Title: Chapter Opener
1Relative Velocity Fixed and Moving Frames
- v turtles velocity with respect to moving
frame (ruler) - V rulers velocity with respect to fixed
frame (lab) - v turtles velocity with respect to lab
V
Hecht (Physics Calculus)
- we see that v v V
- same idea in 2d and 3d v v V
2An Ant Ambulates at an Angle
- V papers velocity
- v ants velocity on the paper
- v v V ants actual velocity with respect
to the earth
V
Hecht (Physics Calculus)
v
v
3An Airplane Aspires to Actually Aim eAst
- V winds velocity
- v airplanes velocity in the wind
- v v V airplanes actual velocity with
respect to the earth
v
v
V
v
4- Example A kayaker desires to cross a river
directly to the opposite shore. The kakak moves
at 2 m/s. The river flows at .5 m/s and it is 50
m wide. - Find the direction to paddle in (b) find the time
Answer Let x be the direction of flow, and y be
directly across the river. The canoe is pointed
at an angle q upstream from y. V .5 i and v
v j where v is unknown. And, v 2 j cos q
2 i sin q. Since v v V, we get x
direction 0 - 2 sin q .5 ? sin q .5/2 ? q
14.5º y direction v 2 cos q 1.94 m/s So
the time is t distance/speed 50 m/(1.94 m/s)
25.8 s
5The Average Acceleration Vector a
The Acceleration Vector a
Take limit of a as Dt ? 0 so we get
- Its magnitude is the instantaneous acceleration
a - Its direction is not at all obviously related to
the path
6In General, v Will Change Direction and Magnitude
If a is Parallel or Antiparallel to v, the
DIRECTION of v does not change although it could
possibly flip direction
7Two Classic Simple 2d Motions
This anticipates PROJECTILE VOMITING
This anticipates PROJECTILE MOTION (a constant
down)
This anticipates UNIFORM CIRCULAR MOTION (a
constant direction toward a point)
8The First Simple MotionProjectile Motion
Kinematics
- a constant - j g in the xy plane
- vo i v0 cos q 0 j v0 sin q 0
- or vx0 v0 cos q 0 and vy0 v0 sin q 0
- along x and y we have velocity components
- vx vx0 and vy vy0 gt
- and for displacement components we get
- x x0 vx0 t and y y0 vy0 t - 1/2
gt2 - STEADY MOTION along x FREE-CLIMB/FALL along y
- take initial values x0 y0 0
- eliminate t from the displacement equations
since t x/vx0
A quadratic function y(x) GRAVITYS RAINBOW!!
9Projectile motion is uniformly accelerated
- plane of motion defined by plane of a and v0
- angle of v0 is launch angle q0
- speed of launch is v0
- all flights are parabolas in space!!
- motion is constant velocity along x and pure
free-fall along y
Maximum Height
10Combining the x and y Motions Projectile Motion
11Interesting Times Range on Level Ground Maximum
Height
- time-to-peak tP occurs when vy 0 so vy0 g tP
? tP vy0 /g - for flight on level ground, at landing y 0, so
total flight time tF
- range is flights total horizontal distance
- for level ground put tF into x equation
- maximum height occurs at time tP
12 A graph of range vs launch angle, for 4
different initial speeds
13A Lovely Symmetry in the Range Maximum Range
- can show that ON LEVEL GROUND the range for a
launch angle q0 is the same as the range for a
launch angle 90º - q0 - can show that ON LEVEL GROUND the maximum range
occurs for q0 45º
14Example
To find where hammer lands, solve the quadratic
equation for x
15The Other Simple Motion Uniform Circular Motion
Kinematics
- in projectile motion a vector constant
(simple) - uniform acceleration ? parabolic motion (messy!)
- what is simplest non-boring motion?
- a circle of constant radius r about a center
point, at constant speed v uniform circular
motion - acceleration direction toward the center
centripetal acceleration also called radial
acceleration - acceleration magnitude constant a v2/r
- in fact, any curved motion can be approximated
by a circle of some radius, perhaps changing from
point to point. If speed changes too, a has a
centripetal (perpendicular) AND a tangential
(parallel) component
16The Displacement Triangle is Similar to the
Velocity Triangle
- displacement q arclength/r ? v Dt /r
- velocity q ? a Dt /v
- triangles are geometrically SIMILAR
- equate and cancel Dt ? a v2/r
- if speed is constantfor small Dt, Dv ? v, so a
is also perpendicular to v - a is centripetal
17- Informative Example How often should the earth
rotate so that the acceleration of gravity is the
centripetal acceleration, at the equator? - (If this is the case, objects at the equator
would be weightless)
- answer g v2/r, with v surface velocity of
the earth at equator - since v distance/time 2pr/T (r earths
radius T earths rotation period) we get g
4p2r/T2 or T2 4p2r/g - T2 (4p2)(6.4 x 106 m)/(9.8 m/s2) 2.6 x 107
s2 - so T 5100 s 1.4 hours
- orbital period of low-earth-orbit objects like
space shuttle - useful notion here since a 4p2r/T2
- define angular frequency w 2p/T 2p
radians/period - ? a w2r