Title: Thomas Frey Senior Futurist
1Thomas FreySenior Futurist
Emerging TrendsGlobal Trends the New
Innovation Landscape
- DaVinci Institute
- PO Box 270315
- Louisville, CO 80027
- (303) 666-4133
- dr2tom_at_davinciinstitute.com
2Worlds Most Famous Person
- Who is the worlds most famous person?(Non-religi
ous)
3Worlds Most Famous Person
- The worlds most famous person has not yet been
born. - What is the accomplishment that will make that
person so famous?
4Curing Cancer
- University of Chicago economists Kevin Murphy (L)
and Robert Topel (R) say finding a cure for
cancer will be worth about 50 trillion in social
value.
5A Base on the Moon
6Mass Energy Storage
7Global Climate Control
8The Flying Car
9Why Do We Care About the Future?
10Why Do We Care About the Future?
- Life around us today is hard
11Why Do We Care About the Future?
- Each day the pace of life and the demands placed
on our time continues to escalate
12Why Do We Care About the Future?
- The news we see on TV paints a very grim
picture of who we are and what weve become
13Why Do We Care About the Future?
- At every turn we face new challenges too
many people, incurable diseases, famines,
droughts, poverty, shortages, and new disasters
waiting to happen
14Why Do We Care About the Future?
- but the one place we can escape and feel hope
for a better life is in the future
Image by Stephan Martiniere
15Why Do We Care About the Future?
- The future is a special place in our dreams
Image by Patrick Turner
16Why Do We Care About the Future?
- The future is filled with ideas and energy
Image by Stephan Martiniere
17Why Do We Care About the Future?
- But most importantly, the future is where our
children live
Image by Patrick Turner
18Creating the Future
- Throughout history, people with vision have
been creating the future
19History of the Future
da Vinci Flying Machine
20History of the Future
- Leonardo da Vinci - 1500
- Jules Verne - 1870
Twenty Thousand Leagues Under the Sea
21History of the Future
- Leonardo da Vinci - 1500
- Jules Verne 1870
- Alex Raymond - 1934
Flash Gordon - Space Soldiers 1936
22History of the Future
- Leonardo da Vinci - 1500
- Jules Verne 1870
- Alex Raymond - 1934
- The Jetsons - 1962
William Hanna/Joseph Barbera Production
23History of the Future
- Leonardo da Vinci - 1500
- Jules Verne 1870
- Alex Raymond - 1934
- The Jetsons 1962
- Gene Roddenberry - 1966
Star Trek Starship Enterprise
24History of the Future
- Leonardo da Vinci - 1500
- Jules Verne 1870
- Alex Raymond - 1934
- The Jetsons 1962
- Gene Roddenberry - 1966
- Arthur C. Clark - 1968
2001 A Space Odyssey
25History of the Future
- Leonardo da Vinci - 1500
- Jules Verne 1870
- Alex Raymond - 1934
- The Jetsons 1962
- Gene Roddenberry - 1966
- Arthur C. Clark 1968
- Philip K. Dick - 1968
Blade Runner - 1968
26History of the Future
- Leonardo da Vinci - 1500
- Jules Verne 1870
- Alex Raymond - 1934
- The Jetsons 1962
- Gene Roddenberry - 1966
- Arthur C. Clark 1968
- Philip K. Dick - 1968
- George Lucas - 1975
Star Wars- Empire Strikes Back
27History of the Future
- Leonardo da Vinci - 1500
- Jules Verne 1870
- Alex Raymond - 1934
- The Jetsons 1962
- Gene Roddenberry - 1966
- Arthur C. Clark 1968
- Philip K. Dick - 1968
- George Lucas 1975
- Luc Besson - 1997
The Fifth Element
28Our Image of the Future Determines Our Actions
Today
Image by Stephan Martiniere
29- The FutureCreates thePresent
30Past Visionaries have Created Our Present
- Leonardo da Vinci Gave us visions of airplanes
helicopters - Jules Verne Gave us visions of submarines and
space travel - Alex Raymond Gave us visions of rockets and
space travel - The Jetsons Gave us visions of robots and
flying cars - Gene Roddenberry Gave us visions of cell
phones and teleportation - Arthur C. Clark Gave us visions of talking
computers and the space elevator - Philip K. Dick Gave us visions of flying cars
and time travel - George Lucas Gave us visions of robots and
space travel
31Our Image of the Future Determines Our Actions
Today
Image by Stephan Martiniere
32- The FutureCreates thePresent
33How Do We Create Visions of the Library of the
Future?
What are the driving forces? What things are
changing?
34The Year is 2059
- You are standing in front of a vending machine
- What form of payment will you put into it?
