Title: Chapter 14: Mass-Storage Systems
1Chapter 14 Mass-Storage Systems
2Chapter 14 Mass-Storage Systems
- Overview of Mass Storage Structure
- Disk Structure
- Disk Scheduling
- Disk Management
- Swap-Space Management
- RAID Structure
- Tertiary Storage Devices
- Operating System Issues
- Performance Issues
3Objectives
- Describe the physical structure of secondary and
tertiary storage devices and the resulting
effects on the uses of the devices - Explain the performance characteristics of
mass-storage devices - Discuss operating-system services provided for
mass storage, including RAID and HSM
4Overview of Mass Storage Structure
- Magnetic tape
- early secondary-storage medium
- Relatively permanent and holds large quantities
of data - Access time slow
- Random access 1000 times slower than disk
- Mainly used for backup, storage of
infrequently-used data, transfer medium between
systems - Kept in spool and wound or rewound past
read-write head - Once data under head, transfer rates comparable
to disk - 20-200GB typical storage
- Common technologies are 4mm, 8mm, 19mm, LTO-2 and
SDLT
5Overview of Mass Storage Structure
- Magnetic disks provide bulk of secondary storage
of modern computers - Drives rotate up to 7200 times per minute
- Transfer rate is rate at which data flow between
drive and computer - Positioning time (random-access time) is time to
move disk arm to desired cylinder (seek time) and
time for desired sector to rotate under the disk
head (rotational latency) - Head crash results from disk head making contact
with the disk surface - Disks can be removable
- Drive attached to computer via I/O bus
- Busses vary, including EIDE, ATA, SATA, USB,
Fibre Channel, SCSI - Host controller in computer uses bus to talk to
disk controller built into drive or storage array
6Moving-head Disk Machanism
7Physical Disk Structure
- Disk are made of thin metallic platters with a
read/write head flying over it. - To read from disk, we must specify
- cylinder
- surface
- sector
- transfer size
- memory address
- Transfer time includes seek, latency, and
transfer time
ReadWrite heads
Platters
Spindle
Track
Sector
Rot Delay
Seek Time
8Disk Structure
- Disk drives are addressed as large 1-dimensional
arrays of logical blocks, where the logical block
is the smallest unit of transfer. - The 1-dimensional array of logical blocks is
mapped into the sectors of the disk sequentially. - Sector 0 is the first sector of the first track
on the outermost cylinder. - Mapping proceeds in order through that track,
then the rest of the tracks in that cylinder, and
then through the rest of the cylinders from
outermost to innermost.
9Some Typical Numbers
- Sector size 512 bytes
- Sectors per track 32
- Cylinders per disk (tracks per platter) 1000
- Platters 4-20
- Rotational speed 7200 RPM
- Storage size 100 750 GB
- Seek time 5-100ms
- Latency 010ms(average 4ms)
- Transfer rate 100/300 Mbytes/sec
10Disk Attachment
- Host-attached storage accessed through I/O ports
talking to I/O busses - SCSI itself is a bus, up to 16 devices on one
cable, SCSI initiator requests operation and SCSI
targets perform tasks - Each target can have up to 8 logical units (disks
attached to device controller - FC is high-speed serial architecture
- Can be switched fabric with 24-bit address space
the basis of storage area networks (SANs) in
which many hosts attach to many storage units - Can be arbitrated loop (FC-AL) of 126 devices
11Network-Attached Storage
- Network-attached storage (NAS) is storage made
available over a network rather than over a local
connection (such as a bus) - NFS and CIFS are common protocols
- Implemented via remote procedure calls (RPCs)
between host and storage - New iSCSI protocol uses IP network to carry the
SCSI protocol
12Storage Area Network
- Common in large storage environments (and
becoming more common) - Multiple hosts attached to multiple storage
arrays - flexible
13NAS vs SAN
- A SAN is a dedicated storage area network that is
interconnected through a Fiber Channel protocol - SAN uses either 1-gigabit or 2-gigabit Fiber
Channel switches and Fiber Channel host bus
adaptors. - Devices such as file servers connect directly to
the SAN through the Fiber Channel protocol. - NAS connects directly to the network using TCP/IP
over Ethernet. - In most cases, no changes to the existing network
infrastructure need to be made in order to
install a NAS solution. - The network-attached storage device is attached
to the local area network (typically, an
Ethernet) and assigned an IP address just like
any other network device.
