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Littlefield Simulation

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Once the simulator has started, you can access your teams from http://lt. ... If you accidentally do something (like sell all of your machines), I can fix ... – PowerPoint PPT presentation

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Title: Littlefield Simulation


1
Littlefield Simulation
2
Agenda
  • Timeline
  • Goal
  • Process
  • Information Available
  • Decision Variables

3
Timeline
  • Work in groups
  • You can register your teams at http//lt.responsiv
    e.net/lt/nanyangtrial2/entry.html
  • Use the code user' to register
  • Do not share team name and password with anyone
    except your team mate
  • Once the simulator has started, you can access
    your teams from http//lt.responsive.net/lt/ntu/en
    try.html.

4
Timeline
  • Once Simulator is available
  • Go in, start poking around and get familiar
  • Try downloading data
  • Develop machine purchasing strategies
  • Monday , 30 July at 12 noon Clock Starts
  • 1 simulated day per real-life hour
  • 168 simulated days over 7 24-hour real-life days
  • Monday, 6 Aug at 12 noon Game Ends
  • Subject to confirmation

5
Goal Make Money!
  • You run a manufacturing plant. You purchase raw
    materials, process them and ship them to your
    customers.
  • Orders come in at random intervals.
  • You need to purchase enough raw materials and
    have enough machines to process orders and get
    them out on time. Late orders are penalized.
  • But, it wastes money to have excess capacity.
    Your cash generates a 10 return. Buying
    excessive materials and machines will absorb cash
    that could be making money and then you may need
    to sell excess supplies or equipment at a loss.
    You need to balance between buying and not
    buying.

6
The Main Screen
7
Accepting Customer Orders
  • You have 2 lead-time contract options
  • Default
  • Earn 1000
  • Quoted lead-time of 24 hours
  • Revenue penalty of 500 a day
  • Jobs that take longer than 3 days 0
  • Fast Lead-Time
  • Earn 1500
  • Quoted lead-time of 6 hours
  • Penalties of 250 per hour late
  • Jobs that take longer than 12 hours 0

8
Customer Orders
  • Customer orders arrive each day
  • Order quantity unknown
  • stochastic
  • Average orders are
  • Increasing until about three months elapsed
  • Constant average for about 7 weeks after this
  • Decreasing from then until day 215

Average Orders
1 unit
3 months
7 weeks later
9
Processing Stations
  • Orders processed on FIFO basis
  • Each station takes a different amount of
    processing time
  • Processing times for stations 1 and 2 are
    deterministic
  • Processing time for station 3 is stochastic
  • Processing times for steps 2 and 4 are different
    even though both use station2
  • Step 2 takes less time than station 4

10
Processing Station 2
  • Materials pass through station twice
  • First pass takes less time than the second
  • Both passes take a fixed amount of time
  • Step 4 takes longer than step 2
  • Can choose to change the scheduling policy on
    this station
  • FIFO is default (the first in is the first item
    out)
  • Or can give priority for work from either station
    1 or 3

11
Information Available
  • Can gather data on almost every aspect of the
    game
  • Customer orders
  • Materials inventory
  • Queues in front of stations
  • Machine utilization
  • Completed orders
  • Average revenue per day
  • Till the game starts, the simulation is paused at
    day 50
  • So you have data to view on how the system works
    how inventory builds up, machine utilization,
    shipments, etc.

12
Can also monitor
  • Overall standing
  • Past modifications History
  • Current cash positions

13
Decision Variables
  • You can make the following changes
  • Order new machines
  • Sell machines
  • Change the number of kits that you order (Not in
    this game)
  • Change the re-order point
    (Not in this game)
  • Change your quoted lead time
    (Not in this game)
  • Change scheduling policy at station 2
    (Not in this game)
  • First plan, then act, then observe, then plan,
    then act, etc.
  • Keep notes on what you do and why! Dont forget
    to keep your teammates up to date on the
    decisions you make and why as well!

14
Buying Selling Machines
  • When you buy and sell machines it will ask you
  • Please select a value for the following control
    variable
  • Station Count 2
  • Enter the TOTAL number of machines you want to
    have.
  • Enter 3 if you want to buy a machine
  • Enter 1 if you want to sell

15
Some Advice
  • Read
  • The Littlefield Technologies Overview
  • Capacity Management at Littlefield Technologies
  • Relax
  • You do not need to constantly monitor the system
  • This game should be fun
  • Poke around a bit before making decisions
  • Keep notes on decisions you make
  • Very helpful for writing everything up in the end
  • As well as analyzing how the decisions you made
    are doing

16
Problems
  • If you accidentally do something (like sell all
    of your machines), I can fix things for you (like
    add your machines back without adding cost)
  • BUT I CANT FIX PROBLEMS RETROACTIVELY
  • i.e. I cant make up for lost time because you
    sold your machines. Time will keep moving
    forward. So be careful!

17
Question Answer
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