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Game History, Genres

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Genres Action 1st Person Shooter Adventure Fighting Puzzle Racing Role-Playing Simulations Sports Strategy Music Dance Artificial Life Quiz Show 2D Action Games ... – PowerPoint PPT presentation

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Title: Game History, Genres


1
Game History, Genres
  • Space Invaders Pong Max Payne
  • Action, Adventure, Puzzle, etc

2
History
  • Spacewar 1962
  • PDP-1
  • 2 Ships controlled by 4 buttons each
  • Rotate left, right, thrust, fire
  • Adventure 1967
  • Text-based adventure
  • You are in a maze of twisty little passages

3
History
  • Pong 1972
  • First arcade hit
  • Home version of Pong 1974
  • Fairchild Channel F 1976
  • Cartridges!
  • Hardware Crash 1977
  • Millions of Pong clones saturate the market

4
History
  • Space Invaders 1978
  • Activision 1979
  • First software house makes Atari 2600 Cartridges
  • Asteroids 1979
  • Record score 100,000,000
  • Two guys played it for a week in 1982

5
Arcade Games 1980
  • Defender
  • Missile Command
  • Battezone
  • Tempest
  • Popular with Men AND Women
  • Pac-Man
  • Frogger
  • Centipede

6
Arcade Games 1981-83
  • Donkey Kong
  • QBert
  • Tron
  • Zaxxon
  • Joust
  • Pole Position
  • Punch-Out

7
Home Games Late 70s Early 80s
  • Atari 2600
  • Atari 5200 (incompatible cartridge with 2600)
  • Colecovision
  • Mattel Intellivision
  • Bally Astrocade

8
Software Crash of 1983-84
  • Market of 1982 3 billion
  • Market of 1985 100 million
  • Millions of clones and lousy cartridges
  • No rating system
  • No licensing system
  • Consumer confusion!

9
Mid 80s
  • 8-bit Home Games
  • Nintendo Entertainment System (NES)
  • Released 1986
  • Most popular toy of 1988
  • Mario Bros.
  • Sega Master System
  • Released 1986

10
Late 80s
  • 16-bit Home Games
  • Sega Genesis
  • Released 1989
  • NEC TurboGrafx-16
  • Game Boy
  • Tetris

11
Early 90s
  • Super NES (16 bit), 1991
  • Game Gear
  • Software
  • Street Fighter 2
  • First decent fighting game
  • Super Mario Bros. 3
  • Sonic the Hedgehog
  • Mortal Kombat 1992

12
Mid 90s
  • Sega CD (1992)
  • PC CDROM (1994)
  • Software
  • NBA Jam (1993)
  • Virtua Fighter (1995)

13
Late 90s, early 00s
  • Playstation (1995)
  • Sega Saturn (1995)
  • Nintendo 64 (1996)
  • Sega Dreamcast (1999)
  • Playstation2 (2000)
  • XBox (2001)
  • GameCube (2001)

14
Late 90s
  • Software
  • Very strong 3D!
  • Decent sports games
  • Soul Caliber, Shenmue
  • PC Software
  • Graphics no longer 100 of the challenge
  • Consumer demand for 3D causes cheap 3D graphics!

15
Game Genres
  • Name some!

16
Genres
  • Action
  • 1st Person Shooter
  • Adventure
  • Fighting
  • Puzzle
  • Racing
  • Role-Playing
  • Simulations
  • Sports
  • Strategy
  • Music
  • Dance
  • Artificial Life
  • Quiz Show

17
2D Action Games
  • Shoot the horde of aliens
  • Shoot the horde of aliens
  • Shoot the horde of aliens
  • Shoot the horde of aliens
  • Shoot the horde of aliens
  • Space Invaders, Galaga, Defender/Stargate,
  • Mario Bros

18
1st Person Shooter
  • 3D Shoot the horde of aliens
  • 3D Shoot the horde of aliens
  • 3D Shoot the horde of aliens
  • 3D Shoot the horde of aliens
  • 3D Shoot the horde of aliens
  • Wolfenstein, Doom, Quake, Half-Life, Max Payne

19
Adventure
  • Follow the trail
  • Solve puzzles
  • Nice scenery
  • Inventory
  • Learning
  • Examples Zelda, Metroid, Myst, Shenmue

20
Fighting
  • Pluses
  • KILL!!!
  • Short games
  • Stress reliever, flow experience
  • Social hierarchy determiner
  • Minuses
  • Arcane knowledge
  • Limited virtual space
  • Follow-on real violence ?(vs. social hierarchy)
  • Clone factor

21
Puzzle
  • Solving the puzzle is the primary goal
  • Gives feelings of mastery

22
Racing
  • First past the post
  • Fairly strong simulation element
  • Fine motor control

23
Role-Playing
  • 3rd person adventure
  • Strong story component (potentially)
  • Learn the virtual world/environment
  • Players are free to act within the worlds
    constraints

24
Simulations
  • Flight Sim
  • SimAnt, SimCity, Railroad Tycoon, Roller Coaster
    Tycoon, ...
  • Focus on details
  • Training could be the goal

25
Sports
  • Armchair coach
  • Abstract war
  • Abstract team fighting games

26
Strategy
  • Same components as Sim games
  • Historical simulation
  • Puzzles may play a part
  • A light story element
  • No twitch in turn-based strategy

27
Music
  • Name that Tune
  • Repeat a piece of music that the game plays for
    you
  • Play along musically

28
Dance
  • Dance Dance Revolution
  • Dance kiosk type games (popular in Korea!)

29
Artificial Life
  • Tamagotchi, Creatures, Black White

30
Quiz Show
  • You Dont Know Jack, Win Ben Steins Money, etc

31
Others??
32
Game Ideas Discuss!
  • What ideas to people have??

33
What is the One Cool Thing?
34
Tools
35
Game Extension?
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