14NAS vs SAN
- Storage solutions vendors try to be all things
to all people, - SAN and NAS technologies are beginning to
converge and blur the line even more. - CROSSOVER FEATURESFeatures that were once only
available in SAN solutions are now starting to
become available in NAS products, - Ex. iSCSI allows parts of SAN infrastructures to
act as NAS filers. - iSCSI (Internet small computer system interface)
is an Internet protocol-based storage networking
standard for linking data storage facilities. - By carrying SCSI commands over IP networks,
iSCSI is used to facilitate data transfers over
intranets and to manage storage over long
distances, loaning SAN a few of the NAS
capabilities.
15NAS vs SAN
- SANs are highly redundant through the
implementation of multipathing and the ability to
create fully redundant fiber meshes so there is
no single point of failure. - SANs feature block-level transfers instead of NAS
file-level transfers. This is critical if you
have database applications that read and write
data at the block level. - SAN products run on Fiber Channel protocol and
are entirely isolated from the IP network, so
there is no contention over the TCP/IP offload
engine (which optimizes throughput). - NAS products run over your existing TCP/IP
network, and, as such, are prone to latency and
broadcast storms, and compete for bandwidth with
users and other network devices.
16 NAS vs SAN
- You can leverage an existing SAN to act like a
NAS with an iSCSI switch, which saves money. - With a SAN, there is higher security because SAN
uses zoning and logical unit number (LUN)
security. NAS security is typically implemented
at the file-system level through traditional
operating system access-control lists. - There is more flexibility for redundant array of
independent disks (RAID) levels. While NAS
products do support standard RAID levels, such as
0,1,5, you typically do not get the flexibility
to mix RAID levels within the same device.
17NAS vs SAN
- LOWER COSTS WITH NASFile servers see SAN
attached volumes as locally attached disks,
whereas a NAS presents them as remote network
file system (NFS) or new technology file system
(NTFS) file shares. - NTFS is the file system that the operating system
uses for storing and retrieving files on a hard
disk. - NFS is a client/server application that lets a
computer user view and optionally store and
update files on a remote computer as though they
were on the users own computer. - Some applications do not support remote drives
and can only use a volume that is local to the
OS. -
- NAS is cheaper than SAN. The initial investment
in a SAN is expensive due to the high cost of
Fiber Channel switches and host bus adaptors.
18NAS vs SAN
- If you need just simple file storage, NAS is the
way to go. - A NAS product simply plugs into your existing IP
network as any other device and looks like a
normal file share on the network. - So, a NAS can be dropped right into your
existing IP network without any additional costs
or infrastructure changes. - Ethernet is a stable and mature protocol and any
IT administrator already knows Ethernet and
TCP/IP, - there are no steep learning curves compared with
learning and understanding the Fiber Channel
protocol. - After carefully weighing all the benefits,
ProfitLine chose to go with a Hitachi 9200 SAN
infrastructure with Compaq/HP Proliant Servers
because of its better support for databases and
higher security. - Since ProfitLine is processing tens of thousands
of invoices monthly on behalf of its clients, and
the number is only going up with the addition of
new clients, we needed the more powerful and
scalable SAN technology.
19Disk Scheduling
- The operating system is responsible for using
hardware efficiently - For the disk drives, this means having a fast
access time and disk bandwidth. - Access time has two major components
- Seek time is the time for the disk are to move
the heads to the cylinder containing the desired
sector. - Rotational latency is the additional time waiting
for the disk to rotate the desired sector to the
disk head. - Minimize seek time
- Seek time ? seek distance
- Disk bandwidth is the total number of bytes
transferred, divided by the total time between
the first request for service and the completion
of the last transfer.
