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CSC 434 Programming Languages Fall 2001

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Title: CSC 434 Programming Languages Fall 2001


1
CSC 434 Programming LanguagesFall 2001
2
Why Study P.L.s?
  • Broader point of view
  • Employability
  • Pick appropriate P.L. for the job
  • Design a new P.L.
  • Use in implementing a P.L.

3
Programming Paradigms
  • Imperative
  • Functional
  • Logic
  • Object oriented
  • Distributed / parallel

4
Criteria for Evaluating Programming Languages
  • Expressive power
  • Simplicity and orthogonality
  • Implementation
  • Error detection and correction
  • Program correctness and standards

5
Expressive Power
  • Writability
  • control structures
  • data structures
  • operators
  • modularity
  • Readability
  • syntax !
  • maintenance

6
Simplicity and Orthogonality
  • Levels of precedence (15 in C)
  • Not too many constructions, with all combinations
    valid and no special cases
  • K K K 1 K K 1

7
Implementation IssuesCost and Efficiency
  • Compiling
  • 2 stages
  • faster execution
  • Interpreting
  • 1 stage
  • slower execution

8
The Stages of Compiling
  • Source program
  • Lexical phase
  • Tokens
  • Syntax phase
  • Parse tree
  • Semantic phase
  • Object program

9
Error Detection and Correction
  • Type checking
  • Pointer problems
  • Array subscripts out of range
  • Run-time exceptions

10
Correctness and Standards
  • BASIC versus Ada for standards
  • Program structure
  • Formal proofs (predicate calculus)
  • invariants
  • pre-conditions and post-conditions

11
Evolution of P.L.s (1 of 2)
  • Fortran surprising success of 1st HLL
  • Algol 60 reasons it did not succeed, but
    enormous influence, BNF
  • COBOL data processing, influence of DOD
  • PL/1 synthesis of Fortran and COBOL
  • Basic original simplicity, time-sharing, lack
    of a standard

12
Evolution of P.L.s (2 of 2)
  • Pascal for teaching CS concepts, influence of
    strong typing
  • C for systems programming, weak typing
  • Ada influence of DOD, rigorous standard
  • Modula-2 simpler alternative to Ada
  • Others Lisp, Prolog, C, Java,
  • See Appendix 1, pp. 329-345

13
Syntax and Semantics of P.L.sBackus Normal Form
(BNF)
  • Syntax versus semantics
  • BNF is a meta-language, first used for Algol 60
  • A grammar G defines a language L(G)
  • The grammar G can be used
  • to generate a valid sentence in L(G)
  • to recognize if a given sentence is valid
    according to the rules of G

14
Elements of BNF Syntax
  • Consists of rules, or productions
  • means is defined to be
  • means or
  • Identifiers within lt gt are syntactic
    categories, or non-terminal symbols
  • Other symbols are terminal symbols that represent
    themselves literally

15
Example of a BNF Grammar
  • ltexpgt ltexpgt lttermgt
  • ltexpgt - lttermgt
  • lttermgt
  • lttermgt lttermgt ltfactorgt
  • lttermgt / ltfactorgt
  • ltfactorgt
  • ltfactorgt ( ltexpgt ) ltidentifiergt

16
Other Features of Syntax
  • Ambiguous grammars the dangling else
  • EBNF uses for optional items and for
    zero or more repetitions
  • ltintegergt - ltunsigned integergt
  • ltidentifiergt ltlettergt ltlettergt ltdigitgt
  • Syntax diagrams a graphical form of EBNF

17
Semantics of P.L.s Harder!
  • Operational Semantics uses a virtual machine
  • Denotational Semantics manipulates mathematical
    objects
  • Axiomatic Semantics uses predicate calculus to
    prove properties of program statements

18
Miscellaneous P.L. Syntax
  • Special words in a P.L.
  • keywords meaning varies with context
  • reserved words meaning is fixed
  • Use of blanks (Fortran example)
  • Comments
  • / /
  • //
  • Case sensitivity why it might be avoided

19
Block Structure
  • Nested functions / procedures
  • Scope of variables (inside out)
  • local variables
  • non-local variables
  • global variables
  • Storage categories (lifetime)
  • static storage
  • automatic storage
  • dynamic storage

20
Bindings
  • Binding name to its declaration scope
  • Binding declaration to its reference lifetime
  • Binding reference to its value assignment
  • When do bindings occur?
  • compile time? load time? run time?
  • own variables in Algol 60, static in C
  • Finding value, given address is dereferencing

21
Static Scope and Dynamic Scope
  • In static scope a procedure is called in the
    environment of its definition can be determined
    at compile time.
  • In dynamic scope a procedure is called in the
    environment of its caller must be determined at
    run time.
  • Hazards of dynamic scope.

