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Participatory Media and Citizenship Education An Opportunity for Social Studies to Help Youth Have T

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Title: Participatory Media and Citizenship Education An Opportunity for Social Studies to Help Youth Have T


1
Participatory Media and Citizenship EducationAn
Opportunity for Social Studies to Help Youth Have
Their Say
  • Gayle Thieman, Joe OBrien, John Lee, Elizabeth
    R. Hinde
  • American Educational Research Association
  • April 14, 2009 215-345

2
(No Transcript)
3
  • How is technology making their world different
    from ours? Why should this matter to social
    studies?

4
Session Objectives
  • Present the 21st Century Skills and Social
    Studies Map
  • Demonstrate maps potential to bridge the digital
    disconnect and transform classroom instruction.
  • Engage participants in a discussion of challenges
    and opportunities for integrating technology into
    social studies instruction.
  • Discuss the implications for pre-service and
    in-service teacher professional development and
    public policy.
  • Suggest a research agenda on the use of
    participatory media to support youth civic
    engagement.
  • Offer participants the opportunity to post
    comments on implementation of the map in their
    practice.

5
Digital Divide vs. Digital Disconnect
  • Yet more students are coming to school with cell
    phones, media players, game devices, and laptops
  • Teachers cite K-12 students lack of technology
    at home as a barrier to incorporating technology
    into their lessons

Students need to learn how to use multiple
technologies as tools for learning,
communication, and participation, both locally
and globally.
6
  • Educators may be the most out of touch with the
    shifting citizen identity patterns of youth.
  • (Bennett, 2008)

7
Young people are well versed in social use of
emerging technologies but less able to use
technologies for academic and civic purposes.
Need to draw connections between students
online social and consumer oriented experiences
with civic matters.
8
NCSS Members support
  • More attention to studying controversial issues,
    multicultural and global issues
  • Greater emphasis on integrating technology into
    the curriculum
  • Stronger linkages of social studies learning to
    social responsibility and civic action
  • (NCSS Curriculum Standards Revision Committee
    hearings, NCSS, Houston, 2008)

9
Research indicates
  • Many districts and teachers do not address
    controversial issues in the classroom
  • Students do not develop participatory skills
    relating to civic action and do not learn how to
    engage in civic action
  • (Torney-Purta Lopez, 2006)

10
  • Lenhart, et al, found that generally civic gaming
    experiences are related to higher engagement in
    the real world.
  • Hartshorn and Van Fossen (2008) also found that
    civic gaming experiences positively affect civic
    engagement. They specifically studied players
    involved in MMORPGs.
  • So, civic gaming experiences (experiences
    involving civic action in virtual worlds) are
    positively related to civic engagement in the
    real world.

11
How might teachers enlistyoung peoples
enthusiasm for using digital media in the service
of civic engagement?
12
Democracy
requires active citizens participating with many
voices, critical inquiries, alternative
representations, and dissent.
13
If we ask the children to critique the world but
then fail to encourage them to act, our
classrooms can degenerate into factories of
cynicism. While its not a teachers role to
direct students to particular organizations, it
is a teachers role to suggest that ideas need to
be acted upon and to offer students opportunities
to do just that. (p. 5)
Civic Engagement
Bigelow, B., Christensen, L., Karp, S., Miner,
B., Peterson, B. (Eds.) (1994). Rethinking Our
Classrooms Teaching for Equity and Justice.
Milwaukee Rethinking Schools.
14
Partnership for 21st Century Skills
http//www.21stcenturyskills.org
  • Creativity and Innovation
  • Critical Thinking and Problem Solving
  • Communication
  • Collaboration
  • Information Literacy
  • Media Literacy
  • ICT Literacy
  • Themes
  • Civic Literacy
  • Financial, Economic, Literacy
  • Global Awareness

15
21st Century Skills MapNCSS Partnership for
21st Century Skills
16
Media Literacy is
a new understanding of literacy that
17
Education must move
from primarily focusing on the collection of
information and facts,
to concentrating more on the connections between
people and information and power.
Carmen Luke (2006)
18
Creativity and Innovation
  • HS students create a simulation, role play, or
    webquest on a current or historic event (e.g.,
    global climate change). Product can be presented
    to a local school with analysis of most creative
    and innovative elements in each of the products.

