Title: How a Physicist Analyzes the Game of Baseball
1How a Physicist Analyzes the Game of Baseball
Alan M. Nathan a-nathan_at_uiuc.edu webusers.npl.uiuc
.edu/a-nathan/pob Department of
Physics University of Illinois
2Baseball and Physics
3A great book to read.
Our goal is not to reform the game but to
understand it. The physicists model of the
game must fit the game.
4Some Topics I Will Cover
- How does a baseball bat work?
- The flight of a baseball
- Leaving the no-spin zone
- Putting it all together
5You can observe a lot by watching
--Yogi Berra
Easton Sports
CE Composites
6Description of Ball-Bat Collision
- forces large, time short
- gt8000 lbs, lt1 ms
- ball compresses, stops, expands
- KE?PE?KE
- bat recoils
- lots of energy dissipated (COR)
- distortion of ball
- vibrations in bat
- to hit home run.
- large batted ball speed
- 100 mph?400 ft, each additional mph 5-6
- optimum take-off angle (300-350)
- lots of backspin
7Kinematics of Ball-Bat Collision
BBS q vball (1q) vbat
- q ? Collision Efficiency
- Joint property of ball bat
- independent of reference frame
- independent of end conditionsmore later
- weakly dependent on vrel
- Superball-wall q ? 1
- Ball-Bat near sweet spot q ? 0.2
- ? BBS ? 0.2 vball 1.2 vbat
Conclusion vbat matters much more than vball
8Kinematics of Ball-Bat Collision
BBS q vball (1q) vbat
e coefficient of restitution ? 0.50
(energy dissipationmainly in
ball, some in bat) r mball /Mbat,eff bat
recoil factor ? 0.25 (momentum and angular
momentum conservation) ---heavier is better but
9Batting cage study show how bat speed depends on
MOI for college/semipro baseball players
10Collision Efficiency q Can Be Measured
- Air cannon fires ball onto stationary bat
- q vout/vin
- Used by NCAA, ASA, to regulate/limit
performance of bats
Sports Sciences Lab _at_ WSU
11Regulating Performance of Non-Wood Bats (NCAA)
BBS q vball (1q) vbat
- Specify maximum q (BESRq1/2)
- relative to wood
- implies bats swung alike will perform alike
- Specify minimum MOI to limit bat speed
- smaller than wood
- Together, these determine a maximum BBS
- gap between wood and aluminum ? 5
12BESR
MOI
aluminum
-5 rule
13Accounting for COR Dynamic Model for Ball-Bat
Collision AMN, Am. J. Phys, 68, 979 (2000)
- Collision excites bending vibrations in bat
- hurts! breaks bats
- dissipates energy
- lower COR, BBS
- Dynamic model of collision
- Treat bat as nonuniform beam
- Treat ball as damped spring
14Modal Analysis of a Baseball Bat www.kettering.edu
/drussell/bats.html
15Vibrations, COR, and the Sweet Spot
Strike bat here
best performance feel _at_ node 2
e
vf
Evib
16Independence of End Conditions
- strike bat in barrellook at response in handle
- handle moves only after 0.6 ms delay
- collision nearly over by then
- nothing on knob end matters
- size, shape
- boundary conditions
- hands!
- confirmed experimentally
17q independent of end conditions experimental
proof
Conclusion mass added in knob has no effect on
collision efficiency (q)
18Vibrations and Broken Bats
movie
19Why Is Aluminum Better Than Wood?
- Aluminum has thin shell
- Less mass in barrel
- --lower MOI, higher bat speed, easier to control
? - --but less effective at transferring energy ?
- --for many bats ? cancels ?
- just like corked wood bat
- Hoop modes
- trampoline effect ? ?
- ping
demo
20The Trampoline Effect A Simple Physical
Picture
- Two springs mutually compress each other
- KE ? PE ? KE
- PE shared between ball spring and bat spring
- PE in ball mostly dissipated (80!)
