Title: Technology and Higher Education: A Winning Partnership
1Technology and Higher Education A Winning
Partnership
- Ohio University
- Erin Genide
- David Derstine
- Leslie Jo Shelton
- Katie Knoll
2Top 5 Hot Topics in Technology
- Blogs
- Institutional Spam
- Instant Communication
- Virtual Worlds (Second Life)
- Online Learning
- Laptops
- iPod U
- Online Portfolios
3Blogs Description
- A blog, or weblog, is a page one can create on
the internet by writing, in a diary-like fashion,
on any issues the user deems appropriate. - Once the blog is complete, the blog is published.
- Published blogs can either be kept private or
public. - Private blogs block access to any person who
attempts to read the specific blog. - Public blogs are able to be seen and read by
anyone who is interested.
4Blogs Importance
- Blogs are an outlet which can be used as a tool
for reflection, communication, and personal
expression. - Blogs have been incorporated in many current
applications which many students frequent, such
as Xanga.com, Myspace.com, Blogspot.com, and
Facebook.com. - More importantly, many higher education
institutions have incorporated the use of blogs
in daily operations in order to connect with
students.
5Blogs Benefits
- Blogs are very user-friendly and easily
accessible. - There is minimal or no financial obligation in
order to write, respond to, or view blogs. - When using blogs, there is the possibility of
unlimited dissemination of information - Readers can submit a response as well as provide
feedback to writers commentary - Blogs provide a means to bridge the gap among
faculty, staff, administrators, and students.
6Blogs Benefits (cont.)
- Instant sharing of information related to
- Academics, admissions, student affairs, general
information related to university. - Examples include
- Office of Education Abroad posting deadline dates
to submit travel grant applications - Professors posing a question related to class
material in which students reply - Vice President for Student Affairs writing to
students on goals for the university as well as
asking students for their input related to those
goals. - Users can remain anonymous by not submitting
response as actual name, yet in the creation of a
username.
7Blogs Risks
- Reduction in human interaction
- Verbal cues are not available, therefore, could
lead to misinterpretation. - If personal information is shared (such as
personal thoughts and feelings) and not correctly
bookmarked as private, then others can read and
use information at will.
8Institutional Spam Description
- Email is one of the most common forms of
communication used by faculty, administrators,
and students. - Often when information needs to be passed on to
many parties, one mass email is sent out. - This mass email sent, even with good intentions,
can be considered, spam or unsolicited,
undesired e-mail. Also used as a verb, spam is
the e-mail version of junk mail, as defined by
The American Heritage New Dictionary of Cultural
Literacy, Third Edition. - It is important to consider the impact of spam on
the university, and what policies are in place to
send mass messages out to groups of students.
9Institutional Spam Importance
- Mass messages may be sent from the university
directly to inform students of upcoming events,
reminders of policies, facilities issues, or in
response to crises that occur on campus. - Sometimes specific student groups become the
target for mass messages, some of these messages
may be in regards to updates, reminders of
meetings, newsletters, etc. - Some universities, or student organizations will
set up a listserv where members of groups can
sign up to receive messages, while other times,
students receive emails regardless if they have
signed up to receive them or not. - Often when universities or groups send out
emails, the messages are sent as Blind Carbon
Copies (BCC) so that everyone does not know who
received the message. This is also important so
that any replies to the message are sent only to
the sender.
10Institutional Spam Benefits
- One message can be sent to many people
- Large messages can also be sent in e-newsletter
formats so that many parties can collaborate to
send out information - Increased resource efficiency
- There is no cost to sending emails
- Allows for faster updates for all parties involved
11Institutional Spam Risks
- Impersonal messages
- In considering Nancy Schlossbergs Marginality
and Mattering, how are students or staff feeling
like they matter when one mass message is sent
out to everyone? - Incorrect information being sent out
- Recently, UNC Chapel Hill, UC Davis and Cornell
University have all sent out letters
congratulating applicants for their acceptance
into the university, but all of their
applications were still pending - How much information do people read. When many
mass emails are sent out, it is like receiving
junk mail and people may start ignoring the
messages altogether.
12Institutional Spam Risks
- Mass messages do not guarantee people will read
the message. Some students do not use their
university assigned email accounts, some do not
check them regularly, and others will not use
email at all. - Security concerns
- What kind of systems are in place to allow
students or administrators to send messages? Not
everyone should have access to every students
email address. - Who is screening the content of what is being
sent out? Viruses and or other inappropriate
messages must be eliminated as much as possible.
