Chapter 06: Digital Media for Work and Leisure - PowerPoint PPT Presentation

1 / 72
About This Presentation
Title:

Chapter 06: Digital Media for Work and Leisure

Description:

Understand the uses of digital audio and today's ... Explain the technologies available to acquire, edit, distribute, and print ... Pixilation or fuzziness ... – PowerPoint PPT presentation

Number of Views:64
Avg rating:3.0/5.0
Slides: 73
Provided by: course175
Category:

less

Transcript and Presenter's Notes

Title: Chapter 06: Digital Media for Work and Leisure


1
Chapter 06Digital Media for Work and Leisure
2
Objectives
  • Understand the uses of digital audio and todays
    digital music technologies
  • Describe the many uses of 2D and 3D digital
    graphics and the technologies behind them
  • Explain the technologies available to acquire,
    edit, distribute, and print digital photos, and
    list new advances in video technologies and
    distribution
  • Discuss how interactive media is used to educate
    and entertain

3
Chapter Content
  • Digital Music and Audio
  • Digital Graphics
  • Digital Photography and Video
  • Interactive Media

4
Digital Media
  • Digital media encompasses digital technologies of
    all kinds that serve and support digital music,
    video, and graphics
  • Multimedia or rich media
  • Combines different digital media types such as
    animation and audio
  • Interactive media
  • Digital media that can be controlled,
    manipulated, or interacted with
  • On-Demand media
  • Allows users to view or listen to media at any
    time

5
Digital Music and Audio
  • Digital audio
  • Any type of sound recorded and stored digitally
    as a series of 1s and 0s
  • Digital music
  • Subcategory of digital audio that involves
    recording and storing music
  • Digitization of music and audio
  • Has created new challenges to the creative and
    intellectual property rights of artists

6
Digitizing Music and Audio
  • Sound
  • The displacement of air particles caused by
    vibration and sensed by the eardrum
  • Analog
  • Signals that vary continuously
  • Sampling
  • Used to encode sound waves as binary numbers
  • Analog-to-digital converters and
    digital-to-analog converters can translate sound
    and music back and forth between digital
    representation

7
Digitizing Music and Audio
8
Digital Sound for Professionals
  • Digital voice recorders
  • Used to capture dialog for future reference
  • Digital sound in scientific research
  • Have used digital audio to study various natural
    phenomena
  • Digital sound in law enforcement
  • Uses digital processing to polish, enhance, edit,
    and detect sounds
  • Digital sound in entertainment and communication
  • Uses a wide variety of audio hardware and
    software

9
Digital Music and Audio Production
  • Multitrack recording devices
  • Treat each instrument or microphone as a separate
    input, or track
  • Mixing board
  • Adjusts the sound quality of each track
    separately
  • Outboard devices
  • Interconnected digital audio devices to process
    digital music and audio signals
  • Synthesizer
  • Sampler
  • Sequencer
  • Drum machine

10
Digital Music and Audio Production
11
Digital Music and Audio Production
  • Musical instrument digital interface (MIDI)
    protocol
  • Implemented in 1983
  • Provides a standard language for digital music
    devices to use in communicating with each other
  • Uses a .mid file name

12
Home Recording Studios
  • Integrated digital studios
  • Package many digital recording devices in one
    unit for convenient home recording
  • MIDI card
  • Can be installed on a computer to allow
    connections to digital music devices

13
Home Recording Studios
14
Podcasting
  • Podcast
  • An audio file that contains an audio broadcast
    distributed over the Internet
  • Can be used on any media player that supports the
    MP3 format
  • Tens of thousands of podcasts are available
  • Podcast Alley, iPodder.org, Podcast Directory,
    iTunes
  • RSS technology

15
Podcasting
16
Digital Music Audio Formats, Storage Media,
Players, and Software
  • Digital Music and Audio File Formats
  • Music is most often distributed on CD
  • Increasing trend toward Internet distribution
  • Native format
  • Pure digitized representation of a sound
  • Large files require large amounts of storage
    space if stored in their native format
  • A typical CD would take about 1 GB of space

