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Title: G


1
Gödelian Foundations of Non-Computability and
Heterogeneity In Economic Forecasting and
Strategic Innovation
  • Sheri M. Markose
  • Economics Department and Centre For Computational
    Finance and Economic Agents (CCFEA)
  • University of Essex, UK. scher_at_essex.ac.uk
  •   
  • Computing in Europe (Cie) Conference
  • SWANSEA 4 July 2006

2
ROAD MAP I
  • ?SELF-REFLEXIVE CONTRARIAN STRUCTURE This is
    false
  • The presence of contrarian payoff structures or
    hostile agents in a game theoretic framework are
    shown to result in the fundamental non-computable
    fixed point that corresponds to Gödel's
    undecidable proposition
  • ? Lack of effective procedures to determine
    winning strategies in a stock market game with
    contrarian payoff structure
  • Brian Arthur (1994) The Minority or El
    Farol game has a contrarian structure
  • ? Results in the adoption of a multiplicity or
    heterogeneity of meta-models for forecasting and
    strategizing by agents

3
ROAD MAP II Game Theory with Hostile Agents
Nash Equilibrium is Surprise or Innovation
  • ? Construction of fixed point or self-reference
    in so called rational expectations or mutual
    acknowledgement uses Diagonalization lemma and
    2nd Recursion Theorem
  • ? Any best response function of the game
    which is constrained to be a total computable
    function then represents the productive function
    of the Emil Post (1944) set theoretic proof of
    the Gödel Incompleteness result. The productive
    function implements strategic innovation and
    objects of novelty or 'surprise' formally maps
    into a non-recursively enumerable set
  • This results in undecidable structure changing
    dynamics in the system

4
ROAD MAP III Ubiquity of contrarian
self-reflexivecalculations in socio-economic
systems
  • ? Oppositional or contrarian structures,
    self-reflexive calculations and the necessity to
    innovate to out-smart hostile agents are
    ubiquitous in economic systems. As first noted in
    Binmore (1987) and Spear (1987), extant game
    theory and economic theory cannot model the
    strategic and logical necessity of Gödelian
    indeterminism in economic systems.
  • ? Formal results developed in Markose (2002,
    2004, 2005) on the implications of the Gödelian
    incompleteness result for economics.
  • Keywords Effective procedures self-reflexivity
    contrarian payoff structures strategic
    innovation Gödel Incompleteness.

5
Canonical Example I of Self-Reflexive Systems
and Contrarian Structures
  • ? Brian Arthur (1994) gave a powerful
    rebuttal of why traditional economic analysis
    will fail to understand stock markets using only
    deduction and why artificial modelling is needed
  • In a stock market an investor makes money if
    he/she can sell when everybody else is buying and
    buy when everybody else is selling. In other
    words, one needs to be in the minority or
    contrarian
  • Arthur called this the El Farol Bar problem. You
    want to go to the pub when it is not crowded.
    Assume everybody else wants to do the same. How
    can you rationally decide/strategize to succeed
    in this objective of being in the minority ?

6
Minority Game HeterogeneousForecasting Rules
  • If all of us have the same forecasting model to
    work out how many people will turn up say our
    model says it will be 80 full then as all of
    us do not want to be there when it is crowded
    none of us will go.
  • This contradicts the prediction of our model and
    in fact we should go. If all reasoned this way
    once again we will fail etc. So there is no
    Homogenous Rational Expectations and no rational
    way in which we can decide to go. Traditional
    economics cannot deal with this
  • Hence, Brian Arthur said we must use Artificial
    Stock Market models and see how the system
    dynamically self-organizes

7
Example II Design of Market GamesShould not
permit computable winning strategies or Free Lunch
  • George Soros made 2bn taking a short position
    against the Sterling and the Bank of England. He
    is alleged to have used the Liar or Contrarian
    Strategy.
  • Soros cut above ordinary speculator student of
    Karl Popper and knows the self-reflexive problem
    of the Cretan Liar. Liar can subvert only from a
    a point of certainty or computable fixed point.
    Hence, if the policy position is perfectly known
    hostile agents can destroy it. Indeterminism or
    ambiguity is a essential design element for
    success of market systems and zero sum games
  • Traffic Model and how to avoid congestion is a
    minority game

