Title: Orthographic Projection MultiView Drawing
1Orthographic Projection Multi-View Drawing
2Orthographic Projection
- a system of drawing views of an object using
perpendicular projectors from the object to a
plane of projection
3Revolving an Object to Produce the Six Basic Views
4Projection of an Object
5The Glass Box
- Imagine that the object you are going to draw is
positioned inside a glass box, so that the large
flat surfaces of the object are parallel to the
walls of the box. - From each point on the object, imagine a ray, or
projector perpendicular to the wall of the box
forming the view of the object on that wall or
projection plane.
6The Glass Box
7Unfolding the Glass Box
8The Six Basic Views
9The Standard Arrangement of Views
TOP LEFT FRONT RIGHT BOTTOM REAR
Why must views be arranged so that they align? To
make it possible for someone to interpret the
drawing.
10Transferring Dimensions
11Using a Miter Line to Transfer Depth
1.
Draw miter line at 45 degrees at a convenient
distance to produce the desired view.
12Sketch light lines projecting depth locations for
points to miter line and then down into side view
as shown.
2.
13Project additional points, surface by surface.
3.
144.
Draw the view locating each vertex of the surface
on the projection and miter line.
15Symbols for 1st 3rd Angle Projection
Third angle projection is used in the U.S., and
Canada
16Other Visualization Tools
- Number vertices in different views of multiview
and isometric drawing - Practice
17Multiview Sketching
- Represents a 3-D object with a series of 2-D
views in contrast to pictorials which show all
three dimensions in a single view - Also called orthographic projection
Multiview Drawing
Pictorial
18Parallel projection
- Preserves true relationship between features
- Lines that are parallel on the object are
parallel on the drawing
19Parallel versus Perspective Projection
Parallel
Parallel
20Projection Planes versus Views
- Projection planes
- Object formed from projection lines projected
perpendicularly onto a projection plane - Planes Horizontal, frontal, and profile
- Each projection plane is perpendicular to
adjacent projection planes - Principle views
- The object is rotated 90 degrees about the
horizontal or vertical axis to give six principle
views (top, bottom, front, rear, left, and right
side) - Common views top, front, and right side
21Only use Necessary Views
- One view drawings
- Sphere (Football)
- Two view drawings
- Cylindrical parts
- Show the circular and rectangular view
- Three view drawings
- Usually sufficient for all other drawings
- Top, front, and right side view
22Orientation and Placement of Views
- The most descriptive view should be selected as
the front view - The natural orientation of the part should be
preserved if possible - Views must be aligned
- Top view above front view
- Right view to the right of front view
23Hidden lines
- Represented with dashed lines
- Precedence of lines (visible, hidden, center)
- Views should be selected to minimize the use of
hidden lines most descriptive view should be
selected as the front view
24Fold Lines
- Represents a 90 degree fold between views
- Generally not shown on engineering drawings
except when views other than the principle views
(auxiliary views) are used.
25Terminology to Relate Views
- Adjacent view
- A view that is separated by a fold line
- The top view is an adjacent view to the front
view - Central View
- A view that is between two adjacent views
- The front view is the central view of the top,
front, and right side view - Related views
- Two views that are adjacent to a central view
- The top and right side view are related views
since they are both adjacent to the front view
26Constructing a New View
2
- The top and front views of a surface are shown
- The fold line represents a 90 degree fold between
the views - Parallel projection lines are perpendicular to
the fold line
1
3
1
3
2
27Constructing a New View
- A vertical fold line is drawn at an arbitrary
distance from the front view - Parallel projection lines are drawn from each
vertex - The common depth between the top and side view
is used to locate each vertex on the projection
lines
28Sketching Allows for the Quick Translation of
Thoughts to Paper
- Commit thoughts to paper before you lose an idea
- Avoid the of use mechanical tools (drawing tools
are helpful for beginners) - Does not need to be an exact representation
- objects may be simplified
- parts may be missing
- Avoid erasing
- as new ideas are developed make new sketches
- start with light lines and then darken with
darker lead or heavier strokes
29Summary
- The six standard views are often thought of as
produced from an unfolded glass box. - Distances can be transferred or projected from
one view to another. - Only the views necessary to fully describe the
object should be drawn.