35Future Vending Machines
- will be mobile, perhaps flying
- will come to you
- will know what you want
36Future Vending Machines
37Future Vending Machines
38Future Vending Machines
39The Year is 2109
- What music that we listen to today, will
people still be listening to 100 years from now?
40Future Music
- More importantly than what we will be
listening to is how we will be listening to it. -
- Will music still come from speakers?
-
- Will it just appear in our heads?
-
- Will we even have music?
41The Ultimate Music Player
- .will have the ability to assess our reaction
to the music and will only serve up music that we
react positively to.
42Ultimate Drink Dispenser
.will have the ability to assess what kind of
liquids our body needs and will only serve up a
liquid that we react positively to.
43Perfect Water
44Global Trend 1
- The Age of Hyper-Individuality
45Age of Hyper-Individuality
- We now believe there is a product to solve every
problem, need, or desire
46Age of Hyper-Individuality
- Categories and groupings are no longer sufficient
in defining the divergent characteristics of
people
47Age of Hyper-Individuality
- With the explosion of data from the Internet,
cell phones, and credit cards, the people who can
make sense of it all are redefining our world
48Age of Hyper-Individuality
- Every personality trait that can be sorted
mathematically defines the basis for a new market
The Numerati by Steve Baker
49Global Trend 2
50Atoms Vs. Electrons
- There is a war being waged between atoms and
electrons - Digital and virtual is moving exponentially
faster than anything that requires manipulating
physical materials - The disruptors are armed with electrons
51Atoms Vs. Electrons
- Physical Products
- Designers and engineers
- Shipping
- Receiving
- Inventory
- Planning
- Warehouse
- Marketing
- Sales
- Digital Products
- Designers and programmers
- Marketing
52Global Trend 3
- Search Engines for the Physical World
53Search Trends
- Search Technology will become increasingly more
complicated
54Search Attributes
- Text to text
- Text to image
- Text to audio
- Text to video
- Limited image to image
- Limited image to video
- Limited audio to audio
- Limited video to video
55Future Search Attributes
- Smell
- Taste
- Texture
- Reflectivity
- Harmonic vibration
- Specific gravity
56Improving Our Vision
- Searching for my glasses
- Searching in the digital world vs. searching in
the physical world
57RFID Technology
58Smart Goggles
- Japans Yasuo Kuniyoshis memory recall invention
59Smart Goggles
- By overlaying the video stream with biometric
data, we can determine what things are important
to that individual and anticipate their value
judgments in the future
60Global Trend 4
- The Diminishing Value of Proximity
61In the Past
- collective intelligence was achieved by putting
like-minded people in the same room - through proximity
62The Value of Proximity
- We choose where we live, work, and conduct
business based on proximity of key assets
63The Value of Proximity
- Most Critical Business Assets
- Customers
- Talent
- Vendors
- Suppliers
- Business Networks
- Favorable Laws
- Airport
- Business Services
64Telepresence Room
Today we have other ways to compensate for
physical proximity
65Telepresence Room
66Human Connectedness
- Communities in the future will be designed around
new ways for people to meet people.
67Human Connectedness
- Future communities will be judged by their
vibrancy, their interconnectedness, the fluid
structures for causing positive human collisions
68Global Trend 5
69Empire of One
- One person business with far reaching influence
70Empire of One
- Typical Scenario
- Products manufactured in China or India
- Sent to a distribution center in Spain, Norway or
Canada - Sold to customers in the UK, Germany, or Brazil
- All controlled by one person
71Empire of One
- Outsource Everything
- Manufacturing
- Operations
- Marketing
- Distribution
- Bookkeeping
- Legal
72Empire of One
- Eliminate HR problems
- Freedom to travel
- Control your own destiny
73Empire of One
- Examples
- SuperStructs
- Cuff Daddy
- Monkey-Toes
- Licorice International
74Business Colonies
- The cost of employment will continue to rise
- We are putting more and more power into the hands
of the individual
75Business Colonies
- Business projects will form and disappear
organically - Groupings of project people working together as
projects form, complete, and disappear
76Business Colonies
- Business colonies will form around diverse
industries - photonics, nanotech, biotech,
consumer products, IT niches and many more
77Business Colonies
78Global Trend 6
79Living Single
- 2005 was the first year in the U.S. when over 50
of women reported being single - Over 50 increase in the number of people living
alone in the last 20 years
80Marriage Trends
- Marriages today are held together by emotions
without the reinforcing glue of economic
dependency
81Marriage Trends
- Raising children is an activity that has been
increasingly decoupled from marriage
82Counter Trend
- Parents living with adult children grew 67
percent to 3.6 million since 2000
83Critical Trend
- Global Population Decline
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85Critical Trends
- Average life expectancy is increasing 2.5 years
every decade - Living longer, fewer kids
Ken Dykwald
86Critical Trends
- Declining Fertility Rates
- Fertility decline seen in Mexico - plummeting
fertility rate from 6.5 in 1970 to 2.2 today - World average declined from 4.5 to 2.5
- Mexico could face population declines by as early
as 2030
AARP
87Critical Trends
- Blended Society Today over 3 million
marriages in the US are interracial a 1,000
increase in the past 30 years.
