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MIC101 Introduction to Multimedia Authoring

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Overall mark of 40% to pass (but you MUST attempt both assessments AND ... We will be using the non-commercial version, called Authorware Attain (version 5) ... – PowerPoint PPT presentation

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Title: MIC101 Introduction to Multimedia Authoring


1
MIC101 Introduction to Multimedia Authoring
  • Module Leader
  • Dr Jeff Fowler
  • jeff.fowler_at_sunderland.ac.uk
  • http//osiris.sunderland.ac.uk/cs0jfo/MIC101/mic1
    01.html
  • week 1

2
Module web address
  • http//osiris.sunderland.ac.uk/cs0jfo/MIC101/mic1
    01.html

3
Introduction to module and Authorware
  • MIC101
  • 10 credit level 1 module

4
Module structure
  • Weekly classes
  • 1 hour lecture
  • 1.5 hours practical work
  • Content
  • Multimedia basic theory
  • Practical Authoring using Authorware

5
Module assessment
  • Assessment
  • Group assignment (65)
  • TCT (35)
  • Overall mark of 40 to pass
  • (but you MUST attempt both assessments AND
    achieve at least 15 in each)

6
Multimedia Authoring
  • On this module we will be using Macromedias
    authoring package, Authorware.
  • We will be using the non-commercial version,
    called Authorware Attain (version 5).

7
Authorware Basics
  • A multimedia application (piece) is created in
    Authorware by attaching icons to a FLOWLINE.
  • Each icon represents an action to be taken when
    that point is reached in the flowline.

8
Authorware basics
  • Display Icon
  • Toolbox for creation of display content, and for
    importing already originated content
  • Motion Icon
  • Allows movement of objects on screen
  • Gives basic animation effects

9
Authorware basics
  • Erase Icon
  • Controls the flow for moving from one screen to
    another when scene is changing.
  • Various Transitions can be used
  • Wait
  • Controls the flow line. Can stop the program
  • Various options available

10
Authorware basics
  • Navigate Icon
  • Navigation structures let users select the path
    they want to take through a piece
  • Most navigation in Authorware is handled with the
    navigate and framework icons

11
Authorware basics
  • Framework Icon
  • Provides an easy way to set up navigation in an
    Authorware piece.
  • A set of navigation controls is built into the
    framework icon so that users can move among the
    icons you've attached to it.

12
Authorware basics
  • Decision Icon
  • When Authorware encounters a decision structure,
    it branches to a path according to the criteria
    you've defined.

13
Authorware basics
  • Interaction Icon
  • Use interaction icons to set up interaction
    structures that consist of an interaction icon
    with result icons attached to it.
  • Each result icon corresponds to a response that
    the user can make, such as clicking a button or
    entering textor to an event, such as the number
    of tries the user made.

14
Authorware basics
  • Calculation Icon
  • Use calculation icons to execute expressions and
    scripts that change values in variables or that
    perform calculations in a piece.
  • Insert calculation icons at any point on the
    flowline or attach them to other icons.

15
Authorware basics
  • Map Icon
  • Use map icons to group a sequence of icons. By
    grouping icons in map icons, you can organise
    your piece into convenient modules.
  • Place map icons anywhere on the flowline and
    attach them to interaction icons, decision icons,
    or framework icons.

16
Authorware basics
  • Digital Movie Icon
  • Use digital movie icons to import digital movies
    created by other applications.
  • Sound Icon
  • Use sound icons to play sounds in your Authorware
    pieces.
  • You can place sound icons anywhere in the file,
    load sounds from various sources.

17
Authorware basics
  • Video Icon
  • Use the video icon to include a video clip from a
    videodisc player in an Authorware piece.
  • To play the video, you need to connect a
    videodisc player to your computer

18
End of module introduction
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