13Instant Communication Description
- Instant Messaging Providers
- Such providers as AOL Instant Messenger (AIM) and
Yahoo Instant Messenger allow users to have a
written conversation with other users online. - Wireless Internet Connections
- Many laptop computers have wireless internet
capabilities, and often on college campuses
wireless connection is available in many
buildings. - Cell Phones
- Cell phones are used for a variety of purposes
including video and text messaging, and internet
connection. - Cell phones that are internet capable allow users
to use instant messaging technology as well as
any general internet usage.
14Instant Communication Importance
- As technology continues to advance, the time it
takes for one person to communicate with another
is becoming more instantaneous. - Many students utilize various forms of
communication such as those used through instant
messaging providers, cellular phones, and
wireless internet connections. - Students have become accustomed to instant
gratification, and university officials should
understand the mindset students have in
communicating with one another.
15Instant Communication Benefits
- Instant Communication allows for students and
staff to be constantly updated with current
information. - Instant messaging systems can be used at help
centers, for example, in libraries and various
other offices, to immediately respond to student
concerns - Text messaging can be used to update students and
staff about school closings and/or schedule
changes - In comparison to email communication, instant
messaging allows for faster response between the
two parties. - By implementing instant communication methods
campus- wide, faculty and administrators are
utilizing a tool students are already familiar
and comfortable using. - New features are constantly being added to cell
phones, including video and picture capabilities,
allowing students and staff to document everyday
happenings.
16Instant Communication Risks
- Text and instant messaging allow for the use of
abbreviated words, such as LOL (laugh out
loud), Thx (thanks), ttyl (talk to you
later), and jk (just kidding). This shortened
version of communication has allowed for the
decrease in use of formal communication, both
verbal and written. - Advanced technology has allowed for students to
rely primarily on cell phones resulting in a
decreased use of land lines. This could be an
issue in terms of long distance charges incurred
by the university when initiating contact with
students. - Not all students have access to the same
technology. Therefore, not all communication
methods will reach the entire population.
17Second Life Description
- Second Life is a 3-D virtual world created and
owned by its residents. The population has grown
to over 3.5 million users since inception in
2003. - Consists of a mainland where residents can
interact with each other. - Residents can purchase private islands to build
on and restrict access. - Resident identities are protected by having to
select a last name from a common list that
changes periodically.
18Second Life Description (cont.)
- Universities could create a virtual campus
identical to their physical one. - Second Life provides a unique and flexible
environment for educators interested in distance
learning, computer supported cooperative work,
simulation, new media studies, and corporate
training (Linden Research, Inc., 2007). - Second Life provides an opportunity to use
simulation in a safe environment to enhance
experiential learning, allowing individuals to
practice skills, try new ideas, and learn from
their mistakes (Linden Research, Inc., 2007).
19Second Life Importance
- The never ending amelioration of technology
- Moores Law processing power doubles every 18
months and is expected to continue for the next
two decades (Elliot, G. Phillips, N., 2004). - Universities cannot lag in their implementation
of technology or they will be surpassed by their
peers (Tiffin, J. Rajasingham, L., 2004). - Successful implementation of technology increases
competitiveness. - Universities that are competitive on key issues
such as technology, will lead innovative
programming initiatives (Komives, S. R, Woodard,
D. B. Jr., Associates, 2003). - Increased student performance
- Enhanced interactivity can optimize academic
achievement. (Komives, S. R., et al, 2003).
20Second Life Benefits
- Increased accessibility
- Ability to have a virtual campus that mirrors the
brick and mortar version. - Students can use their avatars to walk around the
virtual campus, enter buildings, and explore
without the anxiety of being lost on campus. - Experience a global environment without leaving
the country. - Narrows the perceived gaps in distance, time, and
openness for disparate populations of students
(Komives, S. R., et al, 2003).
21Second Life Benefits (cont.)
- Wow factor
- A university with a successful implementation of
a virtual campus on Second Life would attract
students and faculty alike. - Enriching the campus environment
- The ability to prepare for similar real-world
experiences by using Second Life as a simulation
has unlimited potential (Linden Research, Inc.,
2007)!
22Second Life Risks
- Information technology requirements
- High-speed Internet connection and powerful
graphics processors are necessary to get the full
experience. - Resource requirement
- A dedicated support staff would be needed to
create and maintain the environment. - Sticker shock
- Initial investment would be substantial and a
thorough cost benefit analysis would be
mandatory. Potential return on investment is
very high.
23Second Life Security
- Would have to create the virtual university on a
Second Life island - Islands are isolated from the mainland in Second
Life. - Students would need a limit on the amount of time
spent off the island to ensure the use of virtual
campus - What is a universitys liability in an online
world? - Legal counsel would be needed to protect the
university from its students actions - User level Access
- Students should not have the same access as
support staff. Students should be limited from
altering the virtual campus.
