
29Estimation
- Estimation of resources, cost, and schedule for a
software engineering effort requires - experience
- access to good historical information (metrics)
- the courage to commit to quantitative predictions
when qualitative information is all that exists - Estimation carries inherent risk and this risk
leads to uncertainty
30Write it Down!
Project Scope Estimates Risks Schedule Control
strategy
Software Project Plan
31What is Scope?
- Software scope describes
- the functions and features that are to be
delivered to end-users - the data that are input and output
- the content that is presented to users as a
consequence of using the software - the performance, constraints, interfaces, and
reliability that bound the system. - Scope is defined using one of two techniques
- A narrative description of software scope is
developed after communication with all
stakeholders. - A set of use-cases is developed by end-users.
32Resource Estimation
- Three major categories of software engineering
resources - People
- Development environment
- Reusable software components
- Often neglected during planning but become a
paramount concern during the construction phase
of the software process - Each resource is specified with
- A description of the resource
- A statement of availability
- The time when the resource will be required
- The duration of time that the resource will be
applied
Time window
33Categories of Resources
- People
- Number required
- Skills required
- Geographical location
- Development Environment
- Software tools
- Computer hardware
- Network resources
The Project
- Reusable Software Components
- Off-the-shelf components
- Full-experience components
- Partial-experience components
- New components
34Human Resources
- Planners need to select the number and the kind
of people skills needed to complete the project - They need to specify the organizational position
and job specialty for each person - Small projects of a few person-months may only
need one individual - Large projects spanning many person-months or
years require the location of the person to be
specified also - The number of people required can be determined
only after an estimate of the development effort
35Development Environment Resources
- A software engineering environment (SEE)
incorporates hardware, software, and network
resources that provide platforms and tools to
develop and test software work products - Most software organizations have many projects
that require access to the SEE provided by the
organization - Planners must identify the time window required
for hardware and software and verify that these
resources will be available
36Reusable Software Resources
- Off-the-shelf components
- Components are from a third party or were
developed for a previous project - Ready to use fully validated and documented
virtually no risk - Full-experience components
- Components are similar to the software that needs
to be built - Software team has full experience in the
application area of these components - Modification of components will incur relatively
low risk
37Reusable Software Resources
- Partial-experience components
- Components are related somehow to the software
that needs to be built but will require
substantial modification - Software team has only limited experience in the
application area of these components - Modifications that are required have a fair
degree of risk - New components
- Components must be built from scratch by the
software team specifically for the needs of the
current project - Software team has no practical experience in the
application area - Software development of components has a high
degree of risk
38Estimation Techniques
- Past (similar) project experience
- Conventional estimation techniques
- task breakdown and effort estimates
- size (e.g., FP) estimates
- Empirical models
- Automated tools
39Functional Decomposition
Statement of Scope
functional decomposition
Perform a Grammatical parse
40Problem-Based Estimation
- Start with a bounded statement of scope
- Decompose the software into problem functions
that can each be estimated individually - Compute an LOC or FP value for each function
- Derive cost or effort estimates by applying the
LOC or FP values to your baseline productivity
metrics (e.g., LOC/person-month or
FP/person-month) - Combine function estimates to produce an overall
estimate for the entire project
41Problem-Based Estimation
- In general, the LOC/pm and FP/pm metrics should
be computed by project domain - Important factors are team size, application
area, and complexity - LOC and FP estimation differ in the level of
detail required for decomposition with each value - For LOC, decomposition of functions is essential
and should go into considerable detail (the more
detail, the more accurate the estimate) - For FP, decomposition occurs for the five
information domain characteristics and the 14
adjustment factors - External inputs, external outputs, external
inquiries, internal logical files, external
interface files
42Problem-Based Estimation
- For both approaches, the planner uses lessons
learned to estimate an optimistic, most likely,
and pessimistic size value for each function or
count (for each information domain value) - Then the expected size value S is computed as
follows S (Sopt 4Sm Spess)/6 - Historical LOC or FP data is then compared to S
in order to cross-check it
43Example LOC Approach
Average productivity for systems of this type
620 LOC/pm. Burdened labor rate 8000 per
month, the cost per line of code is approximately
13. Based on the LOC estimate and the
historical productivity data, the total estimated
project cost is 431,000 and the estimated effort
is 54 person-months.
44Example FP Approach
The estimated number of FP is derived FPestimat
ed count-total 0.65 0.01 Sum(Fi)
(see next) FPestimated 375 organizational
average productivity 6.5 FP/pm. burdened
labor rate 8000 per month, the cost per FP is
approximately 1230. Based on the FP estimate
and the historical productivity data, the total
estimated project cost is 461,000 and the
estimated effort is 58 person-months.
