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A Webbased nomadic computing system or CoolTown

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A Web-based nomadic computing system (or CoolTown) An article by Tim Kindberg and John Barton ... the developed process is an alternative, based on context ... – PowerPoint PPT presentation

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Title: A Webbased nomadic computing system or CoolTown


1
A Web-based nomadic computing system (or
CoolTown)
  • An article by Tim Kindberg and John Barton
  • Reviewed by Odd Petter Slyngstad for DT 8107
    Distributed Systems, 6/10/2004

2
Introduction
  • Web properties relevant to nomadic computing
  • Ubiquitous access pervasive computing
  • Just enough middleware supports adaptation
  • Locality global access not always necessary

3
Nomadic Computing Issues
  • Interaction with (local) environment as opposed
    to exchange of documents
  • Inadequate model for resource discovery
  • URLs cannot be used as routine identifiers too
    volatile
  • Web is largely read-only
  • but in CoolTown, things are different

4
CoolTown (the nomadic computing model)
  • Assumptions
  • Nomadicity users are mobile
  • Handy devices systems support PDA-like devices
  • Wireless communications simple, fast I/O
    expected
  • Heterogeneity these devices are diverse both by
    function and communication
  • Fixed resources printers, kiosks, teller
    machines
  • Wired backbone to support the fixed resources

5
Sensing
  • Automatic discovery, options
  • IR RF
  • Barcodes
  • Electronic tags
  • Optical recognition
  • Direct (URL) vs. indirect (via resolver) sensing

6
Example of PDA setup
7
Context physical discovery
  • User designates what is of interest in the
    context (both physical and virtual)
  • Issues
  • Discovery finding contexts resources
  • Hierarchy and context overlap links
  • Simple bootstrapping automatic root context
  • Scope user defined

8
Context physical discovery (2)
  • Implementation
  • Place managers
  • Provides access to configuration of resources
  • Acts as resolver, Web server (html, xml)
  • Physical registration
  • Designating what is relevant in the context, as
    well as where that context is relevant

9
Exhibition hall example
10
Exhibition hall example (2)
  • Instantiation create new place context at the
    Place manager
  • Physical linkage configure beacons/barcodes
  • Collection sense identifiers for context
  • Resolver configuration obtain web presences
  • Registration insertion of URLs
  • Presence-tying linking

11
Exchange of Content
  • Direct post (A)
  • Simple push interaction
  • Indirect post (B)
  • links to other content
  • Devices as clipboards temporary storage
  • Setting options on the sink (C)

12
Discussion
  • Places (and their context) may include additional
    constraints (time of day), be active
  • Context not necessarily tied to a place (could
    be almost anything)
  • Investigating shared contexts (individuals,
    groups)
  • Discovery registration mechanisms cell-based,
    triangulation, network discovery the developed
    process is an alternative, based on context
  • Privacy unfamiliarity vs. transparency
  • Spontaneous networking need content-oriented
    computing to succeed (web vs. Jini or CORBA
    presence)

13
Conclusion
  • - The ability to connect physical objects with
    their web presence is critical to CoolTown
  • - The authors acknowledge that much work remains
    before nomadic computing can be realized on a
    large scale
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