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Title: Peer-to-Peer Algorithms and Prototypes in Jyv


1
Peer-to-Peer Algorithms and Prototypes in
Jyväskylä
Presentation for Workshop on Peer-to-Peer
Networking10.10.2005
  • Mikko Vapa, research studentmikvapa_at_jyu.fiDepart
    ment of Mathematical Information Technology
  • University of Jyväskylä, Finland
  • http//tisu.it.jyu.fi/cheesefactory

2
Contents
  • Peer-to-Peer Algorithms
  • Formalization of Peer-to-Peer Resource Discovery
    Problem
  • Approximation of Optimum for P2P Resource
    Discovery Algorithms using k-Steiner Minimum
    Trees
  • NeuroSearch P2P Resource Discovery Using
    Evolutionary Neural Networks
  • Peer-to-Peer Prototypes
  • Chedar Peer-to-Peer Middleware
  • Mobile Chedar
  • Peer-to-Peer Studio
  • Peer-to-Peer Distributed Computing
  • Mobile Peer-to-Peer Encounter Networks
  • Gasoline Price Comparison System and BlueCheese
  • Development History and Future

3
Peer-to-Peer Algorithms
4
Formalization of P2PResource DiscoveryProblem
  • Currently, only textual definitions of P2P
    resource discovery problem exist given a
    resource name, find the node or nodes that manage
    the resource
  • Textual definitions are poor, because they do not
    precisely tell
  • What kind of a graph is used for finding
    resources
  • What information is locally available to nodes
    taking part in the finding process
  • Therefore, the task of forwarding a resource
    query is unclear

5
Formalization of P2P Resource Discovery Problem
  • Formalization can be used for
  • Formalization of peer-to-peer resource discovery
    algorithms
  • Breadth-First Search
  • Highest Degree Search
  • Evaluating the performance of peer-to-peer
    resource discovery algorithms
  • Pointing out the information available in the P2P
    resource discovery problem, but which is not yet
    utilized by any local resource discovery
    algorithm
  • Reply path forwarding
  • Aggregating information from parallel query paths
  • Branching factor
  • Branching resources to discover

6
Approximation of Optimum for P2P Resource
Discovery Algorithms using k-Steiner Minimum
Trees
  • If global information about P2P network is
    available, the optimum for P2P resource discovery
    algorithms can be approximated by solving
    k-Steiner Minimum Tree problem (finding the exact
    optimum would be a NP-complete problem)

7
Approximation of Optimum for P2P Resource
Discovery Algorithms usingk-Steiner Minimum Trees
  • MST k-Steiner Minimum Tree Algorithm was
    developed for finding an approximation solution

Time Complexity
Worst-CaseApproximation Ratio
8
Query Path of MST k-Steiner
9
Efficiency
  • MST k-Steiner Minimum Tree algorithm (Steiner)
    shows that current local search algorithms for
    peer-to-peer networks are far from optimal

10
Future Work of MST k-Steiner
  • The future work of finding optimum consists of
  • Getting the results publishedVapa M., Auvinen
    A., Tawast T., Ivanchenko Y., Vuori J.,
    K-Steiner Minimum Tree Is An Upper Bound for
    Peer-to-Peer Resource Discovery Algorithms,
    submitted to IEEE INFOCOM 2006
  • Now we have all the tools available for
    discovering the theoretical limit of peer-to-peer
    technology in terms of total traffic induced on a
    telecommunication network in a real-world
    peer-to-peer network compared to client-server
    approach
  • Development of distributed k-Steiner minimum tree
    resource discovery algorithm using principles of
    proactive routing protocols such as Open Shortest
    Path First

11
NeuroSearch P2P Resource Discovery Using Neural
Networks
  • NeuroSearch resource discovery algorithm uses
    neural networks and evolution to adapt its
    behavior to given environment
  • Multiple layers enable the algorithm to express
    non-linear behavior
  • With enough neurons the algorithm can universally
    approximate any decision function

12
Performance
  • HDS is currently the best known local search
    algorithm for power-law distributed scenario

13
The Swift from Depth-First Search to
Breadth-First Search
  • NeuroSearch is close to HDS in performance, but
    different in nature

