Twisted Tetris - PowerPoint PPT Presentation

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Twisted Tetris

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Controls Classic Tetris controls using keypad Left Right Down Drop Rotate Pause/Resume/Menu Advanced Controls Touch ... Touch Panel Grid, Serial ... Twisted Tetris ... – PowerPoint PPT presentation

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Title: Twisted Tetris


1
Twisted Tetris
  • Jason Kulatunga
  • Tyler Best
  • CMPE 490

2
Game Modes
  • Three game modes are available
  • Classic
  • Twisted
  • Strategic

3
History
  • Tetris created by Alexey Pazhitnov in 1984
  • Packaged with the Gameboy at the handhelds
    release.

4
History
  • Then
  • Now

5
Basic Gameplay
  • All modes show at least 1 Next Tetrad
  • Tetrad shadows (Ghosts) are shown for each piece
  • 10 Lines per Level
  • For each increase in Level, Tetrad drop speed
    increases

6
Basic Gameplay
  • Score, level and lines cleared displayed at all
    times in an info panel.
  • Score will be based upon how many lines are
    cleared at one time,
  • as well as what level you are on.

7
Basic Gameplay
  • No Gravity

8
Classic Mode
  • Basic Tetris that we all know and love.
  • No changes from the Basic Gameplay
  • Only 1 Next Tetrad is shown

9
Twisted Mode
  • Hard, Very Hard
  • 17 New Pieces, all made up of 5 blocks
  • 2 Next Tetrads shown
  • Speed varies per Tetrad randomly.

10
Strategic Mode
  • 7 Classic Tetrads 1 New BOMB Piece
  • Move counter, when the health bar disappears,
    GAME OVER, available moves affected by Level
  • BOMB clears 1 block radius in all directions
    initially, increases at higher levels.

11
Controls
  • Classic Tetris controls using keypad
  • Left
  • Right
  • Down
  • Drop
  • Rotate
  • Pause/Resume/Menu

12
Advanced Controls
  • Touch capable LCD allows for block drops and
    block movement.
  • Menu Navigation can be done by touch

13
Menu System
  • Contextual menu, changes depending on the state
    of game play.
  • Change game modes and pause/resume, restart and
    quit.
  • Visual cues show currently selected item

14
Usability
  • Pieces will start out in a variety of different 8
    bit colors.
  • Once they are locked in place will set to Red.
  • The ghost allows for the user to see where the
    piece will be placed, allowing for faster
    decision making.

15
LCD Touch
  • The screen is divided into a 5x7 grid.
  • When the resistive touch screen is touched by the
    user, the USART start to receive position bytes.
  • Transmits 0xFF on the finger release.

16
LCD Touch
  • The Start position byte is read, and each
    following byte overwrites the End position byte
    until an 0xFF is received.
  • A column mask is used to separate the columns
    data from row data.

17
References
  • Tetrads http//en.wikipedia.org/wiki/Tetris
  • Pentomino - http//en.wikipedia.org/wiki/Pentomino
  • Bomb - http//www.psdgraphics.com/wp-content/uploa
    ds/2010/01/bomb-icon.jpg
  • Nintendo Gameboy - http//en.wikipedia.org/wiki/T
    etris_28Game_Boy29
  • LCD Touch Panel Grid, Serial Connection -
    ezLCD-002 Reference Manual

18
Questions?
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