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Cities of The Archipelago

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Cities of The Archipelago. An Educational Card Game. Age 10 4-8 Players. Strategize and build the most illustrious city in ancient South East Asia. ... – PowerPoint PPT presentation

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Title: Cities of The Archipelago


1
Cities of The Archipelago
An Educational Card Game Age 10 4-8 Players
2
Strategize and build the most illustrious city in
ancient South East Asia. Accomplish this by
hiring various historical personas plying through
the Indian Ocean. Will you beat your friend to
build the great Borobudur monument?
3
The Cards At a Glance
This number decides when you take your turn in
the round that you choose this character
Portraits of various iconic characters in ancient
SEA
Each character possesses unique special ability
to help player or sabotage opponents
Characters name and his religious affiliation
Character Card
4
The Cards At a Glance
The number of gold pieces you need to pay to
build this building in your city
Illustrations of buildings with various iconic
architectural styles representing the various
cultures in SEA
Buildings name and category. There are 5
categories in 5 different coloured banners. The
categories are 1. Nobles 2. Religious 3.
Military 4. Trade 5. Monuments
Building Card
5
Learning Outcome 1
  • Open up students to the cultural context of South
    East Asia through attractive and iconic
    illustration
  • Encourage historical empathy and imagination for
    more effective learning

6
Learning Outcome 2
  • The optimal solution to win the game is to select
    different character every turn while balancing
    between persevering with a strategy stubbornly
    and adapting according to opportunities present
  • Repeatedly selecting the same character will
    severely limit players opportunities and make
    him / her highly vulnerable to sabotages
  • The worst scenario is to slip into a vicious
    cycle of sabotaging each other due to
    irrational decisions

7
Learning Outcome 2
  • Thus the game and its mechanism actually
    simulates decisions that Singapore leaders have
    to make in order to develop our city into a
    prosperous cosmopolis.
  • Factors related include
  • Making pragmatic and logical decisions
  • Hiring foreign talents the need to have racial
    harmony
  • Managing relationship with other regional powers
    (players)

8
Learning Outcome 3
  • Players will also notice that the cities they
    have developed will have unique characteristics
    at the end of the game
  • The characteristics of the cities are determined
    by the composition of the genre of buildings, in
    terms of religiosity and functionality, they have
    erected

9
Learning Outcome 3
  • Thus the game seeks to offer a likely explanation
    to an otherwise complicated question of why or
    how the nature of current ethnic religious
    inclination of various cities or states in SEA
    are as how they are today.
  • As the players can experience for themselves,
    this reason is largely for survival as well as
    for reaping greater economic benefits.
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