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Chapter Eight

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Chapter Eight Exception Handling Objectives Learn about exceptions and the Exception class How to purposely generate a SystemException Learn about traditional error ... – PowerPoint PPT presentation

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Title: Chapter Eight


1
Chapter Eight
  • Exception Handling

2
Objectives
  • Learn about exceptions and the Exception class
  • How to purposely generate a SystemException
  • Learn about traditional error-handling methods
  • Learn about object-oriented exception-handling
    methods

3
Objectives
  • How to use the Exception classs ToString()
    method and Message field
  • How to catch multiple Exceptions
  • How to use the finally block
  • How to handle an Exception with a loop

4
Objectives
  • How to throw an Exception
  • How to trace Exceptions through the call stack
  • How to create your own Exception classes

5
Understanding Exceptions
  • An exception is any error condition or unexpected
    behavior in an executing program
  • Certain errors are called exceptions because they
    are not usual occurrences
  • The object-oriented technique used to manage
    exceptions make up the group of methods known as
    exception handling
  • In C, all exceptions are objects

6
Understanding Exceptions
  • Most exceptions you will use derive from two
    classes that in turn derive from the Exception
    class
  • The predefined Common Language Runtime exception
    classes derived from SystemException
  • The user-defined application exception classes
    you derive from ApplicationException

7
Purposely Generating a SystemException
  • You can deliberately generate a SystemException
    exception by forcing a program to contain an
    error

8
Purposely Generating a SystemException
  • The DivideByZeroException object below was
    generated automatically by C
  • Just because an Exception occurs when an
    Exception object is created, you dont
    necessarily have to deal with it

9
Understanding Object-Oriented Exception-Handling
Methods
  • In object-oriented terminology, you try a
    procedure that may not complete correctly
  • A method that detects an error condition or
    Exception throws an Exception
  • The block of code that processes the error
    catches the Exception

10
Understanding Object-Oriented Exception-Handling
Methods
  • When you write a block of code in which something
    can go wrong, you can place the code in a try
    block, consisting of
  • The keyword try
  • An opening curly brace
  • Statements that might cause Exceptions
  • A closing curly brace

11
Understanding Object-Oriented Exception-Handling
Methods
  • You create a catch block with the following
    elements
  • The keyword catch, followed by an opening
    parenthesis, the Exception type, a name for an
    instance of the Exception type, and a closing
    parenthesis
  • An opening curly brace
  • Statements that take the action you want to use
    to deal with the error condition
  • A closing curly brace

12
Understanding Object-Oriented Exception-Handling
Methods
  • General form of a trycatch pair

13
Using the Exception Classs ToString() Method and
Message Field
  • Any Exception generated from within a try block
    would be caught by a catch block whose argument
    is an Exception type (e.g., Exception e) there
    is no way to confirm the origin of the Exception
  • You can use the ToString() method to provide a
    descriptive error message
  • The Exception class also contains a field named
    Message that contains useful information about an
    Exception

14
Using the Exception Classs ToString() Method and
Message Field
  • Output of UsingTheException program when user
    enters 0 for second number

15
Catching Multiple Exceptions
  • You can place as many statements as you need
    within a try block, and you can catch as many
    different Exceptions as you want
  • If you place more than one statement in a try
    block, only the first error-generating statement
    throws an Exception
  • When multiple catch blocks are present, they are
    examined in sequence until a match is found for
    the Exception that occurred

16
Catching Multiple Exceptions
  • TwoErrors class with two catch blocks

17
Catching Multiple Exceptions
  • Output of TwoErrors program

18
Catching Multiple Exceptions
  • If you reverse the two try statements within the
    TwoErrors class, the output of the program changes

19
Catching Multiple Exceptions
  • When you want to execute the same code, no matter
    what type of Exception occurs, you can use only
    one catch block, which receives type Exception

20
Catching Multiple Exceptions
  • The Exception class is the base class for all
    Exception objects and therefore can reference all
    Exception descendants
  • The catch block in the previous code accepts all
    Exception argument types
  • When you list multiple catch blocks following a
    try, you must be careful that some catch blocks
    dont become unreachable

21
Catching Multiple Exceptions
  • Program with unreachable catch block

22
Catching Multiple Exceptions
  • Error message generated by UnreachableCatch
    program

23
Using the finally Block
  • The code within a finally block executes whether
    or not the try block identifies an Exception
  • Typically, the finally block is used to perform
    clean-up tasks
  • When you include a finally block, you are assured
    that the finally statements will execute before
    the program is abandoned

24
Using the finally Block
  • General form of a trycatch block with a finally
    block

25
Handling an Exception with a Loop
  • Different programs require different ways of
    handling Exceptions
  • In some cases, the try-catch sequence could be
    placed in a loop that continues to execute until
    the code is successful

26
Throwing Exceptions
  • An advantage of using object-oriented
    exception-handling techniques is the ability to
    deal with Exceptions appropriately as you make
    conscious decisions about how to handle them
  • When methods from other classes throw Exceptions,
    they dont have to catch them
  • When you design your own classes that might cause
    Exceptions, you should create them to throw the
    Exception but not to handle it
  • Handling an Exception should be left to the
    client (the program that uses the class)

27
Throwing Exceptions
  • Two executions of TrySoccerPlayer1 program

28
Throwing Exceptions
  • Execution of TrySoccerPlayer2 program

29
Tracing Exceptions Through the Call Stack
  • The memory location where the computer stores the
    list of locations to which the system must return
    (after method calls) is known as the call stack
  • When a method throws an Exception, if the method
    does not catch it, then the Exception is thrown
    to the next method up the call stack
  • You can print the value of the StackTrace field
    to display a list of methods in the call stack so
    you can determine the location of the Exception

30
Tracing Exceptions Through the Call Stack
  • The StackTrace field can be a useful debugging
    tool

31
Creating Your Own Exception Classes
  • You can create your own customized Exception
    class for your application
  • To create your own Exception that you can throw,
    you should extend the ApplicationException class
  • You should not create an excessive number of
    special Exception types for your class because it
    adds a level of complexity to your program

32
Chapter Summary
  • An exception is any error condition or unexpected
    behavior in an executing program
  • You can purposely generate a SystemException
    exception by forcing a program to contain an
    error
  • When you think an error will occur frequently, it
    is most efficient to handle it in the traditional
    way, with if statements
  • In object-oriented terminology, you try a
    procedure that may not complete correctly

33
Chapter Summary
  • Every Exception object contains a ToString()
    method and a Message field
  • You can place as many statements as you need
    within a try block, and you can catch as many
    different Exceptions as you want
  • When you have actions to perform at the end of a
    trycatch sequence, you can use a finally block
  • When you want to keep trying a block of code
    until some value or state within a program is
    correct, you can place a trycatch block within a
    loop

34
Chapter Summary
  • When methods throw Exceptions, they dont have to
    catch them instead, the program that calls a
    method that throws an Exception can catch it and
    determine what to do
  • When a method throws an Exception, if the method
    does not catch it, then the Exception is thrown
    to the method that called the offending method
  • To create your own Exception that you can throw,
    you should extend the ApplicationException class
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