Modeling the Human Spine - PowerPoint PPT Presentation

1 / 9
About This Presentation
Title:

Modeling the Human Spine

Description:

The backbone of the human body. Highly flexible segmented structure ... Position the end-effecter in the coronal, sagittal, and axial dimensions. ... – PowerPoint PPT presentation

Number of Views:89
Avg rating:3.0/5.0
Slides: 10
Provided by: conle
Category:

less

Transcript and Presenter's Notes

Title: Modeling the Human Spine


1
Modeling the Human Spine
  • Benjamin Arai Conley Readbarai,
    cread_at_cs.ucr.edu
  • CS 231, Dr. Victor Zordan
  • CSE UC Riverside

2
Overview
  • Motivation
  • Progress
  • Goals
  • Modeling
  • Constraints
  • Control
  • Video Breaks
  • References

3
Motivation
  • The Spine
  • The backbone of the human body
  • Highly flexible segmented structure
  • Overlooked in contemporary animation
  • Proposal
  • Introduce anatomically correct constraints
  • Adapt High-level control of spine animation
  • Kinematics, Anatomical data, Empirical MoCap

4
Progress
  • The spine determines vital Posture
  • Research to create
  • Accurate Spine Model
  • Single Spine Shape Solver
  • Leverage
  • Anatomy Texts
  • Biology Visualization
  • Modeling in Maya

5
Goals Modeling
  • Poses
  • Use of motion capture data for comparision
  • Simulation of natural poses from anatomical data
  • Animation
  • We satisfy constraints at each time-step during
    simulation
  • Experimentally defined metrics limit the spine to
    anatomical flexibility
  • Model
  • Highly detailed, anatomically correct models

6
Goals Constraints
  • Metrics
  • Empirically defined constraints
  • Actual anatomy defines model limits
  • Motion capture defines initial and final pose
  • New metrics discomfort, curvature, flexibility,
    and support
  • HL Control
  • Increases model expressiveness
  • Lowers animator control burden

7
Goals Control
  • Low-level
  • Point mapping
  • Used to define new poses
  • Motion capture data (researching)
  • High-level
  • System
  • Spine rooted at the hips
  • Terminal cervical region as end-effecter
  • Sliders
  • Position the end-effecter in the coronal,
    sagittal, and axial dimensions.
  • Set these controls in each of the lumbar,
    thoracic, and cervical regions.

8
Important References
  • M. Neff and E. Fiume. Methods for Exploring
    Expressive Stance. SIGGRAPH 2004.
  • J. Wilhelms and A. Van Gelder. Anatomically Based
    Modeling. SIGGRAPH 1997.
  • F. Scheepers, et al. Anatomy-Based Modeling of
    the Human Musculature. SIGGRAPH 1997.
  • K. Growchow, S. Martin, A. Hertzmann and Z.
    Popovic. Style Based Inverse Kinematics. SIGGRAPH
    2004.
  • V. Ng-Thow-Hing and W. Shao. Modular Components
    for Detailed Kinematic Modeling of Joints.
    International Society of Biomechanics 2002.
  • Humanoid Animation Working Group,
    http//www.hanim.org.

9
Questions ?
Write a Comment
User Comments (0)
About PowerShow.com