Title: Chapter 6: Digital Media for Work and Leisure
1Chapter 6 Digital Media for Work and Leisure
- Succeeding with Technology Second Edition
2Objectives
- Understand the uses of digital audio and todays
digital music technologies - Describe the many uses of 2D and 3D digital
graphics and the technologies behind them - Explain the technologies available to acquire,
edit, distribute, and print digital photos, and
list new advances in video technologies and
distribution - Discuss how interactive media is used to educate
and entertain
3Digital Music and Audio
- Digital audio
- Any type of sound recorded and stored digitally
as a series of 1s and 0s - Digital music
- Subcategory of digital audio that involves
recording and storing music - Digitization of music and audio
- Has created new challenges to the creative and
intellectual property rights of artists
4Digitizing Music and Audio
- Sound
- The displacement of air particles caused by
vibration and sensed by the eardrum - Analog
- Signals that vary continuously
- Sampling
- Used to encode sound wave as binary numbers
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6Digital Sound for Professionals
- Digital voice recorders
- Used to capture dialog for future reference
- Digital sound in scientific research
- Have used digital audio to study various natural
phenomena - Digital sound in law enforcement
- Uses digital processing to denoise, enhance,
edit, and detect sounds - Digital sound in entertainment and communication
- Uses a wide variety of audio hardware and
software
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8Digital Music and Audio Production Professional
Music Production
- Multitrack recording devices
- Treat each instrument or microphone as a separate
input, or track - Synthesizer
- Electronically produces sounds designed to be
similar to the sounds of real instruments - Sampler
- Digitally records real musical instrument sounds
9Digital Music and Audio Production (continued)
- Sequencer
- Allows musicians to create multitrack recordings
- Musical instrument digital interface (MIDI)
protocol - Implemented in 1983
- Provides a standard language for digital music
devices to use in communicating with each other - Integrated digital studios
- Package many digital recording devices in one
unit for convenient home recording
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11Digital Music and Audio Formats, Storage Media,
Players, and Software
- Digital music and audio file formats
- Most often distributed on CDs
- Increasing trend towards distribution over
Internet - Digital music and audio storage media
- Burned to CD in special format designed for audio
CDs - Digital music, audio players, and software
- Media player software (iTunes)
- Portable MP3 players
12Digital Music and Audio Distribution
- Illegal downloading and copying
- Said to have cost music industry 6 billion
between 1998 and 2003 - Caused a loss of 22 percent of the entire music
market - Apples iTunes
- First service to capture attention of music
downloaders
13Digital Music and Audio Distribution (continued)
- Big four online music services
- iTunes, MSN Music, Napster, and Rhapsody
- Streaming audio
- Internet technology that plays audio files as
they are being delivered - Digital rights management (DRM)
- Technology invented to protect intellectual
property in digital files - Satellite radio
- Digital radio that uses satellite communications
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15Digital Graphics
- Computer-based media applications that support
- Creating, editing, and viewing 2D and 3D images
and animation - Not the exclusive domain of artists
- Artistic and nonartistic people
- Are finding themselves called upon or inspired to
create digital artwork
16Digitizing Graphics
- Pixels
- A grid of small points
- Bit-mapped graphics or raster graphics
- Representing an image using bytes
- Ideal for representing photorealistic images
- Pixilation or fuzziness
- Occurs when bit-mapped images are made larger
than the size at which they are captured - Vector graphics
- Use bytes to store geometric descriptions
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19Graphics File Formats
- Standards
- Windows bitmap (.bmp)
- Graphics Interchange Format (.gif)
- Joint Photographic Experts Group (.jpg or .jpeg)
- Portable Network Graphics (.png)
- Tagged Image File Format (.tiff or .tif)
20Graphics File Formats (continued)
- Lossless compression
- Allows the original data to be reconstructed
without loss - Lossy compression
- Accepts some loss of data to achieve higher rates
of compression - File sizes and image quality
- Can be controlled by adjusting the color depth
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22Uses of Digital Graphics
- Digital art
- Uses computer software as the brush and the
computer display as the canvas - Scientific visualization
- Uses computer graphics to provide visual
representations that improve our understanding of
some phenomenon - Computer-assisted design (CAD) software
- Assists designers, engineers, and architects in
designing three dimensional objects
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25Vector Graphics Software
- Provides tools to create, arrange, and layer
graphical objects on the screen - Vector graphics
- Uses object-oriented approach that recognizes
pictures as being made up of layers of multiple
objects - Primary benefit of object-oriented approach of
vector graphics - Objects in the picture can be manipulated
independently
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28Three-Dimensional Modeling Software
- 3D modeling software
- Provides graphics tools that allow artists to
create pictures of realistic 3D models - Three-dimensional modeling
- Takes the object oriented approach of vector
graphics to the next level - Ray tracing
- Three-dimensional modeling
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30Computer Animation
- Digital graphics animation
- Involves displaying digital images in rapid
succession to provide the illusion of motion - Animated graphics
- Employ either 2D or 3D objects
- Animated GIF
- The most basic form of animation
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32Digital Photography and Video Digital
Photography
- Digital photos
- Created, or acquired, using a digital camera
- Digital cameras
- Ranked by the amount of megapixels they can
capture - Memory cards that come with digital cameras
- Often have limited capacity
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35Digital Photography (continued)
- Photo-editing software allows you to
- Alter the hue and saturation of the colors in the
photograph - Smooth surfaces or remove flaws in surfaces.
- Remove red eye
- Smooth edges and sharpen focus
- Crop and realign photos
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37Digital Video
- Is becoming increasingly accessible for personal
enjoyment as well as professional use - Used to review the movement of athletes and
determine how to perfect their abilities - Used to study pedestrian and traffic patterns
- Forensic graphics
- Used to create animations and exhibits to use in
courts of law
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39Digital Video (continued)
- Video-editing software
- Allows professional and amateur videographers to
edit bad footage out and rearrange the good
footage - Storyline
- Allows videographer to arrange video scenes
sequentially and - Specify the transition effects between each scene
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41Interactive Media
- Digital media presentations that involve user
interaction for education, training, or
entertainment - Typically combines digital audio and digital
video for a full digital media experience - Virtual reality
- Occurs when interactive media incorporates 3D
graphic animation
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43Education and Training
- Interactive media is being used in many education
environments - In the traditional classroom setting
- In distance learning
- In museums
- In skills training
44Commercial Applications of Interactive Media
- Role of interactive media
- In Web-based e-commerce
- Provides fundamental technology for 3D product
viewing - Used to provide product support and customer
training
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46Interactive Video Games
- Video game consoles
- High-powered multiprocessor computers designed to
support 3D interactive multimedia - Video game development requires a team effort
from specialists in a variety of areas - Game designers
- Artists, sound designers
- Programmers, and testers
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48Interactive TV
- A digital television service that includes one or
more of the following - Video on demand
- Personal video recorder
- Local information on TV
- Purchase over TV
- Internet access over TV
- Video games over TV
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50Summary
- Digital audio
- Includes both digital music and digital sound
- Sound wave
- Can be represented with numbers, digitally,
through a process called analog-to digital
conversion (ADC) - Digital graphics
- Computer-based media applications that support
- Creating, editing, and viewing 2D and 3D images
and animation
51Summary (continued)
- Digital photos
- Acquired from a digital camera or scanner
- Photo-editing software
- Provides editing tools for manipulating,
enhancing, and repairing digital photographs - Interactive media
- Multimedia presentations that involve user
interaction for education, training, or
entertainment