- PE in bat mostly restored
- Net effect less overall energy dissipated
- ...and therefore higher ball-bat COR
- more bounceconfirmed by experiment
- and higher BBS
- Also seen in golf, tennis,
demo
21Aerodynamics of a Baseball
- Gravity
- Drag (air resistance)
- Lift (or Magnus)
22Measuring drag and Magnus forces by high-speed
tracking
Magnus force is much easier to measure than drag
force
23Typical values of drag and lift
24Effect of Drag and Lift on Trajectories
- drag effect is huge
- lift effect is smaller but significant
25Some Effects of Drag
- Reduced distance on fly ball
- Reduction of pitched ball speed by 10
- Asymmetric trajectory
- Total Distance ? 1.7 x distance at apex
- Optimum home run angle 30o-35o
26Some Effects of Magnus
- Backspin makes ball rise
- hop of fastball
- undercut balls increased distance, reduced
optimum angle of home run - Topspin makes ball drop
- 12-6 curveball
- topped balls nose-dive
- Breaking pitches due to spin
- Cutters, sliders, etc.
27The PITCHf/x Tracking SystemA New Tool to Study
Baseball Flight
28How Does PITCHf/x Work?
- Two video cameras track baseball in 1/60-sec
intervals - usually high home and high first
- third CF camera used establises ht. of strike
zone for each batter - Pattern-recognition software to identify blobs
- Camera calibration to convert pixels to (x,y,z)
9-parameter fit to trajectory - constant acceleration for x(t),y(t),z(t)
- Use fit to calculate lots of stuff
- The full trajectory
- The break
- Drag and Magnus forces
29Pitch ClassificationJon Lester, Aug 3, 2007 _at_
Seattle
LHP Catchers View
I Nearly overhand fastball II Cut
Fastball III ¾ Fastball IV Curveball
30Whats the Deal with the Gyroball?
31(No Transcript)
32Barry Bonds 756th Home Run
- PITCHf/x data tracked hit ball over first 20 ft
- Precision measurement of endpoint and time
- Inferred v0112 mph ?27o up ?16o to right
of dead center ?1186 rpm (backspin) and 189 rpm
(sidespin, breaking to center)
33Baseball AerodynamicsThings I would like to
know better
- Better data on drag
- drag crisis?
- Spin-dependent drag?
- Drag for vgt100 mph
- Dependence of drag/lift on seam orientation
- Is the spin constant?
34Oblique CollisionsLeaving the No-Spin Zone
- Oblique ? friction ? spin
- Familiar Results
- Balls hit to left/right break toward foul line
- Topspin gives tricky bounces in infield
- Backspin keeps fly ball in air longer
- Tricky popups to infield
demo
35Undercutting the ball ? backspin
trajectories
vertical sweet spot
36(No Transcript)
37Another familiar result
38Putting it all TogetherCan curveball be hit
farther than fastball?
- Bat-Ball Collision Dynamics
- A fastball will be hit faster
- A curveball will be hit with more backspin
39curveball can be hit with more backspin WHY?
Fastball spin must reverse
Net effect backspin larger for curveball
40Can Curveball Travel Farther than Fastball?
- Bat-Ball Collision Dynamics
- A fastball will be hit faster
- A curveball will be hit with more backspin
- Aerodynamics
- A ball hit faster will travel farther
- Backspin increases distance
- Which effect wins?
- Curveball, by a hair!
41Work in Progress
- Collision experiments calculations to elucidate
trampoline effect - New studies of aerodynamics using Doppler radar
- Experiments on high-speed oblique collisions
- A book, with Aussi Rod Cross
42Final Summary
- Physics of baseball is a fun application of basic
(and not-so-basic) physics - Check out my web site if you want to know more
- webusers.npl.uiuc.edu/a-nathan/pob
- a-nathan_at_uiuc.edu
- Thanks for your attention and go Red Sox!