Title: CREATIVITY, INVENTION
1CREATIVITY, INVENTION INNOVATION
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3Creativity is
4Types of creativity
- BIG C
- Sublime creativity
- Prime creativity
- Small c
- Everyday creativity
- Minor creativity
5- BIG C
- Creative individual
- Leonardo da Vinci, al-Jazari, P. Ramlee, Sun-Tzu,
Nicola Tesla, Edison, Einstein e.g. - Creative organisation
- Sun System, ICI, Seiko, Microsoft, BMW, MG,
Boeing, Coca Cola, McDonald, Toyota, HP, Arthur
Anderson, MAN, MOTOROLA, DELL, ATT, CNN, NABISCO
e.g. - Creative country
- USA, Finland, Singapore, Luxembourg, Sweden,
Ireland, Holland, UK, Iceland e.g. - (Global Competitiveness Report 2000)
- Small c
- Everybody
6Traditional Thinking vs Innovative Thinking
Thinking Paradigm Old Thinking Innovative Thinking
Competition National Focus Globally Driven
Growth Drivers Labor/Capital Knowledge/Creativity
Workers skills Job Specific Broad/Cross Training
Education Degree/Job Skills Lifelong Learning
Organization Structure Hierarchical Networked Horizontal
Markets Stable Dynamic Changing
Production Mass Production Fluid Flexible
Research Lower Priority Constant High Profile
Technology Drivers Mechanized Digitalized
Competitive Advantage Lower Cost/Efficiency Innovation, High Quality Speed
Larry R. Williams (2002) in 8 Windows to Creative
Thinking
7Innovation is
- Innovation is a process by which new information
emerges and is concretized in a product that
meets human needs. - (Nonaka Kenney, 1991)
- is the process of taking a creative idea and
turning it into a useful product, service, or
method of operation - (Stephen David, 2001)
- Innovating is a process of changing,
experimenting, transforming, revolutionizing - (Robins Coulter, 2002)
- Innovation is the process of generating
something new and viable that adds value to an
individual, organization or society - (Ed Benacki, 2002)
8- Innovation is typically thought of as putting
creative ideas to work. In the world of business,
it connotes a new product or service or process
by which an enterprise can make money or save
money. In the world of science, innovators are
often seen as those scientists and researchers
who can convert a new substances or a new finding
into a commercially viable product. Innovation
has always been one of the key engines or growth
for commerce and industry. - (Janszen, 2000)
- Innovations means taking new ideas and turning
them into corporate and marketplace - (Jeff Richard, 2003)
- Innovation refers to the process of bringing any
new, problem solving idea into use. Ideas for
reorganizing, cutting costs, putting in new
budgetary systems, improving communication or
assembling products teams are also innovations. - (Kanter, 1983)
9Objective of INNOVATION
- COST
- QUALITY
- PERFORMANCE
- Improvement.
- Additional.
- New
- Alan G. Robinson Sam Stern (1998). Corporate
Creativity How Innovation Improvement Actually
Happen.
10Type of INNOVATION
- 1. SOCIAL INNOVATION
- Efficiency innovation - Kwik-Fit (tyre exhaust
service), Toyota JIT, Benetton colourless
fabric, Ramly Burger small outlet etc. - 2. TECHNICAL INNOVATION
- Evolutionary innovation (incremental) - RAM,
mobile phone etc. - Revolutionary innovation (radical) - new RAM, new
xerox machine etc. - Additional reading Clayton M. Christensen
(2000). - Innovation The General Manager.
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14Invention
- Invenire - exist Invent - to create.
- Lorraine (1997) Invention is the process
through which something is produced or
constructed by original thought. - Braun (1998) An invention is a novel
technological idea that need never reach
production or the market. - Bell (2001) Invention is science-driven, and
today ultimately derives from the codification of
theoretical knowledge, and from the the unfolding
logic of technology, such as miniaturization,
greater speeds, use of and adaptation to new
materials etc.
15Type of INVENTION
- Concrete product.
- The product could be observed.
- Commersialised.
- e.g. TV, biodegradable plastic bag etc.
- Abstract product.
- Social invention.
- The products include formula, method, strategy,
tactic etc. - e.g. Hypermarket, OMO, TnG,
16Kre8tvtea , Invention Innovation
Risks Unknown Territory
Richard Fobes (1999), The Creative Problem Solver