14
Typical Query Pattern of NeuroSearch
15
Future Work of NeuroSearch
  • After two months of extensive simulations with 70
    workstations, we have discovered from 23
    different inputs 7 critical ones (Bias, White,
    PacketsNow, Sent, EnoughReplies,
    FromNeighborAmount and RepliesToGet), which need
    to be present to have good performance
  • Next, we are going to boost these 6 inputs by
    generalizing them to give more accurate
    information for forwarding
  • Also, we need to discover
  • What are the scalability factors of NeuroSearch
    in large graphs
  • The performance in dynamic real-world scenarios
    where peers are joining and leaving the network

16
Peer-to-Peer Prototypes
17
Chedar Peer-to-Peer Middleware
  • Chedar (CHEap Distributed Architecture) is a P2P
    middleware for searching resources from a
    distributed network
  • Resources can be i.e. computing power or files
  • Distributed system without any central points
  • Contains different resource discovery and
    topology management algorithms
  • Implemented with Java 2 Standard Edition

P2P Applications
TCP
Chedar
Chedar
Chedar
TCP
TCP
TCP
Chedar
TCP
IP
Chedar
Network
Chedar
TCP
18
Mobile Chedar
  • Mobile Chedar is anextension of Chedarto mobile
    devices
  • Bluetooth Java 2 MicroEdition implementationread
    y for SymbianSeries 60
  • WLAN Bluetooth Python implementationfor Nokia
    770 Linux Internet Tablet planned for autumn 2005

19
Peer-to-Peer Studio
  • P2PStudio is used for measuring the performance,
    visualizing network topology and controlling of
    Chedar peer-to-peer network in an automated and
    centralized manner
  • Implemented with Java 2 Standard Edition

Chedar node
Peer-to-Peer Studio
Chedar node
Server
User Interface
Chedar node
Chedar node
20
Peer-to-Peer Distributed Computing
  • Peer-to-Peer Distributed Computing (P2PDisCo)
    distributes computations to idling workstations
  • Implemented on top of Chedar and deployed in
    Agora building
  • The node that offers computation time has to
    implement Distributed interface to be able to
    receive start, stop and is application running
    signals
  • Reading of parameters and writing of results are
    done for the stream offered by P2PDisCo
  • Any Java program reading input from files and
    writing output to files can be distributed

21
Mobile P2PEncounter Networks
  • Information distributes over mobile device
    encounters (Mobile P2P is a future distribution
    model)
  • no centralized server, free communication
    bandwidth, no infrastructure
  • Applications
  • information distribution
  • e.g. cheapest bulk product search (gasoline)
  • gasoline payment with mobile device
  • mobile devices communicate with each other (e.g.
    Bluetooth)
  • everybody tells what he/she has paid for the
    gasoline and gets in exchange prices of other
    gas stations
  • based on this information, mobile device can
    recommend the cheapest place to fill the tank
  • boosts the market based economy by giving equal
    information over the market situation to all
    participants
  • grocery store price service, dating service, joke
    service, event service, newspaper service

22
Gasoline Price Comparison System
  • Test application for verifying the feasibility of
    mobile peer-to-peer encounter networks using
    Bluetooth
  • Uses BlueCheese mobile peer-to-peer middleware
    implemented by the MoPeDi student software
    project during autumn 2003
  • Implemented with C for Symbian Series 60 mobile
    devices

GPCS User Interface
23
BlueCheese Protocol Stack
24
DevelopmentHistory and Future
Software
Publications
2002 ----------- 2003 ----------- 2004 -
---------- 2005
Chedar
Data Fusion
P2PStudio
Topology Management
  • Research work proceedsas breakthroughs
  • P2PRealm network simulator speededup the project
    100x
  • P2PDisCo is speeding up the project another 100x
    when fully deployed
  • In 2006, the publications side will strengthen
    significantly currently 9 manuscripts are under
    peer review

NeuroSearch
P2PRealm (100x)
Distributed Data Fusion
BlueCheese
NS-2 Simulator
MST k-Steiner
P2PDisCo (100x)
MP2P Co-ope-rative Learning
NeuroSearch
Mobile Chedar
NeuroTopology
Mobile Chedar
Gasoline PriceComparison System
P2PDisCo
Formalization of P2PResource Discovery
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