Title: Chapter 06: Digital Media for Work and Leisure
1Chapter 06Digital Media for Work and Leisure
2Objectives
- Understand the uses of digital audio and todays
digital music technologies - Describe the many uses of 2D and 3D digital
graphics and the technologies behind them - Explain the technologies available to acquire,
edit, distribute, and print digital photos, and
list new advances in video technologies and
distribution - Discuss how interactive media is used to educate
and entertain
3Chapter Content
- Digital Music and Audio
- Digital Graphics
- Digital Photography and Video
- Interactive Media
4Digital Media
- Digital media encompasses digital technologies of
all kinds that serve and support digital music,
video, and graphics - Multimedia or rich media
- Combines different digital media types such as
animation and audio - Interactive media
- Digital media that can be controlled,
manipulated, or interacted with - On-Demand media
- Allows users to view or listen to media at any
time
5Digital Music and Audio
- Digital audio
- Any type of sound recorded and stored digitally
as a series of 1s and 0s - Digital music
- Subcategory of digital audio that involves
recording and storing music - Digitization of music and audio
- Has created new challenges to the creative and
intellectual property rights of artists
6Digitizing Music and Audio
- Sound
- The displacement of air particles caused by
vibration and sensed by the eardrum - Analog
- Signals that vary continuously
- Sampling
- Used to encode sound waves as binary numbers
- Analog-to-digital converters and
digital-to-analog converters can translate sound
and music back and forth between digital
representation
7Digitizing Music and Audio
8Digital Sound for Professionals
- Digital voice recorders
- Used to capture dialog for future reference
- Digital sound in scientific research
- Have used digital audio to study various natural
phenomena - Digital sound in law enforcement
- Uses digital processing to polish, enhance, edit,
and detect sounds - Digital sound in entertainment and communication
- Uses a wide variety of audio hardware and
software
9Digital Music and Audio Production
- Multitrack recording devices
- Treat each instrument or microphone as a separate
input, or track - Mixing board
- Adjusts the sound quality of each track
separately - Outboard devices
- Interconnected digital audio devices to process
digital music and audio signals - Synthesizer
- Sampler
- Sequencer
- Drum machine
10Digital Music and Audio Production
11Digital Music and Audio Production
- Musical instrument digital interface (MIDI)
protocol - Implemented in 1983
- Provides a standard language for digital music
devices to use in communicating with each other - Uses a .mid file name
12Home Recording Studios
- Integrated digital studios
- Package many digital recording devices in one
unit for convenient home recording - MIDI card
- Can be installed on a computer to allow
connections to digital music devices
13Home Recording Studios
14Podcasting
- Podcast
- An audio file that contains an audio broadcast
distributed over the Internet - Can be used on any media player that supports the
MP3 format - Tens of thousands of podcasts are available
- Podcast Alley, iPodder.org, Podcast Directory,
iTunes - RSS technology
15Podcasting
16Digital Music Audio Formats, Storage Media,
Players, and Software
- Digital Music and Audio File Formats
- Music is most often distributed on CD
- Increasing trend toward Internet distribution
- Native format
- Pure digitized representation of a sound
- Large files require large amounts of storage
space if stored in their native format - A typical CD would take about 1 GB of space
17Digital Music Audio Formats, Storage Media,
Players, and Software
- Digital audio compression
- Uses psychoacoustic modeling to remove
unnecessary frequencies and reduce the file size - MP3 format compresses files to less than 10 of
their original size - Audio formats
- MP3
- WMA (Windows Media Audio)
- ACC (Advanced Audio Coding)
- Very few media players support all three formats
18Digital Rights Management (DRM)
- DRM is technology that protects intellectual
property - Restricts the number of devices and applications
on which the file can be opened - Restricts the number of times the file can be
copied or burned to a disk - Apple and Microsoft have not agreed on a DRM
standard
19Digital Rights Management (DRM)
20Digital Music and Audio Storage Media
- Digital sound has replaced vinyl records and
cassette tapes - Clarity, low price, longevity
- There are three primary forms of digital audio
storage media - CDs
- Hard drives
- Flash memory
21Digital Music and Audio Storage Media
- CD players remain the most popular digital music
player - Todays CD players have additional functions
which allow them to play CDs containing - MP3 files
- WMA files
- ACC files
- Current CD technology offers more on-demand media
- CD-R (recordable CD)
- CD-RW (rewritable CD)
22Digital Music and Audio Storage Media
- Music can also be stored on hard drives
- Played on the PC
- Sent to a home entertainment center
- Transferred to a digital media player
- High-capacity players use microdrives to store
