Title: The Physics of Basketball
1The Physics of Basketball
- Ulrike Lahaise
- Georgia Perimeter College
- Decatur Campus Symposium 2006
2Outline
- Little Tidbits
- Intro
- Projectile Motion
- Concepts of Work and Energy
- The Swish
- Lay Up Shot
- Best Launching Angle
- Wilts Problem/Solution
- Observation of Real Play
- The Spin
- The Bounce
- Bibliography
3Little Tidbits I
- Why was Wilt Chamberlain bad at foul shots?
- 7 ft. 2 in. Philly Warriors 59/60 72/73
31,419 career points 23,924 reb. in 1045 games
lifetime avg. 30.1 pts./gm. 22 reb./gm 45.8
min/game in playing time. - poor foul-shooting ability, 51.1!
- Hypothesis because he was so tall?
- Angelo Armenti (The Physics of Sports)
- Observation tall players have worse foul shot
percentage than short players - Not as bad as Wilts, though!
4Little Tidbits I
- From The Physics of Sports, edited by Angelo
Armenti
5Little Tidbits II
- 1980s Nike Commercial
- Mars Blackman Yo Professor, how does Mike defy
gravity, do you know, do you know, do you know,
do you know? - Prof Michael Jordan overcomes the acceleration
of gravity by the application of his muscle power
in the vertical plane thus producing a low
altitude earth orbit. - Mars A what?
- Prof Do you know what I mean? Do you know, do
you know, do you know? - Mars Money, check him out!
6Little Tidbits II
- From The Physics of Sports, edited by Angelo
Armenti
7Little Tidbits II
- Hang Time - Translation
- Jordan flies in two dimensions horizontally
and vertically - less height/distance than the world records
- high jump (around 2 m) only vertical
- long jump (around 9 m) only horizontal
- full force at angle vertical and horizontal
components combined - Equally impressive!
8Intro Projectile Motion (I)
- Two dimensional motion of an object released with
a certain launching speed/angle - Neglect air resistance
- Only acceleration of object is Earths gravity
- Split up into horizontal motion component and
vertical motion component - Dr. John Evans slides
9Intro Projectile Motion (II)
- Horizontal motion is constant
- Vertical motion is uniformly accelerated
- Vertical position vs. time is a parabola
- Vertical position vs. horizontal position (shape
of the path) is a parabola, (figure from Peter
Brancazio)
10Intro Projectile Motion (III)
- Demos and Visuals
- Cutnell Johnson College Physics
- Projectile Motion Simulation (http//www.hazelwood
.k12.mo.us/grichert) - R. Nave (HyperPhysics Mechanics)
11Intro Work of a Shot (I)
- How does the player impart speed?
- Players work work force x distance in hand
- Players work change in balls KE
- KE Kinetic Energy energy of motion
- Depends on mass and square of speed
- Can get same increase in KE by varying force or
distance
12Intro Work of a Shot (II)
- Example Granny (or, in this case, Daisy) Shot
- Underhanded shooting style
- If force is lacking
- make it up with
- distance!
13The Swish Lay Up Shot (I)
- Ball shot on the run
- maintains same speed and direction as player had
when shooting (due to its inertia) - Plus, speed and direction given by players shot
- Image from Worsley School, Alberta, Canada,
Science Files
14The Swish Lay Up Shot (II)
- Ex. player shoots while running to net
- push ball toward basket?
- Ball has same forward motion as player, likely
overshoots with additional forward push - shoot it straight up?
- shoot straight up when 2 3 feet away from net,
score if launching speed and timing are right
15The Swish Lay Up Shot (III)
- Ex. player shoots while running crosswise
- Aim at center of basket?
- Ball overshoots, bounces off far edge of rim
- Aim at near side of rim?