88Global Trend 7
- Transition from a Product-Based Economy to an
Experience-Based Economy
89Experience Based Economy
- Reputations are based on our experiences, not
what we own - Experiences are now valued more than the product
itself
Extreme Ironing
90The Ultimate Experience?
91The Ultimate Experience?
92The Ultimate Experience?
93The Ultimate Experience?
94Ultimate Dining Experience
95Ultimate Dining Experience
96The Ultimate Experience?
97The Ultimate Experience?Dreamhack in Sweden 2006
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99Global Trend 8
- Emerging New Power ToolPrize Competitions
1001850 - Popularity of Billiards
101Michael Phelan
- The Father of American Billiards
1021859
- Michael Phelan's Billiard Saloon
103Phelan Collender
- One of Americas largest billiard companies
104Phelan and Collander
1051863
- 100,000 elephants per year were being killed
to meet the growing demand for billiard balls
1061863
- They could only get eight billiard balls from
a single elephant
107The Phelan and Collander Prize
- 1863 A prize of 10,000 to for the first person
who could devise an alternative to ivory for
billiard balls
1081869 - John Wesley Hyatt
- Inventor of Celluloid
- Won the 10,000 prize
- Later founded the Albany Billiard Ball Company
109Albany Billiard Ball Company
- Workers turning rough billiard balls in lathes
110Many Happy Elephants
111The Power of the Prize
- Many times in the past prizes have been used to
alter the course of history
1121919 Orteig Prize
- 1927 - 25,000 won by Charles Lindbergh
1131959 Kremer Prize
- 1979 - 95,000 prize won by Paul MacCready for
the Gossamer Albatros
1141980 Fredkin Prize
- 1997 - 100,000 prize (later raised to 1.1
million) IBM vs. Garry Kasparov - won by IBMs
Deep Blue
1151996 Ansari X-Prize
2004 - 10 million prize won by Paul Allen and
Burt Rutan
1162002 DARPA Grand Challenge
- 2005 The first 2 million prize won by
Stanford Universitys Stanley Team
117The Most Famous Prize
- The most famous prizes today are the Nobel Prizes
- They are backward-looking
118Trained to Compete
- People are very good at competing. But in most
fields, we have been running a race without a
finish line.
119Creating New Challenges
- So how do we build new challenges?
- How do we use this process to solve some of the
worlds biggest problems?
120Tapping into the Hive Mind
- Solving some of the worlds biggest problems will
require us to find a way to tap into the
collective intelligence of large groups of people - Collective Consciousness
- Universal Mind
- Group Mind
121What if
- we could solve some of the worlds biggest
problems with prize competitions?
122What if
- we created a competition for human-safe
mosquitoes?
that feed off of other mosquitoes!
123What if
- we created a competition for a new way to get
cheap, clean drinking water from the ocean
124What if
- we created a competition for Maglev Wind
Turbines that could power an entire city for the
next 500 years?
125What if
- we created a competition for controlling the
force of hurricanes?
126What if
- we created a competition for finding cures to
cancer, diabetes, and heart disease?
127What if
- we created a competition for reinventing our
financial systems?
128What if
- we could solve some of the worlds worst
conflicts with a prize competitions?
129Prize Competitions
- Draw attention to specific problems
- Focus efforts on a single goal
- Circumvent political lobbies and political will
- Transition the accomplishments from academia to
the entrepreneurs
130Android Phone Competition
131Android Phone Competition
- 10M in prize money to fund new applications for
the Google Android Phone - Over 1,700 applications available when product
was introduced
132Using Prizes as a Power Tool for Innovation
- Sponsoring prizes as a social cause
- Shows you care about your customers
- Ties your brand with important causes
- Creating prizes that engage your customers in the
product development process - Shows respect for their ideas
- Enters the mind through a different doorway
- Occupy far greater mindshare
133Mark Twain
- A man who carries a cat by the tail learns
something he can learn in no other way
134Thomas FreySenior Futurist
Emerging TrendsGlobal Trends the New
Innovation Landscape
- DaVinci Institute
- PO Box 270315
- Louisville, CO 80027
- (303) 666-4133
- dr2tom_at_davinciinstitute.com
135(No Transcript)
136Will Rogers
- Colleges ain't what they used to be and never
was. -- Will Rogers
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