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Multimedia Overview

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Multimedia Overview IT 130 Web Graphics and Multimedia Multimedia Overview Multimedia is defined as a computer-based, interactive experience that incorporates text ... – PowerPoint PPT presentation

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Title: Multimedia Overview


1
Multimedia Overview
  • IT 130
  • Web Graphics and Multimedia

2
Multimedia Overview
  • Multimedia is defined as a computer-based,
    interactive experience that incorporates text,
    graphics, sound, animation, video, and virtual
    reality.

3
Multimedia Overview
  • Fundamental feature of multimedia is
    interactivity
  • Interactivity is the ability of the user to
    interact with an application
  • Examples include keyboard and mouse input, mouse
    rollovers, voice activation, and touch screen.

4
Multimedia Overview
  • Multimedia Computer Playback System

5
Multimedia Overview
  • Multimedia Applications
  • Online college course web site that uses 3-D
    animation to explain how earthquakes occur
  • E-commerce web site that shows video clip demos
    of its products (www.jaguar.com)
  • Multimedia titles are specific products
  • CD-ROM based games such as Flight Simulator

6
Multimedia on the Web
  • Fastest-growing area for multimedia delivery is
    online
  • Webcasts are events, such as rock concerts and
    baseball games, broadcast real time over the Web
  • Animations are useful for attracting attention

7
Multimedia on the Web
  • HTML HyperText Markup Language
  • Web standard
  • No hardware standard exists
  • Java programming language
  • Used to product animations and database searches

8
Multimedia on the Web
  • Javascript
  • Scripting language for web browsers
  • Flash/Shockwave
  • Animation software
  • Example

9
Multimedia Growth
10
Multimedia Growth
11
Multimedia Growth
  • Price reductions
  • Hardware, CD-ROMs
  • Technological developments in audio/video online
    delivery
  • RealPlayer
  • Marketing
  • Advanced software drove hardware and vice versa

12
Multimedia Applications
  • Educational
  • Facilitate learning by using a variety of
    learning styles
  • Self-paced
  • Online courses rapidly growing part of higher
    education (www.kyvu.com)
  • http//studios.adam.com/
  • www.knowledgenet.com

13
Multimedia Applications
  • Entertainment
  • Game developers were the pioneers
  • Action or story-telling physical or mental
  • CD-ROMs and Online
  • www.activeworlds.com

14
Multimedia Applications
  • Business
  • www.amazon.com
  • www.money.com
  • Corporate Training
  • Multimedia applications are heavily utilized in
    this multibillion-dollar industry

15
Multimedia Overview
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