22
Static Scope and Dynamic Scope
  • PROGRAM Dynamic (input, output)
  • VAR x integer
  • PROCEDURE a
  • BEGIN
  • write (x)
  • END
  • PROCEDURE b
  • VAR x real
  • BEGIN
  • x 2.0 a
  • END
  • BEGIN
  • x 1 b a
  • END.

23
Binding the Type
  • Strong typing (static) is good catch errors at
    compile time Pascal, Ada
  • Implicit typing e.g., first letter of variable
    name in Fortran, suffix in Basic,
  • Type inferencing type determined at run time,
    can change during execution APL

24
Simple Data Types
  • Primitive Data Types (portability ??)
  • boolean (not in C)
  • integers
  • reals
  • complex (in Fortran)
  • Enumerated Types
  • day (Sun, Mon, Tues, Wed, Thurs, Fri, Sat)
  • Subrange Types
  • work Mon .. Fri

25
Pointer Variables
  • TYPE integerpt integer
  • VAR p integer
  • pipoint, another integerpt
  • new (pipoint)
  • pipoint 17
  • another pipoint
  • Another is now an alias for pipoint. If we
    deallocate using pipoint, the memory block is
    gone, but another still refers to it a dangling
    reference a severe source of runtime errors.

26
Data Structures
  • Arrays
  • Records
  • Sets
  • Strings
  • Dynamic using pointers
  • lists
  • stacks
  • queues
  • trees
  • graphs

27
Arrays
  • Index type and base type
  • Array storage allocation the dope vector
  • Array sizes static, semi-dynamic, dynamic
  • Cross-sections or slices
  • Equivalence
  • structural equivalence
  • name equivalence

28
Name/Structural Equivalence
  • TYPE
  • first ARRAY 1..10 OF integer
  • second ARRAY 1..10 OF integer
  • VAR
  • a first
  • b second
  • c ARRAY 1..10 OF integer
  • d,e ARRAY 1..10 OF integer
  • f first

29
Records
  • Arrays use indexing Aj,k homogeneous
    elements
  • Records use qualification R.field
    heterogeneous fields
  • Arrays with records as elements
  • Records with arrays as fields
  • Variant records conserve memory
  • a fixed part
  • a tag field, or discriminant
  • a variant part
  • but variant part may not correspond to tag!

30
Records An Example
  • TYPE spouse RECORD
  • name ARRAY 1..10 OF CHAR
  • age INTEGER
  • END
  • employee RECORD
  • name ARRAY 1..20 OF CHAR
  • bday ARRAY 1..3 OF INTEGER
  • wage real
  • status char
  • spice ARRAY 1..n OF spouse
  • END

31
Records Another Example
  • TYPE shape (circle, triangle,
    rectangle)
  • colors (red, green, blue)
  • figure RECORD
  • filled boolean
  • color colors
  • CASE form shape OF
  • circle (diameter real)
  • triangle (leftside integer
  • riteside integer
  • angle real)
  • rectangle (side1 integer
  • side2 integer)
  • END
  • VAR myfigure figure

32
Sets Strings
  • Set representations
  • the characteristic vector
  • union / intersection via OR / AND
  • String representations
  • terminal characters
  • fixed-length strings
  • varying-length strings
  • count-delimited strings
  • indexed list of strings
  • linked list strings

33
Evaluating Expressions
  • Overloading of operators
  • Short circuit evaluation
  • Type conversions
  • mixed mode arithmetic
  • assignment
  • coercion of parameters
  • casts

34
Control Structures
  • Sequential Processing
  • do A, then B, then C,
  • Conditional Processing (branching or selection)
  • if A is true, then do B, else do C
  • Iterative Processing (looping or repetition)
    while A is true, do B and test A again
  • Exceptions

35
Issues with Iteration
  • Is lcv a floating point variable?
  • Is lcv declared explicitly or implicitly?
  • What is value of lcv when loop terminates?
  • When is termination test done?
  • Can lcv be changed inside the loop?
  • Can the loop be exited from the middle?

36
Structuring Programs
  • Procedures, functions, subroutines,
  • Formal versus actual parameters
  • Named parameters
  • Default parameters
  • Overloading of function names signatures
  • Independent versus separate compilation

37
Parameter Passing
  • Principal methods
  • call by value
  • call by value-result
  • call by reference
  • call by name
  • Complications with aliasing

38
Parameter Passing
  • VAR element integer
  • a ARRAY 1..2 OF integer
  • PROCEDURE whichmode (x ? MODE integer)
  • BEGIN
  • a1 6
  • element 2
  • x x 3
  • END
  • BEGIN
  • a1 1 a2 2 element 1
  • whichmode (aelement)

39
Elements of OOP
  • Encapsulation information hiding, as with ADTs
    modules, packages, classes,
  • Inheritance
  • Polymorphism as with overloading
  • Dynamic binding method call can invoke
    different actual methods, determined at run time

40
Java Abstract Classes
  • An abstract method is one that has a header but
    no body, so cannot be implemented.
  • An abstract class is one in which one or more of
    the methods are abstract.

