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ANALYSIS OF A FOOTBALL PUNT

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At what angle did he or should he have kicked the ball to achieve maximum distance? ... depend on the angle at which the ball is kicked and the initial V. ... – PowerPoint PPT presentation

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Title: ANALYSIS OF A FOOTBALL PUNT


1
ANALYSIS OF A FOOTBALL PUNT
  • David Bannard
  • TCM Conference
  • NCSSM 2005

2
Opening thoughts
  • Watching St. Louis, Atlanta playoff game, the St.
    Louis punter punts a ball.
  • At the top of the screen a hang-time of 5.1 sec.
    is recorded.
  • In addition, I observed that the ball traveled a
    distance of 62 yds.

3
What questions might occur to us!
  • How hard did he kick the ball?
  • Asked another way, how fast was the ball
    traveling when it left his foot?
  • At what angle did he or should he have kicked the
    ball to achieve maximum distance?
  • How much effect does the angle have on the
    distance?

4
More Questions
  • How much effect does the initial velocity have on
    the distance?
  • Which has more, the angle or the initial V?
  • What effect does wind have on the punt?

5
Initial Analysis
  • Most algebra students have seen the equation
  • Suppose we assume the initial height is 0.
  • When the ball lands, h 0, so we have
  • In other words, a hang-time of 5.0 sec. Would
    result from an initial velocity of 80 ft/sec

6
Is This Solution Correct?
  • Note that this solution only considers motion in
    one dimension, up and down.
  • The graph of this equation is often
    misunderstood, as students often think of the
    graph as the path of the ball.
  • To see the path the ball travels, the x-axis must
    represent horizontal distance and the y-axis
    vertical distance.

7
Two dimensional analysis
  • Using vectors and parametric equations, we can
    analyze the problem differently.
  • We will let X(t) be the horizontal component,
    I.e. the distance the ball travels down the
    field, and Y(t) be the vertical component, the
    height of the ball.
  • Both components depend on the angle at which the
    ball is kicked and the initial V.

8
Vector Analysis
  • The horizontal component depends only on V0t and
    the cosine of the angle.
  • The vertical component combines v0t sinq and the
    effects of gravity, 16t2.

Initial Velocity V0
Y(t)16t2V0t sinq
q
X(t)V0t cos q
9
Calculator analysis
  • In parametric mode, enter the two equations.
  • X(t)V0t cos q Wt where W is Wind
  • Y(t)16t2V0t sin q H0 where H0 is the initial
    height.
  • However we will assume W and H0 are 0

10
Initial Parametric Analysis
  • Suppose that we start with t 5 sec. and V080
    ft./sec.
  • We need an angle, and most students suggest 45
    as a starting point.
  • These values did not give the results that were
    predicted by the original h equation.
  • Try using a value of q90.

11
Trial and Error
  • Assume that the kicking angle is 45. Use trial
    and error to determine the initial velocity
    needed to kick a ball about 62 yards, or 186
    feet.
  • What is the hang-time?

12
New Questions
  • 1) How is the distance affected by changing the
    kicking angle?
  • 2) How is the distance affected by changing the
    initial velocity?
  • 3) Which has more effect on distance?

13
Data Collection
  • Collect two sets of data from the class
  • Set 1 Hold the velocity constant at 80 ft/sec.
    And vary the angle from 30 to 60.
  • Set 2 Hold the angle constant at 45 and vary
    the velocity from 60 ft/sec to 90 ft/sec.

14
Accuracy
  • Accuracy will improve by making delta t smaller.
    Dt 0.05 is fast. Dt 0.01 is more accurate.
  • Do we wish to interpolate?
  • First estimate the hang-time with Dt 0.1
  • Use Calc Value to get close to the landing place.
  • Choose t and X at the last positive Y.

15
Using a Spreadsheet to collect data.
16
Algebraic Analysis
  • Can we determine how the distance the ball will
    travel relates to the initial velocity anf the
    angle. In particular, why is 45 best?

17
  • X(t) V0t cos q and Y(t) 16t2 V0t sin q
  • When the ball lands, Y 0, so
  • 16t2 V0t sin q 0 or t (16t V0 sinq) 0
  • So t 0 or V0 sinq/16.
  • But X(t) V0t cos q
  • Substituting gives
  • Using the double angle identity gives

18
  • Finally, we have something that makes sense.
  • If V0 is constant, X varies as the sin of 2q,
    which has a maximum at q 45.
  • If q is constant, X varies as the square of V0.

19
Additional results
  • How do hang-time and height vary with q and V0?
  • We already know the t V0 sinq/16
  • The maximum height occurs at t/2, so

20
Final QuestionIf we know the hang-time, and
distance, can we determine V0 and q?
  • Given that when Y(t)0, we know X(t) and t.
  • Therefore we have two equations in V0 and q,
    namely
  • X V0t cos q and 0 16t2 V0t sinq.
  • Solve both equations for V0 and set them equal.
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