8
Part II Main ingredients of a Nash Equilibrium
With Surprise or Innovation
  • Agents with full powers of Turing Machines Why?
  • Agents must have oppositional interests Why?
  • Arms Race Type Red Queen Dynamic formally
    modelled as the productive function that can
    produce innovations ad infinitum

9
I. Agents with full powers of Turing Machines
Why?
  • It is now well known from the Wolfram-Chomsky
    scheme (see, Wolfram, 1984, Foley, in Albin,1998,
    pp. 42-55, Markose, 2001a) that on varying the
    computational capabilities of agents, different
    system wide or global dynamics can be generated.
  • Finite automata produce Type 1 dynamics with
    unique limit points
  • Push down automata produce Type 2 dynamics with
    limit cycles
  • Linear bounded automata produce Type 3 chaotic
    output trajectories with strange attractors.
  • However, it takes agents with full powers of
    Turing Machines capable of simulating other
    Turing machines and hence self-reference, a
    property called computational universality, to
    produce the Type 4 irregular innovation based
    structure changing dynamics associated with
    capitalist growth.

10
  • Agents must have oppositional interests. Why?
  • Axelrod (1987) in his classic study on
    cooperative and non-cooperative behaviour in
    governing design principles behind evolution had
    raised this crucial question on the necessity of
    hostile agents we can begin asking about
    whether parasites are inherent to all complex
    systems, or merely the outcome of the way
    biological systems have happened to evolve
    (ibid. p. 41).
  • It is believed that with the computational theory
    of actor innovation (Markose, 2003/4), we have a
    formal solution of one of the long standing
    mysteries as to why agents with the highest level
    of computational intelligence are necessary to
    produce innovative outcomes in Type IV dynamics.

11
  • Finally what do non-computable emergent
    equilibria look like?
  • It corresponds to the famous Langton thesis on
    life at the edge of chaos and is formally
    identical to recursively inseparable sets first
    discovered in the context of formally undecidable
    propositions and algorithmically unsolvable
    problems by Post (1944).
  • Figure 1 gives the set theoretic representation
    of the Wolfram-Chomsky schema of complexity
    classes for dynamical systems which formally
    corresponds to Posts set theoretic proof of
    Gödel Incompleteness Result.

12
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13
  • Mathematical Preliminaries
  • ? MECHANISM, ALGORITHM, COMPUTATION
  •  
  • The Church Turing Thesis states that models of
    computation considered so far for implementing
    finitely encoded instructions, prominent among
    these being that of the Turing machine (T.M for
    short), have all been shown to be equivalent to
    the class of general recursive functions.

