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Bits Bytes and Packets

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All digital data is represented as bits (ones and zeros) ... The stream of data bits needs to be structured in some way. ... Data Terminal Equipment (DTE) - a terminal ... – PowerPoint PPT presentation

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Title: Bits Bytes and Packets


1
Bits Bytes and Packets
  • Unit 5
  • Communication Technology

2
Data representation
  • All digital data is represented as bits (ones and
    zeros)
  • The bits are encoded by varying the electrical
    voltage.

Time
Voltage
3
Bytes
  • The stream of data bits needs to be structured in
    some way.
  • A bit stream is normally divided in groups of 7
    bits, sometimes referred to as bytes.
  • Error checking is important because, during
    transmission factors such as electrical
    interference may corrupt single or multiple bits
    so what is sent as a one may be interpreted at
    the receiving end as a zero and vice versa.

1
0
1
1
1
0
0
byte
bits
4
Terminology
  • Simplex A single direction of data transmission.
  • Half Duplex(HDX) Data may be transferred in both
  • directions but not simultaneously.
  • Full Duplex (FDX) Data may be transferred in both
  • directions simultaneously Data may be
    transferred in both
  • directions simultaneously.

5
Terminology
  • Data Terminal Equipment (DTE) - a terminal
  • Data Communication Equipment (DCE) a modem -
    Modulator Demodulator

6
Terminology
  • Asynchronous transmission Data transmitted at a
    rate
  • independent on a clock signal
  • Synchronous transmission Data transmitted at a
    rate dependent
  • on a clock signal
  • Start Bit A data bit used in Asynchronous
    transmission to
  • determine the start of a data stream
  • Stop Bit A data bit used in Asynchronous
    transmission to
  • determine the end of a data stream
  • Parity Bit A data bit appended to a data stream
    for use for
  • error checking.

7
Parity
  • In each group of 7 bits (byte) a parity bit is
    added
  • This is used for error checking.
  • If using even parity, a one or zero is added to
    the 7 data bits to make the total number of ones
    even.
  • Odd parity is occasionally used, this involves
    adding a one or a zero to make the total number
    of ones odd.
  • The sending end adds the parity bit, the
    receiving end checks it.
  • If the receiving end finds a odd number of bits
    in a 8 bit byte (when using even parity) is knows
    there has been an error.

8
Parity example
There are 4 ones in the data, so with even parity
a zero is added to keep the number of ones even
0
1
1
0
1
1
0
0
7 data bits
There are 3 ones in the data, so with even parity
a 1 is added to make the number of ones even
1
1
1
0
0
1
0
0
9
Parity
Using even parity, what should the parity bit be
on these bytes?
?
0
0
0
0
1
0
0
?
1
1
0
0
1
1
0
?
0
1
0
0
0
1
0
Parity is a simple method of error detection but
it only works with certain types of error. What
happens if two bits within the byte are wrongly
set?
10
Asynchronous transmission
  • In the simplest form of data transmission, data
    is split up into bytes, and a parity bit is added
  • Start and stop bits are also added to help the
    receiving end identify successive bytes. Start
    bits are zeros, stop bits are ones
  • Therefore to send 7 bits of data asynchronously
    10 bits are required

0
?
1
7 data bits
Stop bit
Start bit
Parity bit
11
Asynchronous transmission
  • The addition of the start and stop bits reduces
    the efficiency of transmission, adding a 20
    overhead.
  • Asynchronous transmission is therefore only
    suitable if the volume of data being transferred
    is low.
  • Lack of timing information restricts asynchronous
    transmission to low speed.
  • Timing is important because the receiving end
    must know the exact amount of time the sending
    end uses to send each bit.

12
Synchronous transmission
  • Synchronous transmission is used to overcome the
    limitations of asynchronous transmission.
  • Rather than sending individual bytes, a block of
    bytes is sent.
  • Timing information precedes the block of data so
    the receiving end can lock on to the timing of
    the sender.
  • With synchronous transmission data and control
    (timing) bits are put together in a structure
    called a frame or packet.

13
Synchronous data packet
  • The exact format of the packet depends upon the
    protocol in use.
  • Typically it might looks something like this

Up to 50 data bytes
This byte marks the end of the packet
These are synchronisation bytes
Packet
14
Synchronous transmission
  • Typically more efficient than asynchronous
    because the ratio of data to control information
    is higher.
  • Higher speeds can be achieved because the
    synchronisation information sent allows the
    receiving end to lock on to the precise timing
    using a known bit pattern.
  • Why limit the amount of data sent in each packet?
    Wouldnt it be more efficient to have really
    large packet sizes?
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