Operating systems manage: - PowerPoint PPT Presentation

1 / 54
About This Presentation
Title:

Operating systems manage:

Description:

Operating systems manage: Processes Memory File systems – PowerPoint PPT presentation

Number of Views:100
Avg rating:3.0/5.0
Slides: 55
Provided by: Phillip177
Category:

less

Transcript and Presenter's Notes

Title: Operating systems manage:


1
  • Operating systems manage
  • Processes
  • Memory
  • File systems

2
  • Operating systems manage
  • Processes
  • Memory
  • Storage
  • I/O subsystem

3
Process Management
  • A process is a program in execution. It is a unit
    of work within the system. Program is a passive
    entity, process is an active entity.
  • Operating system controls execution of user and
    system processes.
  • Process needs resources to accomplish its task
  • CPU, memory, I/O, files
  • Initialization data
  • Process termination requires reclaim of any
    reusable resources

4
Process Management Activities
  • The operating system is responsible for the
    following activities in connection with process
    management
  • Creating and deleting both user and system
    processes
  • Suspending and resuming processes (context
    switching)
  • Providing mechanisms for process synchronization
  • Providing mechanisms for process communication

5
Memory Management
  • Memory management activities
  • Keeping track of which parts of memory are
    currently being used and by whom
  • Deciding which processes (or parts thereof) and
    data to move into and out of memory
  • Allocating and deallocating memory space as
    needed

6
Storage Management
  • OS provides uniform, logical view of information
    storage
  • Abstracts physical properties to logical storage
    unit - file

7
Storage Management
  • File-System management
  • Files usually organized into directories
  • Access control on most systems to determine who
    can access what
  • OS activities include
  • Creating and deleting files and directories
  • Primitives to manipulate files and dirs
  • Mapping files onto secondary storage
  • Backup files onto stable (non-volatile) storage
    media

8
Disk Management
  • OS activities
  • Free-space management
  • Disk-space allocation
  • Disk scheduling
  • Some storage need not be fast
  • Tertiary storage includes optical storage,
    magnetic tape (often used for back-ups).

9
I/O Management
  • One purpose of OS is to hide peculiarities of
    hardware devices from the user
  • I/O subsystem responsible for
  • Memory management of I/O including buffering
    (storing data temporarily while it is being
    transferred), caching (storing parts of data in
    faster storage for performance), spooling
    (intercepting concurrent requests for device such
    as printer and ensuring sequential order, i.e.,
    no interleaving of files).
  • General device-driver interface
  • Drivers for specific hardware devices

10
OS as Execution Environment
  • Can also view the operating system as providing
    an environment for the execution of programs.
  • Provides services for user as well as user (and
    system) applications.

11
Services for User
  • User interface - Almost all operating systems
    have a user interface (UI)
  • Varies between Command-Line Interface (CLI),
    Graphics User Interface (GUI), Batch
  • Program execution - The system must be able to
    load a program into memory and to run that
    program, end execution, either normally or
    abnormally (indicating error)

12
Operating System Services
  • I/O operations - A running program may require
    I/O, which may involve a file or an I/O device.
  • File-system manipulation - The file system is of
    particular interest. Obviously, programs need to
    read and write files and directories, create and
    delete them, search them, list file Information,
    permission management.
  • Communications Processes may exchange
    information, on the same computer or between
    computers over a network
  • Communications may be via shared memory or
    through message passing (packets moved by the OS)

13
Operating System Services
  • Error detection OS needs to be constantly aware
    of possible errors
  • May occur in the CPU and memory hardware, in I/O
    devices, in user program
  • For each type of error, OS should take the
    appropriate action to ensure correct and
    consistent computing
  • Debugging facilities can greatly enhance the
    users and programmers abilities to efficiently
    use the system

14
Other Services
  • Another set of OS functions exists for ensuring
    the efficient operation of the system itself via
    resource sharing
  • Resource allocation - When multiple users or
    multiple jobs running concurrently, resources
    must be allocated to each of them
  • Many types of resources - CPU cycles, main
    memory, file storage, and I/O devices.
  • Accounting - To keep track of which users use how
    much and what kinds of computer resources

15
Operating System Services (Cont.)
  • Protection and security - The owners of
    information stored in a multi-user or networked
    computer system may want to control use of that
    information, concurrent processes should not
    interfere with each other
  • Protection involves ensuring that all access to
    system resources is controlled
  • E.g., base-limit registers for memory protection.
  • Access lists on files.
  • Security of the system from outsiders.
  • E.g., requiring user name and password.