14
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15
Definition 2 A set which is the null set or the
domain or the range of a recursive function is a
recursively enumerable (r.e) set. Sets that
cannot be enumerated by T.Ms are not r.e .  
The one feature of computability theory that is
crucial to eductive game theory where players
have to simulate the decision procedure of other
players, is the notion of the Universal Turing
Machine(UTM).
(2) The UTM, on L.H.S of
(2) on input x will halt and output what the TMa
on the RHS does when the latter halts and
otherwise both are undefined.
16
. C x fx(x) ) TMx(x) halts x Î Wx
(3.a) The complement of C C x
TMx (x) does not halt fx(x) not defined x Ï
Wx (3.b).Theorem 1 The set C is not
recursively enumerable. In the proof that C is
not recursively enumerable, viz there is no
computable function that will enumerate it,
Cantors diagonalization method is used. 2
2 Assume that there is a computable function
f fy , whose domain Wy C . Now, if y Î Wy
, then y Î C as we have assumed C Wy . But
by the definition of C in (3.b) if y Î Wy ,
then y Î C and not to C . Alternatively, if
yÏWy , y ÏC , given the assumption that C Wy
. Then, again we have a contradiction, as since
from (3.b) when yÏ Wy , yÎC . Thus we have to
reject the assumption that for some computable
function f fy , its domain Wy C .
17
Definition 5 A creative set Q is a recursively
enumerable set whose compliment, Q, is a
productive set. The set Q is productive if
there exists a recursively enumerable set Wx
disjoint from Q (viz. Wx Ì Q) and there is a
total computable function f(x) which belongs to
Q - Wx. f(x) ? Q Wx is referred to as the
productive function and is a witness to the
fact that Q is not recursively enumerable. Any
effective enumeration of Q will fail to list
f(x), Cutland (1980, p. 134-136).
18
GAME REGULATORY ARBITRAGE OR PARASITE AND HOST
MODEL UNDER COMPUTABILITY CONSTRAINTS
  • Computability constraints means that all decision
    rules, actions etc. are finitely encodable
    procedures with Godel numbers (g.ns).
  •  
  • G (p,q), (Ap, Ag), sÎ S. This information is
    in the public domain.
  • Here,(p,g) denote the respective g.ns of the
    objective functions, to be specified, of players,
    p, the private sector/regulatee and g,
    government/regulator.
  • The action sets by Ai with A ? Ai, are finitely
    countable with ail Î Ai , iÎ (g, p) being the
    g.n of an action rule of player i and
    l0,1,2,.....,L.  An element sÎ S denotes a
    finite vector of state variables and other
    archival information and S is a finitely
    countable set.  The strategy functions denoted
    by (bg , bp )  The strategy sets containing the
    g.ns of computable strategies denoted by (Bp,
    Bg). Lower case b are g.n for strategies and b
    beliefs of other players strategy.

19
LIKE CHESS NOTATION META ANALYSIS OF
GAME All meta-information with regard to the
outcomes of the game for any given set of state
variables, s belong to S and state of play can be
effectively organized by the so called
 prediction function f s (x,y) (s)  in an
infinite matrix X of the enumeration of all
computable functions, given in Figure 2.
20
FIGURE 2 PREDICTABLE PAYOFFS  X0 fs(0,0)
fs (0,1) fs (0,2) fs (0,3) ....
fs(0,y) ....  X1 fs(1,0) fs
(1,1) fs (1,2) fs (1,3) .... fs(1,y)
....  X2 fs(2,0) fs (2,1)
fs (2,2) fs (1,3) .... fs(2,y) .....
.. Xx fs(x,0) fs (x,1) fs (x,2)
fs (x,3) .... fs(x,y) ....
fs(x,x)The best response function fi can
dynamically move the system from row to row.f s
(x,y) (s) q .  q in
some code, is the vector of state variables
determining the outcome of the game.Nash
Equilibria are DIAGONAL ELEMENTS  s(x,y) is the
index of the program for prediction function f
that produces the output of the game when one
player plays strategy x and the other player
plays a strategy that is consistent with his
belief that the first player has used strategy y.

21
Second Recursion Theorem Fixed Point
Result X0 fs(0,0) fs (0,1) fs (0,2)
fs (0,3) .... fs(0,y) ....  X1
fs(1,0) fs (1,1) fs (1,2) fs (1,3)
.... fs(1,y) ....  X2 fs(2,0)
fs (2,1) fs (2,2) fs (1,3) ....
fs(2,y) ..... .. Xx fs(x,0)
fs (x,1) fs (x,2) fs (x,3) .... fs(x,x
) .....
f'
Xm ff(s(0,0)) ff(s(1,1)) ff(s(2,2))
ff(s(3,3)) ... ff(s(m,m))
Xm ff(s(0,0)) ff(s(1,1)) ff(s(2,2))
ff(s(3,3)) ... ff(s(m,m))
fs(m,m)
22
Theorem 1 The representational system is a 1-1
mapping between meta information in matrix X in
Figure2 and internal calculations such that the
conditions under which the prediction function
which determines the output of the game for each
(x,y) point is defined as follows
23
Definition 5 The best response functions fi, i ?
(p,g) that are total computable functions can
belong to one of the following classes
such that the g.ns of fi are contained
in set ?, ? m f j f m , fm is
total computable. (5.b)Remark 4 The set ?
which is the set of all total computable
functions is not recursively enumerable. The
proof of this is standard, see, Cutland (1980,
p.7). As will be clear, (5.b) draws attention
to issues on how innovative actions/institutions
can be constructed from existing action sets.
 