20Disk Structure
- There is no structure to a disk except cylinders
and sectors, anything else is up to the OS. - The OS imposes some structure on disks.
- Each disk contains
- 1. data e.g., user files
- 2. meta-data OS info describing the disk
structure - For example, the free list is a data structure
indicating which disk blocks are free. It is
stored on disk (usually) as a bit map each bit
corresponds to one disk block. - The OS may keep the free list bit map in memory
and write it back to disk from time to time.
21??? ????
- ??? ????? ???
- ?? ???? FCFS ??
- Seek ???? ? ??
- latency ???? ???? ??
- PC? ?? n-way disk interleaving ??
- Disk ???? ??? ???? ??
- ???
- ?? ?? ??
- ??? ????? ??
22Disk Scheduling
- Because disks are slow and seeks are long and
depend on distance, we can schedule disk
accesses, e.g. - FCFS (do nothing)
- ok when load is low
- long waiting times for long request queue
- SSTF (shortest seek time first)
- always minimize arm movement. maximize
throughput. - favors middle blocks
- SCAN (elevator) -- continue in same direction
until done, then reverse direction and service
in that order - C-SCAN -- like scan, but go back to 0 at end
- In general, unless there are request queues, it
doesnt matter - explains why some single user systems do badly
under heavy load. - The OS (or database system) may locate files
strategically for performance reasons.
23Disk Scheduling (Cont.)
- Several algorithms exist to schedule the
servicing of disk I/O requests. - We illustrate them with a request queue (0-199).
- 98, 183, 37, 122, 14, 124, 65, 67
- Head pointer 53
24??? ???? - Seek ???
- FCFS (First-Come-First-Served) ????
- ??? ???? ???? ??
- Disk ??(load)? ?? ? ??
25FCFS
Illustration shows total head movement of 640
cylinders.
26??? ???? - Seek ???
- SSTF(Shortest Seek Time First) ????
- Seek Distance? ?? ??? ?? ??
- ??? track? ?? ??? ?? Starvation??
- ?? ??? ??? ?
27SSTF
- Selects the request with the minimum seek time
from the current head position. - SSTF scheduling is a form of SJF scheduling may
cause starvation of some requests. - Illustration shows total head movement of 236
cylinders.
28SSTF (Cont.)
29??? ???? - Seek ???
- SCAN???? (Elevator Algorithm)
- Head? ?? ???? ?? ?? ??? ??? ??
- ???? ?? ???? ????
30SCAN
- The disk arm starts at one end of the disk, and
moves toward the other end, servicing requests
until it gets to the other end of the disk, where
the head movement is reversed and servicing
continues. - Sometimes called the elevator algorithm.
- Illustration shows total head movement of 208
cylinders.
31SCAN (Cont.)
32??? ???? - Seek ???
- C-SCAN
- SCAN? ?? -gt Head? ?? ????? ??
33C-SCAN
- Provides a more uniform wait time than SCAN.
- The head moves from one end of the disk to the
other. servicing requests as it goes. When it
reaches the other end, however, it immediately
returns to the beginning of the disk, without
servicing any requests on the return trip. - Treats the cylinders as a circular list that
wraps around from the last cylinder to the first
one.
34C-SCAN (Cont.)
35C-LOOK
- Version of C-SCAN
- Arm only goes as far as the last request in each
direction, then reverses direction immediately,
without first going all the way to the end of the
disk.
36C-LOOK (Cont.)
37??? ???? - Seek ???
- N?? SCAN????
- ?? ???? ??? ??? ? ???? ??? ??
- ???? ??? ??? ?????? ??? ??
38??? ???? - Seek ???
- ???? ??
- ?? ?? ???? ??
- seek latency ???
- C-scan with rotational optimization? ?? ??
39Basic disk scheduling policies
40Selecting a Disk-Scheduling Algorithm
- SSTF is common and has a natural appeal
- SCAN and C-SCAN perform better for systems that
place a heavy load on the disk. - Performance depends on the number and types of
requests. - Requests for disk service can be influenced by
the file-allocation method. - The disk-scheduling algorithm should be written
as a separate module of the operating system,
allowing it to be replaced with a different
algorithm if necessary. - Either SSTF or LOOK is a reasonable choice for
the default algorithm.