gigabytes of music - Smaller players use flash memory
- Burned to CD
23Digital Music Players
- Hundreds of portable digital music players are on
the market - Consumers must consider
- What formats the player supports
- Storage capacity
- Many cell phones double as digital music players
- Most allow transfer via USB cable
- Speaker systems are also available
- Wireless home networks can allow users to connect
their PC to their home stereo - Sonos
24Digital Music Players
25Digital Music Software
- Media player software allows users to organize
and play digital media files - iTunes, Windows Media Player, Zune, RealPlayer
- Synchronize (sync) through the USB port
- Numerous software utilities are available for
working with digital music - Jukebox software
- Ripper software
- Encoder software
26Digital Music and Audio Distribution
- Illegal file sharing services
- KaZaA, Limewire
- Over 61 million otherwise law-abiding citizens
illegally accessed files and copied CDs costing
the music industry 6 billion between 1998 and
2003 - Online music services are the legal solution
- iTunes, Microsofts Zune, Napster, Reals
Rhapsody, and MTVs URGE
27Digital Music and Audio Distribution
28Digital Music and Audio Distribution
- Satellite radio
- Digital radio that receives broadcast signals via
communications satellites - Users can access any available channel from any
location in range - Services charge a monthly fee for commercial free
music, comedy, sports, news, talk, and other
specialty channels - In-home, in-car, mobile options
- Users can also access over the Internet
29Evaluating Music Options
- Considerations for choosing music services and
technologies - Is it legal, and if not, is it worth the risk?
- How much does it cost?
- Do you have to be connected to the Internet to
listen? - Do you own the music, and can you play it
anywhere at any time on any device? - Is it accessible at home, work, in the car, or
walking about? - Do you have control over the songs you hear?
- Can you listen to it with friends?
30Evaluating Music Options
31Digital Graphics
- Computer-based media applications that support
creating, editing, and viewing 2D and 3D images
and animation - Not the exclusive domain of artists
- Artistic and nonartistic people are finding
themselves called upon or inspired to create
digital artwork
32Digitizing Graphics
- Pixels
- A grid of small points
- Bit-mapped graphics or raster graphics
- Representing an image using bytes
- Ideal for representing photorealistic images
- Pixilation or fuzziness
- Occurs when bit-mapped images are made larger
than the size at which they are captured - Vector graphics
- Use bytes to store geometric descriptions
- Moving pictures are stored as a series of images
called frames
33Digitizing Graphics
34Graphics File Formats
35Graphics File Formats
- Lossless compression
- Allows the original data to be reconstructed
without loss - Lossy compression
- Accepts some loss of data to achieve higher rates
of compression - File sizes and image quality
- Can be controlled by adjusting the color depth
36Uses of Digital Graphics
- Digital art
- Uses computer software as the brush and the
computer display as the canvas - Photographers and videographers can edit digital
images - Desktop Publishing
- Design page layouts for various publications
- Digital video
- Increasingly popular for presenting information
- Illustrations and maps
37Uses of Digital Graphics
- Scientific visualization
- Uses computer graphics to provide visual
representations that improve our understanding of
some phenomenon - Entertainment
- Cartoonists/comic book artists
- Motion picture industry
38Uses of Digital Graphics
- Computer-assisted design (CAD) software
- Assists designers, engineers, and architects in
designing three dimensional objects - Documenting life
- Photos and home movies
- Journalism
- Collecting, managing, and manipulating photos
39Uses of Digital Graphics
40Vector Graphics Software
- Provides tools to create, arrange, and layer
graphical objects on the screen - Vector graphics
- Uses object-oriented approach that recognizes
pictures as being made up of layers of multiple
objects - Primary benefit of object-oriented approach of
vector graphics - Objects in the picture can be manipulated
independently
41Vector Graphics Software
423-D Modeling Software
- 3-D modeling software
- Provides graphics tools that allow artists to
create pictures of realistic 3D models - Three-dimensional modeling
- Takes the object oriented approach of vector
graphics to the next level - Ray tracing
- Three-dimensional modeling
433-D Modeling Software
443-D Modeling Software
- 3-D digital art is created on a 3-D stage
- Define light source
- Surface textures
- Positioning
- Rendering
- Calculating the light interaction with the 3-D
model
453-D Modeling Software
46Computer Animation
- Digital graphics animation
- Involves displaying digital images in rapid
succession to provide the illusion of motion - Animated graphics
- Employ either 2D or 3D objects
- Animated GIF
- The most basic form of animation
47Computer Animation
- More complex Web animation
- Java
- Web animation development platforms such as Adobe
Flash - Timeline tool helps to cue animation
