Geography Learning Technology Based on 3D CG with Geology Data Archives - PowerPoint PPT Presentation

1 / 33
About This Presentation
Title:

Geography Learning Technology Based on 3D CG with Geology Data Archives

Description:

in a video screen. 2 polarized light projectors. a real-time VRML-to-polarized light data converter. 12. The simple mode of our system ... – PowerPoint PPT presentation

Number of Views:24
Avg rating:3.0/5.0
Slides: 34
Provided by: aka54
Category:

less

Transcript and Presenter's Notes

Title: Geography Learning Technology Based on 3D CG with Geology Data Archives


1
Geography Learning Technology Based on 3D CG with
Geology Data Archives
  • Daisuke Yoshino, ?Satoshi Kishira, Miyuki
    Shimizu, Kensei Tsuchida, Shin-ya Uehara, Takeo
    Yaku

2
Introduction
1
3
Background and Purpose
  • We present a next generation learning technology
    using 3D systems

2D maps or 2D figures
learning directly from 3D data
4
Background
  • We developed the WBT system for Geography
    education
  • VRML, and stereographic manipulating systems
  • A large dome-type stereographic system
  • But such systems require
  • Expensive
  • Large-scale equipment and contain information
    only on fragmentary subjects

5
Purpose
  • We will introduce the system structure of the
    learning system using 3D systems and describing
    how the system was developed from digital
    elevation map data
  • Its an inexpensive polarized light
    stereographic system (stereogram) using popular
    crystal projectors
  • Including a Geography courseware that
    comprehensively supports Geography

6
Purpose
  • We investigate the effectiveness of our system
    using statistical methods
  • We test the system by providing content so users
    can view 3D Geography, learning directly from 3D
    data
  • A questionnaire was used to ask about the content
    of the system and about 3D landforms

7
System Overview
2
8
  • Our system consists of one server system and two
    types of client system. The server system
    includes VRML and HTML content on a Web server
  • One client system, called the full learning
    client system, can use HTML and VRML content and
    stereographic content using a polarized light
    system
  • The other client system, called the simple
    learning system, can only use HTML and VRML
    content on a normal VDT

9
  • One client system, called the full learning
    client system, can use HTML and VRML content and
    stereographic content using a polarized light
    system

Video screen
Full learning client system
VDT
Polarized light projector
Polarized light projector
PC VRML viewer VRML-to-polarized light data
converter
10
  • The other client system, called the simple
    learning system, can only use HTML and VRML
    content on a normal VDT

Simple learning system
VDT
PC VRML viewer
11
The full learning client system
VRML in a video screen
2 polarized light projectors
a real-time VRML-to-polarized light data converter
  • This picture shows a student using the learning
    system
  • It includes a keyboard and monitor, 2 polarized
    light projectors, a video screen and the PC with
    VRML viewer and a real-time VRML-to-polarized
    light data converter

12
The simple mode of our system
  • The simple mode of our system includes only the
    VRML viewer
  • The simple mode is suitable for students home
    computer systems without 3D stereographic
    instruments. Figure 3 is a picture of a client
    system in a usually terminal room

13
Simple learning system
Full learning client system
14
Development Process
3
15
Development Process
  • Our system uses and converts data from the
    following data archives
  • DEM 50M , DEM 250M , and DEM NASA GTOPO30. We
    convert this to 30-second mesh (900 M)
  • Pictures from NASA satellites
  • The system also requires the following software
    tools and documents during development
  • Japanese governmental geography education
    guidelines
  • Converters between DEMs and VRML through H7code
    files

16
Teaching Materials
4
17
Teaching Materials
  • This system consists of each contents
  • Explanation of VRMLViewer
  • Geography CAI
  • Geology CAI
  • 3D Inou-Map
  • Time Series 3D Map
  • Shimotakaido 3D Map
  • Volcanoe, Volcanic Lake, Volcanic Island
  • Character Extraction
  • 3D Silkroad

18
System start page
  • We made 3Dcontents such as topographical maps by
    three-dimensional indication.

System start page
19
The learner's display
  • The frame on the left shows selection and
    control menus. The frame on the right shows
    content. The VRML data are usually displayed in
    the right frame.

VRML content of TOYOKAWA 3D Topographical Map
20
3D landforms
  • This is a example of 3D landforms

A VRML content of Mt.Nantai
21
Estimation
5
22
Purpose
  • We evaluated our system with the aim of using the
    results to refine the system
  • We investigated users impressions of the design
    and usability of the system and surveyed
  • A questionnaire about the content of the system
    and about 3D landforms

23
Questionnaire
  • We interviewed three people and asked about their
    knowledge of terms used in the system in order to
    make this questionnaire
  • Their interest in the content
  • The clarity of term explanation
  • The difficulty of the content
  • The systems promotion of science
  • Interviewees provided information about usability
    of the viewer and quality, size and reality of
    motion pictures. The information was used for
    making items of questionnrie

24
Questionnaire
  • We applied the KJ method to the interview answers
    and selected 30 items for the questionnaire
  • Questionnaire used a five-point scale rating
    system
  • The questionnaire had 25 questions, each scored
    from 0 to 4

25
Participants
  • 35 students participated in our experiment
  • Average age of 19.2 years
  • We excluded data from two participants because of
    data loss, finally using 33 participants data
    for analysis

26
Factor analysis
  • Unweighted least squares and varimax rotation
  • Extracted five factors from the analysis
  • Eigenvalues is used in order to identify a number
    of factor
  • The eigenvalues
  • 9.19 for the first factor
  • 3.59 for the second factor
  • 2.44 for the third factor
  • 1.91 for the fourth factor
  • 1.61 for the fifth factor
  • Users evaluated the system from five viewpoints.
    We grouped into five factors and named them.

27
Results
  • We evaluated our system with the aim of using the
    results to refine the system
  • We investigated users impressions of the design
    and usability of the system and surveyed
  • A questionnaire about the content of the system
    and about 3D landforms.

28
Results
  • Factor 1 interest and attraction
  • Average scores were 2.49
  • Factor 2 evaluation of 3D maps
  • Average scores were 2.31
  • Factor 3 usability
  • Average scores were 2.75
  • Factor 4 design
  • Average scores were 2.06
  • Factor 5 promotion of learning effect
  • Average scores were 3.03
  • ?Max score is 4

29
interview answers
Five Factor ? interest and attraction ?
evaluation of 3D maps ? usability ? design ?
promotion of learning effect
Factor Analysis
KJ method
selected 30 items for the questionnaire
30
Results
  • The system promotes interest in Geography and
    geology, since the score for promotion of
    learning effect is rather high (3.03).
  • We found that users were interested in studying
    landform maps and mechanisms of landform
    formation.
  • All factors scored higher than 2, meaning that
    the system is effective.

31
Conclusion
6
32
Conclusion
  • Our evaluation showed the effectiveness and
    advantages of stereographic displays over
    contemporary VDT.
  • We found that users were interested in studying
    landform maps and mechanisms of landform
    formation, areas in which users had not
    previously been interested.

33
Future study
  • We need to construct a system in which the
    control page is displayed to the users desk
    monitor and the stereographic system frames the
    control page into the stereographic screen.
  • All factors scored higher than 2, meaning that
    the system is effective.
  • We will refine the user interface of the system
    in order to increase user comfort, since the
    design factor scored rather low (2.06)
Write a Comment
User Comments (0)
About PowerShow.com