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Grade 11

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To provide a way by which the parts of the computer can communicate with ... two traditional ports in use in all new PCs namely the COM port and the LPT port ... – PowerPoint PPT presentation

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Title: Grade 11


1
Grade 11
  • Computer Architecture
  • Chapter 1
  • pg1

2
The Motherboard
  • Important components on the board are
  • CPU
  • RAM chips
  • ROM chips
  • Buses
  • Cache memory
  • Slots for cards and connectors
  • System Clock
  • AGP video slot
  • USB port connectors

3
Motherboard
  • The motherboards main purpose
  • To control some of the other parts of a computer
  • To provide a way by which the parts of the
    computer can communicate with each other

4
Primary memory
  • Primary memory is
  • Used to store the operating system, program
    instructions (applications) and data in use
    whilst the computer is running
  • Electronic and has no mechanical parts that can
    break down
  • Memory that can operate at very high speeds

5
Static RAM
  • Uses two transistors does not need continuous
    refreshing
  • Capable of responding to the read write requests
    faster than DRAM

6
Dynamic Memory (DRAM)
  • Semi conductive memory uses capacitors to store
    data
  • The capacitors store either a low or high voltage
    in order to register a 1 or 0
  • The time that the capacitor can store its charge
    is directly related to its size

7
ROM
  • Read Only Memory
  • It generally cannot be written to and
  • It holds its contents even when the power is off

8
Types of ROM
  • Regular ROM
  • Programmable ROM (PROM)
  • Erasable Programmable ROM (EPROM)
  • Electrically Erasable Programmable ROM (EEPROM)

9
Regular ROM
  • Constructed from hard wired logic much like the
    processor
  • It is designed to perform a specific function and
    cannot be changed
  • Generally only used for programs that are static
    and mass-produced

10
Programmable ROM (PROM)
  • Can be programmed using special equipment (ONLY
    ONCE)
  • Similar to the way a CD-ROM recorder works by
    letting you burn programs onto blanks once then
    letting you read from them many times

11
Erasable Programmable ROM (EPROM)
  • Can be erased and reprogrammed
  • A Perspex window is installed in the top of the
    ROM package
  • This holds the memory
  • Ultra violet light can be shone through the
    window to erase the EPROM

12
Electrically Erasable Programmable ROM (EEPROM)
  • Can be erased under software control
  • Most flexible type of ROM
  • Frequently used for holding BIOS programs
  • Flashing the BIOS refers to reprogramming the
    BIOS

13
Cache memory
  • A special high speed memory (static RAM) reserved
    for temporary storage of the data or instructions
    likely to be needed next by the processor

14
BUSES
  • What is a bus?
  • An electronic path way along which signals can be
    sent from one part of a computer to another
  • Types of buses
  • Data bus
  • Address bus
  • Control bus

15
Data Bus
  • The data bus is the way that data and programs
    instructions travel to the CPU

16
ADDRESS BUS
  • When the CPU needs data or instructions from
    memory, it has to tell memory where the
    data/instruction must come from.
  • The address bus carries this address.

17
Control Bus
  • Carries control signals , the signal that tells
    memory if the CPU wants to read or write memory.

18
Operation of the CPU
  • The CPU deals with each instruction in a series
    of steps these steps are repeated for every
    instruction that gets processed so the series of
    steps is called a cycle.
  • This cycle is called the machine cycle

19
Machine cycles
  • Each machine cycle involves
  • Fetching an instruction from memory
  • Decoding the instruction
  • Transferring data
  • Executing instructions

20
The Central Processing Unit (CPU)
  • The brain / working part of the computer

21
Components of the CPU
  • All CPUs are divided into parts that do specific
    jobs. The main components are
  • Control Unit (CU)
  • Arithmetic Logic Unit (ALU)
  • Registers
  • Cache

22
The Control Unit
  • One of the most important
  • In charge of entire processing
  • Performs its job by repeating what is called
    machine cycle
  • Creates control signals that tell the ALU and the
    register how to operate
  • Makes sure everything happens in the right place
    and time

23
Arithmetic logic unit (ALU)
  • Responsible for all mathematical and logical
    (comparative and decision making) aspects of the
    computer operation

24
Registers
  • A register is a storage area within the CPU
  • Both the CU and ALU contain registers
  • Used to hold the addresses of instructions and
    data in memory
  • Hold the data that the CPU is currently working on

25
Registers
  • All data must be represented in a register before
    it can be processed
  • Some registers are used for specific tasks
  • The program counter contains the address of the
    next instruction to be fetched and executed
  • The instruction register is used to hold the
    instructions being executed
  • The address register is used to hold the address
    of data to be used

26
Cache
  • All CPUs have at least L1 cache and most have L2
    cache built into them.
  • Cache is another form of storage designed to
    enhance the speed of the whole computer system by
    keeping the CPU supplied with date and
    instructions all the time

27
The machine cycle (HG ONLY)
  • The instruction to be executed is fetched from
    memory to the CPU
  • The control unit decodes the instruction
  • Data is transferred
  • The instruction is executed

