Title: Participatory Media and Citizenship Education An Opportunity for Social Studies to Help Youth Have T
1Participatory Media and Citizenship EducationAn
Opportunity for Social Studies to Help Youth Have
Their Say
- Gayle Thieman, Joe OBrien, John Lee, Elizabeth
R. Hinde - American Educational Research Association
- April 14, 2009 215-345
2(No Transcript)
3- How is technology making their world different
from ours? Why should this matter to social
studies?
4Session Objectives
- Present the 21st Century Skills and Social
Studies Map - Demonstrate maps potential to bridge the digital
disconnect and transform classroom instruction. - Engage participants in a discussion of challenges
and opportunities for integrating technology into
social studies instruction. - Discuss the implications for pre-service and
in-service teacher professional development and
public policy. - Suggest a research agenda on the use of
participatory media to support youth civic
engagement. - Offer participants the opportunity to post
comments on implementation of the map in their
practice.
5Digital Divide vs. Digital Disconnect
- Yet more students are coming to school with cell
phones, media players, game devices, and laptops
- Teachers cite K-12 students lack of technology
at home as a barrier to incorporating technology
into their lessons
Students need to learn how to use multiple
technologies as tools for learning,
communication, and participation, both locally
and globally.
6 - Educators may be the most out of touch with the
shifting citizen identity patterns of youth. - (Bennett, 2008)
7Young people are well versed in social use of
emerging technologies but less able to use
technologies for academic and civic purposes.
Need to draw connections between students
online social and consumer oriented experiences
with civic matters.
8NCSS Members support
- More attention to studying controversial issues,
multicultural and global issues - Greater emphasis on integrating technology into
the curriculum - Stronger linkages of social studies learning to
social responsibility and civic action - (NCSS Curriculum Standards Revision Committee
hearings, NCSS, Houston, 2008)
9Research indicates
- Many districts and teachers do not address
controversial issues in the classroom - Students do not develop participatory skills
relating to civic action and do not learn how to
engage in civic action - (Torney-Purta Lopez, 2006)
10- Lenhart, et al, found that generally civic gaming
experiences are related to higher engagement in
the real world. - Hartshorn and Van Fossen (2008) also found that
civic gaming experiences positively affect civic
engagement. They specifically studied players
involved in MMORPGs. - So, civic gaming experiences (experiences
involving civic action in virtual worlds) are
positively related to civic engagement in the
real world.
11How might teachers enlistyoung peoples
enthusiasm for using digital media in the service
of civic engagement?
12Democracy
requires active citizens participating with many
voices, critical inquiries, alternative
representations, and dissent.
13If we ask the children to critique the world but
then fail to encourage them to act, our
classrooms can degenerate into factories of
cynicism. While its not a teachers role to
direct students to particular organizations, it
is a teachers role to suggest that ideas need to
be acted upon and to offer students opportunities
to do just that. (p. 5)
Civic Engagement
Bigelow, B., Christensen, L., Karp, S., Miner,
B., Peterson, B. (Eds.) (1994). Rethinking Our
Classrooms Teaching for Equity and Justice.
Milwaukee Rethinking Schools.
14Partnership for 21st Century Skills
http//www.21stcenturyskills.org
- Creativity and Innovation
- Critical Thinking and Problem Solving
- Communication
- Collaboration
- Information Literacy
- Media Literacy
- ICT Literacy
- Themes
- Civic Literacy
- Financial, Economic, Literacy
- Global Awareness
1521st Century Skills MapNCSS Partnership for
21st Century Skills
16Media Literacy is
a new understanding of literacy that
17Education must move
from primarily focusing on the collection of
information and facts,
to concentrating more on the connections between
people and information and power.
Carmen Luke (2006)
18Creativity and Innovation
- HS students create a simulation, role play, or
webquest on a current or historic event (e.g.,
global climate change). Product can be presented
to a local school with analysis of most creative
and innovative elements in each of the products.
