Title: Cross-Disciplinary%20Collaboration
1Cross-Disciplinary Collaboration
Confessions of a Technologist who has worked with
Psychologists, Artists, Designers, and other
Creatures Who are Strange to Me
- Randy Pausch
- Professor of Computer Science, HCI, and Design
- Co-Director, Entertainment Technology Center
- Carnegie Mellon University
2We must focus our energies on the right things
3Outline
- Cross-Disciplinary Collaboration -gt Creativity
- Carnegie Mellons HCI Institute
- My eyes get opened Walt Disney Imagineering
- Extreme Collaboration Carnegie Mellons
Entertainment Technology Center - General Thoughts on Collaboration Disciplines
- Building Virtual Worlds course my Petri dish
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5Furby
Four times as much code as the Apollo lunar
lander!
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8- We are living in the future.
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11Creativity Comes From Putting Different Kinds of
People Together
- They see the world differently
- Partly innate, partly training
12Quick Test...
- Count the green squaresyou will have three
seconds
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16Diversity by Gender
- CMU CS majors are 35 female
- Utility, not Political Correctness
17Caitlin Kelleher
A marvelous moment.
18Caitlin Kellehers talk at CHI
- Stencils-Based Tutorials Design and Evaluation
- Wednesday 230pm, Educational Help Systems,
Ballroom 204
19Diversity by Point-of-View
- Learn to see the world from as many viewpoints as
possible - Creative is more valuable than smart if you're
in the top 1, there's only 60 million people
smarter than you...
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23Advice Dont be afraid to be silly
My official home page at Carnegie Mellon
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25My Dad, age 80
26Me, in Zero-G, aboard NASAs KC-135
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28Dont be afraid to look silly
- It might just launch your career!
- Virtual Reality on Five Dollars a Day, CHI 1991
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32Advice Think out of the box
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34My Collaborations with Real Scientists
- Denny Proffitt A great psychologist, and a great
man - Dont try to become an expert in other area
learn enough to converse and trust your partner - Neal Kassell
- Watching neurosurgery first-hand
Ken Hinckleys
35Carnegie Mellons HCII
- Human Computer Interaction Institute
- CS
- Psychology
- Design
- The worlds premierplace to do HCI work(okay,
Im biased)
36Current Carnegie Mellon HCII Faculty like the
1927 Yankees
- Vincent Aleven
- John Anderson
- Chris Atkeson
- Daniel Boyarski
- Albert Corbett
- Mark Derthick
- Anind Dey
- Jodi Forlizzi
- Susan Fussell
- Jason Hong
- Scott Hudson
- Pamela Jennings
- Bonnie John
- Sara Kiesler
- Roberta Klatzky
- Kenneth Koedinger
- Robert Kraut
- Jennifer Mankoff
- Bruce McLaren
- James Morris
- Brad Myers
- Christine Neuwirth
- Randy Pausch
- Carolyn Rosé
- Steven Roth
- Richard Scheines
- Jane Siegel
- Daniel P. Siewiorek
- Scott Stevens
- Alonso Vera
- Alexander Waibel
- Jie Yang
- John Zimmerman
37Major Areas of Effort at HCII
- Learning Technologies
- Tools and Technology
- Human Assistance
- Collaborative Environments
- Arts and Entertainment
38 Its nice to have an HCI Institute.
391995 My Eyes Get Opened
40Aladdin
41Extreme Collaboration
- Could you do Walt Disney Imagineering in a
University?
42Entertainment Technology Center (ETC)
- Creative Artists Innovative Technologists
working in small teams to make things - Two directors one from CS (me), one from Drama
(Don Marinelli) - 2 year professional degree Masters of
Entertainment Technology
43Keys to the ETCs Success Freedom
- No deans to report to
- License to Break the mold
- Project-based collaboration
- Intense, fun student experience
44Edutainment
- Developed with FDNY
- Networked simulation to train 1st responders to
chemical spills and terrorist attacks
45Alice
- Novel way to teach Programming
- NSF studies on at-risk students
- grades go from C to B
- retention goes from 44 to 88
- Over 100,000 downloads, textbook, over 20
universities now using - Help stem the 23 drop in CS?
