Title: Francesco Feri Innsbruck
1Error Cascades in Positional LearningAn
Experiment on the Chinos Game
- Francesco Feri (Innsbruck)
- MA Meléndez (Málaga)
- Giovanni Ponti (UA-UniFE)
- Fernando Vega (IUE)
2007ESA - LuissRM - 30/6/07
2Motivation
- Situations where agents have to take public
decisions in sequence, along which - Actions
- Identities
- Private valuable information is (may be) revealed
through actions - Financial markets
- Technological adoptions
- Firms business strategies (uncertain market
conditions)
- Observational (Positional) Learning
3Related literature
4Feri et al. (2006) the Chinos Game
- Each player hides in her hands a of coins
- In a pre-specified order players guess on the
total of coins in the hands of all the players
Her own of coins
Predecessors guesses
- Our setup ? simplified version
- 3 players
- of coins in the hands of a player either 0 or
1 - Outcome of an exogenous iid random mechanism
(ps11.75)
- Formally multistage game with incomplete
information
5The Chinos Game Game-Form (2-players)
6Outcome function
- All players who guess correctly win a prize
- All Win Game (AWG)
- Players incentives do not conflict
- Unique Perfect Bayesian Equilibrium Revelation
- Perfect signal of the private information
- After observing each players guess, any
subsequent player can infer exactly the number of
coins in the predecessors hands.
7WPBE for the Chinos Game
- Players i ? N ? 1, 2, 3
- Signal (coins) si ? S ? 0, 1
- Random mechanism P(si 1) ¾ (i.i.d.)
- Guesses gi ? G ? 0, 1, 2, 3
- Information sets
- I1 ? S I1s1
- I2 ? S x G I2(s2, g1)
- I3 ? S x G2 I3(s3, g1, g2)
- PBE revelation
- g1 s1 2
- g2 g1 s2 - 1
- g3 g2 s3 - 1
8Reasonable beliefs
- (Out-of-equilibrium) beliefs are as such that
later movers always belief that out-of
equilibrium guesses are associated with the
signal that would have yielded the highest
expected payoff
9Experimental design
- Sessions 4 held in May 2005
- Subjects 48 students (UA), 12 per session (1 1/2
hour approx., 19 average earning) - Software z-Tree (Fischbacher, 2007)
- Matching Fixed group, fixed player positions
- Independent observations 4x(12/34)16
- Information ex ante private signal
- Information ex post everything about about
everything (signals choices) about group
members - Random events everything (i.e. signals) iid.
10Descriptive results Outcomes
- Frequency of right guesses increases with player
position - Difference between theoretical and actual
frequences also increases with player position
11Descriptive results Behavior (player 1)
- Behavioral strategies follow expected payoffs
- Better play when s10 (???)
12Descriptive results Behavior (Player 2)
- Adherence with equilibrium much higher when g13
13Descriptive results Behavior (Player 3)
- Adherence with equilibrium much higher when g13
14Towards a theory of error cascades
- ? is a measure how subjects do well from their
own perspective - ? is a measure how subjects do well from their
followers perspective - This interpretation (may) fall short out of the
equilibrium path
15Towards a theory of error cascades
16Towards a theory of error cascades
Any other view risk relegating rational
players to the role of the unlucky bridge
expert who usually loses but explains that his
play is correct and would have led to his
winning if only the opponents had played
correctly Binmore (1987)
- Players are learning notionally if they play a
best-response to the equilibrium strategy of
their opponent
17Towards a theory of error cascades
- Players are learning optimally if they play a
best response to their predecessors strategies
(that they can infer by past experience)
18Thetas betas Player 2
19Thetas betas Player 3
20Error cascades in the Chinos Game
21Error cascades in the Chinos Game
22Error cascades in the Chinos Game
23(A)QRE A Theory of Error Cascades
- The basic question why error cascades?
- Assume that subjects' choices are also affected
by other (unmodeled) external factors that make
this process intrinsically noisy - Why? Complexity of the game, limitation of
subjects' computational ability, random
preference shocks, etc - A classic model of (endogenous) noise McKelvey
and Palfreys 1995 Quantal Response Equilibrium - The QRE approach is applied to the Agent Normal
Form (McKelvey Palfrey, EE 1998)
24(Logit) Quantal Response Equilibrium (QRE)
- In a (A)QRE, (full support) behavioral strategies
follow expected payoffs
25Estimating individual QRE noise parameters (I)
- Individual (static) estimates
- Common beliefs assumed
- All (24) observations considered
26Player 1s QRE
27Player 2s QRE
28Player 2s QRE
29Error cascades along the equibrium path (g12
s21)
30Error cascades along the equibrium path (g13
s21)
31Error cascades on the equibrium path Player 2
(s21)
32Error (QRE) cascades Player 3
33Further Research Conflicting interest
- Constant sum games
- One and only one player in the group wins the
prize - Agents incentives ? Pure conflict
- First win game (FWG)
- Winner ? the player who first guesses correctly
- If no one guess right ? the prize goes to player
3 - Equilibrium ? revelation (but no repetition
constraint)
- Last win game (LWG)
- Winner ? the last player who guesses correctly
- If no one guess right ? the prize goes to player
1 - Equilibrium ? uninformative pooling
- Last, but not least ()
- Positional learning with noise (Carbone and
Ponti, 2007)