- Compensates for balls inertia in same direction
as players motion best chance of going in
16The Swish Free Throw
- Problem Best Launching Angle (Peter Brancazio)
- given distance infinite of speed/angle
combinations to center of baskets - shape of path (trajectory) parabola
- One optimum speed/angle combination
- most leeway (wiggle room)
- Lowest amount of force needed
17The Swish Theory (I)
- entry angle between direction of ball and plane
of rim 32 - Angle 32
- No leeway, area ball sees its own
- For angles between 32 and 90
- Leeway increases, area ball sees gt its own
18The Swish Theory (II)
- Minimum launching angle for minimum entry angle
- Need specific launching speed to make the shot
- Is smaller for taller players and larger distances
19The Swish Theory (III)
- For launching angle greater than minimum
- More leeway in launching speed ball can make
basket within range of launching speeds - Left/right leeway is greater for shorter
distances and the higher release height
20The Swish Theory (IV)
- Launching angle hard to measure, instead
- distance, L 10 25 ft.
- Any closer, player might bank further shots -
desperation - release height below basket, h 1 4 ft.
- Players shoot 1 2 ft. above head including jump
shots
21The Swish Theory (V)
- Scenario 6 ft player L of 13.5 ft. h 2 ft
- Leeway in launching speed (v) very small!
- Doesnt get larger than 1
- Slightly increases with increasing launching
angle but not significantly player must be
accurate - Leeway in launching angle greater than for v
- largest for angles right around minimum speed
angle (49.2) - Between 4 and 11
- Larger shooting distances (L) smaller leeway
22The Swish Wilts Problem
- Same L and shooting height closer to net (h)
larger leeway - Theoretically Taller players have a better
chance - Wilts problem according to Peter Brancazio
Fortunately for the shorter players, most taller
players tend to develop their rebounding and
under-the-basket play at the expense of their
longer-distance shooting skills.
23The Swish Wilts Solution (I)
- Overhand vs. Underhand Shot
- Theoretical calculations by A. Tan and G. Miller
for avg. NBA player, 6 ft 6 in
24The Swish Wilts Solutions (II)
- Overhand shot
- Lower launching speed less force required ()
- Larger entry angle ball sees larger area when
entering basket () - Larger entry speed higher chance to bounce off
rim if clean shot missed (-) - Underhand shot
- Lower entry speed less chance to bounce off rim
if clean shot missed () - Higher launching speed more force required (-)
- Smaller entry angle ball sees smaller area to
enter (-) - Can increase launching angle/speed with more
force
25The Swish Wilts Solution (II)
- Theoretical Prediction Overhand shot preferable
- Experiment Underhand shot more successful
- Ball is evenly balanced between the two hands
- Muscles are more relaxed
- Greater accuracy in the forward direction entire
arm goes into the swing, less player error when
aiming - Types of muscles in overhand shot harder to
control shot directed with one hand less
accurate in forward direction
26The Swish Wilts Solution (III)
- Observation Attitude triumphs!
- Underhand shot
- Advocated by former NBA player Rick Barry
- Wilt used it for a while and improved his stats
- Minimizes left/right drift of ball
- Player has more control over shot
- Overhand Shot
- requires movement from the wrist, elbow, and
shoulder More ways to mess up! - Overriding plus It looks a lot cooler!
27The Swish Observation (I)
- Players develop kinesthetic, aka muscle memory
- Able to make tiny adjustments to correct shot
- average pro hits 50 under game conditions, gt
70 when unguarded, best pros 90 when
unguarded - Different launching angles for same speed
- 60 yields high arch, 30yields low (or flat)
arch - 45 yields furthest distance
28The Swish Observation (II)
- Launching angle high arch vs. low arch
- High arch angle gt minimum speed angle
- Slightly larger leeway in speed, harder to block
by tall defenders () - Harder to launch and aim (-)
- Low arch angle lt minimum speed angle
- youngsters on playground lacking height and
strength - Shot aimed directly at rim
- very small leeway in launching speed (-)
- larger launching speed than minimum-speed angle
(-)
29The Swish Observation (III)
- Launching angle used by pros
- Early days slower, more deliberate play set
shot most often used - Set shot a high-arch shot launched from the
chest or over the head with both feet on the floor
30The Swish Observation (IV)
- Today game is faster and more one-on-one
- Jump Shot most commonly used
- launched while in mid air usually with one hand
- launched quickly with minimum effort
- used even when unguarded rather than set shot
- Theory more leeway (launched higher up)
- In reality players launch it as low-arch shot!