41??? ???? - ?? ???
- ???? ?? ???? ?? ???? ?? ??
- SLTF(Shortest-latency-time-first)
- ? ??? ?? SLTF? ???
- Sector queueing???? ??
42??? ????- ??? ????
- ?? ??? ????? ????
- ???? ????? ??? ??
- ????? ?? ?? ???? ?? ??? ??? ?? ??? ????? ???
????? ???? - ?? ?????? ??
- ?? ????? ??? ???? ??? ??? ??? ????? ??
- ??? ????? ??? ??? ?? ????? ??? ???? ???
- ?????? ?? ??? ???? ?????? ??? ???, ??? ???? ???
??? ????? ????
43??? ????- ??? ????
- ?? ??? ?? ???
- ??? ??? ?? ??? ? ???? ?
- ?) ????? ???? ?? ??? ?? ??
- ??? ??? ?? ?? RPS(Rotational positional
sensing)?? - RPS rotational delay?? ??? free?
- ???(nonuniform) ?? ??
- ?? ?? ??? ??? ??? ???? ?? ??? ??
- ???? ??? ??? ??
- ??? ????? ? ?? ??
44Disk Caching
- The idea is that data you (or someone) accessed
recently is likely to be data that you (or
someone) needs again.
Excel
PPT
The FileSystem
The Buffer Cache
The Disk Driver
45Disk Locality Works Quite Well
- Most studies have shown that a disk cache on
the order of 2-4 megabytes captures 90 of the
read traffic for many kinds of applications - your mileage will definitely vary
- but the impact can be enormous
- 90 hit rate
- hit time of .1 ms
- miss time of 10ms
- average access time
- (.9 .1) (.1 10) 1.09 ms
- No cache increases disk access time by almost
1000.
90
H I T R a t e
a reasonable operating range.
50
1MB 2MB 4MB 8MB 16MB
46The Buffer Cache
- The buffer cache has only a finite number of
blocks in it. - On a cache miss, one block must be discarded in
favor of the fresh block that is being brought
in. - Typical systems operate in an LRU order
- the least recently used block is the one that
should be discarded next. - favors busier portions of the filesystem
- can hurt the quiet client.
- Some workloads LRU is really bad for
- sequential scans
- video, audio
- random access
- large database
47Read Ahead
- Many file systems will implement read ahead
whereby the file system will try to predict what
the application is going to need next, go to
disk, and read it in. - The goal is to beat the application to the punch.
- For sequentially accessed files, this can be a
big win. - as long as reads are spaced in time, the OS can
schedule the next IO during the current gap. - enabling read ahead can give applications a 100
speedup. - suppose that it takes 10ms to read a block.
- the application requests the next block in
sequence every 10 ms. - with read ahead, wait time is 0 ms per block and
execution time is - 10 number of blocks read.
- without read ahead, wait time is 20 ms per block
and execution time is - 20 number of blocks read.
48Caching works for reads, what about writes?
- On write, it is necessary to ensure that the data
makes it through the buffer cache and onto the
disk. - Consequently, writes, even with caching, can be
slow. - Systems do several things to compensate for this
- write-behind
- maintain a queue of uncommitted blocks
- periodically flush the queue to disk
- unreliable
- battery backed up RAM
- as with write-behind, but maintain the queue in
battery backed up memory - expensive
- log structured filed system
- always write the next block on disk the one past
where the last block was written - complicated
49? ???
- RAM?? ???? ?????? ??
- ??? ??? ??? ?? ??? ?? ??? ???? ????? ??, ?? ?? ??
?? ??? ??? ???? - ??? ??? ??
- ??
- ??
- ???? volatile
50RAM Disk
- Dedicate a large chunk of memory to act as a file
system. - Note that most disks now have a small amount of
built in RAM already on them. - Extremely simple and at times effective.
