Title: Macromedia Flash
1Workshop on Introduction to
Macromedia Flash
29-Aug to 1-Sep 2004
2Goals of Workshop
- To provide you with an introduction to Flash as a
Instructional multimedia authoring tool - To give you hands on experience in producing an
instructional animations and Interactivity - To introduce you to basic action Scripting in
Flash. - and Of course to have a lil bit of fun
(unofficially)
3What is Flash ?
- Jonathan Gay's in January of 1993
- Flash is a vector-based animation software by
Macromedia inc. - Professional Multimedia Authoring application
- The power of Flash lies in
- Design Graphics.
- Animations
- Sound, and Narration
- User interface elements.
- Interactivity.
- Action Scripting
- Web page development and Design.
- Instructional Multimedia
4Flashs Early Interface
5Flash Sprites as Instructional Multimedia
- Flash Sprites, when well designed, are a
- powerful to understanding non-quantitative
information. - Flash animations help students visualize
difficult concepts - It is an interactive tool that aids and supports
step-by- - step problem solving.
- Flash renders visual, representations that makes
- presentation aids visualization of concepts
involving - Motion.
- It adds the dimension of time to static two
dimensional representations.
6Raster and Vector Graphics
Raster graphics
- Image has been broken up into a grid recorded
individually ,as Sequence of pixel - Easy to implement
- Works well for complex variations
- Not flexible
- Might need a lot of memory
- Usually problems when scaled
- Formats BMP, GIF, JPEG, TIFF
7Raster and Vector Graphics
- Vector graphics
- Image is described as a series of lines or shapes
- Works well for line art (CAD applications) and
images with simple shapes and are flexible - Typically needs less memory
- Data Instructions for drawing lines and filling
shapes Example ltline startcoord"x,01 y,01"
endcoord"x, 20 y, 20" thickness"3" - Scalable, versatile
8Raster and Vector Graphics
9Flash Interface
10Flash Illustration Tools
11Flash Timeline
12Flash Timeline
13Flash Window Palettes Dockers
14Flash Action Script Console
15Flash Shapes and Objects
16Complex Shapes and Objects
17Flash Animation Concepts
Time Line and FPS (Frames Per Second)
11
1
5
10
15
18Flash Smart Animation Technology
- Motion Tweening using Key Frames
- Motion Through Action Scripting
- Motion on Path
- Shape Tweening
- Masking
19Flash Smart Animation Technology
- Motion Tweening using Key Frames
4
3
2
1
20Flash Smart Animation Technology
- Motion using Key Action Frames
(x3,y3)
(x2,y2)
(x1,y1)
(x,y)
21Flash Smart Animation Technology
- Motion using Key Guided Path
Finish
Start
22Flash Smart Animation Technology
23Flash Smart Animation Technology
24Thank You