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A loop is an edge where both endpoints are the same ... Use Notepad/wordpad to view the Prim.trc or Prim.INP file. 10/22/09. C. Edward Chow ... – PowerPoint PPT presentation

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Title: CS622 Page 1


1
Graph Theory
  • A loop is an edge where both endpoints are the
    same
  • Two edges are parallel if they have the same end
    points.
  • A graph is simple if there is no loops or
    parallel edges.
  • The degree of a node is the number of edges in
    the graph that have the node as an endpoint.The
    degrees of nodes in a graph are important graph
    property .
  • A component of a graph is a maximal connected
    subgraph.
  • A Tree is a connected, simple graph without
    cycles.
  • Any tree with n nodes has n-1 edges.
  • Trees are optimal network designs when links have
    very high capacity or enormously expensive, and
    there is no reliability constraints.

2
Minimum Cost Network
  • Problem Given the distances among 4 cities,
    build the minimum road to connect them. Assume
    1000/km to build the road.
  • Solution Choose the shorter distance links first
    and avoid those links that connect nodes already
    included. This is Kruskals MST Algorithm.

3
Minimum Cost Network
  • Select Charmes-Duval, Bregen-Charmes,
  • Avoid Bregen-Duval since both them already
    included.
  • Choose Anagon-Charmes.
  • The results is a star topology.

4
Topology
  • A tree is a star if only one node has degree
    greater than 1.
  • A tree is a chain if no node has degree greater
    than 2.
  • A graph G is weighted if there is a real number
    associated with each edge. It is denoted as
    (G,w).
  • The weight of an edge e is denoted as w(e).
  • The weighting function w E?R.
  • If G is connected, we like to select a connected
    subgraph with minimum weight.

5
Kruskals MST Algorithm
  • MST ? Minimum Spanning Tree.
  • Check if graph is connected. If not, abort.
  • Sort the edges in ascending order by weight.
  • Mark each node as separate component.
  • Loop on the edges until we accepted V-1
    edges.Let e be the candidate edge.
  • If the endpoints are in different components,
    merge the two components and accept the edge and
    increment the of edges accepted by 1.

6
Prims MST Algorithm
  • Start with a node v, no edge, T0(v, ?).
  • Add least expensive edge.
  • 1 Tree Prim(Graph G, Node root)
  • 2
  • 3 for_each(node, G?nodes)
  • 4 node? label INF
  • 5 node?intree FALSE
  • 6
  • 7 root?label 0
  • 8 root?pred root
  • 9 NodesChosen 0
  • 10

7
  • 11 while (Nodeschosen lt NumberNodes(G))
  • 12 nodeFindMinLabel(G) / Only nodes
    not in the tree are checked. /
  • 13 node?intree TRUE
  • 14 NodeChosen
  • 15 for_each(node2, node?adjacent_nodes)
  • 16 if (node2?intree FALSE
  • 17 node2?label gt
    weight(edge(node, node2))
  • 18 node2-gtprednode
  • 19 node2?labelweight(edge(node,
    node2))
  • 20 / endif /
  • 21 / endfor /
  • 22 / endwhile /
  • 23
  • 24 treecreate_Tree()
  • 25 BuildTreeFromPreds(G, tree)
  • 26 return(tree)
  • 27 / end Prim /

8
Use Delite to Calculate MSTs
  • Start Delite. Select Start Programs Delite.
  • Select File Read Input File Prim.INP.
  • The nodes are displayed.
  • Select Design Prim for displaying the result of
    the Prim MST Algorithm.
  • The legend window shows the link_cost of the MST.
  • Select Display Select Map File USAVH.met for
    overlay Map file.
  • The result display is shown next.
  • Select Design Set Input Parameters Trace
    Yes to generate .trc trace file.
  • Use Notepad/wordpad to view the Prim.trc or
    Prim.INP file.

9
(No Transcript)
10
Tree Designs
  • MST is good when
  • Links are highly reliable
  • Networks can tolerate low reliability
  • The number of sites are small.
  • Either Prims or Kruskals algorithm gives
    optimal solution.
  • MSTs are not good networks to use when the
    number of nodes is large.