Mike Schlotterback, Fisheye Photography
19
Critical Thinking and Problem Solving
  • Census bureau to predict outcomes of upcoming
    election. Display election projection
    supporting information on a digital map. Create a
    podcast that suggests election strategies that
    political parties might use for their candidates.
  • MS students use online databases (www.census.gov)
    to determine immigration patterns and compare to
    changes in community demographics
  • HS students use county voting patterns,
    demographic socio-economic data from US

20
Communication
  • Elementary students choose an area from state
    history, organize a storyboard on the person,
    place, or event and use digital tools to create
    a presentation to share with other students and
    community members.

21
Collaboration
  • MS or HS students watch documentary video of
    historic event and read online first-hand
    accounts (e.g. Israel-Palestine conflict in
    Gaza).
  • Students use collaboration list serve or Skype
    Video Chat , or asynchronous discussion forum
    (Blackboard, Moodle) to discuss and compare their
    findings with students in other parts of the US,
    Israel, and Palestine. http//www.mercycorps.org
  • Students reflect on experiences in small group
    discussions (on or off line)

22
Information Literacy
  • Elementary students use online survey tool to
    collect data about local attractions their family
    likes to visit.
  • Create a spreadsheet, evaluate, use graphing
    tools to display their findings, and use digital
    images to illustrate favorite places.
  • MS students analyze digital information about how
    transportation systems have changed over time
    (digital photos, aerial photos, satellite
    images).
  • Analyze connection to demographic changes and
    historic events

23
Media Literacy
  • MS students analyze how media format influences
    media messages.
  • Use history websites primary sources to compare
    contrast historic current presidential
    election campaigns.
  • Hypothesize how 19th 21st century media
    influence political campaigns

24
ICT Literacy
  • Elementary students examine interaction of human
    beings physical environment, land use, towns,
    local ecosystem changes (e.g., mining in Lead,
    SD)
  • Compare dated aerial photos of the local
    community to recent satellite images.
  • Compare and evaluate the changes.

25
What are the challenges and opportunities for
integrating information and communication
technologies into social studies instruction?
26
What are the implications for pre-service and
in-service teacher professional development and
public policy initiatives needed to link
participatory media literacy with citizenship
education?
27
What are some potential research questions on the
use of participatory media?
28
Questions. Round I
  • What are the effects of news sites and search
    engines use of algorithms that favor popularity
    over quality or diversity on users?
  • What are different approaches to a recommender
    system for participatory sites and the
    implications/effects of each?

29
QuestionsRound II
  • In an increasingly participatory global media
    culture in a multicultural society, what are the
    effects on student understanding (Mark Dueze,
    Journalism, v 7 , 2006.)
  • What are the effects on student
    understanding of various religions in the U.S. as
    they engage with relevant religious and ethnic
    media ?

30
Questions Round III
  • What is the effect of participating in an online
    civic MMPORG (Massively-Multiplayer Online
    Roleplaying Game) on students understanding of
    an ethnic group? (Digital Games Young Black
    Men, Games Culture, 2008.
  • What is the effect of participating in an online
    environment on the formation of young peoples
    civic , cultural and social identity?

31
QuestionRound IV
  • What is the relation between youths widespread
    use of participatory media outside of school
    their socialization in school?
  • What are emerging/existing social norms of an
    online environment?
  • How are they alike and different from those in an
    offline environment?

32
QuestionRound V
  • What are the implications of a shift from a
    consumer orientation toward media and its content
    to a producer oriented online one where users
    have a worldwide audience? (i.e. my going to a
    movie made by others to making my own uploading
    to YouTube)
  • What are the implications of an online public
    commons operated by the private sector?
    (YouTube, TeacherTube)
  • What is the relation between users/content
    producers and service providers/publishers of
    users content?

33
QuestionRound VI
  • What effect does maturation in an age of
    continuous instantaneous connectivity have on
    young peoples sense of place time, and their
    formation of their personal identity?

34
  • What are the most critical questions that we as
    social studies researchers ought to address to
    best serve the field and K-16 social studies
    learners?

35
Voice Thread
  • Capturing student voices just got a lot easier.
    Digital storytelling made easier.

36
Blog Talk Radio
  • Making on the scene reporting more accessible

37
Creative Commons
38
Teacher Tube
39
Flickr
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