41
Java Interfaces
  • Multiple inheritance would be desirable, as
    provided in C, but has significant problems.
  • Instead Java provides interfaces. An interface
    contains just constants and abstract methods.
    Since they are all abstract, they are not labeled
    as such.
  • A class can then inherit from a parent class, and
    also implement several interfaces. To do so, the
    class must provide bodies for each of the
    abstract methods in the interfaces.

42
Java Exceptions
  • Throwable objects include
  • errors, from which there is no recovery
  • unchecked exceptions, such as for arithmetical
    errors, which need not be (but can be!) caught
    and dealt with
  • checked exceptions, which must be caught, even if
    no action is provided
  • Code that may cause one or more exceptions is
    placed in a try block.
  • Code for dealing with exceptions is placed in
    catch blocks.

43
Parallel Architectures
  • Single Instruction, Multiple Data (SIMD)
  • Multiple Instruction, Multiple Data (MIMD) via
    shared memory
  • Multiple Instruction, Multiple Data (MIMD) via
    message passing
  • Each of these must deal with the issue of
    coordinating the parallel activities.

44
Problems of Parallelism
  • Non-determinism
  • Deadlock
  • Starvation
  • Fairness
  • Termination
  • Load Balancing

45
Solving the Preceding Problems
  • Semaphores are low-level, using flags set by the
    user easy to use improperly.
  • Monitors are procedures that take on all of the
    responsibility of assigning critical resources to
    other processes, in response to their requests.
  • Rendezvous is the use of message passing to
    coordinate the allocation of resources and tasks
    to be performed.
  • Both monitors and rendezvous were invented by
    Tony Hoare!

46
Java Threads (1 of 3)
  • Java provides concurrency, which may or not be
    true parallelism on multiple CPUs, via threads.
  • Threads can be in several states created,
    running, suspended, stopped,
  • Once a thread is created, one must explicitly
    start it it will then perform the functionality
    of its run method.
  • Threads can be created either by extending the
    thread class, or by implementing the runnable
    interface.

47
Java Threads (2 of 3)
  • Java restricts access by competing threads to
    critical regions of code via the synchronized
    reserved word.
  • When a method of a Java object is synchronized,
    the object becomes a monitor.
  • When an object is a monitor in Java, then when a
    thread T is using one of the monitors
    synchronized methods, no other thread can use any
    of the monitors synchronized methods until T
    relinquishes the monitor.

48
Java Threads (3 of 3)
  • Synchronization is still not adequate to
    coordinate the activities of threads. It just
    prevents threads from stepping on each other.
  • To provide coordination, one must use wait( ) and
    notify( ), as with the Producer-Consumer problem.

49
Dijkstras Guarded IF
  • if
  • expr1 -gt stmt1
  • expr2 -gt stmt2
  • exprn -gt stmtn
  • fi

50
Dijkstras Guarded DO
  • do
  • expr1 -gt stmt1
  • expr2 -gt stmt2
  • exprn -gt stmtn
  • od

51
The Run-Time Stack
  • As one subprogram calls another, a run-time stack
    is used to keep track of all the necessary
    information in a LIFO manner.
  • The run-time stack contains activation records,
    and these are linked by both static and dynamic
    chains.
  • The static chain enables a subprogram to find
    non-local variables according to the static
    scoping of subprograms.
  • The dynamic chain provides for appropriate return
    from one subprogram to its caller. Also, in the
    case of dynamic scoping, the system must
    dynamically search the records in the chain for
    the first occurrence of non-locals.

52
Functional Languages
  • With imperative languages, one must know the
    entire state of the system, as determined by
    assignments to memory locations.
  • With functional languages, there are no
    assignments, just the return of function values,
    so there is no need to reason about the system
    state to be sure of the result of a computation.
  • no side effects
  • referential transparency (always same results)

53
Lisp and its Variants
  • Invented by McCarthy at MIT 1960
  • Early versions
  • MACLISP
  • InterLisp
  • Franz Lisp
  • Now Common Lisp
  • Also Scheme and ML

54
Basics of Lists and Lisp (1 of 2)
  • A List is a finite sequence (possibly empty) of
    elements, each of which is either an atom or a
    List.
  • The first element of a List L is (car L).
  • The remaining elements of a List L are (cdr L).
  • Example L ((A B) C ((D)))
  • (car L) (A B)
  • (cdr L) (C ((D)))
  • We can represent Lists by diagrams in two ways
    that reflect its original implementation on a
    36-bit machine.

