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Communication Networks

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Within each class, there are three drop priorities ... Rate limiting of EF packets at edges only, using token bucket to shape transmission ... – PowerPoint PPT presentation

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Title: Communication Networks


1
Communication Networks
  • Recitation 10
  • QoS

2
Quality of Service What is it?
Multimedia applications network audio and video
3
Traffic Shaping The Leaky Bucket Algorithm
(a) A leaky bucket with water. (b) a leaky
bucket with packets.
4
Leaky Bucket example
  • A source generates data in terms of bursts 3 MB
    bursts lasting 2 msec once every 100 msec.
  • The network offers a bandwidth of 60 MB/sec.
  • The leaky bucket has a capacity of 4 MB. How does
    the output look like?
  • Input 0-2 msec 1500 MB/sec 100-102 msec 1500
    MB/sec 200-202 msec 1500 MB/sec
  • Output 0-50 msec 60 MB/sec 100-150 msec 60
    MB/sec .

5
Leaky Bucket CNTD.
  • What should be the capacity of the leaky bucket
    to avoid loss?
  • During the burst, data inflow is at the rate of
    1.5 MB/msec and the outflow is at the rate of
    0.06 MB/msec.
  • So accumulation is at the rate of 1.44 MB/msec.
    So at the end of 2 msec, there will be an
    accumulation of 2.88 MB. This is the minimum
    leaky bucket capacity to avoid buffer overflow
    and hence data loss.

6
The Token Bucket Algorithm
5-34
(a) Before. (b) After.
Token bucket allows some burstiness (up to the
number of token the bucket can hold)
7
Token Bucket simple example
  • 2 tokens of size 100 bytes added each second to
    the token bucket of capacity 500 bytes
  • Avg. rate 200 bytes/sec, burst size 500 bytes
  • Packets bigger than 500 bytes will never be sent
  • Peak rate is unbounded i.e., 500 bytes of burst
    can be transmitted arbitrarily fast

8
Token Bucket example
  • Bucket capacity 1 MB
  • Token arrival rate 2 MB/sec
  • Network capacity 10 MB/sec
  • Application produces 0.5 MB burst every 250 msec
    For 3 seconds
  • The bucket is full of tokens

9
Token Bucket example CNTD.
  • Initially, output can be at the rate of 10 MB/s.
    But how long can the bucket sustain this?
  • First, 1MB can be sent
  • From then on, for X seconds, the token input rate
    is 2MB/s, the traffic rate is 10MB/s
  • 1 2X 10X ? 8X 1 ? X 1/8 sec 125 ms
  • The bucket can transmit 1.25 MB in this time gt
    0.5MB the application produces
  • Output 0-50 ms 10 MB/s
  • 50-250 ms None

10
Token Bucket example CNTD.
  • At the end of this period, the amount of tokens
    in the bucket is
  • 1MB250ms2MB/s-0.5MB1MB
  • So the bucket is full again!
  • Repeat for 3 seconds

11
Minimum Bucket size and Token Rate
  • Discarding Bucket (Policing)
  • Bucket Size 0.5MB
  • Token Rate 0.5MB/250ms 2MB/s
  • Queueing Bucket (Shaping)
  • How will the traffic look with Bucket Size
    200K?
  • 0.22X10X ? X0.2/80.025s25ms
  • 0-25ms 10 MB/s 0.25MB. 0.25MB left
  • 0.25MB/(2MB/s) 125ms
  • 25-150ms 2MB/s
  • 150-250ms None
  • Tokens after 100ms2MB/s0.2MB

12
(s,?) Model
  • Over an interval of length t the number of
    packets/bits that are admitted is less than or
    equal to (s?t).
  • Composing flows (s1,?1) (s2,?2)
  • Resulting flow (s1 s2,?1?2)
  • What does a router need to support streams
    (s1,?1) (sk,?k)
  • Buffer size B gt S si
  • Rate R gt S ?i
  • Admission Control (at the router)
  • Can support (sk,?k) if
  • Enough buffers and bandwidth
  • R gt S ?i and B gt S si

13
(s,?) Model example
  • The line from the previous question has router
    with 4MB of buffers. How many flows of the above
    kind can it accept?
  • s 0.5MB, ? 0.5MB/250ms 2MB/s
  • For n flows, we require 0.5n MB buffers, 2n MB/s
    rate ? n 5.
  • Each line will be served with a 0.5MB2MB/s token
    bucket

14
Random Early Detection (RED)
  • Basic premise
  • router should signal congestion when the queue
    first starts building up (by dropping a packet)
  • but router should give flows time to reduce their
    sending rates before dropping more packets
  • Note when RED is coupled with ECN, the router
    can simply mark a packet instead of dropping it
  • Therefore, packet drops should be
  • early dont wait for queue to overflow
  • random dont drop all packets in burst, but
    space them

QoS
15
RED
  • FIFO scheduling
  • Buffer management
  • Probabilistically discard packets
  • Probability is computed as a function of average
    queue length (why average?)

Discard Probability
1
0
Average Queue Length
queue_len
min_th
max_th
16
RED (contd)
Discard
Discard Probability (P)
1
0
queue_len
Average Queue Length
min_th
max_th
Enqueue
Discard/Enqueue probabilistically
17
RED (contd)
  • Setting the discard probability P

Discard Probability
max_P
1
P
0
Average Queue Length
queue_len
min_th
max_th
avg_len
18
Average vs Instantaneous Queue
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