24
Definition 7 The objective functions of players
are computable functions Pi , i? (p,g) defined
over the partial recursive payoff/outcome
functions specified in state variables in (3).
The Nash equilibrium strategies with g.ns denoted
by (bpE, bg E) entail two subroutines or
iterations, to be specified later.
25
In standard rational choice models of game
theory, the optimization calculus in the choice
of best response requires choice to be restricted
to given actions sets. Hence, strategy functions
map from a relevant tuple that encodes meta
information of the game into given action
sets bi ( fis(x,x), z, s, A) ? Ai and fi f m
, m?Ai, i ? (p,g) .
(7.a)  Unless this is the case, as the set ?
is not recursively enumerable there is in general
no computable decision procedure that enables a
player to determine the other players response
functions. Definition 7 We say that the player
has used a strategic innovation or a surprise and
adopted an innovation in terms of actions from ?-
A, viz. outside given action sets when,  bi
(fis(x,x)), z, s, A) ? ?- A and fi fi ! fm
, m? ? -A,
i ? (p,g).

(7.b)
26
WHEN DOES THIS HAPPEN?The very function of the
Gödel meta framework is to ensure that no move in
the game made by rational and calculating players
can entail an unpredictable/surprise response
function from set ? unless players can mutually
infer by strictly codifiable deductive means from
s(x.x) that (7.b) is a logical implication of the
optimal strategy at the point in the game.
In other words, the necessity of an
innovative/surprise strategy as a best response
and that an algorithmic decision procedure is
impossible at this point are fully codifiable
propositions in the meta analysis of the game.

