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Title: An Embedded Software Primer


1
An Embedded Software Primer
  • David E. Simon

2
Chapter 5 Survey of Software Architectures
  1. Round-Robin
  2. Round-Robin with Interrupts
  3. Function-Queue-Scheduling Architecture
  4. Real-Time Operating System Architecture
  5. Selecting an Architecture

3
Round-Robin
  • The following code (Fig. 5.1 Simon) illustrates a
    round-robin where the code checks each I/O device
    in turn and services them as needed.

4
Round-Robin (contd.)
  • This is the simplest architecture devoid of
    interrupts or shared-data concerns.
  • A digital multimeter illustrates this.
  • A pseudo-code written for it would consist of a
    switch-case loop that performs functions based on
    the position of the rotary switch.
  • However several problems offset its simplicity
    advantage-
  • If a device has a lower response time this
    architecture wont work.
  • e.g. if in Fig. 5.1 device Z has a deadline of
    15 ms and A and B take 10 ms each.
  • If any one of the cases for the multimeter could
    at the worst take 5 seconds, the system would
    have a max. response time of 5 seconds, which
    would make it less appealing.
  • Architecture is not robust. Addition of a single
    device might cause all deadlines to be missed.

5
Round-Robin with Interrupts
  • Fig. 5.4 shows a round-robin with interrupts.

6
Round-Robin with Interrupts (contd.)
  • ISRs called by each device set flags. These are
    in turn polled by the main program that then does
    the required follow-up processing.
  • ISRs can be assigned priorities as per the
    requirements giving better response especially
    for devices with hard deadlines.
  • The disadvantage is the complexity of having to
    work with the shared-data variables.
  • Examples
  • A Simple Bridge
  • A communication bridge is a simple example that
    passes data between 2 ports.
  • Assume the bridge encrypts data at one port and
    decrypts it at the other (Fig. 5.6).

7
Round-Robin with Interrupts (contd.)
8
Round-Robin with Interrupts (contd.)
  • A character received at one of the bridge links
    causes an interrupt that must be serviced before
    the next character arrives.
  • The link will be busy while sending a character
    after which it will interrupt the microprocessor
    to indicate it is ready for the next character.
  • Routines read and write characters to queues and
    check whether the queues is empty or not.
  • Encryption and decryption is handled by routines.
  • Fig. 5.7 shows the code.
  • Transmitting and receiving characters on links A
    and B are handled by separate ISRs.
  • vEncrypt and vDecrypt in main read the data
    queues and pass the processed data to
    qDataToLinkA and qDataToLinkB.
  • fLinkAReadyToSend and fLinkBReadyToSend track
    whether I/O is ready to send characters.
  • Note that shared-data sections are made atomic.
  • As reading and writing is done in ISRs, these
    have higher priority than the encryption or
    decryption, so a sudden character burst will not
    cause system overruns.

9
Round-Robin with Interrupts (contd.)
10
Round-Robin with Interrupts (contd.)
  • Characteristics of the Round-Robin with
    Interrupts
  • The main shortcoming of this architecture is that
    all the task code executes with the same
    priority.
  • If devices A,B and C in fig. 5.4 take 200 ms, C
    will have to wait 400 ms.
  • This can be avoided by moving Cs task code to
    the ISR at the expense of increased interrupt
    latency of lower priority devices.
  • Another solution is to check Cs flag more often
    like A,C,B,C,D,C.......
  • The worst-case response for a device task-code
    occurs when the its interrupt occurs immediately
    after main passes its task code.
  • Examples where this architecture does not work
    are -
  • A laser printer. Calculating locations for the
    black dots is time consuming so only ISRs will
    get good response. If task codes are moved into
    ISRs low priority interrupts will not be serviced
    fast enough.
  • Underground tank monitoring system. The code that
    calculates the gasoline amount hogs the
    processor.

11
Function-Queue-Scheduling Architecture
  • Fig. 5.8 shows an implementation of this
    architecture.

12
Function-Queue-Scheduling Architecture (contd.)
  • The ISRs add function pointers to a queue for
    main to call.
  • Main can call the functions based on a preset
    priority providing better response times for
    higher priority tasks
  • The worst-case response (WCR) for the highest
    priority task is equal to the longest task code
    function assuming that it started just before the
    ISR put the function pointer for the highest
    priority task in the queue.
  • This is much better than the round-robin-with-inte
    rrupts which has a WCR equal to the sum of all
    the task codes for the other devices.
  • A disadvantage of the architecture apart from the
    complexity involved is that a high priority task
    might hog the processor, and a lower priority
    task might never get to execute.

13
Real-Time Operating System Architecture
  • Fig. 5.9 shows the operation.

14
Real-Time Operating System Architecture (contd.)
  • Again ISRs handle important sections.
  • Some differences from previous architectures are
    -
  • The real-time operating system (RTOS) handles
    communications between ISRs and task codes.
  • The RTOS will decide which task code to run based
    on urgency (priority)
  • RTOS can suspend a task to run another (usually
    higher priority) one.
  • If an ISR sets a flag for a higher priority task
    the RTOS runs the task immediately on return even
    if it is in the middle of another lower priority
    one.
  • Hence the worst-case response is zero.
  • Response is basically independent of task code
    length unlike previous architectures. Changes to
    code lengths of low priority tasks dont affect
    higher priority tasks.
  • One disadvantage might be the added RTOS
    processing time.

15
Selecting an Architecture
  • Select the simplest architecture meeting response
    requirements.
  • RTOSs should be used where response requirements
    demand them.
  • Hybrid architectures can be used if required.
    e.g. you can use an RTOS with a low-priority task
    polling the relatively slower hardware.
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