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Brief Overview of my Research 2002Oct25

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Brief Overview of my Research. 2002-Oct ... Growing interest in Data Mining, based on experience from: ... Telecom Industry (IBM Canada, Bell Canada, Stentor) ... – PowerPoint PPT presentation

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Title: Brief Overview of my Research 2002Oct25


1
Brief Overview of my Research2002-Oct-25
  • Amund Tveit, PhD student
  • Department of Computer and Information Science
  • Norwegian University of Science and Technology
  • amund.tveit_at_idi.ntnu.no
  • http//www.idi.ntnu.no/amundt/
  • 47 4 162-6572

2
Background
  • Growing interest in Data Mining, based on
    experience from
  • Process Databases and Visualization for prod.
    managers (1990s)
  • Key Production Parameters (Elkem Thamshavn)
  • Statistical Models (Elkem Research)
  • Large-scale Call Center Solutions (1996/97)
  • Parallel Systems
  • Telecom Industry (IBM Canada, Bell Canada,
    Stentor)
  • Customer Analysis (of up to 15 million customers)
  • Acceleration of Web Browsing (2000/02)
  • Prediction and Prefetching (Agentus)

3
Research Problems
  • How to Perform Efficient and Automatic
    Personalization of Large-Scale Multiparticipant
    and Interactive Online Systems?
  • How to predict near future actions of users in
    such systems?
  • Data Mining and Statistical Methods
  • Scalability
  • How to make use of those predictions to improve
    and adapt the system in order to make the user
    (e.g. paying customer) more satisfied with the
    system?
  • Recommender Systems (Collaborative Filtering)

4
Example Systems
  • I am examining 2 types of example systems
  • Traditional and Mobile Internet (WWW)
  • News Service Example
  • Allready large and increasingly growing industry
  • Massively Multiplayer Games
  • Current Market Size US 300-400 Million
  • Anticipated growth to US 2.7 Billion in 2007
  • Norway among the pioneers! (Funcom, RazorWax)

5
Methodologies
  • Prototyping/Proof of Concept (from 2000)
  • Agent-Oriented Software Engineering (from 2000)
  • Algorithms and Theory (from 2001)
  • Parallelization
  • Machine Learning (e.g. Support Vector Machines)
  • Data Mining (e.g. Preprocessing and
    Classification)
  • Stochastic Simulation (from 2002)
  • Mobile Users browsing a News Site
  • Massively Multiplayer Role Playing Game
  • Empirical Methods (from 2002)
  • Validation

6
Conclusion
  • Hope to achieve 3 main goals within my PhD
    scholarship period
  • Have developed Methodologies and Technology for
    efficiently Accelerating User Browsing
    Performance
  • Likelihood of achieving high
  • Enable useful Data Mining for Massively
    Multiplayer Games
  • Likelihood of achieving medium (high..
    Optimistically? ?)
  • Compare and show relations between the above 2
    goals
  • Likelihood of achieving high
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