46Quasi
- Interactive Animatronic
- Designed,
- Fabricated,
- and Programmed
- Including new show-control software
- 14 weeks
- 6 students
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50Communication ToolMessyboard, by Adam Fass
Incredibly low overhead to use type
www.messyboard.org/frodo
51Adam Fass,Author of Messyboard (shown here
with another recent project)Adam is graduating
and is available in the gift shop as you exit
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55Carnegie Mellon ETC 2004 Class Went to
56ETC is succeeding
- Masters program (85 students) with a focus on
collaboration is clearly working - Admissions Yield
- 51 offers
- 47 accepts
- All pay full tuition
57General Thoughts on Collaboration
58Teaming
- Like any marriage takes work
- R-E-S-P-E-C-T
- Each side must be there for their own vested
self-interest - Neither side can be in there in service of the
other - You dont have to like each other, but it helps
- Amortize your opinion over a minimum of six
months - double that for artists! - Working up via the students
- They have neither turf, nor axes to grind
59General Thoughts on Collaboration
- When putting student teams together start with
the very best otherwise, peoples worst fears
are realized about those other people - The first person over the wall has to really
kick butt
60Jodi Forlizzi
- First Junior Designer the HCII hired
- Black belt in TaeKwon Do and Karate
61Jodi Forlizzi
- First Junior Designer the HCII hired
- She really kicks butt!
- Black belt in TaeKwon Do and Karate
62My Thoughts on Disciplines
- By understanding what motivates other types of
people, you can get along better
63From Rich Golds The Plenitude (unpublished)
64Right Brain
Left Brain
65People whocan draw
People whocan do math
TENSION!!!
66Search for truth
Problem solving
67My Thoughts on Designers
- Great talents treat training
- Great training is a 2 edged sword
- You design for the old medium
- Undergrad course on UI design
- spell casting
- I take away fonts, color, etc.
68My Thoughts on Artists
- Vegetarians who smoke?
- Story of the CD that was definitely art
- Everything is personal everything is tied
together - Know in their guts what the rest of us can find
via experiments at extreme cost (if ever) - I am in complete awe of their talents
69"Plywood Sheets, Painting by Chriss Pagani,
www.chrisspagani.com
70Bowl of Fruit Painting by Ron Fly,
www.appletreegallery.net
71My Thoughts on Psychologists
- At their best, incredible insights into what is
really causing a phenomenon and how to prove it. - At their worst, obsessed with measuring things
right, rather than measuring the right things.
72My Thoughts on Engineers/CS
- Good helpful people, problem solvers
- Bad Arrogant, Dilbert
- Lack of Empathy
- Design for the disabled
73Engineers/CS and Critique
- ETC walk around process
- object vs. subjective Well, I like it
- Im critiquing the work, not you
- humor to lighten. Didnt
74The Building Virtual Worlds Course
75Building Virtual Worlds
- After Sabbatical at Walt Disney Imagineering
- 2 days to cross-list Art, Architecture, CS,
Design, Drama, HCI - Building, not talking about or designing
76Why I use Virtual Reality
- No discipline/field owns it
- Engineers think its an engineering field
- Artists think it is a medium for artistic
expression - The important thing is having teams of different
kinds of people work together
77Building Virtual Worlds
- 50 students, selective admission What can you
do? - Randomly chosen teams, change per project
- Two weeks to design, implement, and test
- Five projects during the semester
- Different teammates each round
- I need five rounds for this to work
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83Campus-wide Exhibition
844 students, 2 weeks Samples from
Show Performed real-time, live videos are
available at http//www.etc.cmu.edu/projects/bvw
.html
85Tons of examples
- Weve been doing this since 1997 !
- Over 60 example worlds at
- And follow the Building Virtual Worlds link
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89Mechanical Things that Matter
- Never let them pick their own teammates
- Four is the magic number you cant vote!
- In class critique two faculty who dont disagree
with each other - Students write up the crit, not me
- Sit in groups at tables, 60 second file card
feedback
90Randys Tips for Working in Groups
- Fundamentals, completely obvious
- Just like where you sit a famous day in class
91Grades
- 2/3rds of the grade comes from projects on each
project, they all get the same grade (sink or
swim together) - The other 1/3rd of the grade comes from their
peer evaluations (students are asked to evaluate
each other).
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96Why Feedback Must be Blunt
- We all interpret any grayness completely to our
benefit when hearing feedback - Story of Quartiles and hand gestures
97Anonymous Peer Evaluations Not seen by the
professor
- Dear ____________________
- The best three things about working with you
were - __________________________________________________
_________________ -
- 2) ____________________________________________
_______________________ -
- 3) ____________________________________________
_______________________ -
-
- The worst three things about working with you
were - 1) ______________________________________________
_____________________ -
- 2) _______________________________________________
____________________ -
- 3) ____________________________________________
_______________________ -
-
98Summary
- Cross-Disciplinary Collaboration -gt Creativity
- Carnegie Mellons HCI Institute
- My eyes get opened Walt Disney Imagineering
- Extreme Collaboration Carnegie Mellons
Entertainment Technology Center - General Thoughts on Collaboration Disciplines
- Building Virtual Worlds course my Petri dish
99Questions?