16
User Operating System Interface - CLI
  • CLI allows direct command entry
  • Sometimes implemented in kernel, sometimes by
    systems program
  • Sometimes multiple flavors implemented shells
  • Primarily fetches a command from user and
    executes it
  • Commands may be implemented in shell
  • Implemented through system calls.
  • Looks for program of that name. If found,
    executes it. If not, returns an error message.

17
User Operating System Interface - GUI
  • User-friendly desktop metaphor interface
  • Usually mouse, keyboard, and monitor
  • Icons represent files, programs, actions, etc
  • Various mouse buttons over objects in the
    interface cause various actions (provide
    information, options, execute function, open
    directory (known as a folder)
  • Invented at Xerox PARC

18
System Calls
  • Interface between executing program and OS
    defined by set of system calls OS provides.
  • System call causes a TRAP to switch from user to
    kernel mode and starts execution at interrupt
    vector location for TRAP instruction.
  • Operating system looks at requested operation and
    any parameters passed by the application.
  • Dispatches the correct system call handler
    through a table of pointers to system call
    handlers.
  • Handler completes and (may) return to user code
    at the next instruction. OS may schedule another
    process to execute.

19
Transition from User to Kernel Mode
20
System Calls
  • Mostly accessed by programs via a high-level
    Application Program Interface (API) rather than
    direct system call use
  • Three most common APIs are Win32 API for Windows,
    POSIX API for POSIX-based systems (including
    virtually all versions of UNIX, Linux, and Mac OS
    X), and Java API for the Java virtual machine
    (JVM)
  • Why use APIs rather than system calls?

21
System Calls
  • Why use APIs rather than system calls?
  • Portability Code should run on any system that
    supports the same API.

22
System Calls
  • Why use APIs rather than system calls?
  • Portability Code should run on any system that
    supports the same API.
  • Ease of use.
  • Some system calls are quite complex involving,
    for example, assembly code.

23
System Call Implementation
  • High-level languages provide system-call
    interface.
  • Run-time libraries added by the compiler.
  • Program makes an API call.
  • Trapped by the run-time library.
  • RTL places number of requested system call in
    correct register.
  • Places parameters in appropriate locations.
  • Issues TRAP.

24
System Call Implementation
  • The standard I/O library in C (C) is another
    high-level API.
  • Examples fopen, printf, scanf, cin, cout
  • These are functions available to the program, but
    they are not system calls.
  • Rather, they are replaced (at compile time) with
    calls to user-level libraries.
  • In C, these libraries are loaded into the
    applications address space via the include
    directive.
  • Actual system call made in the library.

25
Standard C Library Example
  • C program invoking printf() library call, which
    calls write() system call.
  • Library handles details of making system call
    (e.g., where to put parameters, system call id,
    etc. )

26
System Call Parameter Passing
  • Often, more information is required than simply
    identity of desired system call
  • Exact type and amount of information vary
    according to OS and call
  • Three general methods used to pass parameters to
    the OS
  • Simplest pass the parameters in registers.

27
System Call Parameter Passing
  • Often, more information is required than simply
    identity of desired system call
  • Exact type and amount of information vary
    according to OS and call
  • Three general methods used to pass parameters to
    the OS
  • Simplest pass the parameters in registers
  • In some cases, may be more parameters than
    registers

28
System Call Parameter Passing
  • Parameters stored in a block, or table, in
    memory, and address of block passed as a
    parameter in a register
  • This approach taken by Linux and Solaris
  • Parameters placed, or pushed, onto the stack by
    the program and popped off the stack by the
    operating system
  • Approach taken by Unix.
  • Block and stack methods do not limit the number
    or length of parameters being passed

29
Parameter Passing via Table
30
include ltstdio.hgt while (1) int j, k 0
char buf1024 k
printf(Hello) j open(my_file, w)
read(j, buf, 1024) close(j)
printf(ALL DONE\n )
31
include ltstdio.hgt / This is a demo program that
does nothing. It was written on 9/13/05 at 1031
PM. It was written to show the basics of good
documentation/ int j // declaring and
integer called j. It can hold any value
//between -232 1 to 232. char
buf1024 //this buffer holds 1K chars. Any
characters in //the ASCII character set can
be placed in this //buffer.
while(1) //Creating a loop that will run for a
really long time. printf(Hello)
//printing Hello to the screen j
open(my_file, w) // opening a file called
my_file read(j, buf, 1024) //reading
from my_file into buffer buf. I sure //hope
they are characters that can be placed //into
the character buffer buf. close(j)
printf(ALL DONE\n )
32
System Calls for Process Management
  • Process Creation
  • fork() system call.
  • Creates an exact duplicate of the calling process
    including all variables, file descriptors,
    registers ..
  • fork returns the process ID of child to the
    parent (pid), and returns a zero to child.
  • After completion, two independent processes
    executing concurrently.
  • The parent can choose to wait for the child
    process to complete before resuming its
    execution.