- Not so good for reliability
- used to maintain temporary, or expendable
files. - Considering hit rates of caches, not clear that
this is a great win. - FLASH RAM is one kind of RAM disk that does not
have a problem with power outage. - faster than disk, slower than memory
- 10K writes, and you throw it away.
51? ???
- ??? ?? ??
- ?? ??? ??? ?? ?? ?? ??? ??(WORM)
- ??? ?? ??? ??? ???? ??
- ??? ???? ??
- ?? ???? ?? ? ???? 1021 ?? ??? ??
52CD-ROMS, WORMS ? ??-??? ???
- ??? ?(600MB)
- ??? ?? ??? ??? ??
- ??? ???? ??
- CD-ROM ? ??? ?? ??? ??
- ??? ??? ??? ???? ?? ??
- WORM? ??
- ?? ?? ? ?? ????? ?? ?
- local seek? ?? ????? ???? ?? ???? ????? ?? ??.
53?? ?? ??
- ISAM ? ????? ?? ??? ?? ?? ??
- ??? ??? ???? ???? ?? ?? ? ??(seek) ??
- master index
- cylinder index
- ?? ???
54??? ??
- Delayed write write? ??? ??(??)? ??
- sync system call ?? ??? ???? ???? ??
55?? ?? ?? ??
- ???? ???(fragmentation)?
- ?? OS? ??? ??? ???? ??
- ?? ??? ????? ????? ???
- ?? ????? ???? ?? ????? ???? ?? ??
- ?? ??? ?? ???? ???? ?? ??? ??(read-only? ??)
- ?? ??? ????? ?? ???? ???? ?? ?? ????? ???? ??? ??
56?? ?? ?? ??
- ??? ??? ?? ? ???? ?? ???? ???? ???? ???? ?? ??
- ???? ????? ???? ??
- ?? ??? ?? ?? ??? ?? ??? ??
- ??? ?? ?? ??
- ????, latency ??, ???? ??
- ??? ?? ??
57Disk Management
- Low-level formatting, or physical formatting
Dividing a disk into sectors that the disk
controller can read and write. - To use a disk to hold files, the operating system
still needs to record its own data structures on
the disk. - Partition the disk into one or more groups of
cylinders. - Logical formatting or making a file system.
- Boot block initializes system.
- The bootstrap is stored in ROM.
- Bootstrap loader program.
- Methods such as sector sparing used to handle bad
blocks.
58Booting from a Disk in Windows 2000
59Swap-Space Management
- Swap-space Virtual memory uses disk space as an
extension of main memory. - Swap-space can be carved out of the normal file
system,or, more commonly, it can be in a separate
disk partition. - Swap-space management
- 4.3BSD allocates swap space when process starts
holds text segment (the program) and data
segment. - Kernel uses swap maps to track swap-space use.
- Solaris 2 allocates swap space only when a page
is forced out of physical memory, not when the
virtual memory page is first created.
60Data Structures for Swapping on Linux Systems
61RAID
- Caching, RAM disks deal with the latency issue.
- DISKS can also be used in PARALLEL
- This is the idea behind RAIDs
- Redundant Array of Inexpensive Disks
- Many RAID levels (Raid0-5)
Data bits
0
But we have an increased reliability problem. If
any one disk fails, all 8 are effectively useless.
1
0
1
1
1
0
1
Parity bits
A redundant array of inexpensive disks.
An array of inexpensive disks (Can read 8 tracks
at once)
62RAID (cont)
- Several improvements in disk-use techniques
involve the use of multiple disks working
cooperatively. - Disk striping uses a group of disks as one
storage unit. - RAID schemes improve performance and improve the
reliability of the storage system by storing
redundant data. - Mirroring or shadowing keeps duplicate of each
disk. - Block interleaved parity uses much less
redundancy.
63Different RAID levels
- Raid 0 Striping
- reduce disk queue length, good for random access.
no reliability - Raid 1 Mirroring
- write data to both disks, expensive
- Raid 2 ECC
- stripe at bit level, multiple parity bits to
determine failed bit. expensive (eg, 10 data
disks require 4 ECC disks), read/write 1 bit,
means read/write all in a parity stripe! - Raid 3 PARITY only.