28
Modular PC design
  • This means that a computer board is not designed
    as one solid unit but is made up of many parts
  • Modules are easy to change and interchange
  • Upgrading cheaper and easier than buying a single
    component computer

29
Modular design
  • The modules include
  • Motherboard
  • RAM
  • ROM
  • CPU
  • Controllers

30
Controllers
  • Not all controlling circuitry has to be on
    separate cards that plug into expansion slots
  • Expansion cards are separate boards containing
    circuitry to control peripherals such as screens
    or speakers

31
Expansion cards
  • Provide functions which are separated from the
    system board and provide expansion capability to
    the PC

32
PCI
  • PCI slots are on the motherboard and allow you to
    plug expansion cards into the board

33
ISA Expansion slots
  • ISA slots are on the motherboard and allow you to
    plug older expansion cards into the board

34
PORTS
  • The circuit board must provide some way for
    peripheral to connect to the computer and this is
    called a port

35
Serial and parallel port
  • Found at the back of the computer case and are
    used to connect peripherals such as printers or
    the mouse
  • 3rd port is standard on new computers called a
    USB port

36
More about ports
  • There are two traditional ports in use in all new
    PCs namely the COM port and the LPT port

37
COM Ports
  • Serial port most frequently used to connect a
    mouse or an external modem to your computer
  • Serial port used is usually RS 232C port

38
LPT Ports
  • A parallel port which is most frequently used to
    connect the PC to a printer
  • Older LPT is the Centronic port, but most new PCs
    allow the LPT port to be specified in the BIOS
  • SPP- old Centronic LPT port
  • ECP (Expanded Capabilities Port) and EPP
    (enhanced Parallel Port)
  • Bi directional communication
  • 10 times faster than SPP

39
Universal Serial Bus (USB) Port
  • New serial port allowing up to 127 devices to be
    connected to one port
  • Plug and play
  • Hot swappable

40
Wireless connection
  • Most common is called BLUETOOTH
  • Wireless networking connection based on very high
    frequency radio signals with a short range (10
    15 meters)
  • Allows various electronic devices to talk to each
    other without physical connection
  • Without user intervention
  • Through walls

41
Video performanceVideo cards
  • Contains a video encoder that converts a digital
    representation of the screen into an analogue
    signal to be sent to the monitor. The picture is
    created by the CPU

42
Video Performance2D accelerators
  • Contains the same as Std Video a processor and
    programs (in the ROM)to allow the card to draw
    some of the picture that the CPU would have to
    draw

43
Video Performance3D accelerator cards
  • Contains the same as the 2D card powerful
    processor and lots of RAM to be able to render
    3D objects that usually would have to be created
    by the CPU

44
AGP ( Advanced Graphic Port)
  • Faster video performance
  • Single slot on a pentium II, III and IV
    motherboard for use with AGP graphic cards only
  • AGP graphics cards can transfer data _8 times
    faster than a graphics card plugged into a PCI
    slot

45
VRAM
  • Video Ram

46
Video Capture Cards
  • Allows you to capture and edit video
  • Video capture requires a special add on board
    called a video capture card.
  • Because of large amount of data, should only be
    attempted on very fast computers with large
    amounts of RAM and disk space

47
Sound Cards
  • Add on card that plugs into the expansion slots
    of the PC and enables the PC to produce sounds
    beyond the normal beeps of the standard PC
  • Does two basic jobs
  • Plays back recorded sound. Recorded in digital
    format stored as .wav file
  • It synthesizes the sound of musical instruments

48
Hard Drive
  • Consists of platters coated with magnetically
    sensitive material.
  • Each platter has two read-write heads (one for
    each side)
  • Heads are attached to a single access arm which
    means they cannot move independently
  • The platters spin continuously whilst the
    computer is in use.

49
Determining hard drive speed
  • Spin does not determine the speed
  • The speed is determined by two criteria
  • The access time of the hard drive
  • The data transfer rate of the drive

50
Structure of a disk
  • The hard drive needs a structured layout so that
    data can be stored on it
  • Platter and Head
  • The first platter is always called platter 0
  • The first head (usually the top one) is called
    head 0

51
Tracks and sectors
  • Concentric circles around the heads are called
    tracks
  • These tracks are further divided up into pie
    shaped sectors The number of sectors depends on
    the density of the disk.
  • On hard drives the sectors are grouped into
    clusters

52
Access time
  • How long it takes to locate a single piece of
    information and make it available to the computer
    for processing
  • The mechanical arm must first move the read/write
    head to the desired track or cylinder

53
Hard drive controller
  • Electronic circuit board responsible for telling
    the hard drive to go to a specific address and to
    read the information stored there

54
IDE
  • Nothing more than an interface.
  • The controlling circuits for the hard drive are
    built onto the hard drive
  • The IDE just allows the drive to communicate with
    the CPU/memory in a standard way
  • The IDE controller is simply the standard
    interface that all IDE hard drives must be
    compatible with
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