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Computer Science 483641b

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Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows. ... Developing Games for Windows and the Xbox 360. Thomson Course Technology. ... – PowerPoint PPT presentation

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Title: Computer Science 483641b


1
Computer Science 483/641b
  • Game Design

2
Game Design
  • Instructor
  • Michael Katchabaw, Assistant Professor,
    Department of Computer Science, UWO
  • Contacts
  • MC 28H, Tuesdays and Thursdays from
    1030-1130am
  • katchab_at_csd.uwo.ca
  • x.84059

3
How to Keep Informed
  • http//www.csd.uwo.ca/courses/CS483b or
  • http//www.csd.uwo.ca/courses/CS641b
  • Project information
  • Lecture notes
  • Class information
  • Supplemental information
  • Your E-mail Account
  • Important notices
  • Group project contact
  • Forward your e-mail if you dont check it
    regularly!

4
Texts and References
  • Main course text
  • Novak. Game Development Essentials. Second
    Edition. Thomson Delmar Learning, 2007.

5
Texts and References
  • Technical references
  • Bishop and Horspool. C Concisely.
    Addison-Wesley, 2004.
  • Nitschke. Professional XNA Game Programming for
    Xbox 360 and Windows. Wrox, 2007.
  • Carter. Microsoft XNA Unleashed Graphics and
    Game Programming for Xbox 360 and Windows. Sams
    Publishing. 2007.
  • Cawood. Microsoft XNA Game Studio Creator's
    Guide. McGraw-Hill Professional. 2007.
  • Hall. XNA Game Studio Express Developing Games
    for Windows and the Xbox 360. Thomson Course
    Technology. 2007.

6
Student Evaluation
  • Group project worth 55
  • 5 proposal
  • 15 design
  • 15 demo
  • 15 implementation
  • 5 meeting minutes
  • There are no other assignments

7
Student Evaluation
  • Exams worth 45
  • 15 midterm
  • 30 final
  • To be passing or higher
  • Final 40
  • Project 40
  • To get a C or higher
  • Final 50
  • Project 50

8
Group Project
  • The group project involves the development of a
    reasonably large-scale video game.
  • The choice of genre, gameplay, features, and so
    on is up to you and your group.
  • We will be using Microsofts XNA as
    ourdevelopment platform.
  • More details on this will follow shortly.

9
Ethical Conduct
  • You should read the definition and penalties of
    scholastic offenses at
  • http//www.uwo.ca/grad/section_ten.htm
    (Graduates) or
  • http//www.csd.uwo.ca/undergrad_scholastic_offenc
    es.htm (Undergraduates)
  • Students are expected to adhere to the Rules of
    Ethical Conduct to use the computing facilities
    of the Department
  • http//www.csd.uwo.ca/UnderGrad/ethical.shtml
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