- disks say they break. Only need to reconstruct.
Byte stripe. Single parity drive. All disks
involved in a single read. Bottleneck writes. - Raid 4 PARITY w/larger stripe size
- can do multiple reads in parallel. Single parity
drive. Bottleneck writes. - Raid 5 Floating parity
- assign parity bits for different stripes to
different disks. Still have write bottleneck, but
distributed. One write requires a read/write.
64RAID Levels
65Data mapping for RAID Level 0 Array
Physical Disk 0
Physical Disk 1
Physical Disk 2
Physical Disk 3
strip 0
strip 1
strip 2
strip 3
strip 4
strip 5
strip 6
strip 7
strip 8
strip 9
strip 10
strip11
strip 12
strip 13
strip 14
strip 15
66RAID Level 0 Array
- ??? ??? ?? ?? ??? ?? ??? ???? ?? ????? ???? ???
- ?? ???? ?? ?? ?? ??? ??? ?? ???? I/O? ??? ? ??
67RAID 1 (mirrored)
68RAID 1 (mirrored)
- ?? ???? ?? ???
- ? ?? ??? ?? ?? ??? ??
- ??? ???? ??
- ?? ??? ??? ??? ?? ??
- ?? ? ???? ?? ???? ??? ? ?? ??? ??
- OLTP(On Line Transaction System)? ??
69RAID 2 (redundancy through Hamming code)
f2(b)
f1(b)
f0(b)
b2
b1
b0
b2
(7, 4) system 7 number of total data
bits(includes parity bits) 4 number of actual
data bits(excludes parity bits) (c, d), p c-d ?
? d p 1 lt 2p ???? ?
70RAID 2 (redundancy through Hamming code)
- ???? ?? ??? ???? ? ? Hamming code ??
- ? ?? ??? ?? ??
- ?? ??? ?? ?? ??
- ?? ?? ??? ?? ?? ??? ??
71RAID 3 (byte-interleaved parity)
P(b)
b2
b1
b0
b2
72RAID 3 (byte-interleaved parity)
- ??? ??? ???? 1?? ?? parity disk
- ??? ???? ?? ??? ?? ??? ?? ??
- ??/??? ??? ? ????? ?? ??? ??? ??
- ?? ??? ??? ? ????? ??? ??
73RAID 4 (block-level parity)
block 0
block 1
block 2
block 3
P(0-3)
block 4
block 5
block 6
block 7
P(4-7)
block 9
block 10
block 11
block 8
P(8-11)
block 13
block 15
block 12
block 14
P(12-15)
74RAID 4 (block-level parity)
- RAID 3? ?? ??? ???? ?? ????? ??? ???
- ?? ??? ???? 1?? ?? parity disk
- ?? ? ? ?? ??? ??? ??
75RAID 5 (block-level distributed parity)
block 0
block 1
block 2
block 3
P(0-3)
block 5
block 4
block 6
P(4-7)
block 7
block 9
block 10
block 11
P(8-11)
block 8
block 12
P(12-15)
block 13
block 14
block 15
P(16-19)
block 16
block 17
block 18
block 19
76RAID 5 (block-level distributed parity)
- RAID 4?? ??? ???? ??? ?
- ???? ? ???? ??
77- RAID 6
- ??? ???? ??? ?? ???? ???? ???? ???? RAID ??
- ???? ???? ??? ?? 2??? ???? ??
- ? ?? ???? ?? Orthogonal ?? ??? ? ?? ???? ?? ????
??? ?? ??
78RAID (0 1) and (1 0)
79RAID (0 1) and (1 0)
80Why is RAID 10 better than RAID 01?