24Online Learning Description
- The goal of online learning is to, Provide
learning opportunities far beyond the time and
place constraints of the traditional classroom.
E-learning has emerged from its beginnings as an
add-on to traditional education and has now
becomes a mission-critical component of the
educational environment (Ghaoui, C., 2004). - 3 main areas of focus
- Laptops
- iPod U
- Online Portfolios
25Online Learning Importance
- Web-based learning includes strictly online
courses as well as hybrid courses, which
physically meet while making some class material
available online. - Students are able to access course materials
online such as lectures, notes, and assignments. - Students are able to form live online discussion
groups with classmates and instructors, as well
as post in an ongoing discussion board about
class materials.
26Online Learning Benefits
- Distance education is a recognized solution all
over the world for bridging the learning and
education divide between the educated and poorly
educated. It gives people the opportunity to
continue their formal education. Despite the
initial concerns that distance education might be
lower in quality than traditional method of
schooling many forms of distance education are
gaining acceptance (Ghaoui, C., 2004, p. 202).
27Online Learning Benefits (cont.)
- Benefits for students and teachers on
instructional design include the following
Courses can be constructed to meet the
individual requirements Learning comes in
digestible chunks Learning is available on a
just-in-time basis Courses can be customized to
suit the needs of different audiences Courses
can be constructed using components from a wide
range of sources Components can be reused to
meet a range of learning needs (Ghaoui, C.,
2004, p. 198). - Traditional students felt more isolated during
the learning experience online, while students
who were re-entering higher education after a
number of years adapted well to the any time,
any place model of teaching and were intimidated
by the more traditional methods of instruction.
(Preston, D., 2004, p. 27).
28Online Learning Risks
- Software becoming outdated which requires keeping
up with technological advances and options - Losing face-to-face contact with classmates and
instructors - Usability, defined as the extent to which a
computer system can be used to achieve specified
goals with effectiveness, efficiency and
satisfaction in a given context to complete a
well-defined task (Ghaoui, C., 2004, p. 227). - Navigating methods of evaluation for online
learning communities, which includes using
traditional tools and techniques such as
questionnaires and interviews to explore the
impact upon members, facilitators,
administration, learning levels, and development
of knowledge (Lewis, D., and Allan, B., 2005, p.
183).
29Laptops Description
- It is becoming increasingly common today for
students to be required to have laptops on campus
and to have access to widespread wireless
connectivity throughout campus. - Laptop computers are a convenient, portable
option for students on the go. - Laptop-enhanced courses are becoming
increasingly common, and these offer both
benefits and challenges for faculty (Campbell,
A., and Pargas, R., 2003).
30Laptops Benefits Importance
- With laptops, in-class activities are available
that supplement traditional learning strategies. - Online testing in class is a fast and easy way
to, gauge the level of student understanding of
a particular topic and suggest that the planned
lecture for the day should be adjusted slightly
(Campbell, A., and Pargas, R., 2003, p. 4). - Communication is also aided with laptops because
they allow for students and faculty to
communicate openly and easily in a number of
ways. For example, a program called NetMeeting
allows for anyone not in the classroom such as
speakers, faculty, or students to participate in
live audio and/or video discussion.
31Laptops Risks
- Some issues surrounding this topic include
cheating, inappropriate communication such as
instant messaging during class, and accessibility
for students who struggle financially or do not
have a background of computer skills.
32iPod U Description
- iPod U is a free, hosted service for colleges
and universities that provides easy access to
their educational content, including lectures and
interviews, 24 hours a day, 7 days a week
(www.apple.com). - Users are able to download free video and audio
podcasts through iTunes software onto an Apple
iPod mp3 player. The portable information at
ones fingertips ranges from educational items
like course materials, lectures and seminars, to
athletics, student affairs updates, specific
college information, programming and other
involvement opportunities. Students can even
upload their own content to share with
classmates.
33iPod U Importance, Benefits, Risks
- iPod U is significant because it is an innovative
way to connect with students by utilizing popular
technology that is a part of their daily lives. - In a Spring 2006 Lifestyle Media study, iPods
ranked the 1 most in thing on the college
campus (www.usatoday.com). Tapping into this
popular source provides a fun and useful way to
connect with students. - iPod U is easy to administer and use, with
built-in tech support at all times. - Despite the popularity of this technology, some
students may not have the financial resources to
purchase the iPod, which rage in cost from 80
for a basic model without a screen to 350 for
models with a color video screen (www.mac.com).
Downloading from iTunes also requires a computer
with a reliable internet connection.