17
Digital Music Audio Formats, Storage Media,
Players, and Software
  • Digital audio compression
  • Uses psychoacoustic modeling to remove
    unnecessary frequencies and reduce the file size
  • MP3 format compresses files to less than 10 of
    their original size
  • Audio formats
  • MP3
  • WMA (Windows Media Audio)
  • ACC (Advanced Audio Coding)
  • Very few media players support all three formats

18
Digital Rights Management (DRM)
  • DRM is technology that protects intellectual
    property
  • Restricts the number of devices and applications
    on which the file can be opened
  • Restricts the number of times the file can be
    copied or burned to a disk
  • Apple and Microsoft have not agreed on a DRM
    standard

19
Digital Rights Management (DRM)
20
Digital Music and Audio Storage Media
  • Digital sound has replaced vinyl records and
    cassette tapes
  • Clarity, low price, longevity
  • There are three primary forms of digital audio
    storage media
  • CDs
  • Hard drives
  • Flash memory

21
Digital Music and Audio Storage Media
  • CD players remain the most popular digital music
    player
  • Todays CD players have additional functions
    which allow them to play CDs containing
  • MP3 files
  • WMA files
  • ACC files
  • Current CD technology offers more on-demand media
  • CD-R (recordable CD)
  • CD-RW (rewritable CD)

22
Digital Music and Audio Storage Media
  • Music can also be stored on hard drives
  • Played on the PC
  • Sent to a home entertainment center
  • Transferred to a digital media player
  • High-capacity players use microdrives to store
    gigabytes of music
  • Smaller players use flash memory
  • Burned to CD

23
Digital Music Players
  • Hundreds of portable digital music players are on
    the market
  • Consumers must consider
  • What formats the player supports
  • Storage capacity
  • Many cell phones double as digital music players
  • Most allow transfer via USB cable
  • Speaker systems are also available
  • Wireless home networks can allow users to connect
    their PC to their home stereo
  • Sonos

24
Digital Music Players
25
Digital Music Software
  • Media player software allows users to organize
    and play digital media files
  • iTunes, Windows Media Player, Zune, RealPlayer
  • Synchronize (sync) through the USB port
  • Numerous software utilities are available for
    working with digital music
  • Jukebox software
  • Ripper software
  • Encoder software

26
Digital Music and Audio Distribution
  • Illegal file sharing services
  • KaZaA, Limewire
  • Over 61 million otherwise law-abiding citizens
    illegally accessed files and copied CDs costing
    the music industry 6 billion between 1998 and
    2003
  • Online music services are the legal solution
  • iTunes, Microsofts Zune, Napster, Reals
    Rhapsody, and MTVs URGE

27
Digital Music and Audio Distribution
28
Digital Music and Audio Distribution
  • Satellite radio
  • Digital radio that receives broadcast signals via
    communications satellites
  • Users can access any available channel from any
    location in range
  • Services charge a monthly fee for commercial free
    music, comedy, sports, news, talk, and other
    specialty channels
  • In-home, in-car, mobile options
  • Users can also access over the Internet

29
Evaluating Music Options
  • Considerations for choosing music services and
    technologies
  • Is it legal, and if not, is it worth the risk?
  • How much does it cost?
  • Do you have to be connected to the Internet to
    listen?
  • Do you own the music, and can you play it
    anywhere at any time on any device?
  • Is it accessible at home, work, in the car, or
    walking about?
  • Do you have control over the songs you hear?
  • Can you listen to it with friends?