45Complexity Adjustment Factor
- Factor Value
- Backup and recovery 4
- Data communications 2
- Distributed processing 0
- Performance critical 4
- Existing operating environment 3
- On-line data entry 4
- Input transaction over multiple screens 5
- Master files updated on-line 3
- Information domain values complex 5
- Internal processing complex 5
- Code designed for reuse 4
- Conversion/installation in design 3
- Multiple installations 5
- Application designed for change 5
- Answer the factors using a scale that ranges from
0 (not important or applicable) to 5 (absolutely
essential) - Sum(Fi)52
46Example FP Approach
The estimated number of FP is derived FPestimat
ed count-total 0.65 0.01
Sum(Fi) FPestimated 375 organizational
average productivity 6.5 FP/pm. burdened
labor rate 8000 per month, the cost per FP is
approximately 1230. Based on the FP estimate
and the historical productivity data, the total
estimated project cost is 461,000 and the
estimated effort is 58 person-months.
47Process-Based Estimation
- Identify the set of functions that the software
needs to perform as obtained from the project
scope - Identify the series of framework activities that
need to be performed for each function - Estimate the effort (in person months) that will
be required to accomplish each software process
activity for each function
48Process-Based Estimation
- Apply average labor rates (i.e., cost/unit
effort) to the effort estimated for each process
activity - Compute the total cost and effort for each
function and each framework activity (See table
in Pressman, p. 655) - Compare the resulting values to those obtained by
way of the LOC and FP estimates - If both sets of estimates agree, then your
numbers are highly reliable - Otherwise, conduct further investigation and
analysis concerning the function and activity
breakdown
This is the most commonly used of the two
estimation techniques (problem and process)
49Process-Based Estimation
Obtained from process framework
framework activities
application functions
Effort required to accomplish each framework
activity for each application function
50Process-Based Estimation Example
Based on an average burdened labor rate of 8,000
per month, the total estimated project cost is
368,000 and the estimated effort is 46
person-months.
51Tool-Based Estimation
project characteristics
calibration factors
LOC/FP data
52Estimation with Use-Cases
Using 620 LOC/pm as the average productivity for
systems of this type and a burdened labor rate of
8000 per month, the cost per line of code is
approximately 13. Based on the use-case estimate
and the historical productivity data, the total
estimated project cost is 552,000 and the
estimated effort is 68 person-months.
53Empirical Estimation Models
General form
exponent
effort tuning coefficient size
usually derived
empirically
as person-months
derived
of effort required
usually LOC but
may also be
function point
either a constant or
a number derived based
on complexity of project
54COCOMO-II
- COCOMO II is actually a hierarchy of estimation
models that address the following areas - Application composition model. Used during the
early stages of software engineering, when
prototyping of user interfaces, consideration of
software and system interaction, assessment of
performance, and evaluation of technology
maturity are paramount. - Early design stage model. Used once requirements
have been stabilized and basic software
architecture has been established. - Post-architecture-stage model. Used during the
construction of the software.
55The Software Equation
A dynamic multivariable model E LOC x
B0.333/P3 x (1/t4) where E effort in
person-months or person-years t project
duration in months or years B special skills
factor P productivity parameter
56Estimation for OO Projects-I
- Develop estimates using effort decomposition, FP
analysis, and any other method that is applicable
for conventional applications. - Using object-oriented analysis modeling (Chapter
8), develop use-cases and determine a count. - From the analysis model, determine the number of
key classes (called analysis classes in Chapter
8). - Categorize the type of interface for the
application and develop a multiplier for support
classes - Interface type Multiplier
- No GUI 2.0
- Text-based user interface 2.25
- GUI 2.5
- Complex GUI 3.0
57Estimation for OO Projects-II
- Multiply the number of key classes (step 3) by
the multiplier to obtain an estimate for the
number of support classes. - Multiply the total number of classes (key
support) by the average number of work-units per
class. Lorenz and Kidd suggest 15 to 20
person-days per class. - Cross check the class-based estimate by
multiplying the average number of work-units per
use-case
58The Make-Buy Decision
59Computing Expected Cost
expected cost
(path probability) x (estimated path cost)
i
i
For example, the expected cost to build is
expected cost 0.30 (380K) 0.70
(450K)
build
429 K
similarly,
expected cost 382K
reuse
expected cost 267K
buy
expected cost 410K
contr
60Chapter 4.4 Project Scheduling
61Why Are Projects Late?