Mike Schlotterback, Fisheye Photography
19Critical Thinking and Problem Solving
- Census bureau to predict outcomes of upcoming
election. Display election projection
supporting information on a digital map. Create a
podcast that suggests election strategies that
political parties might use for their candidates.
- MS students use online databases (www.census.gov)
to determine immigration patterns and compare to
changes in community demographics - HS students use county voting patterns,
demographic socio-economic data from US
20Communication
- Elementary students choose an area from state
history, organize a storyboard on the person,
place, or event and use digital tools to create
a presentation to share with other students and
community members.
21Collaboration
- MS or HS students watch documentary video of
historic event and read online first-hand
accounts (e.g. Israel-Palestine conflict in
Gaza). - Students use collaboration list serve or Skype
Video Chat , or asynchronous discussion forum
(Blackboard, Moodle) to discuss and compare their
findings with students in other parts of the US,
Israel, and Palestine. http//www.mercycorps.org - Students reflect on experiences in small group
discussions (on or off line)
22Information Literacy
- Elementary students use online survey tool to
collect data about local attractions their family
likes to visit. - Create a spreadsheet, evaluate, use graphing
tools to display their findings, and use digital
images to illustrate favorite places.
- MS students analyze digital information about how
transportation systems have changed over time
(digital photos, aerial photos, satellite
images). - Analyze connection to demographic changes and
historic events
23Media Literacy
- MS students analyze how media format influences
media messages. - Use history websites primary sources to compare
contrast historic current presidential
election campaigns. - Hypothesize how 19th 21st century media
influence political campaigns
24ICT Literacy
- Elementary students examine interaction of human
beings physical environment, land use, towns,
local ecosystem changes (e.g., mining in Lead,
SD) - Compare dated aerial photos of the local
community to recent satellite images. - Compare and evaluate the changes.
25What are the challenges and opportunities for
integrating information and communication
technologies into social studies instruction?
26What are the implications for pre-service and
in-service teacher professional development and
public policy initiatives needed to link
participatory media literacy with citizenship
education?
27What are some potential research questions on the
use of participatory media?
28Questions. Round I
- What are the effects of news sites and search
engines use of algorithms that favor popularity
over quality or diversity on users? - What are different approaches to a recommender
system for participatory sites and the
implications/effects of each?
29QuestionsRound II
- In an increasingly participatory global media
culture in a multicultural society, what are the
effects on student understanding (Mark Dueze,
Journalism, v 7 , 2006.) - What are the effects on student
understanding of various religions in the U.S. as
they engage with relevant religious and ethnic
media ?
30Questions Round III
- What is the effect of participating in an online
civic MMPORG (Massively-Multiplayer Online
Roleplaying Game) on students understanding of
an ethnic group? (Digital Games Young Black
Men, Games Culture, 2008. - What is the effect of participating in an online
environment on the formation of young peoples
civic , cultural and social identity?
31QuestionRound IV
- What is the relation between youths widespread
use of participatory media outside of school
their socialization in school? -
- What are emerging/existing social norms of an
online environment? -
- How are they alike and different from those in an
offline environment?
32QuestionRound V
- What are the implications of a shift from a
consumer orientation toward media and its content
to a producer oriented online one where users
have a worldwide audience? (i.e. my going to a
movie made by others to making my own uploading
to YouTube) - What are the implications of an online public
commons operated by the private sector?
(YouTube, TeacherTube) - What is the relation between users/content
producers and service providers/publishers of
users content?
33QuestionRound VI
- What effect does maturation in an age of
continuous instantaneous connectivity have on
young peoples sense of place time, and their
formation of their personal identity?
34- What are the most critical questions that we as
social studies researchers ought to address to
best serve the field and K-16 social studies
learners?
35Voice Thread
- Capturing student voices just got a lot easier.
Digital storytelling made easier.
36Blog Talk Radio
- Making on the scene reporting more accessible
37Creative Commons
38Teacher Tube
39Flickr