Title: The Impact of Television & other Media on Children’s Development
1The Impact of Television other Media on
Childrens Development
- Marilyn B. Benoit, M.D.
- Past President, American Academy of Child
Adolescent Psychiatry
2Acknowledgment
- Thanks to Susan Villani, MD who contributed to
the preparation of this slide - presentation.
3Types Of Media
- Television
- Computers
- Internet
- Music Videos Songs
- Video Games
4Outline
- Background
- Early childhood
- Brain Research
- Essential Skills Children Need
5Outline Contd
- Extent of use of media by American children and
youth. - Influence of Media Aspects of development
affected. - Factors that mediate influence of media.
- What can we do to shape how our children use the
media?
6Background
- Nature vs. Nurture debate is over!
- Importance of environmental factors on
development. - Environment and genetic influence.
7- Decade of the Brain
- Ericksons Childhood Society
- Institute of Medicines Neurons to Neighborhoods
8- Brain and its reciprocal and dynamic relationship
with the environment. environment shapes and
modifies the very architecture of the brain, as
the brain influences how a person interacts with
the environment.
9- Critical periods essential brain function is
established or a particular event occurs in the
brain e.g pruning of dendrites. - Developmental plasticity capacity of the brain
to be influenced in its growth.
10Lessons from Early Childhood Education
- Stimulation sets course for optimal brain
development regardless of inherited intelligence
potential. - Need for appropriate and sufficient stimulation
in infancy and preschool years. - Imitation and modeling are important social
learning modalities.
11Lessons from Early Childhood Education
- Maria Montessori and the concept of the
environment developing the mental flesh of the
brain. - Piaget and his schemata internal mental
representations that are brains recognition
system to allow child to relate to the familiar
and move towards understanding the unfamiliar.
12Brain Research
- Neural networks webs of interconnecting nerve
fibers traversing the brain that develop in
response to environmental stimulation. Density
of neural connections greater with increased
stimulation.
13Brain Research
- Neuroscience mantra Neurons that fire together
wire together. - Helps in understanding associative memory. The
more sensory systems that are recruited during an
experience, the more reinforced is memory for
that event. - If the pleasure center is activated, activity is
reinforced.
14SUMMARY
- Environment provides stimulation through its
content and context. - Accesses the brain via the sensory systems.
- Learning and behavior are reinforced with
gratifying experiences, especially if
gratification is immediate and repetitive. - Media provides models to our children.
15What Do Children Need?
- Sense of mastery and competence.
- To acquire self-regulation
- regulation of attention
- regulation of affect
- manage mood states and anxieties
- manage impulsivity
- manage their overall behaviors
16What Do Children Need?
- To develop a capacity to self soothe in the face
of disappointment. - To develop frustration tolerance
- Delay gratification
- To develop a motivational system that facilitates
prosocial adaptation.
17What Do Television and Media Have to Do with
Childrens Development?
- Media Industry has a major presence in our
childrens lives in America. (Children spend more
time with the media than any other activity
besides sleeping). - Hence, television and other media function as a
major school of social learning.
18Kaiser Family Foundation Study
- Documented a potentially revolutionary
phenomenon in American society the immersion of
our very youngest children, from a few months to
a few years old, in the world of electronic and
interactive media.it is an issue that demands
immediate attention from parents, educators,
researchers and health professionals.
19Media Ownership in United States
- In 1950, only 10 of American homes had a
television. By 1960, that percentage had grown
to 90. - Today, 99 of homes have a television set.
- 97 have VCRs DVDs
- 70 have video game players
- two thirds have personal computers
20Seduction of the Media
- Multimedia environment of sight and sound with
many bells and whistles is very exciting to
kids. - Television causes children to be sedentary and
passive.
21Seduction of the Media
- Children often eat drink high fat, high
calorie, low nutritious foods while viewing
television, videos playing at video arcades. - This is a climate of high gratification.
22Just the Facts
- American young people will spend 15,000 hours
watching television by the time they graduate
from high school, versus 12,000 hours spent in
formal classroom instruction.
23Media Usage as Time
- Television 41
- Audio media (radio, CDs and tapes) 24
- Videotapes and movies 14
- Print 9
- Video games 6
- Computers 6
24Time Spent Watching Television
- Age Hrs/Min per week
- 2-5 years 2749
- 6-11 years 2329
- teenaged boys 2116
- teenaged women 3340
- data from 1990 Nielson report on television
25Demographics
- 78 whites vs. 55 African-Americans and 48
Hispanics live in computer equipped households - 59 boys homes vs. 32 girls homes contain a
video game system
26Demographics Contd
- African-American youth 10 hours per day of media
exposure - Hispanic youth 9 hours
- White youth 7 hours
27Just the facts...
- 54 of children in the United States have a
television in their room. - 50 have their own video game system
28What are children watching?
- Before age 18, the average American child will
witness over 200,000 acts of violence, including
16,000 murders.
29Erons Research 1972
- Research which tracked the viewing habits of
single individuals found that 8 year old boys who
viewed the most violent programs were most likely
to engage in aggressive, delinquent behaviors by
age 18, and serious criminal behavior by age 30.