11
Squreworld Counter-example
  • 1000 miles x 1000 miles.
  • One type of transmission lines? 1Mbps.
  • Cost for two sites with locations (x1, y1) and
    (x2, y2) with distance d (100010d)/month.
  • Consider problems with 5, 10, 20, 50, and 100
    sites, traffic are normalized with 1kbps from one
    site to another. The traffic volumes grows
    quadratically

12
MST for 5 Node Network
13
Generate Files for Squreworld Counter-example
  • Compile the c\Program Files\Delite\Source\gen.c
  • Run gen ltnumber of nodesgt ltfilename.gengtto
    produce the 5, 20, 50, 100 nodes files.
  • Run delite, select File Generate Input
  • Select the corresponding .gen file.
  • The monitor will show the files are successfully
    generated. They include .REQ (traffic
    requirement), .CST (cost file.).
  • Edit the .REQ file, replace the link bandwidth
    with 1000.

14
MST for 10 Node Network
15
Legginess? in Network
  • Traffic in the above 10 node MST takes a
    circuitous route between source and destination.
  • To quantify the legginess in the network, we
    define
  • Definition 3.17 The number of hops (hop count)
    between node n1 and n2 is the number of edges in
    the path chosen by the routing algorithm for the
    traffic flowing from n1 to n2. If only one path
    is chosen or if all paths chosen have the same
    number of edges, then we denote the number by
    hops(n1, n2).

16
Average of Hops
  • Although the two routes between a pair of nodes
    can be asymmetric, there is only one path between
    a pair of nodes in a tree.
  • Definition 3.18 The average number of hops in a
    network,
  • The average number of hops is quite important in
    evaluating MST designs.
  • The sum of the traffic on all links Total
    traffic x hops

17
MST for 20 Node Network
18
MST for 50 Node Network
19
MST for 100 Node Network
20
Traffic Volume and Costs
  • The traffic of 100 node MST grows 5 orders of
    magnitude from 20kbps of 5 node MST.
  • 1.5 order of magnitude comes only from average
    hop count.
  • Problem MSTs tend to have very long and
    circuitous paths.

21
Shortest Path Trees
  • Definition 3.19 Given a weighted graph (G, w)
    and nodes n1 and n2, the shortest path from n1 to
    n2 is a path such that ?e?P w(e) is a minimum.
  • Segments of a shortest path are the shortest
    paths of their end points. (recall the optimality
    principle)
  • Definition 3.20 Given a weighted graph (G, w)
    and a node n1, a shortest path tree (SPT) rooted
    at n1 is a tree s.t. for any other node n2 ? G,
    the path from n1 to n2 in the tree T is a
    shortest path between the nodes.

22
SPT for 20 Node Network
Generate using Prim-Dijkstar with centerN14
alpha1.0
MST SPT Avg(HOPS)
5.0316 1.9000 Max_Util 0.010 0.002
23
SPT vs. MST
  • Queueing delay and Utilization
  • Let
  • Then
  • Average packet delay
  • 20 node networks
  • Average packet delay for MSTCost48,686.
  • Average packet delay for SPT Cost88,612.
    higher cost, lower delay, N14 failure!

24
Prim-Dijkstra Tree
  • Try to find trees falls between MST and SPT.
  • Both Prim and Dijkstra algorithm start with
    initial label, looping over nodes to find one
    with smallest label, bringing it into the tree,
    finally relabeling all the neighbors.
  • Prim-Dijkstra Tree uses the following
    label.Where 0 ???1 is used to parameterize
    the algorithm.
  • ?0, we build MST. ?1, we build an SPT from
    root.

25
Choosing Prim-Dijkstra Trees
?0.3 and ?0.4 give attractive trees.
26
Dominace among Designs
  • Impose a partial ordering when picking the
    designs.
  • Definition 3.21 Given a set S and an operator ?
    that maps S x S ? TRUE, FALSE, then we call S
    a partial ordered set, or poset, if
  • For any s ? S, s ? s is FALSE.
  • For any s1,s2 ? S, s1 ? s2, if s1 ? s2 is True,
    then s2 ? s1 is FALSE.
  • If s1 ? s2 and s2 ? s3 are TRUE, then s1 ? s3 is
    TRUE.
  • Note that there may exist 2 elements s1,s2 ? S,
    s.t. neither s1 ? s2 nor s2 ? s1 is TRUE. They
    are called incomparable.

27
Apply POSET to Pick Designs
  • Definition 3.22 Suppose D1 has cost C1 and
    performance P1. Suppose D2 has cost C2 and
    performance P2. We will says D1 dominates D2, or
    D1 ? D2, if C1 lt C2 and P1 gt P2.
  • Use the above definition, we compute the
    domination partial order in Table 3.12.