- Fill in
48Computer Animation
- 3-D Computer Animation
- Includes all the complexity of 3-D rendering
- Must also render 24 images per second to create
the illusion of movement - 3-D animation software
- Typically packaged with modeling software
- Range from 1595 to 13,000
- Avars
- Points on the object designed to bend or pivot at
different angles
49Computer Animation
50Digital Photography
- Digital photos
- Created, or acquired, using a digital camera
- Digital cameras
- Ranked by the amount of megapixels they can
capture - 1 megapixel 1 million pixels
- Memory cards that come with digital cameras
- Often have limited capacity
51Editing Digital Photos
- Photo-editing software allows you to
- Alter the hue and saturation of the colors in the
photograph - Smooth surfaces or remove flaws in surfaces
- Remove red eye
- Smooth edges and sharpen focus
- Crop and realign photos
- Add special effects
52Editing Digital Photos
53Viewing and Sharing Digital Photos
- Systems designed to show photos to groups
- As a slideshow on a television
- Digital picture frames
- Sharing over the Internet
- Flickr, Picasa, Kodak Gallery
- Upload and share cell phone pictures
- Yahoo! Go
54Printing Digital Photos
- Printing options are bountiful
- Home printers
- Professional services
- Photo kiosks
55Digital Video
- Digital video is accessible for personal
enjoyment as well as professional use - Forensic graphics
- Used to create animations and exhibits to use in
courts of law - Used to review the movement of athletes and
determine how to perfect their abilities - Used to study pedestrian and traffic patterns
- Entertainment
- Digital cable, DVDs, on-demand services
56Digital Video
57Creating Digital Video
- Digital camcorders
- Range from disposable 30 models to high-def
cameras costing over 3000 - Most digital cameras and cell phones can capture
short videos - Low resolution, short duration
58Editing Digital Video
- Video-editing software
- Allows professional and amateur videographers to
edit bad footage out and rearrange the good
footage - Storyline
- Allows videographer to arrange video scenes
sequentially - Able to specify the transition effects between
each scene - Vlog (video log)
- Share videos with the world
59Editing Digital Video
60Digital Video, Television, and Movie Services
- Digital video delivery
- Internet companies that provide movie download
and DVD delivery services - Cell phone service with video downloads
- Mobile television services
- TivoToGo, iPod, V-Cast
- Streaming TV over the Internet or wireless
systems - Joost, Miro, Apple TV, live TV to PC users on
international flights
61Digital Video, Television, and Movie Services
62Interactive Media
- Digital media presentations that involve user
interaction for education, training, or
entertainment - Typically combines digital audio and digital
video for a full digital media experience - Virtual reality
- Occurs when interactive media incorporates 3D
graphic animation
63Interactive Media
64Education and Training
- Research shows that most people are better able
to comprehend complex ideas when they are able to
interact with them via digital media - Interactive media is being used in many education
environments - In the traditional classroom setting
- In distance learning
- In museums
- In skills training
65Commercial Applications of Interactive Media
- Interactive media in Web-based e-commerce
- Provides fundamental technology for 3D product
viewing - Allows customers to examine products
- Used to provide product support and customer
training - Attracting new customers to Web sites and keeping
them there
66Commercial Applications of Interactive Media
67Interactive Video Games
- Video game consoles
- Special-purpose gaming devices
- Nintendo Wii, Playstation 3, Xbox 360
- Nintendo Wii recently broke new ground
- Motion-sensitive, wireless controller
- Gaming quality has dramatically increased in
recent years - Minute detail and panoramic landscapes
- Handheld devices
68Interactive Video Games
- Video game development requires a team effort
from specialists in a variety of areas - Game designers
- Artists, sound designers
- Programmers and testers
69Interactive Video Games
70Interactive TV
- A digital television service that includes one or
more of the following - Video on demand
- Personal video recorder
- Local information on TV
- Purchase over TV
- Internet access over TV
- Video games over TV
71Summary
- Digital audio
- Includes both digital music and digital sound
- Digital technology is applied to all aspects of
the music industry - Sound wave
- Can be represented with numbers, digitally,
through a process called analog-to digital
conversion (ADC) - Digital graphics
- Computer-based media applications that support
- Creating, editing, and viewing 2D and 3D images
and animation
72Summary
- Digital photos
- Acquired from a digital camera or scanner
- Photo-editing software
- Provides editing tools for manipulating,
enhancing, and repairing digital photographs - Many options for printing and distribution of
photos are available - Interactive media
- Multimedia presentations that involve user
interaction for education, training, or
entertainment