30
Evaluating Music Options
31
Digital Graphics
  • Computer-based media applications that support
    creating, editing, and viewing 2D and 3D images
    and animation
  • Not the exclusive domain of artists
  • Artistic and nonartistic people are finding
    themselves called upon or inspired to create
    digital artwork

32
Digitizing Graphics
  • Pixels
  • A grid of small points
  • Bit-mapped graphics or raster graphics
  • Representing an image using bytes
  • Ideal for representing photorealistic images
  • Pixilation or fuzziness
  • Occurs when bit-mapped images are made larger
    than the size at which they are captured
  • Vector graphics
  • Use bytes to store geometric descriptions
  • Moving pictures are stored as a series of images
    called frames

33
Digitizing Graphics
34
Graphics File Formats
35
Graphics File Formats
  • Lossless compression
  • Allows the original data to be reconstructed
    without loss
  • Lossy compression
  • Accepts some loss of data to achieve higher rates
    of compression
  • File sizes and image quality
  • Can be controlled by adjusting the color depth

36
Uses of Digital Graphics
  • Digital art
  • Uses computer software as the brush and the
    computer display as the canvas
  • Photographers and videographers can edit digital
    images
  • Desktop Publishing
  • Design page layouts for various publications
  • Digital video
  • Increasingly popular for presenting information
  • Illustrations and maps

37
Uses of Digital Graphics
  • Scientific visualization
  • Uses computer graphics to provide visual
    representations that improve our understanding of
    some phenomenon
  • Entertainment
  • Cartoonists/comic book artists
  • Motion picture industry

38
Uses of Digital Graphics
  • Computer-assisted design (CAD) software
  • Assists designers, engineers, and architects in
    designing three dimensional objects
  • Documenting life
  • Photos and home movies
  • Journalism
  • Collecting, managing, and manipulating photos

39
Uses of Digital Graphics
40
Vector Graphics Software
  • Provides tools to create, arrange, and layer
    graphical objects on the screen
  • Vector graphics
  • Uses object-oriented approach that recognizes
    pictures as being made up of layers of multiple
    objects
  • Primary benefit of object-oriented approach of
    vector graphics
  • Objects in the picture can be manipulated
    independently

41
Vector Graphics Software
42
3-D Modeling Software
  • 3-D modeling software
  • Provides graphics tools that allow artists to
    create pictures of realistic 3D models
  • Three-dimensional modeling
  • Takes the object oriented approach of vector
    graphics to the next level
  • Ray tracing
  • Three-dimensional modeling

43
3-D Modeling Software
44
3-D Modeling Software
  • 3-D digital art is created on a 3-D stage
  • Define light source
  • Surface textures
  • Positioning
  • Rendering
  • Calculating the light interaction with the 3-D
    model

45
3-D Modeling Software
46
Computer Animation
  • Digital graphics animation
  • Involves displaying digital images in rapid
    succession to provide the illusion of motion
  • Animated graphics
  • Employ either 2D or 3D objects
  • Animated GIF
  • The most basic form of animation

47
Computer Animation
  • More complex Web animation
  • Java
  • Web animation development platforms such as Adobe
    Flash
  • Timeline tool helps to cue animation
  • Fill in

48
Computer Animation
  • 3-D Computer Animation
  • Includes all the complexity of 3-D rendering
  • Must also render 24 images per second to create
    the illusion of movement
  • 3-D animation software
  • Typically packaged with modeling software
  • Range from 1595 to 13,000
  • Avars
  • Points on the object designed to bend or pivot at
    different angles

49
Computer Animation
50
Digital Photography
  • Digital photos
  • Created, or acquired, using a digital camera
  • Digital cameras
  • Ranked by the amount of megapixels they can
    capture
  • 1 megapixel 1 million pixels
  • Memory cards that come with digital cameras
  • Often have limited capacity

51
Editing Digital Photos
  • Photo-editing software allows you to
  • Alter the hue and saturation of the colors in the
    photograph
  • Smooth surfaces or remove flaws in surfaces
  • Remove red eye
  • Smooth edges and sharpen focus
  • Crop and realign photos
  • Add special effects

52
Editing Digital Photos
53
Viewing and Sharing Digital Photos
  • Systems designed to show photos to groups
  • As a slideshow on a television
  • Digital picture frames
  • Sharing over the Internet
  • Flickr, Picasa, Kodak Gallery
  • Upload and share cell phone pictures
  • Yahoo! Go