- an unrealistic deadline established by someone
outside the software development group - changing customer requirements that are not
reflected in schedule changes - an honest underestimate of the amount of effort
and/or the number of resources that will be
required to do the job - predictable and/or unpredictable risks that were
not considered when the project commenced - technical difficulties that could not have been
foreseen in advance - human difficulties that could not have been
foreseen in advance - miscommunication among project staff that results
in delays - a failure by project management to recognize that
the project is falling behind schedule and a lack
of action to correct the problem
62Effort and Delivery Time
63Scheduling Principles
- front end activities
- customer communication
- analysis
- design
- review and modification
- construction activities
- coding or code generation
- testing and installation
- unit, integration
- white-box, black box
- regression
6440-20-40 Distribution of Effort
- A recommended distribution of effort across the
software process is 40 (analysis and design),
20 (coding), and 40 (testing)? - Work expended on project planning rarely accounts
for more than 2 - 3 of the total effort - Requirements analysis may comprise 10 - 25
- Effort spent on prototyping and project
complexity may increase this - Software design normally needs 20 25
- Coding should need only 15 - 20 based on the
effort applied to software design - Testing and subsequent debugging can account for
30 - 40 - Safety or security-related software requires more
time for testing
65Basic Principles for Project Scheduling
- Compartmentalization
- The project must be compartmentalized into a
number of manageable activities, actions, and
tasks both the product and the process are
decomposed - Interdependency
- The interdependency of each compartmentalized
activity, action, or task must be determined - Some tasks must occur in sequence while others
can occur in parallel - Some actions or activities cannot commence until
the work product produced by another is available
66Basic Principles for Project Scheduling
- Time allocation
- Each task to be scheduled must be allocated some
number of work units - In addition, each task must be assigned a start
date and a completion date that are a function of
the interdependencies - Start and stop dates are also established based
on whether work will be conducted on a full-time
or part-time basis - Effort validation
- Every project has a defined number of people on
the team - As time allocation occurs, the project manager
must ensure that no more than the allocated
number of people have been scheduled at any given
time
67Basic Principles for Project Scheduling
- Defined responsibilities
- Every task that is scheduled should be assigned
to a specific team member - Defined outcomes
- Every task that is scheduled should have a
defined outcome for software projects such as a
work product or part of a work product - Work products are often combined in deliverables
- Defined milestones
- Every task or group of tasks should be associated
with a project milestone - A milestone is accomplished when one or more work
products has been reviewed for quality and has
been approved
68Relationship Between People and Effort
- Common management myth If we fall behind
schedule, we can always add more programmers and
catch up later in the project - This practice actually has a disruptive effect
and causes the schedule to slip even further - The added people must learn the system
- The people who teach them are the same people who
were earlier doing the work - During teaching, no work is being accomplished
- Lines of communication (and the inherent delays)
increase for each new person added
69Factors that Influence a Projects Schedule
- Size of the project
- Number of potential users
- Mission criticality
- Application longevity
- Stability of requirements
- Ease of customer/developer communication
- Maturity of applicable technology
- Performance constraints
- Embedded and non-embedded characteristics
- Project staff
- Reengineering factors
70Purpose of a Task Network
- Also called an activity network
- It is a graphic representation of the task flow
for a project - It depicts task length, sequence, concurrency,
and dependency - Points out inter-task dependencies to help the
manager ensure continuous progress toward project
completion - The critical path
- A single path leading from start to finish in a
task network - It contains the sequence of tasks that must be
completed on schedule if the project as a whole
is to be completed on schedule - It also determines the minimum duration of the
project
71Example Task Network
Task F 2
Task H 5
Task G 3
Task B 3
Task N 2
Task A 3
Task E 8
Task C 7
Task I 4
Task J 5
Task M 0
Task D 5
Task K 3
Task L 10
Where is the critical path and what tasks are on
it?
72Example Task Network
Task F 2
Task H 5
Task G 3
Task B 3
Task N 2
Task A 3
Task E 8
Task C 7
Task I 4
Task J 5
Task M 0
Task D 5
Task K 3
Task L 10
Critical path A-B-C-E-K-L-M-N
73Timeline Charts
74Use Automated Tools toDerive a Timeline Chart
75Example Timeline Charts
76Proposed Tasks for a Long-Distance Move of 8,000
lbs of Household Goods
Pack household goods
Arrange for workers to unload truck
Make decision to move
Determine destination location
Determine date to move out or move in
Make lodging reservations
Drive truck from origin to destination
Reserve rental truck and supplies
Get money to pay for the move
Find lodging with space to park truck
Decide on type/size of rental truck
Unload truck
Lease or buy home at destination
Plan travel route and overnight stops
Return truck and supplies
Arrange for workers to load truck
Pick up rental truck
Load truck
Arrange for person to drive truck/car
- Where is the critical path and what tasks are on
it? - Given a firm start date, on what date will the
project be completed? - Given a firm stop date, when is the latest date
that the project must start by?
77Proposed Tasks for a Long-Distance Move of 8,000
lbs of Household Goods
2. Get money to pay for the move
3. Determine date to move out or move in
13. Find lodging with space to park truck
14. Make lodging reservations
12. Plan travel route and overnight stops
4. Determine destination location
5. Lease or buy home at destination
19. Unload truck
18. Drive truck from origin to destination
11. Milestone
6. Decide on type/size of rental truck
7. Arrange for workers to load truck
17. Load truck
15. Reserve rental truck and supplies
16. Pick up rental truck
20. Return truck and supplies
8. Arrange for person to drive truck/car
9. Arrange for workers to unload truck
- Where is the critical path and what tasks are on
it? - Given a firm start date, on what date will the
project be completed? - Given a firm stop date, when is the latest date
that the project must start by?
10. Pack household goods
78Timeline Chart for Long Distance Move