Rising Production of Smartphones, Tablets & Gaming Consoles to boost Gaming Platforms - PowerPoint PPT Presentation

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Rising Production of Smartphones, Tablets & Gaming Consoles to boost Gaming Platforms

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The Cloud Gaming Market is estimated to be valued at USD 306 million in 2019 and is projected to reach USD 3,107 million by 2024, at a CAGR of 59.0%. The major driving factors are the commercialization of 5G, the rise in a number of gamers, and the upsurge of immersive and competitive gaming on mobile. An increase in the number of internet users is also expected to drive cloud gaming growth during the forecast period. – PowerPoint PPT presentation

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Title: Rising Production of Smartphones, Tablets & Gaming Consoles to boost Gaming Platforms


1
MarketsandMarkets Presents

Rising Production of Smartphones, Tablets
Gaming Consoles to boost Gaming Platforms Cloud
Gaming Market by Offering (Infrastructure, Gaming
Platform Services), Device Type (Smartphones,
Tablets, Gaming Consoles, PCs Laptops, Smart
TVs, HMDs), Solution (Video Streaming, File
Streaming), Gamer Type, Region - Global Forecast
to 2024 https//www.marketsandmarkets.com/Market-
Reports/cloud-gaming-market-62740366.html
2
The Cloud Gaming Market is estimated to be
valued at USD 306 million in 2019 and is
projected to reach USD 3,107 million by 2024, at
a CAGR of 59.0. The major driving factors are
the commercialization of 5G, the rise in a number
of gamers, and the upsurge of immersive and
competitive gaming on mobile. An increase in the
number of internet users is also expected to
drive cloud gaming growth during the forecast
period. Browse 108 market data Tables and 50
Figures spread through 166 Pages and in-depth TOC
on "Cloud Gaming Market - Global Forecast to
2024"
3
Game Platform Service to grow at higher CAGR in
cloud gaming market during forecast period Game
platform service is expected to witness the
highest growth in the coming years owing to the
presence of key market players like Microsoft,
Amazon Web Services, and Google. For instance, in
March 2019, Google unveiled Stadia, which is a
cloud gaming service that enables instant
streaming of games on TV, desktop, laptop,
tablet, or smartphone and allows users to
seamlessly swap between the platforms with the
help of wireless controller that connects
directly to Googles cloud. Ask PDF
Brochure https//www.marketsandmarkets.com/pdfdow
nloadNew.asp?id62740366 Gaming console to hold
largest size of cloud gaming market in 2019 The
gaming console segment will have a major share in
the cloud gaming market owing to the extensive
and robust distribution network of major players
such as Sony and Microsoft. The launch of cloud
gaming platforms has rendered console
manufacturers with a favorable opportunity to
monetize on their existing library of gaming
content and augment their product capabilities.
These players are primarily employing their cloud
gaming platforms to generate recurring revenue
streams through their existing gaming users.
4
Video streaming to witness fastest growth in
cloud gaming market in coming years Video
streaming solution relieves clients from
computationally intensive graphics rendering and
is ideal for clients with resource-constrained
devices. Additionally, in this approach,
computational load is paid along with network
load since transmitting videos is more expensive
than transmitting graphics commands. Owing to
this, video streaming will hold the largest
market share. Request Free Sample
Pages https//www.marketsandmarkets.com/requestsa
mpleNew.asp?id62740366 Avid Gamer segment held
largest share of cloud gaming market in 2019 The
larger market share of avid gamer segment is
attributed to their regular presence in the
gaming market. However, these gamers are
attributed to have a stake of 1525 of total
sales volume, and they tend to be more
price-sensitive compared to serious gamers. An
avid gamer may become a serious gamer, but time
constraints limit this possibility. Such gamers
treat gaming as an alternative source of
recreation and may temporarily stop gaming for
studies, jobs, outdoor games, dis-interest, or
boredom.
5
APAC to have highest CAGR in cloud gaming market
during forecast period The APAC cloud gaming
market is foreseen to augment at a significant
rate owing to the increasing number of 5G
infrastructure development initiatives in the
region. Additionally, the cost-effective nature
of the cloud gaming platforms is promoting its
usage across various new customer classes that
vary in investing in gaming systems due to their
expensive nature.
6
About MarketsandMarkets MarketsandMarkets
provides quantified B2B research on 30,000 high
growth niche opportunities/threats which will
impact 70 to 80 of worldwide companies
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and entire value chains for deeper understanding
of the unmet insights along with market sizing
and forecasts of markets.
7
Contact Us
Contact Mr. Aashish Mehra MarketsandMarkets
INC. 630 Dundee Road Suite 430 Northbrook, IL
60062 USA 1-888-600-6441 For More
Info https//www.marketsandmarkets.com/PressRelea
ses/cloud-gaming.asp
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