54
Printing Digital Photos
  • Printing options are bountiful
  • Home printers
  • Professional services
  • Photo kiosks

55
Digital Video
  • Digital video is accessible for personal
    enjoyment as well as professional use
  • Forensic graphics
  • Used to create animations and exhibits to use in
    courts of law
  • Used to review the movement of athletes and
    determine how to perfect their abilities
  • Used to study pedestrian and traffic patterns
  • Entertainment
  • Digital cable, DVDs, on-demand services

56
Digital Video
57
Creating Digital Video
  • Digital camcorders
  • Range from disposable 30 models to high-def
    cameras costing over 3000
  • Most digital cameras and cell phones can capture
    short videos
  • Low resolution, short duration

58
Editing Digital Video
  • Video-editing software
  • Allows professional and amateur videographers to
    edit bad footage out and rearrange the good
    footage
  • Storyline
  • Allows videographer to arrange video scenes
    sequentially
  • Able to specify the transition effects between
    each scene
  • Vlog (video log)
  • Share videos with the world

59
Editing Digital Video
60
Digital Video, Television, and Movie Services
  • Digital video delivery
  • Internet companies that provide movie download
    and DVD delivery services
  • Cell phone service with video downloads
  • Mobile television services
  • TivoToGo, iPod, V-Cast
  • Streaming TV over the Internet or wireless
    systems
  • Joost, Miro, Apple TV, live TV to PC users on
    international flights

61
Digital Video, Television, and Movie Services
62
Interactive Media
  • Digital media presentations that involve user
    interaction for education, training, or
    entertainment
  • Typically combines digital audio and digital
    video for a full digital media experience
  • Virtual reality
  • Occurs when interactive media incorporates 3D
    graphic animation

63
Interactive Media
64
Education and Training
  • Research shows that most people are better able
    to comprehend complex ideas when they are able to
    interact with them via digital media
  • Interactive media is being used in many education
    environments
  • In the traditional classroom setting
  • In distance learning
  • In museums
  • In skills training

65
Commercial Applications of Interactive Media
  • Interactive media in Web-based e-commerce
  • Provides fundamental technology for 3D product
    viewing
  • Allows customers to examine products
  • Used to provide product support and customer
    training
  • Attracting new customers to Web sites and keeping
    them there

66
Commercial Applications of Interactive Media
67
Interactive Video Games
  • Video game consoles
  • Special-purpose gaming devices
  • Nintendo Wii, Playstation 3, Xbox 360
  • Nintendo Wii recently broke new ground
  • Motion-sensitive, wireless controller
  • Gaming quality has dramatically increased in
    recent years
  • Minute detail and panoramic landscapes
  • Handheld devices

68
Interactive Video Games
  • Video game development requires a team effort
    from specialists in a variety of areas
  • Game designers
  • Artists, sound designers
  • Programmers and testers

69
Interactive Video Games
70
Interactive TV
  • A digital television service that includes one or
    more of the following
  • Video on demand
  • Personal video recorder
  • Local information on TV
  • Purchase over TV
  • Internet access over TV
  • Video games over TV

71
Summary
  • Digital audio
  • Includes both digital music and digital sound
  • Digital technology is applied to all aspects of
    the music industry
  • Sound wave
  • Can be represented with numbers, digitally,
    through a process called analog-to digital
    conversion (ADC)
  • Digital graphics
  • Computer-based media applications that support
  • Creating, editing, and viewing 2D and 3D images
    and animation

72
Summary
  • Digital photos
  • Acquired from a digital camera or scanner
  • Photo-editing software
  • Provides editing tools for manipulating,
    enhancing, and repairing digital photographs
  • Many options for printing and distribution of
    photos are available
  • Interactive media
  • Multimedia presentations that involve user
    interaction for education, training, or
    entertainment
Write a Comment
User Comments (0)
About PowerShow.com