Title: Harnessing Experiential Learning to Achieve Warfighting Excellence
1Harnessing Experiential Learning to Achieve
Warfighting Excellence
- Dr. Ellen S. Menaker, CPT
- Dr. Susan L. Coleman, CPT
- Joe Collins
- Dr. Marci N. Murawski
- Intelligent Decision Systems, Inc.
2Harnessing Experiential Learning
- High fidelity simulation can emulate the
warfighting environment technically. - Is immersing the learner in that environment
enough? - How can we apply current research to optimize the
experiential learning?
3What do you think?
Agree
Disagree
- ? ? 1. If you experience something you will
learn from it. - ? 2. Physically experiencing something is more
powerful than reading about it or watching a
video. - ? ? 3. Any form of doing is more effective than
being told. - ? 4. Following ones own discovery path results
in deep learning. - ? 5. All levels of learners will find
something of value when allowed to experiment. - ? 6. Simulations require high fidelity to
heighten the experiential value.
4Key elements of experiential learning
5Key elements of experiential learning
6What do we know?
- If you experience something you will learn from
it.
Faulty assumption Why? You learn only if you
reflect on it or add it to a mental model.
(Beard Wilson, 2002, Kolb, 1984 Sternberg, et
al. , 2000)
7What do we know?
- Physically experiencing something is more
powerful than reading about it or watching a
video.
- Faulty assumption Why?
- Experience can be sub-optimized by
- Cognitive overload
- Improper encoding
(Clarke, Ayres, Sweller, 2005)
8What do we know?
- Any form of doing is more effective than being
told.
- Faulty assumption Why?
- The key is sense making
- Cognitive activity vs. behavioral activity
- Instructional guidance can be more effective and
efficient than discovery
(Mayer, 2004)
9What do we know?
- Following ones own discovery path results in
deep learning.
- Faulty assumption Why?
- Learners judgments regarding their learning
preferences often dont result in better
learning. - Guided discovery produces better results.
(Clark Mayer 2003 Mayer, 2004)
10What do we know?
- All levels of learners will find something of
value when allowed to experiment.
- Faulty assumption Why?
- Prior knowledge is key - what adds to knowledge
for one group may detract for another. - Different levels of cognitive skill require
different types of feedback.
(Kalyuga, Chandler, Sweller, 2001 Schnootz
Rasch, 2005)
11What do we know?
- Simulations require high fidelity to heighten the
experiential value.
- Faulty assumption Why?
- Cognitive and physical fidelity must be balanced
depending on - Prior knowledge of learner
- Learning objectives
(Kirscher, Sweller, Clark, 2006 Mayer, 2004)
12Optimizing learning
- How do we take what we know and make it into
effective experiential learning?
13Balance cognitive and physical fidelity
14Sequence to promote understanding
15Deliberately increase tempo and complexity
16Use a purposeful feedback strategy
17Deliberately promote reflection
18How do you optimize experiential learning?
- Balance cognitive and physical fidelity
- Sequence to promote understanding
- Deliberately increase tempo and complexity
- Use a purposeful feedback strategy
- Deliberately promote reflection
19Caution
- Overemphasis on media threatens to
intellectually bankrupt the field as
instructional technologists move farther and
farther away from any grounding in the science of
learning.
(Fox, 2006, p. 22)