55
Basics of Lists and Lisp (2 of 2)
  • In our diagrams,
  • (car L) is always either an atom or a List
  • (cdr L) is always a List, possibly empty
  • Data and functions in Lisp are Lists! For a
    function, the first element is the function name,
    and the remaining elements are the arguments.
  • cons is used to put Lists together. Thus (cons x
    y) returns a List z such that (car z) is x and
    (cdr z) is y. Note that y must be a List!

56
Evaluation in Lisp
  • Lisp always evaluates List elements.
  • But evaluation is suppressed by or quote, and
    by the special function setq.
  • (setq x y) evaluates y and assigns its value to
    the unevaluated argument x.
  • So Lisp is NOT purely functional!
  • On the other hand eval forces evaluation.
  • (setq x ( 2 3 4))
  • x is ( 2 3 4)
  • (eval x) is 9

57
Lisp list append
  • list takes any number of arguments, and builds a
    List containing each actual argument as an
    element
  • append takes any number of arguments (they must
    be Lists), and builds a List stringing together
    their elements
  • examples
  • (list (a) (b (c))) is ((a) (b (c)))
  • (append (a) (b (c))) is (a b (c))

58
Lisp and or
  • (and ( ) ( ) ) returns nil as soon as any
    argument evaluates to nil, else the value of the
    last argument
  • (or ( ) ( ) ) returns value of the first
    argument that evaluates to non-nil, else returns
    nil
  • Note the short-circuit evaluation

59
Lisp defun
  • (defun fn (v1 v2 vn)(exp))
  • Lisp does not evaluate the List elements.
    Rather it stores away an association of the
    function name fn with the parameters v1 . vn and
    the Lisp expression exp. This association is
    consulted whenever fn is invoked.

60
Lisp cond
  • (cond (pred1 exp1)
  • (pred2 exp2)
  • (predn expn))
  • Lisp evaluates each predj in turn. For the first
    one that is true, it returns with the value of
    the corresponding expj. If none of the predj are
    true, cond returns nil.

61
member versus ismember
  • (member e L) returns nil if e not in L, else
    returns L from point of first match
  • (defun ismember (e L)
  • (cond ((null L) nil)
  • ((equal e (car L)) t)
  • (t (ismember e (cdr L))) ))

62
apply, funcall, mapcar
  • (apply fn list) applies fn to list, returning a
    value
  • (apply cons (a (b c))) yields (a b c)
  • funcall is like apply, except that the arguments
    to fn are not in a list
  • (funcall cons a (b c)) yields (a b c)
  • (mapcar fn list) applies fn to each element of
    list, returning a new list
  • (mapcar square (2 3 4 5)) yields (4 9
    16 25)

63
PROLOG
  • PROgramming in LOGic
  • About relationships among objects
  • A non-procedural language
  • Extremely simple syntax
  • Historical origins
  • Univ. of Marseille
  • Japanese 5th generation initiative
  • Univ. of Edinburgh

64
Prolog Facts
  • Relationship or predicate first
  • Objects in parentheses, comma between
  • Period at end
  • Example
  • female (alice).
  • female (marsha).
  • male (peter).
  • mother (marsha, peter).
  • mother (marsha, alice).

65
Variables and Queries
  • Variables are capitalized
  • To match query to clause in database, must have
    same predicate with same arity
  • Instantiation of variables with goal of
    satisfying a query
  • Uninstantiation and backtracking
  • Anonymous variable
  • Closed world assumption
  • Reversible satisfaction

66
Prolog Rules and Conjunction
  • Conclusion in head (one predicate)
  • Requirements in body (zero or more predicates)
  • - between conclusion and requirements
  • Period at end
  • happy (billy) - day (christmas).
  • good (Date) - tall (Date), rich (Date).

67
Instantiation and Backtracking
  • married (ben, ann).
  • mother (ann, sue).
  • mother (ann, tom).
  • father (Man, Child) - married (Man, Woman),
    mother (Woman, Child).
  • parent (Person, Child) - mother (Person, Child).
  • parent (Person, Child) - father (Person, Child).
  • ?- father (ben, Whom).
  • ?- parent (Who, sue).

68
More Prolog
  • Recursion in Prolog
  • ancestor (A,D) - parent (A,D).
  • ancestor (A,D) - parent (A,X), ancestor (X,D).
  • Watch out for left recursion!
  • Prolog is good for
  • working with databases
  • solving logic problems
  • processing natural language (Eliza)
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