- But slightly higher arch higher accuracy and
less force - Players use same launching angle regardless of L
- Theory minimum-speed angle larger for smaller L
- higher-arch shot nearer net gives more leeway
31The Swish Animation
- Make a jump shot every time
- Fear of Physics web site
- http//www.fearofphysics.com/Proj/proj.html
- Using basketball to teach physics and geometry
concepts - Basketball Explorations Interactive web site
developed by a highschool group - http//library.advanced.org/12006/
32The Spin (I)
- Ball shot with fingertips (and flick of wrist)
- Better control of launching angle
- Ball gets backspin
- Arnold Red Auerbach
- great basketball coach
- backspin makes the shot softer and helps it to
be lucky - Peter J. Brancazio Good physics rather than
good luck!
33The Spin (II)
- Ball strikes surface/rim with specific angle and
speed - Can split balls motion into horizontal and
vertical components - Certain energy in both types of motion
- Add up to total energy of motion
- Bounce spin shifts some energy of one type to
other - Some energy will be lost (shifted to the surface)
34The Spin No Initial Spin
- frictional force opposes the forward, horizontal
motion - acts as a torque ball gets forward spin
- forward energy less, spin energy more
- rebound with forward spin, not quite as fast in
the horizontal direction
35The Spin Initial Top Spin
- if ball spins fast enough, backward motion of
balls bottom faster than its forward motion - frictional force opposes the net backward motion
of the balls skin, acts forward - Some energy shifted from spin to forward motion
- rebound with less forward spin, more forward
motion faster, lower angle
36The Spin Initial Back Spin
- ball as whole has forward motion and its bottom
has forward motion due to spin - Frictional force opposes both kinds of motion
- spinning and forward motion decrease
- bounce straighter upward, larger angle
- considerable speed loss
- More likely to score
- after hitting rim or backb.
37The Bounce (I)
- Deformation of surface of ball depends on air
pressure inside - The more air pressure, the less deformation
- The more energy stored in compressed air inside
- Air stores and returns energy more efficiently
than material of ball
38The Bounce (II)
- Under inflated ball some energy wasted in
deformation - Ball material heats up due to internal friction
- Molecules move across one another ball heats up
- ball will not rebound very high
- Highly pressurized ball more elastic collision
- Floor must be harder than ball!
- soft floor material will flex when the ball hits
it, ball looses some energy to floor - Floor heats up
39The Bounce (III)
- Example 4th grade science fair project
- Bounce height of balls measured as function of
internal air pressure 0 psi, 3 psi, 6 psi, 9
psi, 12 psi - Bounce height increased with pressure, highest
bounce for 9 psi, a little lower for 12 psi - U of Virginia explanation reasonably hard
surface used, but it began to dent significantly
for 12 psi-ball - 12 psi-ball hard enough to dent floor
- Floor took part in bounce, ball shifted some of
its KE to it
40Dos and Donts
41Bibliography
- The Physics of Sports, collection of articles
edited by Angelo Armenti Jr. - The Physics of Basketball by Peter J. Brancazio
- Kinematics of the free throw in basketball by
A. Tan and G. Miller - John Evans Introductory Physics Power Point
Slides http//www.complexsystems.us/ - Cutnell Johnson College Physics
http//www3.interscience.wiley.com8100/legacy/col
lege/cutnell/0471151831/concepts/index.htm?newwind
owtrue - Projectile Motion Simulation http//www.hazelwoo
d.k12.mo.us/grichert - Rod Nave, Georgia State, HyperPhysics
Mechanics http//hyperphysics.phy-astr.gsu.edu/Hb
ase/hph.html - Worsley School, Alberta, Canada, Science Files
http//www.worsleyschool.net/science/files/physics
of/basketball.html - University of Virginia http//howthingswork.virgi
nia.edu/bouncing_balls.html