The Dancing Jukebox MP3 Player and 3D Visualization Creation - PowerPoint PPT Presentation

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The Dancing Jukebox MP3 Player and 3D Visualization Creation

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MP3 Player and 3D Visualization Creation. Jennifer Rickerson. The Problem Statement ... Loading an mp3 with a working name and file. Sample Test Cases ... – PowerPoint PPT presentation

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Title: The Dancing Jukebox MP3 Player and 3D Visualization Creation


1
The Dancing JukeboxMP3 Player and 3D
Visualization Creation
  • Jennifer Rickerson

2
The Problem Statement
  • The Dancing Jukebox is a program that fits in the
    area of visualization in digital arts and
    sciences
  • The mission of this area of computer engineering
    is research in the integrated development of
    media systems
  • These are systems that integrate computation and
    digital media with the physical human experience
    to produce enhanced physical-digital experiences

3
Your Proposed Solution
  • Design a program to give the user a full
    audio-visual experience incorporating 3D
    character motion that is linked to what the user
    hears

4
The Solution You Created
  • Digital Jukebox!
  • Type in the song you want to listen to
  • Explore the 3D space around the character
  • All the regular functions of a standard media
    player

5
Sample Test Cases
  • Loading an mp3 with a working name and file

6
Sample Test Cases
  • Loading an mp3 with a working name and file

7
Sample Test Cases
  • Loading an mp3 with a bad name and file

8
Sample Test Cases
  • Playing an mp3

9
Sample Test Cases
  • Playing an mp3 and moving around the character

10
Sample Test Cases
  • First Bad then Good file

11
Sample Test Cases
  • Rotate around character. View from back.

12
Sample Test Cases
  • Loading the character with texture

13
Sample Test Cases
  • Old toolbar

14
Test Results
  • Tested as each phase was completed
  • Everything eventually passed
  • Able to fix load, play/pause, texture

15
Looking Back on the Process
  • What conclusions can you derive from this work?
  • Accomplished main goals

16
Looking Back on the Process
  • What exactly did you learn, including positive
    and negative results?
  • C/C
  • OpenGL
  • FMOD
  • Beat detection/frequency detection

17
Looking Back on the Process
  • What would you do the same if approaching this
    problem again?
  • Characters
  • FMOD
  • Wave

18
Looking Back on the Process
  • What would you do differently if approaching this
    problem again?
  • Skeletons
  • Longer on beat detection
  • Additional programs/libraries

19
Looking Back on the Process
  • What are the open problems remaining for this
    project and its related field of study?
  • Beat detection

20
Looking Back on the Process
  • What can be done to extend and perform further
    work on this project?
  • Toolbar
  • Movement
  • Beat vs. Frequency

21
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