33
Unix fork()
include ltstdio.hgt main(int argc, char argv)
int pid, j,k j 10 k 32 pid
fork() if (pid 0) /I am the
child/ Do childish things else
/ I am the parent / wait(NULL) /
Block execution until child
terminates /
34
(No Transcript)
35
fork()
Set to pid of child.
36
fork()
Set to pid of child. Blue if a boy
process.
37
fork()
Set to pid of child. Pink if girl
process.
38
Processes Tree on a UNIX System
39
System Programs
  • Provide a convenient environment for program
    development and execution
  • Some of them are simply user interfaces to system
    calls others are considerably more complex
  • File management - Create, delete, copy, rename,
    print, dump, list, and generally manipulate files
    and directories
  • Status information
  • Some ask the system for info - date, time, amount
    of available memory, disk space, number of users

40
System Programs (contd)
  • File modification
  • Text editors to create and modify files
  • Special commands to search contents of files or
    perform transformations of the text
  • Programming-language support - Compilers,
    assemblers, debuggers and interpreters sometimes
    provided

41
System Programs (contd)
  • Program loading and execution-
  • Communications - Provide the mechanism for
    creating virtual connections among processes,
    users, and computer systems
  • Allow users to send messages to one anothers
    screens, browse web pages, send electronic-mail
    messages, log in remotely, transfer files from
    one machine to another

42
Operating System Design and Implementation
  • Design and Implementation of OS not solvable,
    but some approaches have proven successful
  • Internal structure of different Operating Systems
    can vary widely
  • Start by defining goals and specifications
  • Affected by choice of hardware, type of system
  • User goals and System goals
  • User goals operating system should be
    convenient to use, easy to learn, reliable, safe,
    and fast
  • System goals operating system should be easy to
    design, implement, and maintain, as well as
    flexible, reliable, error-free, and efficient

43
Operating System Design and Implementation (Cont.)
  • Important principle to separate
  • Policy What will be done? Mechanism How to
    do it?
  • Mechanisms determine how to do something,
    policies decide what will be done
  • The separation of policy from mechanism is a very
    important principle, it allows maximum
    flexibility if policy decisions are to be changed
    later

44
Simple Structure
  • MS-DOS written to provide the most
    functionality in the least space
  • Not divided into modules
  • Although MS-DOS has some structure, its
    interfaces and levels of functionality are not
    well separated

45
MS-DOS Layer Structure
46
Layered Approach
  • The operating system is divided into a number of
    layers (levels), each built on top of lower
    layers. The bottom layer (layer 0), is the
    hardware the highest (layer N) is the user
    interface.
  • With modularity, layers are selected such that
    each uses functions (operations) and services of
    only lower-level layers

47
Layered Operating System
48
UNIX
  • UNIX limited by hardware functionality, the
    original UNIX operating system had limited
    structuring. The UNIX OS consists of two
    separable parts
  • Systems programs
  • The kernel
  • Consists of everything below the system-call
    interface and above the physical hardware
  • Provides the file system, CPU scheduling, memory
    management, and other operating-system functions
    a large number of functions for one level

49
UNIX System Structure
50
Microkernel System Structure
  • Moves as much from the kernel into user space
  • Communication takes place between user modules
    using message passing
  • Benefits
  • Easier to extend a microkernel
  • Easier to port the operating system to new
    architectures
  • More reliable (less code is running in kernel
    mode)
  • More secure
  • Detriments
  • Performance overhead of user space to kernel
    space communication

51
Mac OS X Structure
52
Modules
  • Most modern operating systems implement kernel
    modules
  • Uses object-oriented approach
  • Each core component is separate
  • Each talks to the others over known interfaces
  • Each is loadable as needed within the kernel
  • Overall, similar to layers but with more flexible

53
Solaris Modular Approach
54
The Java Virtual Machine
Write a Comment
User Comments (0)
About PowerShow.com