27
THE STRUCTURE OF OPPOSITION THE LIAR
STRATEGY For any state s when the rule a
applies,THE LIAR STRATEGY fp
For all s when policy rule a does not apply,
fp 0 . Do Nothing
(14.b)Implications of
the Liar Strategy
28
Proposition 3 The outcome of the game at this
out of equilibrium point s(ba ,ba ) is
predictable with
The no-win for g is recursively ascertainable and
rule a cannot be a Nash equilibrium strategy for
g. Not acknowledging the identity of the
Liar is fatal for transparent rules and the
success of the Liar entails an elementary error
in logic and game theory on part of the other
player.
29
3.3 The Non-computable Fixed Point Now, if
g acknowledges the identity of the Liar in
(14.a), he updates his belief with ba , the
code for the Liar strategy in (14.a). Once the
identity of the Liar has been acknowledged, g
must rationally abandon the transparent rule a in
(14.a) as per Proposition 3.
Theorem 3 The prediction function indexed by
the fixed point of the Liar/rule breaker best
response function fp in (15) is not computable.
Here, the fixed point which signals mutual
knowledge that p will falsify predicted outcomes
of gs rule will lack structural invariance
relative to the best response function fp whose
fixed point it is.  Herbert Simon calls this
the outguessing problem
30
3.4 Surprise Nash Equilibria and The Productive
Function   gs Nash equilibrium strategy bgE
with g.n bgE implemented by the total computable
function b1 in (11.a) must be such that bgE (fgs
(ba , ba ), z, s, A) ? ?- A and fg fg! fm
, m? ? -A. (16.a)  That is, fg! implements an
innovation and bgE ! is the g.n of the surprise
strategy function in (16.a).
31
Likewise for player p, fp! implements an
innovation in (16.b) and bpE ! is the g.n of the
surprise strategy function. Thus, bpE (fp s
(b1( ba), b1( ba )), z, s, A) ? ?- A and fp
fp ! fm , m? ? -A. (16.b)The total
computable functions (b1 , b2 ) in (11.a,b)
implementing the g.ns of the respective Nash
equilibrium strategies from the uncomputable
fixed point in (15), fully definable in the meta
analysis, can only map into domains of respective
strategy sets (Bp , Bg) whose members cannot be
recursively enumerable. As fp are total
computable functions thereoff, it can only map
into the productive set ? -A, which is not
recursively enumerable.
32
Theorem 5The incompleteness of ps strategy
set Bp that arises from the agency of the Liar
strategy requires the proof that ßpc is
productive as in Definition 4 with the g.n of the
surprise strategy bpE ! ? ßpc -
ßp.Construct a witness for why ßpc is not
recursively enumerable.
33
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34
ARMS RACE IN SURPRISES/INNOVATIONS
Bpc
b0 b1 . bn-1
g.n (fp(sn)) bn
Wsn
Wsn1
g.n Godel Number
35
CONCLUDING REMARKS? INNOVATION FAR FROM BEING
A RANDOM OUTCOME, AS IS POPULARLY HELD, IS THE
RESULT PRIMARILY OF COMPUTATONAL INTELLIGENCE
Wolfram (1984) had conjectured that the highest
level of computational intelligence, the capacity
for self-referential calculation of hostile
behaviour was also necessary.  This casts doubt
on the Darwinian tradition that random mutation
is the only source of variety ? THE STRUCTURE
OF OPPOSITION IS A LOGICAL NECESSARY CONDITION
FOR INNOVATION TO BE A STRATEGIC RATIONAL
OUTCOME AND A NASH EQUILBRIUM OF A GAME.
36
  • Surprise Nash equilbria correspond to phase
    transition of life at the edge of chaos.
  • In Markose (2003) it is argued that for systems
    to stay at the phase transition associated wih
    novelty production requires the Red Queen dynamic
    of rivalrous coevolving species. In the Rays
    Tierra(1992) and Hillis ( 1992)artificial life
    simulation models, once computational agents have
    enough capabilities to detect rivalrous behaviour
    that is inimical to them, they learn to use
    secrecy and surprises.
  • Finally, a matter that is beyond this paper, but
    is of crucial mathematical importance is that
    objects of adaptive novelty as in the Gödel
    (1931) result has the highest diophantine degree
    of algorithmic unsolvability of the Hilbert Tenth
    problem. This model of indeterminism is a far
    cry from extant models that appear to assume
    adaptive innovation or strategic surprise is
    white noise which in the framework of entropy
    represents perfect disorder, the antithesis of
    self-organized complexity. It can be
    conjectured that a lack of progress in our
    understanding of market incompleteness and
    arbitrage free institutions is related to these
    issues on indeterminism.

37
Selected References
  • Arthur, W.B., (1994). 'Inductive Behaviour and
    Bounded Rationality', American Economic Review,
    84, pp.406-411.
  • Binmore, K. (1987), 'Modelling Rational Players
    Part 1', Journal of Economics and Philosophy,
    vol. 3, pp. 179-214.
  • Markose, S.M, 2005 , 'Computability and
    Evolutionary Complexity Markets as Complex
    Adaptive Systems (CAS)', Economic Journal , vol.
    115, pp.F159-F192.
  • Markose, S.M, 2004, 'Novelty in Complex Adaptive
    Systems (CAS) A Computational Theory of Actor
    Innovation', Physica A Statistical Mechanics and
    Its Applications, vol. 344, pp. 41- 49. Fuller
    details in University of Essex, Economics Dept.
    Discussion Paper No. 575, January 2004.
  • Markose, S.M., July 2002, 'The New Evolutionary
    Computational Paradigm of Complex Adaptive
    Systems Challenges and Prospects For Economics
    and Finance', In, Genetic Algorithms and Genetic
    Programming in Computational Finance, Edited by
    Shu-Heng Chen, Kluwer Academic Publishers,
    pp.443-484 . Also Essex University Economics
    Department DP no. 552, July 2001.
  • Post, E.(1944). 'Recursively Enumerable Sets of
    Positive Integers and Their Decision Problems',
    Bulletin of American Mathematical Society,
    vol.50, pp.284-316.
  • Spear, S.(1989), 'Learning Rational Expectations
    Under Computability Constraints', Econometrica ,
    vol.57, pp.889-910.
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