- RAID 01 configuration where multiple disks are
striped together into sets (sets A B in the
diagram, each set being as large as the resulting
final volume), and then two or more sets are
mirrored together. - RAID 10 configuration where two or more drives
are mirrored together (mirrors 1-4 in the
diagram), and then the mirrors (as many as are
needed to result in the desired amount of space)
are striped together. - In either case (01 or 10), the loss of a single
drive does not result in failure of the RAID
system. - The difference comes in the chance that the loss
of a second drive from the system will result in
the failure of the whole system. - In RAID 01, you have to lose one drive from each
disk set (one drive from set A and one drive from
set B) to result in the failure of the whole
system.. - In RAID 10, you have to lose all drives in a
mirror. This would be both drives in any numbered
pair in the diagram.
81Why is RAID 10 better than RAID 01?
- Mathematically, the difference is that the chance
of system failure with two drive failures in a
RAID 01 system with two sets of drives is (n/2 -
1)/(n - 1) where n is the total number of drives
in the system. - The chance of system failure in a RAID 10 system
with two drives per mirror is 1/(n - 1). - So, using the 8 drive systems shown in the
diagrams, the chance that losing a second drive
would bring down the RAID system is 3/7 with a
RAID 01 system and 1/7 with a RAID 10 system. - The math gets more complicated when you have more
than two elements to a mirror.
82Why is RAID 10 better than RAID 01?
- Another difference between the two RAID
configurations is performance when the system is
in a degraded state, i.e. after it has lost one
or more drives but has not lost the right
combination of drives to completely fail. - In a RAID 01 configuration, the loss of any
drive in a set causes the failure of that entire
set and the set is removed from the RAID system.
Generally (in the two set case) this means you
are left with a RAID 0 system made up of the
remaining set of disks. This probably slightly
improves write performance and slightly degrades
read performance. - In a RAID 10 system, you would see the same
effect on each mirror that loses a drive, but not
the whole system. In other words, a RAID 10
configuration will tend to show similar, but less
dramatic, changes in performance when in a
degraded mode than RAID 01. However, the changes
will likely be slight in any case. - One more difference is the speed at which the
RAID system recovers once the failed disk is
replaced. - RAID 10 only has to re-mirror one drive,
- whereas RAID 01 has to re-mirror the entire
failed set. So RAID 10 will recover
significantly faster.
83Stable-Storage Implementation
- Write-ahead log scheme requires stable storage.
- To implement stable storage
- Replicate information on more than one
nonvolatile storage media with independent
failure modes. - Update information in a controlled manner to
ensure that we can recover the stable data after
any failure during data transfer or recovery.
84Tertiary Storage Devices
- Low cost is the defining characteristic of
tertiary storage. - Generally, tertiary storage is built using
removable media - Common examples of removable media are floppy
disks and CD-ROMs other types are available.
85Removable Disks
- Floppy disk thin flexible disk coated with
magnetic material, enclosed in a protective
plastic case. - Most floppies hold about 1 MB similar technology
is used for removable disks that hold more than 1
GB. - Removable magnetic disks can be nearly as fast as
hard disks, but they are at a greater risk of
damage from exposure.
86Removable Disks (Cont.)
- A magneto-optic disk records data on a rigid
platter coated with magnetic material. - Laser heat is used to amplify a large, weak
magnetic field to record a bit. - Laser light is also used to read data (Kerr
effect). - The magneto-optic head flies much farther from
the disk surface than a magnetic disk head, and
the magnetic material is covered with a
protective layer of plastic or glass resistant
to head crashes. - Optical disks do not use magnetism they employ
special materials that are altered by laser light.
87WORM Disks
- The data on read-write disks can be modified over
and over. - WORM (Write Once, Read Many Times) disks can be
written only once. - Thin aluminum film sandwiched between two glass
or plastic platters. - To write a bit, the drive uses a laser light to
burn a small hole through the aluminum
information can be destroyed by not altered. - Very durable and reliable.
- Read Only disks, such ad CD-ROM and DVD, com from
the factory with the data pre-recorded.
88Tapes
- Compared to a disk, a tape is less expensive and
holds more data, but random access is much
slower. - Tape is an economical medium for purposes that do
not require fast random access, e.g., backup
copies of disk data, holding huge volumes of
data. - Large tape installations typically use robotic
tape changers that move tapes between tape drives
and storage slots in a tape library. - stacker library that holds a few tapes
- silo library that holds thousands of tapes
- A disk-resident file can be archived to tape for
low cost storage the computer can stage it back
into disk storage for active use.