34Online Portfolios Description and Importance
- Essentially, an e-portfolio is an extensive
résumé that links to an online repository of a
student's papers, problem sets, pictures from
study-abroad stints, and anything else that
demonstrates the student's accomplishments and
activities (Young, J., 2002). - The hope is that students will show off their
portfolios to potential employers or to parents
eager to see where their tuition money is going
(Young, J., 2002). - More and more institutions are encouraging -- or
even requiring -- students to create electronic
portfolios that highlight their academic work
and help them reflect on their campus
experiences (Young, J., 2002).
35Online Portfolios Benefits
- Among administrators and faculty members, the
key benefit of e-portfolios is that they can
breathe new life into the academic-advising
process and help students reflect on how their
disparate activities become a well-rounded
education. Today's busy college students -- many
of whom juggle classes, work, volunteer
activities, and more -- can easily lose sight of
the big picture (Young, J., 2002). - A handful of nationwide efforts are under way to
refine the e-portfolio concept and develop
easy-to-use software tools that will integrate
portfolios into existing campus information
systems. Many of the e-portfolio efforts include
a privacy feature that allows students to
regulate access to their portfolios (Young, J.,
2002).
36Online Portfolios Risks
- Reflection is the word that many e-portfolio
enthusiasts use to describe what they hope to
spark in students. However, "Meaningful
reflection often includes dialogue and
conversation with a coach, a mentor, an adviser,
or a peer." That means that professors or peer
advisers must get involved to help students
decide what to include in their portfolios and
how their activities fit together (Young, J.,
2002). - Getting a large number of professors involved is
the most challenging part of starting a campus
wide e-portfolio system (Young, J., 2002).
37What We Learned Final Thoughts
- There is no one way to contact students either
through email, instant messaging, virtual
communities, blogs, online learning, text
messaging, snail mail, or even through fliers
and posters around campus . It is important to
realize that different students and staff are at
different levels of understanding of technology.
This does not mean that advancements ought to be
ignored, nor does it mean that the newest
technologies are the best. Rather, we ought to be
up to date in our understanding of what the
trends are, but still use the tried and true
methods that have worked in the past. - Overall, it is essential to keep current on
literature while including both assessment and
evaluation of current practices to ensure
effective communication with students given their
potential relationship with advanced technology.
38References
- Campbell, A., and Pargas, R. (2003). Laptops in
the classroom. Computer Science Department,
Clemson University, 1-5. Retrieved January 29,
2007 from http//dcit.clemson.edu/departments/ETS/
laptop_faculty/documents/Laptops_Campbell_Pargas.p
df - Elliot, G. Phillips, N., (2004). Mobile
Commerce and Wireless Computing Systems. Essex,
England Pearson Education Limited. - Evans, N.J., Forney, D.S., Guido-DiBrito, F.
Student Development in College. San Fransisco
Jossey-Bass Publishers - Farrell, E.F., (2/2/2007). U. of North Carolina
Makes E-Mail Blunder. The Chronicle of Higher
Education, Volume 53, Issue 22, Page A30.
Retrieved February 10, 2007 from
http//chronicle.com/weekly/v53/i22/22a03004.htm - Ghaoui, C. (2004). E-Education Applications
Human Factors and Innovative Approaches.
Information Science Publishing Hershey, PA. - Jacobs, J. Williams, J. (2004) Exploring the
use of blogs as learning spaces in the higher
education sector Electronic Version.
Australasion Journal of Education Technology,
20(2), 232-247. - Komives. S. R, Woodard, D. B. Jr., Associates.
(2003). Student services A handbook for the
profession (4th ed.). San Francisco, CA
Jossey-Bass. - Lewis, D., and Allan, B. (2005). Virtual
Learning Communities A Guide for Practitioners.
Open University Press New York, NY. - Linden Research, Inc. (2007). Second Life
Education. Retrieved February 10, 2007, from
http//www.secondlife.com. - Preston, D. (2004). Virtual Learning and Higher
Education. Amsterdam New York, NY. - Retrieved February 9, 2007 from
http//www.apple.com/education/products/ipod/itune
s_u.html - Retrieved February 9, 2007 from
http//chronicle.com/free/2002/02/2002022101t.htm - Retrieved February 9, 2007 from
http//www.usatoday.com/tech/news/2006-06-07-ipod-
tops-beer_x.htm - spam. (n.d.). The American Heritage New
Dictionary of Cultural Literacy, Third Edition.
Retrieved February 10, 2007, from Dictionary.com
website http//dictionary.reference.com/browse/sp
am - Tiffin, J. Rajasingham, L., (2004). The Global
Virtual University. New York RoutledgeFalmer. - University Business. (2005) Blogging for
prospects. 8(1), 19-20.