28
Domination Partial Ordering
  • N0, N1, N2 are dominated by others. Remove them
    from consideration list.

29
Consider Marginal Cost of Delay
  • There are still 6 designs to consider.
  • The ratio (C1-C2)/(P2-P1) gives the cost for
    delay.
  • 5099 buy 17 ms delay (from N3 to N4)the cost
    for delay5099/0.017305329.
  • Between N5 and N6, the cost for delay rises 5
    times.

30
Tours
  • Sometime trees are just too unreliable.
  • There are designs that are far more reliable, yet
    have only one additional link ? Tours.
  • It is a possible solution of the traveling
    salesman problem (TSP).
  • Definition 3.24 Given a set of vertices v1, v2,
    , vn, a tour T is a set of n edges E s.t. each
    vertex v has degree 2 and the graph is connected.
  • The tour can be represented as a permutation
    (vt1, vt2,, vtn). There are n! such
    permutations.
  • Since cyclically permuting them and the reverse
    permutation give the same tour , we have (n-1)!/2
    tours.

31
TSP Problem
  • Definition 3.25 Given a set of vertices (v1, v2,
    , vn) and a distance function d V x V?R, the
    traveling salesman problem is to find the tour T
    such that is a minimum. In this we identify
    vt n1 with vt1.

32
Network Reliability
  • Definition 3.26 The reliability of a network is
    the probability that the functioning nodes are
    connected by working links.
  • Assume the probability of each node working is 1
    and the probability of a link falling is p.
    Typically p is very small. Let q 1 p.
  • For a 5-node tree, Ptree(failure)1-(1-p)4?4p
  • For a 5-node tour, Ptour(failure)1-((1-p)55p(1-p
    )4)1-(q55pq4) 10p2q310p3q25p4qp5
  • substitute with terms from 1(pq)5

33
Ptree(failure) vs. Ptour(failure)
  • When p10-6, the reliability difference is 5
    orders of magnitude difference.

34
Nearest Neighbor Algorithm
  • Start at a root node. Set current_node root
    node.
  • Loop until all nodes in the tour
  • Go through the node list, find the node closest
    to the current_node that is not in the tour. Let
    this node be best_node.
  • Create an edge between current_node and
    best_node.
  • Set current_node to be best_node.
  • Finally create an edge between the last node and
    root node.

35
What is wrong with this tour?
36
Uncrossing the Tour
  • First time 2nd time

37
Creditable Algorithms
  • Definition 3.27 A heuristic optimization
    algorithm produces a creditable result if the
    result is a local optimum for the problem.
    Otherwise, it produces an uncreditable result.
  • We are asking absence of stupidity, not
    performance.
  • Definition 3.28 A suite of network design
    problems is a set of triples (Locationsi,
    Traffici, Costsi) for i1,,S
  • Definition 3.29 A creditability test is a
    program test (net, traffic, cost) that takes a
    network problem as input and return OK or FAIL
    depending on whether or not test() can manipulate
    net into another valid network of lower costs.
  • Definition 3.30 Given a suite of network design
    problems S, a design algorithm A, and a
    creditability test t(),then

38
Creditability of Tours built by Nearest-Neighbor
Algorithm
  • Test program in appendix B, generate a large set
    of locations.
  • Start at location 0, build a tour using N-N
    algorithm.
  • Call test_tour() to apply line-crossing test
    cross() O(n2) times.
  • Collect the statistics.

39
A More Creditable N-N Heuristic
  • Improvement 1 The closest node to the list of
    node in the tour, instead of to the last node in
    the list.
  • Improvement 2 The closest node can be added to
    any place in the tour, not just append to the
    end. The insert location minimize the following
    formuladist(Ni, best_node)dist(best_node,Nj)
    dist(Ni,Nj)
  • Intuitively, you try to find a place where Ni,
    best_node, Nj is as flat as possible (follow
    straight line).
  • O(2n2) complexity instead of O(n2) for basic N-N
    algorithm.

40
Result of MC-NN Algorithm
  • Note that it performs much better.
  • Instead selecting nearest neighbor, we can select
    the furthest neighbors (they are found isolated
    at the end of N-N algorithms and have poor choice
    to join the tour.

41
TSP Tour Do not Scale
  • Theorem 3.3 Given uniform traffic any TSP tour
    of n nodes has avg(hops)(n1)/4 if n is odd, and
    n2/(4(n-1) if n is even.
  • At 100 node tour, for the avg hop count, TSP tour
    is twice as bad as MST.