30Science 2002 by Johnson et.al
- 707 individuals followed for 17 years
- Random sample from northern New York
- Significant association between the amount of
time spent watching television during adolescence
and early adulthood and the likelihood of
subsequent aggressive acts
31Rock Music and Music Videos
- What does the research tell us?
32More recent research data
- 247 students in an Australian high school were
studied for musical preferences and psychological
health and lifestyle - 74 of the girls preferred pop music
- 70 of the boys preferred rock/heavy metal
- significant association between preference for
rock/heavy metal and suicidal thoughts, acts of
deliberate self-harm, depression, delinquency,
drug taking and family dysfunction
33Australian Research Contd
- A subgoup of these adolescents with pre-existing
family problems for whom the music resonated with
their own feelings stated that the music made
them feel better. - Another subgroup, representing 11 of the study,
stated that the music made them sadder.
34What are the Children viewing?
- 50 of MTV videos contain episodes of frank
violence - 20 of rap videos portray violence
- a weapon was displayed in 19 of rap and rock
videos - 25 of MTV videos portray tobacco use
- 25 of MTV videos portray alcohol use
35What are the Children viewing?
- Japanese Anime a new phenomenon with American
adolescents. - Themes of good vs evil as well as sexual
ambiguity.
36What are our Children Watching?
- 15 of videos showed instances of interpersonal
violence - In those videos, 80 of the time, the aggressor
was an attractive role model - Males are 3 times as likely to be the aggressor
- Females are most often the victims
- African-Americans were over-represented as both
aggressors and victims compared to actual
demographics
37Research Results
- Violent video game play was a predictor of
delinquency - Positive correlation between violent video games
and aggressive personality - Total time spent playing has a detrimental effect
on grades
38Aspects of Childrens Development Affected by
Media
- Learning amount of time spent reading
- Attention span
- Behavior (modeling, imitation e.g. WWF)
- Affective states esp. in vulnerable kids.
- Physiological arousal (excitatory states)
- Perception of time development of
patiencee.g. internet time
39Aspects of Childrens Development Affected by
Media
- Motivation
- Aggression
- Choices as consumers
- Interpersonal Relationships (empathy)
- Health Status (obesity, diabetes)
- Sleeping behaviors
40Aspects of Childrens Development Affected by
Media
- Sexual behaviors earlier sexual debut for high
TV viewers. - Drug, alcohol tobacco use associated with high
users of various media. - Pro-social vs. antisocial development related to
viewing aggressive acts.
41Factors that mediate influence of media Family
Variables
- Parents used to have role of being protective
barrier between the outside world and their
children. - Media is now very intrusive into the home.
- Familys baseline functioning is important e.g.
adults viewing behavior, substance use, domestic
violence, mental illness.
42Family Factors...
- Family culture of use of media technology.
- Is it used for education of life events or
specific topics ? - Used to minimize interactions between and among
family members? - Do children have entertainment centers in their
bedrooms?
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44Factors that Mediate Influence of
MediaIndividual Characteristics
- temperament
- resilience,
- current psychosocial risk factors
- psychological vulnerabilities
- developmental level
- social connectedness
45Societal Factors.
- First amendment right makes regulation of media
industry very challenging. - Media industry has resisted making substantive
changes that would protect children and youth. - Advertising industry dominates all forms of media.
46Societal Factors Contd.
- Direct to consumer (including children and
adolescents) marketing defines what is desirable
and imparts status among peers. - Disposable income is high in United States.
- Society glamorizes sex violence .
- Children of all ages are less supervised (latch
key kids) by adults.
47Adverse Side Effects of Media
- Technological advances have always been met with
ambivalence throughout history. - With the progress these advances bring they also
have adverse consequences, both calculated and
unintended.
48Adverse Side Effects of Media
- Television and other media have become the
techie blankie and technological babysitter for
many children. - The Internet simulates friendships that do not
help in the development of negotiation and
compromise skills.
49How Can We Respond?
- American Academy of Pediatrics Media Matters
Campaign. - We must become media literate.
- Teach families how to use good judgement about
the use of media in the home.
50How Can We Respond?
- Public health approach consider concept of early
preventive intervention. - Teach parents to match the media viewing/use to
childs developmental level. - Consider both the content and context within
which TV and other media are being used.
51Importance of the Media History
- to learn how a child spends his/her time
- to begin to access a childs inner world
- to obtain information about self-soothing
- to learn about parent availability and
interactive style
52How Can We Respond?
- Utilize parental controls on the Internet, know
what our children are watching, what videos they
are playing, and use V-Chip on the television. - Encourage discussion of violent, sexual,
discriminatory, stereotypic, traumatic or
otherwise disturbing themes seen in news,
documentaries or other programs.
53Conclusion...
- Environment plays a significant role in how
children learn and behave, and the adults they
become. - Remember that the environment influences actual
brain development.
54Conclusion contd...
- Television other media have a powerful impact
on major aspects of our childrens development - academic recreational
- social health behaviors
- moral
55How Can We Respond?
- Most of all, let us utilize Television and other
media to promote adaptive functioning in our
children. There is a lot that can be positive
about the media. - Research shows that children who use TV in
educational manner early in life, continue to do
so into adulthood. - Support parents role in shaping and managing the
media environment for their children.
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