89Operating System Issues
- Major OS jobs are to manage physical devices and
to present a virtual machine abstraction to
applications - For hard disks, the OS provides two abstraction
- Raw device an array of data blocks.
- File system the OS queues and schedules the
interleaved requests from several applications.
90Application Interface
- Most OSs handle removable disks almost exactly
like fixed disks a new cartridge is formatted
and an empty file system is generated on the
disk. - Tapes are presented as a raw storage medium,
i.e., and application does not not open a file on
the tape, it opens the whole tape drive as a raw
device. - Usually the tape drive is reserved for the
exclusive use of that application. - Since the OS does not provide file system
services, the application must decide how to use
the array of blocks. - Since every application makes up its own rules
for how to organize a tape, a tape full of data
can generally only be used by the program that
created it.
91Tape Drives
- The basic operations for a tape drive differ from
those of a disk drive. - locate positions the tape to a specific logical
block, not an entire track (corresponds to seek). - The read position operation returns the logical
block number where the tape head is. - The space operation enables relative motion.
- Tape drives are append-only devices updating a
block in the middle of the tape also effectively
erases everything beyond that block. - An EOT mark is placed after a block that is
written.
92File Naming
- The issue of naming files on removable media is
especially difficult when we want to write data
on a removable cartridge on one computer, and
then use the cartridge in another computer. - Contemporary OSs generally leave the name space
problem unsolved for removable media, and depend
on applications and users to figure out how to
access and interpret the data. - Some kinds of removable media (e.g., CDs) are so
well standardized that all computers use them the
same way.
93Hierarchical Storage Management (HSM)
- A hierarchical storage system extends the storage
hierarchy beyond primary memory and secondary
storage to incorporate tertiary storage usually
implemented as a jukebox of tapes or removable
disks. - Usually incorporate tertiary storage by extending
the file system. - Small and frequently used files remain on disk.
- Large, old, inactive files are archived to the
jukebox. - HSM is usually found in supercomputing centers
and other large installations that have enormous
volumes of data.
94Speed
- Two aspects of speed in tertiary storage are
bandwidth and latency. - Bandwidth is measured in bytes per second.
- Sustained bandwidth average data rate during a
large transfer of bytes/transfer time.Data
rate when the data stream is actually flowing. - Effective bandwidth average over the entire I/O
time, including seek or locate, and cartridge
switching.Drives overall data rate.
95Speed (Cont.)
- Access latency amount of time needed to locate
data. - Access time for a disk move the arm to the
selected cylinder and wait for the rotational
latency lt 35 milliseconds. - Access on tape requires winding the tape reels
until the selected block reaches the tape head
tens or hundreds of seconds. - Generally say that random access within a tape
cartridge is about a thousand times slower than
random access on disk. - The low cost of tertiary storage is a result of
having many cheap cartridges share a few
expensive drives. - A removable library is best devoted to the
storage of infrequently used data, because the
library can only satisfy a relatively small
number of I/O requests per hour.
96Reliability
- A fixed disk drive is likely to be more reliable
than a removable disk or tape drive. - An optical cartridge is likely to be more
reliable than a magnetic disk or tape. - A head crash in a fixed hard disk generally
destroys the data, whereas the failure of a tape
drive or optical disk drive often leaves the data
cartridge unharmed.
97Cost
- Main memory is much more expensive than disk
storage - The cost per megabyte of hard disk storage is
competitive with magnetic tape if only one tape
is used per drive. - The cheapest tape drives and the cheapest disk
drives have had about the same storage capacity
over the years. - Tertiary storage gives a cost savings only when
the number of cartridges is considerably larger
than the number of drives.
98Price per Megabyte of DRAM, From 1981 to 2004
99Price per Megabyte of Magnetic Hard Disk, From
1981 to 2004
100Price per Megabyte of a Tape Drive, From 1984-2000
101End of Chapter 14