42
2-connectivity Graph
  • Tour is a-connected graph. They survive the lost
    of a node.
  • Definition 3.31 Given a connected graph G(V,E),
    the vertex v is an articulation point if removing
    the vertex and all the attached edges disconnects
    the graph.
  • In tree, any node has degree gt 1 is a
    articulation pt.
  • Definition 3.32 If a connected graph G(V,E) has
    no articulation points, then the graph is
    2-connected.

43
Unobvious Articulation Point
Easy to detect
Not easy to detect
44
2-connectivity Theorem
  • Theorem 3.4 Suppose G1(V1,E1) and G2(V2,E2)
    are 2-connected graphs with V1 ?V2 ?. Let v1,
    v2 ? V1 and v3, v4 ? V2. Then the graph G with
    vertices V1 ? V2 and Edges E1 ? E2 ? (v1, v3) ?
    (v2, v4) is 2-connected.
  • Divide and Conquer Divide the nodes into
    clusters, find the tour for each cluster, treat a
    cluster a node and connect clusters with a ring
    of edges that do not share the same vertex.
  • Note that for n clusters, the connected tours
    will have n more edges (more reliable) and
    shorter average hop count.

45
Original 20-node Tour
46
2 Cluster Tour
47
Join the Tours
48
Theorem 3.5
  • Suppose that G(V,E) is a 2-connected graph with
    V gt 2. Suppose that each node vi ? V is
    replaced by a 2-connected graph Gi. Suppose each
    edge e(u,w) ? E is replaced by an edge e from
    u ? Gu to v ? Gw. Then if no 2 of these
    replacement edges have a common vertex, the graph
    H(?iVi, ?iEi?E) is a 2-connected graph.

49
4-cluster Design for 50 nodes
Single tour HOP12.755 4-cluster HOP6.8971
50
Exercise 6
  • Problem 1. Network Restoration.
  • For link A-G cut, show the restoration paths
    (route as sequence of nodes, and itsrestored
    bandwidth.
  • Discuss the selection trade-offfor the two
    algorithms at Page5 handout.
  • Problem 2. Tree and Tour.
  • Problem 3.7.
  • Explain why for the 20-node random problem
    avg(hops)SPT1.9000.
  • Prove for a start on n nodes,S, that
    avg(hops)S2-2/n.
  • Download the g20sw. from cs622/public_html/delit
    e.Run delite with 1. Tour (Nearest Neighbor), 2.
    Tour (Furthest Neighbor), 3. Prim, 4. SPT.
    Compare the cost, avg(hops), and max. utilization
    of these four designs.

51
Solution to EX6
  • Problem 1. Network Restoration
  • For link A-G cut, show the restoration paths
    (route as sequence of nodes, and its restored
    bandwidth.
  • Ans 8 working channels lost.3 restoration paths
    through AF.3 restoration paths through ACEF1
    restoration path through ABDEF
  • b. Discuss the selection trade-offfor the two
    algorithms at Page5 handout.
  • Ans Depends on the restoration deadline and
    whether restoration paths are needed earlier for
    the priority traffic.If the restoration level is
    the utmost important metric, then the final
    restorationlevel at the restoration deadline
    decides theselection of the algorithm. The
    curve however does not show the spare channel
    usage.

52
Solution to HW5 (2)
  • Problem 2. Tree and Tour.
  • Problem 3.7.
  • Explain why for the 20-node random problem
    avg(hops)SPT1.9000.
  • Prove for a star on n nodes,S, that
    avg(hops)S2-2/n.
  • Ans 1 There are c(20,2)2019/2190
    connections.Among them, 19 are to the
    star.avg(hops)spt((190-19)2191)/1901.9
  • Ans 2 There are c(n,2)n(n-1)/2
    connections.Among them, n-1 are to the
    star.Avg(hops)S(n(n-1)/2-(n-1))2(n-1))/(n(n-
    1)/2)(n(n-1)-(n-1))/(n(n-1)/2)2(n-1)/n2-2/n
    .
  • Download the g20sw. from cs622/public_html/delit
    e.Run delite with 1. Tour (Nearest Neighbor), 2.
    Tour (Furthest Neighbor), 3. Prim, 4. SPT.
    Compare the cost, avg(hops), and max. utilization
    of these four designs.

53
Delite Tool Analysis (Tour NN)
54
Tour (Furthest Neighbor)
55
PRIM
56
SPT
57
Network Design Comparison
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